Kumo ashi vs billy

Kung Fro

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Post bio I make move
 

Bhil

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Sanji in Signature. Let's have a good fight.
 

Kung Fro

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Jinbe starts the battle by weaving two handseals and changing the composition of the earth beneath you. Under your feet, mud quickly ensnares you and pulls you under while growing in size. He size of the finished swamp will be 5meters in front and behind you and 10m out to your left and right. It's deep like 20m or w/e. He continues by throwing a kunai with a flash bomb after the seals that erupts halfway between us and blinds you temporarily. After throwing it, he weaves a seal and slams his hand onto the ground, causing a giant boar made of earth to drop on you stuck in the swamp.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.


(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
 

Bhil

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Sanji observes his opponent, both of him and Jinbe stand there standing and looking at each other, building tension between them. However, Jinbe breaks the tension by weaving two handseals and then after Sanji feels the ground beneath him softening. Not only does it soften but it becomes very adhesive as the soles of shoes start to become submerged in the substance, making it hard for Sanji to move his feet. Almost instantaneously, Sanji reacts by performing the ram handseal and spitting out a hefty amount of water from his mouth. The water carries enough force to enable Sanji to be pushed back and out of the swamp, standing 20 meters from his original position. Instead of forming the water into an orb, Sanji lets the water collide into Jinbe even if he had decided not/or did to follow up with another technique.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
Upon landing outside of the swamp, Sanji immediately stomps his leg onto the ground, releasing his katon chakra into the ground and forming 3 large pillars in a triangular shape by Jinbe (each pillar is vertex of the triangle). The sides of the pillars would be touching Jinbe and holding him off whilst getting burnt from 3 different sides.

(Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

When the pillars would rise by Jinbe, Sanji being a raiton specialist would follow up by forming one handseal and release his raiton chakra into the ground. Using the released chakra, he would forcefully shape the ground 3 meters away from Jinbe to form 4 pillars. The pillars would be in a square shape(each pillar is at the vertex of the square) and start to electrocute Jinbe. Due to the previous, suiton technique, the area by Jinbe would be wet and would allow the pillars to send currents of lighting via the ground to further damage him. And if he were to jump off the ground, the pilllars would immobilize him by paralysis him.

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.
 

Kung Fro

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Sanji observes his opponent, both of him and Jinbe stand there standing and looking at each other, building tension between them. However, Jinbe breaks the tension by weaving two handseals and then after Sanji feels the ground beneath him softening. Not only does it soften but it becomes very adhesive as the soles of shoes start to become submerged in the substance, making it hard for Sanji to move his feet. Almost instantaneously, Sanji reacts by performing the ram handseal and spitting out a hefty amount of water from his mouth. The water carries enough force to enable Sanji to be pushed back and out of the swamp, standing 20 meters from his original position. Instead of forming the water into an orb, Sanji lets the water collide into Jinbe even if he had decided not/or did to follow up with another technique.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
Upon landing outside of the swamp, Sanji immediately stomps his leg onto the ground, releasing his katon chakra into the ground and forming 3 large pillars in a triangular shape by Jinbe (each pillar is vertex of the triangle). The sides of the pillars would be touching Jinbe and holding him off whilst getting burnt from 3 different sides.

(Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

When the pillars would rise by Jinbe, Sanji being a raiton specialist would follow up by forming one handseal and release his raiton chakra into the ground. Using the released chakra, he would forcefully shape the ground 3 meters away from Jinbe to form 4 pillars. The pillars would be in a square shape(each pillar is at the vertex of the square) and start to electrocute Jinbe. Due to the previous, suiton technique, the area by Jinbe would be wet and would allow the pillars to send currents of lighting via the ground to further damage him. And if he were to jump off the ground, the pilllars would immobilize him by paralysis him.

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.

if you are stuck in the mud how would the water push you out of it that quick, by the time enough water was formed you would be like calf deep in it but w.e also Jinbe is getting replaced by Lucci

also we need to establish a terrain


Jinbe undergoes a swift transformation into Rob Lucci. As the man starts expelling a massive amount of water it let's him ride out of it while his Lid the size of gamabunta crashes into the ground between the, breaking their sight while also preventing more water to make it's way to him and harm him. Quickly thinking to evade the water, Lucci slams his hands onto the ground and causes a beam of earth to rise out of the earth. He is standing on the beam and it rises about 8m high and is 20m long, 10 to each side. Out of the way of the water, Rob books it to his left so he does not remain in his opponents last known position. Now standing at the far left of the beam, Lucci utilizes his earth specialty and weaves a quick set of seals which causes a dragon of stone to erupt out of the beam below him and burst up through the water, tearing through the air and arcs around the Dropped Lid to crash into you with its momentum.


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
 

Bhil

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if you are stuck in the mud how would the water push you out of it that quick, by the time enough water was formed you would be like calf deep in it but w.e also Jinbe is getting replaced by Lucci

also we need to establish a terrain


Jinbe undergoes a swift transformation into Rob Lucci. As the man starts expelling a massive amount of water it let's him ride out of it while his Lid the size of gamabunta crashes into the ground between the, breaking their sight while also preventing more water to make it's way to him and harm him. Quickly thinking to evade the water, Lucci slams his hands onto the ground and causes a beam of earth to rise out of the earth. He is standing on the beam and it rises about 8m high and is 20m long, 10 to each side. Out of the way of the water, Rob books it to his left so he does not remain in his opponents last known position. Now standing at the far left of the beam, Lucci utilizes his earth specialty and weaves a quick set of seals which causes a dragon of stone to erupt out of the beam below him and burst up through the water, tearing through the air and arcs around the Dropped Lid to crash into you with its momentum.


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

Sanji seeing his opponent raise a portion of the earth underneath himself to defend against the water, he then proceeds onto by weaving a set of handseals and forming a dragon made out of earth. Sanji being a raiton specialist would focus his raiton chakra into his right palm and shapeshift it into a ball of lighting. Sanji would aim it towards the earth dragon and throw it towards it. Upon the lighting ball making contact with the dragon, it would explode, destroying the dragon and creating a cloud of debris and dust.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
 

Kung Fro

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Sanji seeing his opponent raise a portion of the earth underneath himself to defend against the water, he then proceeds onto by weaving a set of handseals and forming a dragon made out of earth. Sanji being a raiton specialist would focus his raiton chakra into his right palm and shapeshift it into a ball of lighting. Sanji would aim it towards the earth dragon and throw it towards it. Upon the lighting ball making contact with the dragon, it would explode, destroying the dragon and creating a cloud of debris and dust.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.

As the dragon is released a massive explosion follows, resulting in its decimation. With the boom, Lucci would drastically drop his weight and make a leap to the Dropped Lid, which now served as a centerpiece of the battlefield. On the backside of the lid with you in your same position, Rob would use his chakra to cause a forest of bones erupt out of the battlefield, making the water appear to have masts of ones in the remaining puddles. Now standing on top of the giant lid and looking at you, Rob will clap his hands and cause a puddle beneath you to instantly shoot you up while firing small bullets that do damage. Not waiting, he forms a single seal which transforms this puddle into a dragon that devours you and slams you into a bone spike impaling you.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

(Sawarabi no Mai) - Dance of the Young Ferns
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 45
Damage Points: 80
Description: Sawarabi no Mai is the fifth and last of the five Kaguya dance forms. The User causes a giant forest of tall sharp bone spikes to burst up from the ground covering the entire field. While active, the user can merge themselves into the bone trees at will to attack their target from whichever spike they want.


(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.
 
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