- Joined
- Aug 17, 2011
- Messages
- 23,094
- Reaction score
- 1,371
something I think should have been implemented a long time ago should have been an experience/EXP system.
rewarding players for being active instead of kumi as a money system would have had more benefits than jsut 'sell cj, get rich, buy abilities'
lets you use xp to increase abilities, get ap points, actually slowly progress to unlock things.
I know you probably wouldnt want to copy another system, but actually integrating them instead of staying stagnate would be great:You must be registered for see links
Restrictions should be removed on everything. Radical idea i know, but not being able to make the character you want in your head because of arbitrary restrictions placed years ago from people that are no longer in the game should be gone. The player base is less than 10 people. What are we protecting from being abused by having a population of less than a classroom?
I dunno if I will participate till changes are made, so I guess you can take all this with a grain of salt but realistically even with new mods and sensei each time, nothing has changed. I still advocated for a complete wipe to fix the broken system.
Irregardless if it's 10, 5 or less etc of us, rules are still rules. Even in DnD campaigns, while a level of freedom is allowed to a more larger scale, the DM still has to maintain certain guidelines and rules in order to retain the game in a certain capacity. So, even if we are what remains of this society, we will be keeping things maintained to a degree. While the conversation of loosing up a bit is currently in the talks, we will not be completely removing restrictions.

