Keo and I Goes To the Waterfall

Sakon

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This creates a large spiraling stream of water from a water source.

This creates a whirlpool to suck someone into a water source. This sucks them underwater to drown them.

This creates a black flammable mist to create a small cloud. This can be moved around.

This can create a waterfall on a source of water. This can only be used on a source of earth.
 

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This creates a large spiraling stream of water from a water source.

This creates a whirlpool to suck someone into a water source. This sucks them underwater to drown them.

This creates a black flammable mist to create a small cloud. This can be moved around.

This can create a waterfall on a source of water. This can only be used on a source of earth.
As a Main Fire user, this is absolutely my fav water jutsu lol. Moving on..
(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.

(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
 

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After creating a water clone and dissolve it into a max of four projectiles.

This is an element taijutsu that we punch and kick a target and lift them up in the air. We concentrate charka into our palm and swing their palm into an arc and releases the chakra into a cresent blade of water.

A pillar of water is released from the gorund to left someone up from the ground.
 

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After creating a water clone and dissolve it into a max of four projectiles.

This is an element taijutsu that we punch and kick a target and lift them up in the air. We concentrate charka into our palm and swing their palm into an arc and releases the chakra into a cresent blade of water.

A pillar of water is released from the gorund to left someone up from the ground.
Indeed, moving on..
( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

( Suiton: SeisuiryΕ« ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

( Suiton: Nagareru no Muchi ) - Water Release: Flowing Whip
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.
 

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This creates water around their right arm(why the right lol) and thrust it towards their desired target. It releases out as a projectile bullet(hmm) and pushes back the target(booo no real damage).

Creates a body of water under us and allows a means of travel. We then do multiple sword attacks(boooo).

This creates a whip of water from our mouth that sends someone flying backwards.(boring)
 

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Yeah the lower ranks suck, however there are some useful gens hidden among them. Moving on..
( Suiton: Shawā ) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

( Suiton: Kuchi Dangan) - Water Release: Mouth Shot
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A technique where the user spits out a single senbon-shaped droplet of water with high velocity which is hard to avoid. Once the droplet hits anything, it forcefully bursts and hurts the target. While the technique lacks the force to seriously endanger somebody, it can be used to weaken enemies while they are distracted.

(Suiton: NijΕ« inpakuto) - Water Release: Dual Impact
Rank: C
Type: Attack
Range: Short
Chakra: 15
Damage: 30
Description: After knocking their opponent into the air, the user performs a series of three hand seals Bird→Dog→Snake and proceeds to channel their chakra into the water below them. Finally the user, using shape manipulation, will create two water drills that rise on both sides of their opponent & guides it to collide with their torso and back.
Note: Requires a water source
Note: Courtesy of Yanks

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
 

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This techniques creates projects from the water vapors or from our hands.

I would spit out a senbon drop of water from my mouth of course at a high velocity which is hard to avoid(why is it hard to avoid?). Once hits the target it burst(what does this mean?) and hurst the target(umm duh it would hurt).

I would perform three hand seals and create two water drills to rise on both sides of the opponent to hit the back and torso area of the opponent.(requires water)

The user would perform three hand seals and create a water vortex in the palm of hteir hand and blast it forward to create a swirling wall of water to use to attack or defend against a technique.(no water source required.
 

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Not sure tbh lol. Moving on..
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

(Suiton: SuiryΕ«ben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
 

Sakon

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You suck lol

1. Best jutsu every lol. Thats all need to be told. The user would make a lot of hand seals and create a large water dragon.

2. The user creates one hand seal and form an orb of water in front of thier hands which can be used to send out sharp whips of water. They be used to direct at multiple targets but the damage is decreased based on the amount of the whips created.

3. The user would make one hand seal and create a fast jet of water to running through the ground. This can slice through solid rock but what rank?
 

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I'd say C rank and below by S/W. Moving on..
(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon β†’ Tiger β†’ Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
 

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1. The user performs hand seal and generate a spinning colum of water which forms into a snake. This can be used with a water so it can be a great jutsu to use.

2. The user creates a flow water under their target and have it 360 degree surround their opponent. This is like the Water Prison but no hand need to keep it going. Also no water source so another good but look like it has been over used and used different way.

3. The user performs hand seals and shoots out a jet of streaming water at their desired location.

4. The user slams their hands on the ground and basically have the water summon in the sky and drop down on their target.
 

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Excellent, sorry for the wait. Moving on..
(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Dōjutsu users can find the enemy easily within the water source.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20 (-50 to the enemy per turn whilst trapped)
Damage: N/A
Description: The user will first perform the Dog hand seal and release his chakra into the atmosphere which will then create an accumulation of large storm clouds in the sky, which in turn produces rain. The large amount of rain falling all around can then be turned into a large wave of water which sweeps the enemy off their feet while wrapping around him and binding him in the flow of water around him. While the targets are trapped in the water, their chakra will slowly be drained away. The water vortex can be sustained and controlled for up to two turns as long as the user keeps the dog hand seal made.

( Suiton: SuishinshΕ« ) - Water Release: Water Quaking Pillar
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.
 

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1. This techniques allows us to use our water nature to blend ourselves into the water. It lets us to hide our presence and unable to track unless it's advance sensing abilities.
2. The user would use one hand seal and exhale a lot of water from their mouth. This technique creates multiple waves of water that even the user could ride on.
3. We make one hand seal and creates a rain cloud that would create a lot of rain. The amount of rain that falls is enough to create a wave of water that sweeps a target and binds that. This would drain chakra and as long as the target is in the bind and has the one hand seal still the technique continues on for two turns.
4. The user would jump in the air with their sword in either of their hands or dual handed. The user channels his water nature through the sword and lands and stabs the ground with the sword at the same time as landing or even a second before. All the chakra is released and burst all around the user. This would create a pillar of water around him that repels nearly anyone around them.
 

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Very good, keep it up..
(Suiton: Seiryūshō) - Water Release: Azure Dragon Palm
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user unleashes a spiralling torrent of water from his hands.

(Suiton: Shizuka Yari) - Water Release: Droplet Spear
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.

(Suiton: Nagareru no Yari) - Water Release: Flowing Spear
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

( Suiton: Mizuame Bakujō ) - Water Release: Starch Syrup Binding Rope
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: After kneading chakra in the stomach and converting it to high-viscosity water, the user spits it out, in the form of ropes that restrains the target's movement. Because of the viscosity of the water, it is even more difficult for them to escape its confines.
 

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1. The use using either or both of their hands channels their water nature through the palms. They would release a torrent of water from their hand(s).
2. The user creates a ball of water that is made hiring their hands with their water store. The user uses their water nature to control their ball of water that can be users to create streams of water from them.
3. The user channels their water nature through their hand and can spin around and create multiple crescent shapes of water or just one crescent shape of water at one target instead of multiple.
4. The use channels their water nature in the mouth and creates a syrup. This is used to expel out to create a rope of syrup that is used to bind their target.
 

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I like you don't have to hold onto the ropes, sorta like how Buu tied up Majin Geets. Moving on..
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of handseals: Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird, the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.

Note: Requires a nearby water source.

(Suiton: Chika Mizu) Water Release: Subterranean Waters
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: Using his own chakra the user can, unbeknownst to his opponent, create a single or multiple water sources within the earth. The water sources can vary in size, depending on the need of the user. The user can create up to 3 separate sources but their size altogether may not exceed the size of a human sized pond. They don't form too deep in the ground, but about a meter or two beneath the surface. They can be used only as a source for other water techniques.

Note: Usable only thrice per battle
Note: Courtesy of McRazor

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Type: Offensive/Defensive
Rank: A
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a β€˜Wind Style: Rasengan’ in one hand, and β€˜Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos

Note: Can only be used with either a clone or ally.

(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: After doing the needed handseals: Tiger β†’ Ox β†’ Monkey β†’ Rabbit β†’ Ram β†’ Boar β†’ Ox β†’ Horse β†’ Monkey β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Tiger β†’ Ox β†’ Monkey β†’ Rabbit β†’ Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.

Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.
 

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1. The user creates a load of hand seals and using a water source the user manipulates the water source. With manipulating the water source creates a dragon made of the water source. This technqiue also has restrictions of the ranks of the dragon based on skill.
2. The user channels their water nature through the ground that is unnotice to their target(unless of course they have type of advanace sensing ability). The size of the water is up to the user of the technique.
3. The user would create a wind rasengan and destruction torrent with the help of an ally. The allies combine the two techniques and creates an attack or defense.
4. The user creates a butt load of hand seals and exhales or manipulates a water source. This creates a vortext wall of water that is used to block or even push back a target.
 

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Well done, moving on..
(Suiton: Senkogenma Kujo) - Water Release: Flash Grinding Destruction
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.

Note: Requires a nearby water source.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Type: Offensive/Defensive
Rank: A
Range: Long
Chakra: 30
Damage: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.

Note: Requires a water source.

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following handseals to activate the technique: Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.

Note: Requires a nearby water source.
 

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1. The user standing on a source of water channels their water nature in the water. The user manipulates the water to create four sharks. The sharks attack their target and knocks them up in the air breaking bones. The user would use any ninja tool or technique to finish their target off.
2. The user channels their water nature into a source of water. The user manipulate the water and creates a large wave of water.
3. The user creates a wall of water around themselves. The user would make five hand seals and channels their water nature and exhales a load of water from their mouth. This can be used with a water source.
4. The user channels their water nature under their their target and explodes up. The user would then just jump in the air and channels their water nature in their arm creating a whirlpool. This would stab towards their target and explodes them.
 

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(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After performing the Ram β†’ Horse β†’ Bird handseals, the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

Note: Requires a nearby water source.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Suiton: Mizu Shishi) - Water Release: Water Beast
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user after performing the Dog β†’ Horse β†’ Monkey β†’ Ram handseals and by manipulating a pre-existing water source, transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B-rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.

Note: The Water Beast remains active for three turns. Each stream counts as a move.

(Suiton: Arekuruu Hayase) - Water Release: Raging Rapids
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).

Note: Tobirama and Mei terumi can perform this without a water source.
 
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