[Suggestion] Kumi - The Narutobase Currency System

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Saikyokami

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While I wasn't here when kumi was around, I have a general idea of what it is.. and I completely agree with this suggestion.... I think it'd make my life easier Lol
 

Riku..

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I'm going to have to disagree with the idea of "buying" abilities. The entire point of the amount of time that it takes to get certain abilities is to ensure that the member is skilled enough to deserve it. Things like sound are massively powerful abilities that shouldn't be available to anyone for a certain price in the first place. And besides, if it costs a "whopping" amount of kumi, then wouldn't it still take a long amount of time anyway? And if it doesn't take a long amount of time in the case that you have a kumi genie who can get it all in a matter of a couple of months, then it goes back to my first point: people with abilities that they don't even understand or are skilled enough to use. It's not going to help the RP be better, it's going to result in a lot of people with abilities that they didn't deserve. The way I see it, there are two scenarios: either your suggestion works and the amount of time taken to get abilities is drastically lowered resulting in people throwing around massively powerful abilities that they have no place using or the kumi itself takes a long amount of time to garner and as a result the implementation of kumi becomes self-defeating; replacing one long system based on a display of skill with another long system based on making trades for kumi. Either one seems pretty bad for the RP in my opinion. Even if they're gaining kumi by winning battles that in no way proves that they're skilled enough to use the ability that they're purchasing. Not only did you basically say that you'll get kumi just by being active, but it also depends on who they're battling, as that's something that will surely be exploited.

If you can find another purposeful way to use kumi involving the village system and some sort of village trades then maybe it's worth bringing back, but just allowing people to buy restricted abilities? I can't agree with you that that will improve the RP whatsoever. The thing that you might have working for you is buying and selling customs with kumi, but there are two problems with that. First off, your argument involved older members having better customs than newer members and then the newer members being able to purchase customs from the older members. However, I don't see what a lot of the older members would even want the kumi for. It's of no use to them at this point in their RPing; they have most abilities that they could possibly want so why bother with the kumi system? Second, which kind of goes with the first problem, what would any member even do with the kumi, aside from buying abilities because again I highly doubt that that will even be allowed, once they receive it? The entire system just seems like a pointless cycle to me.
 
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Tsukune

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That would be a wonderful thing, to bring the kumi back for purposes like that. It would be great^^

However, for some of you who seemed to not to get the idea, this won't speed up sensei training, and also, it isn't for Kekkei genkai training. I think hes referring to like he said special abilities. I.E sound, fuuin, kinjutsu, eig, leg weights etc... Perhaps even the purchase of extra custom slots

EDIT: after reading riku's post, i have to agree. Perhaps it'd be better, to just allow kumi to be used for custom slots, or village custom slots, those of you in villages ought to know rag(or was it emp?), always had people pay x amount of kumi to be able to submit more village custom slots.
 
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Beifong

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That would be a wonderful thing, to bring the kumi back for purposes like that. It would be great^^

However, for some of you who seemed to not to get the idea, this won't speed up sensei training, and also, it isn't for Kekkei genkai training. I think hes referring to like he said special abilities. I.E sound, fuuin, kinjutsu, eig, leg weights etc... Perhaps even the purchase of extra custom slots
taking Kumi from students in order to train him/her. was prohibited before NB went VB4 but I think the sensei/senpai/shishou should be payed for finishing a training session as a way to encouragement for sensei/senpai/shishou to do their jobs well and fast
 

Tsukune

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taking Kumi from students in order to train him/her. was prohibited before NB went VB4 but I think the sensei/senpai/shishou should be payed for finishing a training session as a way to encouragement for sensei/senpai/shishou to do their jobs well and fast
A little compensation, for the senseis could be fair in that manner, but not from students, it would be awarded by the admin(s) in charge of the kumi, but i don't really like that idea either.
 

Edward

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I liked it, for the most part.

About the usage of Kumi to buy kekkei genkais. I think if kumi was used like that, people would just save up a crapload of kumi and buy all the kekkei genkais and special ability. I think kumi should be used to buy off requirements for a certain bio. Like minato for example, if you are not a sannin rank, say S-class like myself, you would need to pay a certain amount of kumi to be able to cross off that requirement. Of course, if you were farther from that rank, it would cost a lot more. Also, you know how they do not accept custom weapons that are chakra infusable. Maybe if you wanted to submit one, you would have to pay a certain amount of kumi. Just my suggestions xD
 

Edward

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Again edward sama, you won't be purchasing extra kekkei genkais for bios.
oh sorry, didnt read the comments. but other ways to gain kumi would be 1st/2nd/3rd place winners of NB contests could get like.. 10k/7k/5k and those who participate gets 1k. it would encourage people to join these contests.
 

Geezus

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I'm going to have to disagree with the idea of "buying" abilities. The entire point of the amount of time that it takes to get certain abilities is to ensure that the member is skilled enough to deserve it. Things like sound are massively powerful abilities that shouldn't be available to anyone for a certain price in the first place. And besides, if it costs a "whopping" amount of kumi, then wouldn't it still take a long amount of time anyway? And if it doesn't take a long amount of time in the case that you have a kumi genie who can get it all in a matter of a couple of months, then it goes back to my first point: people with abilities that they don't even understand or are skilled enough to use. It's not going to help the RP be better, it's going to result in a lot of people with abilities that they didn't deserve. The way I see it, there are two scenarios: either your suggestion works and the amount of time taken to get abilities is drastically lowered resulting in people throwing around massively powerful abilities that they have no place using or the kumi itself takes a long amount of time to garner and as a result the implementation of kumi becomes self-defeating; replacing one long system based on a display of skill with another long system based on making trades for kumi. Either one seems pretty bad for the RP in my opinion. Even if they're gaining kumi by winning battles that in no way proves that they're skilled enough to use the ability that they're purchasing. Not only did you basically say that you'll get kumi just by being active, but it also depends on who they're battling, as that's something that will surely be exploited.

If you can find another purposeful way to use kumi involving the village system and some sort of village trades then maybe it's worth bringing back, but just allowing people to buy restricted abilities? I can't agree with you that that will improve the RP whatsoever. The thing that you might have working for you is buying and selling customs with kumi, but there are two problems with that. First off, your argument involved older members having better customs than newer members and then the newer members being able to purchase customs from the older members. However, I don't see what a lot of the older members would even want the kumi for. It's of no use to them at this point in their RPing; they have most abilities that they could possibly want so why bother with the kumi system? Second, which kind of goes with the first problem, what would any member even do with the kumi, aside from buying abilities because again I highly doubt that that will even be allowed, once they receive it? The entire system just seems like a pointless cycle to me.
:3 I like your side of things and im glad you brought it up. There are indeed some things that need to be watched for such as exploitation.

However for all intents and purposes, Kumi won't be to simply just purchasing abilities. The abilites have thier restrictions for a reason as you addressed to show one's skill. I'm not saying Kumi will be used to bypass the training and restriction it takes in order to earn a certain skill but what ~xtsukune~ said pretty much sums up what would be best. The system would need to find a way to coexist with the current swing of things which I think can be easily done.
 

Edward

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Ok I think people should pay sensei's to look over official spars for them .. or pay the tester to test you (sage mode, rain, etc) anyways, I'm new compared to others and would like to see kumi
 

-S-

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Bring it back.

Don't just use it for the RP system. Start a market where members of the whole community can buy certain permissions, like coloured user titles, an extra line for their signature, larger PM space etc.

If you think it was pointless before, give it purpose this time round.
 
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Vayne

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Bring it back.

Don't just use it for the RP system. Start a market where members of the whole community can buy certain permissions, like coloured user titles, an extra line for their signature, larger PM space etc.

If you think it was pointless before, give it purpose this time round.
As much I would like that I find that hard to happen, since creating a market like they have on the bay would take a lot of time and work, as well it would make the site slower due to the plugins.

Kumi can be used by the whole community, for example gfxers would charge for there designs, refuting someone's argument in a civil way and convincing them of your view would earn you kumi from the 'defeated' party.

#BringKumiBack
 

-S-

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Kumi can be used by the whole community, for example gfxers would charge for there designs, refuting someone's argument in a civil way and convincing them of your view would earn you kumi from the 'defeated' party.
That was our previous system, yet the higher-ups deemed it pointless.

So, if no one agrees that a market system is the way forward, we can forget about a currency system that is unique to NarutoBase.
 

Michael92

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Zise said:
the kumi system served no real purpose, it was a bad planned project that was half done and not properly thought through. So for now nothing like it will be added back.
* 07-05-2013, 01:08 pm

Edit: As for getting an improved version of it back, that actually serves a real purpose, I'm all in.
 
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