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Obítō1

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1st one

As partner pointed out i too can't see how you can use this one in battle when you're enemy can be sensor or even doujutsu user, I guess you can use this one in NW but i don't know much about it


Second one​


Well pretty usefull one if you ask me this one can hold some opponent and control them but, there is much stronger techniques that can easlly Overpower this one and break it so i would use this technique on the target who doesn't know much about battle


Third one


This technique is really amazing, basically it can be used to distract you're enemy for example create clone from right to enemy then they Obviously will turn right to see what is happening and using that time you can either throw kunai or cast genjutsu on him to create even bigger window to attack
 

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This one makes shurikens bigger and stronger. The "20" damage is the damage added to the free-form throwing of the demon shuriken!

Combine this with the Shadow Shuriken Clone jutsu for devastating effect ;)

(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.
HOW IS THIS A CANON TECHNIQUE WUT YOU CAN LITERALLY DO IT IN FREEFORM

(don't talk about this one. Only real advantage to it is that the kunais actually have a rank and damage factor xd)

(Ninpo: Kakuu no mai ) - Ninja Art: Aerial Dance
Rank: D
Type: Offensive
Range: short - mid
Chakra cost: 10
Damage points: 20
Description: The user will release several barrages of kunai at their opponent.
This one's nice... you use a string to control the trajectory of a shuriken, much like a puppeteer controls their puppets. You can create a wide range of movement and tactical options. You can combine it with the Giant Shuriken jutsu we just went over above! :D

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.
Last set of D-ranks. Questions/comments/concerns on any of these?
 

Obítō1

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1st one
Very great technique wich can even be deadly if of course it can hit target, but there is many ways to avoid it as well for example launching yourself into air so that you could avoid it, you can also use hiding like a mole technique but it will be more tricky if you'll use it with hidding in the mist wich will blind enemy plus kill him with shuriken, now as you pointed out it really will be deadly if you'll use it with clone shuriken jutsu !


Second one
Really useful in training with dummy or something as it's easlly avoidable, and i would not use this in battle too risky and agreed this one seems to be freeform


Third one
This one is really nice, and can be used very wisely as well you can throw it towards opponent and when thet will avoid it simply make it return at great speed while create spikes beneath opponent wich will not allow him to jump into mid-air to avoid it, i would use this with hidden in the mist in case if i have sharingan i easlly can see chakra flow of enemy wich will inform me where he is while throw it and hit him but if it will miss i can simply direct it towards back hitting enemy
 
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Kooljay

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Ninja Art: Giant Shuriken Technique

Ok jutsu. I guess if one were to enlarge the shuriken at the last moment it would be harder to counter.

Manipulated Shuriken Techique

Very cool jutsu. Especially the way Sasuke uses it in the anime/manga/ He combined it with the shadow demon windmill shuriken jutsu and once Itachi dodged it, it broke it apart and pulled it backwards
 

Souji

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The first of the C-ranks is situational; and it's relatively pointless if you're not a sensor or dojutsu user, since you'd need detection abilities. Essentially, it allows the user to extract and neutralize a sealing or explosive tag that's hidden. Of course, you'd need to be able to make contact or be close to it, which is another disadvantage. Besides stopping traps, I see little practical use in battle for this unless your opponent likes using tags and seals as part of their strategy.

Questions on this one before we move on?

(Fuda Kakusu no Jutsu) Tag Hidding Technique
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.
 

Souji

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Cool! Now, this next batch are all weapon/scroll/summoning based. Essentially, each technique has you throwing or summoning weapons in different formations.

Which ones stand out to you? Which ones do you like? Also, of the ones you see here, which ones do you see being the most useful for your tactics?

(Soryu no Mai) - Rising Dragon Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user jumps up in the air and then spins at high speed throwing a lot of weapons at thier enemy ranging from shuriken, kunai, shuko and many various other weapons.
(Sōgu: Shikyū Geki) - Manipulated Tools: Deadly Spheres Strike
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Desciption: The user pulls out a scroll and rotates it around himself. Many spiked metal balls burst forth from the scroll to strike any nearby opponents or discourage them from using close ranged attacks.
(Sōgu: Fūjin Heki) - Manipulated Tools: Floating Blades Wall
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user unrolls in the floor under the enemy two small scrolls and summons many different weapons from them, taking the enemy into the air. Then they wraps the leg of the enemy with a chain and crushes him back down to the ground.
(Sōgu: Dai Tekkai) - Manipulated Tools: Giant Iron Lump
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description:The user takes out a big scroll and waves it in a circle. It turns into a giant chain hammer with a huge metal ball at the end that they then crushes the enemy with. After this move, the chain hammer turns back into a scroll.
(Sōgu: Shu Senjin) - Manipulated Tools: One Thousand Blades Attack
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: This technique is very similar to Twin Rising Dragons, but in this version the user only summons countless kunai from the scrolls, which are connected by strings at thier hands. They then throws all the kunai at the same time on the opponent.
(Kuchiyose: Tetsurensa Housou) - Summoning: Iron Chain Wrapping
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
description: The user summons a long chain from a scroll and wraps the enemy with it. When the enemy is trapped, they use another scroll to launch a rain of weapons at the enemy.
 

Kooljay

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A lot of those are scroll stuff so those dont stand out. I personally don't like scroll jutsus as I think it is unconvenient to pull out a giant scroll and unroll it. I kind of like the ninjutsu, out of the ones you posted, that dont use the scrolls. I would particularly use One Thousand Blades Attack. I like raiton and would be able to channel raiton into it. I believe there is a similar jutsu to that but there are far more Kunai released using this method
 

Obítō1

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A lot of this jutsu are very useful and easy to use but as my partner pointed out above, i don't like scroll based technique as well but the good thing in this techniques is that you can actually throw many kunais or weapons towards you're opponent and i would definitely use Rising Dragon Dance there are some reasons for that, one is that youre jumping in mid-air wich is really good as opponent will have some troubles avoiding it, more effective to attack from sides or above, second is that you can use wind release technique in combination with it and release powerfull wind making kunais a lot faster and sharper
 

Souji

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Sorry for the delay!

This one should technically be an Earth jutsu in my opinion, but eh. By channeling chakra and touching an earthen object, the point of contact allows that body part or any other body part to take on the property of that material. So... if you touch a rock, you can allow your hand to become a rock. Easy, yes?

However, you can also turn into fine grains of rock... what use would that have in battle?

(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type: Supplementary/Defense
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user can take on the properties of any earthen material they touch and harden any part of there body. This jutsu also lets the user turn into fine grains of rock that can be used to do another jutsu. The issue with using this technique is that the user will gain all the weaknesses of the material they mimic, even if they are granted their strengths.
 

Obítō1

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Really great technique, and yeah it's pretty strange that this technique is not doton one well i would use this techniques when my opponent would use water element against me but weak one cause i don't think so that this technique will be able to block S-ranked strong water jutsu, also this will be useless against lightning even D-rank one can break this cause this technique is C-ranked, pretty good technique but not against powerfull enemys
 

Kooljay

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Pretty cool jutsu. I dont think they added the other related jutsu to the rp though. It has good uses depending on the terrain. If you are on a sandy terrain you would be sand and be able to take logical physical attacks. Or you can turn into a rock and harden your defense.

I have a question though. What would happen if this was used on the Swamp of the Underworld. I assume that since the user would become the swamp, they wouldnt sink.
 

Souji

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I have a question though. What would happen if this was used on the Swamp of the Underworld. I assume that since the user would become the swamp, they wouldnt sink.
Based on the description of the jutsu, it seems it only works on hard earthen materials. However, it contradicts itself by saying it can be ANY Earth-based material. I would assume what you think (becoming the mud), but it's not a means to escape SotU (since you become part of the swamp and you're still sinking regardless), so remember that. Try it in a practice fight sometime. If you get quoted, come to me and I'll talk it over with the other senseis/mods xd

These next three are simple needle/nail-based techniques. The first one makes a good trap, the second one is a straightforward projectile, and the last one serves as both an attention-grabber (distraction) and omnidirectional wave of needles.

Which one is your favorite, and what techniques would you use alongside it were you to integrate it into an opening move?

(Gyorai Shin) - Torpedo Needle
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user throws nails into the air. Upon impact on the ground, they dig themselves into the earth. When the opponent walks over the ground where the nails dug themselves in, nails pin their feet stopping their movement. Then, the user forms a hand seal and hundreds of nails shoot out of the ground at the opponent.
(Hitei Mushou) - Flying Nail Mist Pierce
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After forming the needed hand seal, the user will emit a flying mist of small nails from their mouth. These small nails can travel towards the opponent at quite a distance.
(Jouro Senbon) - Sprinkling Needles
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After throwing a special umbrella that has been equipped with springs into the air, it releases a hailing "shower" of senbon. It cannot be dodged by moving away since the needles cover a wide area in all directions, controlled by chakra.
 

Obítō1

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All of them is really great and useful but my favorite is last one, because unlike other techniques above it covers really great area and can be used with other techniques, i would use this with earth element or if it counts with sand release both of this elements have potential to throw enemys balance off or simply trap them, with sand release i would simply trap them with sand or create sand stream wich would move just like wave, with earth i would trap them with simple earth technique or create mud beneath them to throw him off balance so both have potential to trap enemy
 

Kooljay

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Flying Nail mist is my favorite due to its usage of one handseal and the needles coming out of the mouth. This adds a degree of unpredictability. As for a combo, I guess I would create a shadow clone in front of me and have it run towards my opponent to engage in taijutsu. In the meanwhile I would use the flying nail mist jutsu. My opponent wouldnt be able to see the nails and be distracted by the clone. My nails would go through and destroy my clone and hit my opponent.
 

Souji

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This is TenTen's signature technique. Take two scrolls, twirl them around you by spinning around, and jump into the air, summoning weapons from the scrolls in a barrage of attacks that can reach up to long-range from you.

Bonus: Picture below!

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(Soushouryuu) - Twin Rising Dragons
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: A summoning technique meant almost exclusively for weapon's experts. To begin, the shinobi will remove two scrolls and set them on the ground, after forming the necessary hand seals, the two scroll rise into the air and begin to swirl around a middle vortex that is the user. They then use this space to launch themselves into the air between the spinning scrolls. From these scrolls the ninja can then summon a mass of weapons, which they then begin to throw at their opponent. If the first barrage fails, they can use wires that run from each weapon to their fingertips to pull them back into the air to strike at their opponent again.
You channel chakra through kunais and control them as you charge towards a target. Essentially, this preps for weapon throwing faster and can be combined with techniques like the shadow shuriken clone technique to great effect. Note that you cannot use other techniques while you have the weapons levitating around you.

(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.
Blow up explosive tags that you've laid out beforehand. Good for a surprise attack.

(Ninpo: Jibaku Fuda: Kassei) - Ninja Art: Exploding Tag: Activate
Rank: C
Type: Offensive
Range: Short-Long
Chakra cost: 15
Damage points: 30
Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. The exploding tags that the Third Hokage used were different than the usual bomb tags, being yellow in color instead of white with a red border.
This one's like Twin Rising Dragons, but you don't use weapon scrolls.

(Ninpo: Bōseki Enbu no mai) - Ninja Art: Spinning Walts Dance
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will jump into the air and begin spinning around rapidly whislt releasing a continous amount of kunai converging in all directions around them.
Here's a good stealth/RP technique. I don't see practical uses for it in a fight.

(Ninpo: Bōkun Yobidashi no Jutsu) - Ninja Art: Tyrants Calling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This technique enables the user to project an image of themselves in the sky in order to send a message. This technique can work as a good diversionary technique.
Last C-rank... throw kunais with paper bombs at the end which float around and down towards your target. You can then activate them to explode at your discretion.

( Rakka Kibaku Fuda ) - Falling Paper Bomb
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy. The user will then make the confrontation hand seal to explode the explosive tags when they reach their desired location.
OK! Questions? Comments? Concerns before we move on?
 

Souji

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Excellent. Time to start the B-ranks! Thank you for your patience.

For this first one, you simply mold your chakra throughout your body to merge with any objects around you. Preferably, you should do this on solid objects. I'd make the argument that you can merge with liquids too, though I don't think I've seen a successful instance, or maybe I was hallucinating it :mad:_@:

You can't be detected AT ALL, unless your opponent has a Sharingan, Byakugan, or Rinnegan. This is a great counter to sensors. Problem is, you can only use techniques by FULLY unmerging from the object or ground, making you detectable again.

Now, suppose you have me caught off-guard. I can't detect you until you reveal yourself. How and where would you reveal yourself to strike me? Also, what jutsu might you use so that I have less of a chance to detect you? (hint; try thinking of a stealth technique or maneuver you've learned)

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible
Next, by forming a Ram seal, you place your palms on where there might be the possibility of a weapon/sealing/explosive tag that's hidden. You draw it out with this jutsu and deactivate it. Simple enough to take care of traps, but a useful technique against trap-users!

(Fuda Chūshutsu no Jutsu) Tag Extraction Technique
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
After doing the Ram seal, the user will put his palm close to a hidden explosive tag or sealing tag and will draw it out towards his hand. If the tag is inside a solid object it will warp through it towards the users palm. The technique disables the tag as it draws near the users hand in the case its an explosive tag.
Preguntas?
 
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