[HA] Kooljay Gets The Sand Out of His Eyes.

Kooljay

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Sand is a material made of grains of various rocks and minerals. The Advanced Ninjutsu involves the manipulation of sand. Within the RP Gaara's usage of sand involves the creation of sand and the manipulation of it. Regardless users can carry a gourd of Sand on them to personally use. Sand has great offensive, defensive, and supplementary uses and a large canon arsenal of jutsus. Sand has an advantage over Earth and Fire but is at a disadvantage when met with Water, Lightning, Black Lightning, and Dark Release.
 

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Alright, let's get into it.

Pretty basic but somewhat useful technique as it enables you to gain another means of vision. More suited for some NW shenanigans.

(Daisan No Me) - Third Eye
Type: Supplementary
Rank: D
Range: Short - Mid
Chakra Cost: 10
Damge Points: N/A
Description: The user creates a eye out of sand.This eye is then connected by an invisible link to the optic nerve thus allowing he user to see with that eye (connect eye must be closed) The eye must remain close to the user but has a seeing range of 20/20 vision.
Note: Only Sand users can use this jutsu

Basic manipulation technique. Not much to say on it.

( Suna no Jutsu ) - Sand Technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: Sand is manipulated to create small waves that can bruise an opponent or small shields that can deflect kunai. This sand can be created by breaking down the earth or from Gaara's gourd.

Creating a pillar beneath the opponent, pretty much the sand variation of the earth/water pillar techniques, with a little bit of a spin added to it.

( Suna Hokori Sākuru ) - Sand Dust Circle
Type: Offensive
Rank: D
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user releases his chakra below the opponent and manipulates his sand to create a spinning pillar of sand rise up from beneath the opponent and lift them into the air. This can be used by breaking down the earth to create sand or through sand the user already controls such as from Gaara's Gourd.

Same as before, but lacking the spin in exchange for being able to target multiple people.

( Funsui no Maisō Hokori ) - Fountain Burial Dust
Type: Offensive
Rank: D
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user manipulates his chakra to generate multiple small pillars of sand to rise up from the ground beneath the target and lifting them into the air.
 

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(Daisan No Me) - Third Eye

This is a pretty decent technique for RPing.

( Suna no Jutsu ) - Sand Technique

This is a good generic sand technique with multiple uses.

( Suna Hokori Sākuru ) - Sand Dust Circle

This is a decent but weak suprise sand attack.

( Funsui no Maisō Hokori ) - Fountain Burial Dust

Same goes for this technique.
 

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These next set is also pretty basic, first is a clone technique, the second is a simple wave and the third is a shuriken. Not much to say about them really.

( Suna Bunshin ) - Sand Clone
Type: Defense/Offensive/Supplementary
Rank: C
Range: Short
Chakra Cost: 15 (+10 per clone reappearing)
Damage Points: N/A
Description: The user creates up to two clones made of sand. The clones are easily distinguishable from the user because of their brown colour. The clones can catch objects or attacking shinobi within themselves and trap them letting Gaara attack with ease. Even when hit with physical techniques, the clones reform. This is limited to attacks C rank and below. If hit by water the sand will be too heavy to reform and lightning will destroy the clones. These clones can be made from the earth or pre existing sand source.
Note: Clone costs 10 chakra to reappear again.

( Suna no Ryuusui ) – Stream of Sand
Type: Supplementary
Rank: C
Range: Short – Long
Chakra cost: 15
Damage points: N/A
Description: The user gathers sand below his opponents and makes them move away, creating a stream or like a continuous wave of sand to push the target in the desired direction. It is used to incapacitate the opponent without harm.

( Suna Shuriken ) - Sand Shuriken
Type: Offensive
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: 30
Description: The user sends up to ten fast moving spheres of sand. They are not sharp, and hence cause merely blunt force damage such as fractures. They move faster than normal shuriken. The user can control the direction of these projectiles as long as they are focusing on this jutsu. Can be made from the ground or a pre-existing sand source.
 

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( Suna Bunshin ) - Sand Clone

Decent respawning clone made of sand.

( Suna no Ryuusui ) – Stream of Sand

This is a good jutsu to keep a distance or disturb an opponent's movement.

( Suna Shuriken ) - Sand Shuriken


These a blunt moving spheres of sand. The user can control their direction which is a good addition effect.
 

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Welp, that was quite a break. Moving on and wrapping up C ranks you probably won't be using bar a few.


Sand awareness skill that won't give you a tracking multiplier.

(Sesshoku Taipu) - Concealed Sand Picture Cat
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will release a special type of sensory sand across a terrain and then upon contact with an enemy target the sand can alert the user of the location and presence of an enemy target. The sand can even detect invisible targets and stick to their body.

Protective sand layer.
( Suna No Muya ) - Sand cocoon
Type: Supplementary/Defensive
Rank: C
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user will create a sphere of compact sand all around them in a orb, compacting the sand to create a dense defensive layer. Gaara used this in the chuunin exams to change into the shikaku.
Note: Can only be User by Gaara

Quick sand in jutsu form!
( Gokuamaisou ) - Sand Prison Burial
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user loosens the dirt around the targets feet causing the target to sink deep in to the ground.The pressure at the targets depth immobilizes the target.

One of the few usable ones, especially in the nw as it can be a nice way for transport.
(Sabaku Fuyū) - Desert Suspension

Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: The user will create a cloud of sand for them to ride upon, this can be used for travel, or avoiding attacks, or simply going into the air. Remains active until destroyed or technique is ended. The user can control the sand cloud with hand gestures to change location a the cost of using this jutsu again.

Basic hands of sand to grab and annoy opponents
( Suna no Te ) - Hands of Sand
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate his chakra to create a hand or multiple hands made of sand to deal with a single opponent or multiple opponents and binding the legs preventing them from moving. Can be used from an earth source or preexisting sand.

A bullet of sand, very complex stuff here.
( Suna Dangan ) - Sand Bullet
Type: Offensive
Rank: C
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user forms a small sphere made of sand and compresses it to increase its hardness. The sphere can strike opponents with such speed and force that it knocks them unconscious. He can also change its trajectory, to strike down multiple targets.

Bootleg of that one water technique but with sand instead., probably better idk.
( Dai Uzumaki Maisō ) - Maelstrom Burial
Type: Offensive
Rank: C
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a small body of sand in the air, creating a compact sort of cloud and drop it on their opponent. This has enough force to knock them to the ground due to the mass off it but not enough to do serious damage.

While riding on your sand cloud you can send out a portion that can split into multiple shots.
( Hageshii Suna Doshaburi ) - Fierce Sand Downpour

Type: Offensive
Rank: C
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user whilst using the floating sand technique manipulates his sand to create a small amount of sand in the air which he controls to fall down towards the opponent. Before reaching the opponent the sand splits into multiple shots increasing the spread of its attack range.

A cool one as the puppets are sentient although they are quite weak.
( Noroi no Suna Ningyō no Jutsu ) - Cursed Sand Puppet Jutsu
Type: Offensive/Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: With the help of pre-existing sand, the user creates a great number of sentient sand puppets and sends them to fight the opponent. The puppets, however, aren't that sturdy and can be easily taken out. Basic taijutsu can destroy the sand puppets or jutsu of the same rank or higher based on elemental strengths and weaknesses.
Note: Creates up to 8 Sand puppets

Creates a sandswotrm, lowkey trash if you don't have a form of sensory yourself.
( Sunaarashi no Jutsu ) - Sandstorm Technique
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra: 15
Damage: N/A
Description: With the help of pre-existing sand, the user creates a localized sandstorm, surrounding opponents and limiting their sense of vision. The user can maintain this sandstorm and use it in a similar way to the hidden mist jutsu to block vision and irritate eyes. This does not harm the opponent.
 

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(Sesshoku Taipu) - Concealed Sand Picture Cat

This is a decent sensory sand technique. Although it does only have a range up to Mid Range.

( Suna No Muya ) - Sand cocoon

Honestly this isnt the best defensive jutsu. It is far too weak and stationary.

( Gokuamaisou ) - Sand Prison Burial

This is a good jutsu to stop a running ninja.

(Sabaku Fuyū) - Desert Suspension

It is a decent flying jutsu. However the sand moves at the speed of C rank sand jutsus so it isnt the fastest.

( Suna no Te ) - Hands of Sand

This is a good distraction jutsu.

( Suna Dangan ) - Sand Bullet

Its a pretty decent ranged jutsu. However it is concussive damage instead of piercing

( Dai Uzumaki Maisō ) - Maelstrom Burial

Unlike the water version this version doesnt require handseals/movement.

( Hageshii Suna Doshaburi ) - Fierce Sand Downpour

It is a decent extension of the flying sand jutsu.

( Noroi no Suna Ningyō no Jutsu ) - Cursed Sand Puppet Jutsu

These are very weak clones basically.

( Sunaarashi no Jutsu ) - Sandstorm Technique

This would be good with the concealed sand picture jutsu.
 

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Alrighty, moving on to B ranks. These are also pretty cut and dry, but if you have any questions just let me know.

( Suna Jinheki ) - Sand Encampment Wall
Type: Defensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will create several medium sized pillars of sand in front of them or around them to protect them from incoming attacks. That can be made together to form on solid compact wall of sand.

( Suna Shigure ) - Sand Drizzle
Type: Offensive
Rank: B
Range:Short - Long
Chakra Cost: 20
Damage Points: 40
Description: The user creates a cloud of sand above the opponent from which numerous sharp needles of sand rain down, to stab the target.

( Sabaku Kyu ) - Sand Binding Coffin
Type: Supplementary
Rank: B
Range:Short - Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user sends a wave of sand at the opponent, which then covers him completely from head to foot in sand, immobilizing him completely.

( Sabaku Sousou ) - Sand Burial
Type: Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage Points: 40
Description: The user will create a wave of sand that they use to cover their opponent/opponents from head to toe. Once they have done this they will close their hand causing the sand to compact inwards crushing their target.
 

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( Suna Jinheki ) - Sand Encampment Wall

This is a generic pillar jutsu but with sand and up to short range.

( Suna Shigure ) - Sand Drizzle

This is a more powerful overhead sand jutsu.

( Sabaku Kyu ) - Sand Binding Coffin


A good immobilization jutsu.

( Sabaku Sousou ) - Sand Burial

It has Sand Coffin built into it and should in theory do a massive mount of crushing damage. I guess it isnt an insta kill under modern damage rules though.
 

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Yeah def not an insta kill. Moving on. First one makes no sense, but sure sand to lightning, maybe can open up custom options for you. The rest are once again pretty direct.


( Suna Raishin ) - Sand Lightning Needles
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage Points: 40
Description: A spray of needles that surround the enemy and when they hit the ground they discharge electricity out at the enemy. This electricity is enough to stun the target for up to one turn.

( Sabaku Ryuusa Bakuryuu ) - Sand Avalanche
Type: Supplementary/Offensive
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will gather a large amount of sand and send it forwards in a large wave covering everything in front of them. This is large enough to push back large summons and trap opponents under a mass of heavy sand.
Note: Only useable by Gaara

( Shukaku No Hoko ) - Halberd Of Shukaku
Type: Offensive
Rank: B
Range: Short/Mid
Chakra cost: 20
Damage Points: 40
Description: Gaara gathers sand and compacts it into a huge spear of condensed sand that is launched at the enemy or manually wielded.


( Suna Arare no Jutsu ) - Sand Hail Technique
Type: Offensive
Rank: B
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: The user gathers his sand into large clumps in the air, compacting them and then drops them from the sky on to his opponents, with enough force to knock an opponent out.
 

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( Suna Raishin ) - Sand Lightning Needles

In the movie these needles actually drain electricity, but in our RP I guess they discharge it. Its decent tech I guess since it is a sand jutsu that somehow makes lightning.

( Sabaku Ryuusa Bakuryuu ) - Sand Avalanche

This is a good AOE attack that can smother people.

( Shukaku No Hoko ) - Halberd Of Shukaku

This jutsu gives some cqc options to what is mostly a mid to long range style of jutsu.


( Suna Arare no Jutsu ) - Sand Hail Technique

Basically another sand drizzle technique, but this variation can knock people unconscious.
 

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That's somewhat better I guess. Another set of clear cut ones.


(Sunaarashi no Jutsu) - Sandstorm Technique
Type: Offensive/Supplementary/Defensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will perform the ram hand seal and then manipulate his sand to begin spinning around him creating a defensive barrier that can repel certain incoming attacks such as ninja projectiles, or taijutsu based moves.

( Suna Tainai no Jutsu ) - Sand Body Technique
Type: Defensive/Supplementary
Rank: B
Range: Short - Long
Chakra cost: 20 ( - 10 per turn )
Damage points: N/A
Description: The user turns his own body into sand, or simply parts of it. While in sand form, he can cross long distances by soaring as a sandstorm. In this form, he is also invulnerable to attacks based on strengths and weaknesses of Sand. However, he is unable to attack during this form.

( Suna Hashira no Jutsu ) - Sand Pillar Technique
Type: Supplementary
Rank: B
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user wraps the lower half of his body in sand and manipulates the sand to suspend and manuevres himself in mid-air at high speeds. The sand maintains contact with the ground, thus creating a pillar-like formation.
( Sukoshi Ryūsa Bakuryū ) - Little Quicksand Waterfall Flow
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user manipulates his sand to create a smaller Quicksand Waterfall Flow in front of him that raises upwards into the air and flows outwards infront him covering up to mid range.
 

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(Sunaarashi no Jutsu) - Sandstorm Technique

This is a good technique for attacking/defending around the user. The top of the technique however is vulnerable.

( Suna Tainai no Jutsu ) - Sand Body Technique

Probably works better as a defensive move for letting physical moves pass through the user. As a movement technique the user would move at the speed of a B rank jutsu which is slower than regular Jonin speed.

( Suna Hashira no Jutsu ) - Sand Pillar Technique

An another evasion technique. Could be good for getting into the air though.

( Sukoshi Ryūsa Bakuryū ) - Little Quicksand Waterfall Flow

Seems good from creating and keeping distance between the user and their opponent.
 

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Last of the B ranks. Only unique one is the camouflage technique although it is horrendously useless in actual combat...

( Sajin: Shīsā ) - Sand Formation: Stopping Authority Sand
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: After forming 3 hand seals, the user generates one or multiple lion-like sand creatures to attack or subdue a target. They appear to be easily dispersed if struck hard enough.

( Sanganken ) - Sandstone Fist
Type: Offensive/Defensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user gathers sand in their fist which then changes form into stone-made weapons, like a mallet or a shield, perfect for close-range fighting. The created weapons are also very solid and durable. The user can throw these weapons and they retain their form.

( Henkō Sajin: Nessa Meisai ) - Polarized Sand Formation: Burning Sand Camouflage
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user infuses chakra by placing both hands on the ground, making sand particles polarise which is able to bend light, they erupt in the direction of the users comrades, covering them and rendering them invisible and much harder to detect, save by a sensor. This technique appears to require ample time to perform for the build-up of chakra. This cannot fool doujutsu users.
 

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( Sajin: Shīsā ) - Sand Formation: Stopping Authority Sand

This ultimate similar to other generic sand attacks. It is a technique that subdues the opponent, only it uses shape manipulation to create lions.

( Sanganken ) - Sandstone Fist

Basically a more versatile form of Halberd of Shukaku.

( Henkō Sajin: Nessa Meisai ) - Polarized Sand Formation: Burning Sand Camouflage

This is a supplementary technique that would probably be best used in unison with allies.
 

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Alright, finally moving on to some useful techniques.


(Fūton: Sasandan) - Wind Release: Sand Buckshot
Type: Offensive
Rank: A
Range: Mid-Long
Chakra: 30
Damage: 60
Description: After scattering and compressing numerous sand particles, Gaara then expels a giant gust of wind, with the impact of a bomb to increase the force of the sand, creating a large-scale sandstorm. This attack is powerful enough to pierce through flesh with ease, and is difficult to dodge, due to the technique's speed and size. An additional benefit of this attack is that it pushes the target away from the user. Despite lacking lethal potential, the true purpose of the jutsu is to manipulate and immobilize the target by manipulating the sand in his bloodstream. However, this can't be used offensively or for any purpose other than preventing movement. After 1 turn, the dormant sand becomes uncontrollable and causes no additional harm to the opponent.

Note: Only useable by Gaara bios.

( Mōbaku Sajin: Noizu ) - Blinding Wide Sand Formation: Thick Great Sand)
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user spreads sand particles throughout the area, creating a sensing barrier that disrupts the enemies' ability to sense targets. However, the technique appears only able to work on targets focused on.

( Kyosei Suna no Jutsu ) - Greater Sand Technique
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The will manipulate sand from either his gourd or call it forth from the ground, using hand gestures if to control it as he shapes it and uses it to his needs. Other Sand users besides Gaara will need to form a handseal. The user can use it to restrain enemies, defend from incoming techniques, produce simple constructs of sand (which lose their shape if control is released), sand waves, etc. If he uses the sand from his gourd, the technique is both faster and stronger, gaining a rank in strength, this only applies to Gaara.

( Suna no Tate ) - Shield of Sand
Type: Defensive
Rank: A
Range:Short
Chakra Cost: 30 (per use)
Damage Points: N/A
Description: A self sustaining, self aware, autonomous defense, its the technique which made Gaara renown for having what was later called "Perfect Defense". Basically, any Sand nearby will encircle the user and move to intercept any attack that is used against him. The sand is fast enough to intercept otherwise "instant" techniques such as Amaterasu or very fast Taijutsu attacks (up to trice the users base speed) and can stop A-Rank blunt force impacts such as those delivered by Taijutsu or solid elements. The sand can even create an otherwise perfect sphere of sand around the user in a split second. Even if the user is unaware of an attack, the sand will protect him. The disadvantage is that the shield will drain chakra from the user each time it defends him, which happens without his input. However, the user can still defend from techniques and "will" the shield to not act if he is in the process of producing a counter to the impending attack. In some special circumstances, the sand can gather and form a female-like protector in the path of an incoming technique, much stronger than the normal shield of sand and which can protect the user from attacks up to S-Rank.
Note: Its defensive abilities still follow elemental weakness and strengths.
Note: If there is no dirt or sand on the battle field, the technique will use the users own Sand from his Sand Gourd.
Note: S-Rank protection will disable the Sand Shield for 2 turns and can only be activated once every 4 turns.
Note: Only useable by Gaara.
 

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(Fūton: Sasandan) - Wind Release: Sand Buckshot

This is a great immobilization jutsu that is also enhanced with fuuton chakra.


( Mōbaku Sajin: Noizu ) - Blinding Wide Sand Formation: Thick Great Sand)

This disrupts sensory abilities all the way into long range, but only on the target the user is focused on.


( Kyosei Suna no Jutsu ) - Greater Sand Technique

This is a powerful generic sand attack that is mostly limited by the user's imagination.


( Suna no Tate ) - Shield of Sand

Probably the most Iconic Sand ability. It can move fast enough to intercept "instant" attacks like Amaterasu which actually has a speed of 50. It doesnt rely on the user's awareness or tracking. And it forms the perfect defense suitable to the individual attack it is defending from.
 

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Alright, next set. These are pretty direct and clear as well, with some feasibility in actual battle usages.


( Sabaku Soso ) - Sand Waterfall Funeral
Type: Offensive
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: By clenching his fist, the user wills the sand to compress itself with enormous pressure, effectively crushing anything caught within it. Any sand can be targeted by the technique, though its main use is with the users own techniques.
Note: Only useable by Gaara

( Suna no Yoroi ) - Armour of Sand
Type: Defensive
Rank: A
Range:Short
Chakra Cost: 30 (to activate) 20 (per turn onwards)
Damage Points: N/A
Description: Sand coats itself around the user like an armour, affording him extra defense from physical impacts, and can even withstand the power of equal rank Taijutsu. However, the effort to create and maintain this sand is very draining. It also reduces the user's speed to two ranks below his actual level.
Note: Once activated, it remains active until deactivated or destroyed.

( Suna no Tama ) - Sphere of Sand
Type: Defensive/Offensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user rapidly and completely encases himself in a sphere of dense sand, that can easily deflect most physical techniques.

( Kūsa Bōheki ) - Sky Sand Protective Wall
Type: Defensive
Rank: A
Range: Mid - Long
Chakra cost: 30
Damage points: 60
Description: This air defensive technique creates a giant shield of sand that is suspended in mid-air by raising a great amount of sand from the ground. By gathering the best possible mineral-rich sand, the hardness of the shield is considered to be very high. Furthermore, the sand has its defensive strength raised by flowing chakra through it. It was strong enough to protect against Deidara's C3.
Note: Only Useable by Gaara
 
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