(Katon: Kaki Kyuutai Kurushimi) Fire Release: Fire Orbs of Pain
Type: Offensive
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will first pull out a single shuriken, whereas the user will channel their katon chakra into the center of the shuriken creating an orb of fire in it. Then the user will throw the shuriken towards the opponent, and at the same time, the user will use “(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu”, making it multiply in midair into 100 shuriken with the fire orbs as it will collide and spread out around the field surrounding the opponent. Then as the shuriken are scattered across the field, the user will perform the Snake – Ox – Tiger hand seals, where all the 100 orbs will immediately be shot from all directions at high speed towards the opponent. Then as the small projectile like fire orbs come in contact with the opponent or the surroundings they will explode into small flames which all of them will cause heavy burns on the enemy’s body.
Note: Can only be taught by JiraiyaEroSennin
Note: Can only be used 3 times per battle
Note: Can not use A-rank or above fire jutsu the next turn
Alright so first off this is a pretty simple technique, where the user will take out a single shuriken and place a single little orb of fire which is made of his own chakra into the center of the shuriken, then the user will throw it and use the shuriken shadow clone jutsu on it, greatly multiplying the numbers making it difficult for the opponent to to avoid it. Afterwards the user will perform 3 hand seals and then the ifre orbs will be shot out from all the 100 shuriken towards the opponent from all directions dealing heavy burns.....
its a simple technique though it requires the user to perform shuriken shadow clone technique before hand.... any questions?
(Suiton: Kyouheki Suke-ringu Suihou) Water Release: Parapet Scaling Bubbles
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: This technique, after performing the ox hand seal, allows the user to assemble water from the moister in the ground or the humidity in the air, forming of up to 5 dense spheres of water. These spheres are strong enough to support the weight of an average sized shinobi, allowing one to hop from one to the other. Though once the shinobi pushes off of the sphere, the amount of resistance the sphere has to put up with is too big and thus they collapse. The spheres are 1x1 in diameter and only 20 centimeters thick, just strong enough to hold a shinobi on top of it. The spheres stay on the field until a shinobi has been standing on top of them. And due to the shinobi being capable of controlling the spheres at will, it allows one to climb up tall edifices or across gaps with tremendous ease or escaping from the ground.
Note:
- Can be used twice per battle
- Can only be taught by Gutsy Jiraiya
This is my own favorite, this utilizes the water element to a great extent, where you will perform the ox hand seal whereas you would create up to 5 spheres of water which you are capable of standing on. These spheres of water are capable of carrying up to 1 person at all times, and they will disperse if more than that is standing on it or when the user jumps off. One thing to note about these spheres is that they cannot move so place them carefully.... they can be used all over the field including the air making it easier to avoid attacks.....
any questions i think you know how to perform the above
(Suiton: Mizu Aburamushi) - Water Release: Water Parasites
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user will perform 3 consecutive hand seals, which is then followed by the user releasing a massive amount of chakra into their feet whereas they will manipulate the chakra within their feet to emerge from their feet and legs making it seem as if water is running down their legs and onto the ground. This water is a massive amount of incredible small parasites created out of water. These parasites will scatter across the field covering a large area and charging the opponent. When the parasites strike the opponent the water parasites will crawl up the opponent’s legs covering their entire body while forcefully trying to enter their body through the skin, mouth, nose, ears, eyes and several other places. This results in severe pain, internal bleeding and the opponent to be suffocated by the large amount of water parasites.
Note:
- Can only be used twice per battle
- Cannot use any water techniques above B-rank the following two turns
- Can only be taught by Gutsy Jiraiya
Now this is a powerful technique, where the user will perform 3 hand seals, followed by the user creating water which runs down the users feet and onto the field, it would look like water but it is so small that it is barely visible in the right terrain. also these are water parasites which will cover the entire field and attack the opponent trying to suffocate and severely hurt them by forcefully entering their body.
(Katon: Kaki Kyuutai Kurushimi) Fire Release: Fire Orbs of Pain
Type: Offensive
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will first pull out a single shuriken, whereas the user will channel their katon chakra into the center of the shuriken creating an orb of fire in it. Then the user will throw the shuriken towards the opponent, and at the same time, the user will use “(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu”, making it multiply in midair into 100 shuriken with the fire orbs as it will collide and spread out around the field surrounding the opponent. Then as the shuriken are scattered across the field, the user will perform the Snake – Ox – Tiger hand seals, where all the 100 orbs will immediately be shot from all directions at high speed towards the opponent. Then as the small projectile like fire orbs come in contact with the opponent or the surroundings they will explode into small flames which all of them will cause heavy burns on the enemy’s body.
Note: Can only be taught by JiraiyaEroSennin
Note: Can only be used 3 times per battle
Note: Can not use A-rank or above fire jutsu the next turn
Alright so first off this is a pretty simple technique, where the user will take out a single shuriken and place a single little orb of fire which is made of his own chakra into the center of the shuriken, then the user will throw it and use the shuriken shadow clone jutsu on it, greatly multiplying the numbers making it difficult for the opponent to to avoid it. Afterwards the user will perform 3 hand seals and then the ifre orbs will be shot out from all the 100 shuriken towards the opponent from all directions dealing heavy burns.....
its a simple technique though it requires the user to perform shuriken shadow clone technique before hand.... any questions?
(Suiton: Kyouheki Suke-ringu Suihou) Water Release: Parapet Scaling Bubbles
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: This technique, after performing the ox hand seal, allows the user to assemble water from the moister in the ground or the humidity in the air, forming of up to 5 dense spheres of water. These spheres are strong enough to support the weight of an average sized shinobi, allowing one to hop from one to the other. Though once the shinobi pushes off of the sphere, the amount of resistance the sphere has to put up with is too big and thus they collapse. The spheres are 1x1 in diameter and only 20 centimeters thick, just strong enough to hold a shinobi on top of it. The spheres stay on the field until a shinobi has been standing on top of them. And due to the shinobi being capable of controlling the spheres at will, it allows one to climb up tall edifices or across gaps with tremendous ease or escaping from the ground.
Note:
- Can be used twice per battle
- Can only be taught by Gutsy Jiraiya
This is my own favorite, this utilizes the water element to a great extent, where you will perform the ox hand seal whereas you would create up to 5 spheres of water which you are capable of standing on. These spheres of water are capable of carrying up to 1 person at all times, and they will disperse if more than that is standing on it or when the user jumps off. One thing to note about these spheres is that they cannot move so place them carefully.... they can be used all over the field including the air making it easier to avoid attacks.....
any questions i think you know how to perform the above
(Suiton: Mizu Aburamushi) - Water Release: Water Parasites
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user will perform 3 consecutive hand seals, which is then followed by the user releasing a massive amount of chakra into their feet whereas they will manipulate the chakra within their feet to emerge from their feet and legs making it seem as if water is running down their legs and onto the ground. This water is a massive amount of incredible small parasites created out of water. These parasites will scatter across the field covering a large area and charging the opponent. When the parasites strike the opponent the water parasites will crawl up the opponent’s legs covering their entire body while forcefully trying to enter their body through the skin, mouth, nose, ears, eyes and several other places. This results in severe pain, internal bleeding and the opponent to be suffocated by the large amount of water parasites.
Note:
- Can only be used twice per battle
- Cannot use any water techniques above B-rank the following two turns
- Can only be taught by Gutsy Jiraiya
Now this is a powerful technique, where the user will perform 3 hand seals, followed by the user creating water which runs down the users feet and onto the field, it would look like water but it is so small that it is barely visible in the right terrain. also these are water parasites which will cover the entire field and attack the opponent trying to suffocate and severely hurt them by forcefully entering their body.
Juinjutsu| Kenran Hayoku - [Cursed Seal Technique| Brilliant Cataclysm]
Rank: S
Type: Attack
Range: Short-Mid
Chakra: 40
Damage: 80
Description: While in Cursed Mark level 2, the user condense chakra into a spear in his hand, throwing it in the air. When it comes back down a turn later it hits the ground, then chakra fills a large circular area, bursting forth through the ground as raw chakra, damaging opponent and/or the user depending on who is in range of the technique. This though needs a great deal of chakra thereby taking the user out of his Curse Mark mode, and unable to preform anything above B-Rank for two turns afterwards.
(Usable Once)
The above technique is a very powerful technique as it's simply consisted of the raw and powerful chakra given to those who obtain a level two curse mark. Using shape manipulation, you'll add that chakra to your hand in the form of a spear before tossing it into the sky where it disappears from view. When it comes back down the next turn, it hits the battlefield erupting into a large area that extends to mid-range catching anyone in it's path of destruction. So, you'll need to be wary of this when preforming the technique. After it falls due to the great deal of chakra and control it takes your curse mark form will end, and you'll be unable to use the form again experiencing the side affects of having used the Cursemark and as well you'll be drained of chakra limiting the rank of techniques you can use.
Juinjutsu| Bakushin - [Cursed Seal Technique| Blast Heart]
Rank: Forbidden
Type: Attack
Range: Short-Long
Chakra: 50
Damage: 90 (-30 to user)
Description: In Cursed Mark level two, the user focuses a mass of Chakra into his chest and by manipulating the flesh in his chest, that chakra burst forth about 10 tendrils attacking everything within range, with a great rapidness that only 3tomoe Sharingan can hope to avoid, but in return the technique causes a large strain on the user's heart, briefly stunning him for about 5seconds, and reverting him back to his initial state, drained of chakra unable to do any technique above B-Rank for two turns.
(Usable Once)
This technique is much more powerful then the first, by collecting a large amount of chakra in the chest, the user would then need to use the cursemark's flesh creating ability, to manipulate the chest cavity, opening it up to the point where the chakra contained in the chest explodes forward, as tendrils of pure dark chakra, only someone with the 3-tomoe sharingan would be able to read the movements of the technique and defend, making the technique more difficult to avoid the closer it is done to the opponent. however just liek the last, the build up of chakra causes the user to exit his form and leaves him defenseless for a few moment as the potent chakra in such proximity to the heart causes a starin that would take even the most powerful ninja time to recover from, once the stun is finished, you won't be able to use a large amount of chakra until your body fully recovers.
Raiton| Manako no Same- [Lightning Release| Shark's Eye]
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra: 30
Damage: 60
Description: While not truly related to sharks or an eye, this ninjutsu is a method of perception that mimics a shark's ability to sense electric fields. Because air is a much poorer medium to conduct electricity, the effectiveness is greatly less than a shark's natural sensory abilities. The practitioner is able to pinpoint organisms that produce bio-electricity (essentially any animal) within a twenty foot radius. The technique does not yield any descriptive information about the organism, simply its location. Strong electric fields, such as other electric ninjutsu ( even those used by the user ), are capable of rendering this technique temporarily useless. Additionally, the user must channel chakra to maintain this sensory enhancement. Unless their chakra control is precise, it is best used deliberately as opposed to a constant passive activation. By focusing lightning chakra in a controlled state into the cornea the user is able to see these small electrical fields being produced by a organism.
(Last 3 turns)
(Usable 2 times)
This technique is very useful in order for finding hidden opponents, by charging the retina with lightning chakra, you will be able to find the location of the opponent, however it is not to be confused with a dojutsu as it doesn't yeild any real descriptive information about the chakra, so you won't be able to tell if it's the user or a clone and as well any lightning technique done in the meantime can cause you to be blinded, which is why it's best to activate the technique when your vision is impaired.