Keji Vs The Archangel

Anbu Kirito

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Rei's RnR
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You post your bio and make the first move, as well as decide if we use customs or not
I'll use Archangel in sig. Also, the last battle is now Canon in our history.
No Killing (obviously, this should add to the rp story of our characters
Mid range at any location you choose. Lezzdothis
 

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Keji
Okami on waist
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Keji walks onto the field weaving six hand seals causing storm clouds to form and rain to begin to fall. Hope you don't mind the conditions as it seemed like a good place to go all out at, says Keji as a mist quickly forms around the fields due to the rain.

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.


Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.

 

Anbu Kirito

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Keji
Okami on waist
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Keji walks onto the field weaving six hand seals causing storm clouds to form and rain to begin to fall. Hope you don't mind the conditions as it seemed like a good place to go all out at, says Keji as a mist quickly forms around the fields due to the rain.

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.


Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.

Damn. Standard Keji opener. I have a counter however.

Kirito, watching rain suddenly fall, and mist suddenly form, all in a desert, recognizes both techniques. He knew them too, after all. Kirito then laughs, saying into the mist, "Very classic of you. It totally fits in with the natural climate of this place too!" releasing another soft chuckle as he looks at the desert around him, bringing his palm to his face. Kirito then makes a sequence of handseals and then inhales. After he inhales, he mixes fire chakra into the oxygen he inhaled, causing it to ignite. He then exhales, releasing a massive fireball into the mist. Though slightly weakened by the rain, it manages to push away the mist, turning it into steam after it explodes in the middle of the mist. Kirito then says comedically, "Oxygen + Heat equals a giant ball of fire. Giant ball of fire divided by weak mist equals no more puny mist! Basic physics man, I thought you went through school!" Kirito proceeds to get more serious, now staring at Keji. Kirito then grabs the single giant shuriken on his back, and throws it at Keji, but as he does this, he forces a large amount of chakra into the shuriken. This causes it to massively enlarge, being multiple times it's already original great size. Kirito then smiles as he makes a few more handseals. This causes the massive shuriken to be copied a thousand times. This ginormous barrage of shuriken is so huge it blocks out Kirito's view of Keji, and the same likewise. It casts a shadow upon Keji, and upon hitting him, shreds him, though not killing him. It rips through his clothes, leaving him unconscious and severely injured on the ground, bloody and battered.
Jutsu Used:
(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.
 

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As Kirito said the word basic water erupted from underneath Kirito and trap him in a spherical prison. Immediately as the water erupted Keji wove the tiger seal forming a sphere of water behind Kirito that would launch whips through his thighs, biceps, and one final one just behind his spinal cord. After the sphere formed an earth pillar would shoot out of the ground and stops just before piercing Kirito's solar plexus. You shouldn't get caught monologuing as it tends to be hazardous to your health.
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.


Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

 

Anbu Kirito

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Kirito, about to finish his sentence, is met by a sprout of water beneath him. He counters this by stomping his foot on the ground. This causes a blunt pillar of earth to rise behind Kirito's feet. This pillar launches Kirito towards Keji, close to the ground but gaining a large amount of horizontal momentum. As he lands, now in short range of Keji, Kirito quickly draws his twin swords, flicking one in a manner, almost saying, "Come fight me, you arrogant ass."
Jutsu Used:

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
 

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As Kirito would shot himself towards Keji, Keji finished his seal forming a ball of water at his previous location launching whips at him. Once Kirito entered close range a surge of wind would blow him back into mid range while dealing small cuts to his body. As originally planned the whips would pierce Kirito in his thighs and biceps with the fifth whip stopping short of Kirito's spinal cord. Sorry but I'm personally not quite ready for cqc yet, maybe another day. If all went as planned Kirito would have deep gashes from the whips as their forward momentum was met with Kirito's backwards momentum.

Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

 

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Kirito lands, and once again is confronted by an obstacle. A gust of wind pushes Kirito back to where he came from. As he is sent flying backwards, he looks behind him and sees an orb of water floating in the air, waiting for him. Gritting his teeth on landing, he smacks his hands to the ground, causing a half dome of earth to rise behind him. He then hears a set of splashes, causing him to realize his prediction was correct. From this, Kirito then stamps his foot to the ground, causing 4 giant spikes of earth to appear around Keji. They move at him from the left, right, forward, and backward directions, so he would not notice all of them by using his passive range of view. Kirito then makes a single handseal, causing Keji to be thrust into a world of darkness. In this world, he can see nothing. Kirito then stares as the spikes pierce Keji through both his legs, and both of his arms. Each spike it's own limb. Kirito then waits for a possible response.
Jutsu Used:
(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/2 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
 

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As Kirito is blown he turns his head to look at the floating orb. Upon landing, Kirito would slam his hand on the creating a half shaped dome. Keji would then cause four of the five whips to arc around the dome while two spiked pillars shot through Kirito's calfs. Two of the remaining four whips would pierce Kirito's hands while one would stop centimeters from his left eye and the other inches from his heart. If all went to plan Kirito would be pinned inside the half dome, Keji would then weave a single seal while inhaling and exhales a huge blast of wind. If not countered this blast would send Kirito flying through the dome while also ripping his body off of the spikes and whips rendering his hands and legs useless.

Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth


Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

 

Anbu Kirito

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Just keeping track of timeframe:
-My earth dome
-Your water approaches me
-The spikes approach me
-The spikes hit me
-The water hits me
-Wind is used

Kirito, suddenly confronted by two pillars approaching him, channels lightning through his body, delivering a shock to the pillars causing them to disintegrate. Then, he sees two whips of water round the bend of his dome. To counter this, Kirito quickly makes 3 handseals while releasing earth chakra into the sand below him is able to create a hole below himself which he falls down into, avoiding the water, and subsequent wind. This hole actually forms itself into an unnoticeable tunnel up to and behind Keji, forming quietly. Kirito then makes a single handseal, creating an identical copy of himself. The clone draws a tagged Kunai while Kirito draws his sword. The clone then leaps out of the hole, and throws the kunai at Keji as he lands next to the hole. While the clone does this, Kirito runs through the tunnel and leaps up through it and lands behind Keji, then stabbing him through the back. It pierces Keji so as to move through the left of his back and then stomach, not a lethal wound, nor one that would stop a man of such stature from fighting, but it would bleed and cause the man to feel pain enough to have to dress it. It would also hinder his movements to quite the extent, being a giant hole through the man's stomach. This stab wound would avoid Keji's vertebrae, as to avoid breaking Keji's back.
Jutsu Used:
(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.


(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

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Keji watches as Kirito falls into a whole and evades the futon jutsu. Keji would soon be aware of a hole appearing behind him due to his rain. Keji then sees Kirito pop up from the original open and throw a kunai while sensing another chakra source behind him. Keji crouches to avoid the kunai while spinning to his right with his right leg extended with futon chakra flowing to it. As the other Kirito emerges Keji's heel would meet with his right arm smashing Kirito into the side of the holes opening. If defensive measures weren't taken that Kirito would either disperse or have a broken arm, broken ribs, and probably some internal damage.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.

 

Anbu Kirito

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You forgot that the Kunai would explode, but no biggie. I'll continue.

Kirito, noticed and suddenly approached by a kick, appears to be hit. As the kick makes contact, a poof of smoke appears, and... Nothing remains. Kirito had switched himself with his clone, and was now in its position. Kirito then asks, "Why you not down for some close combat bro?" He then looks at Keji, and once again creates a blunt pillar of earth beneath his own feet. This sends Kirito vertically into the air this time. Kirito uses this aerial momentum to twist his body as he falls. He then twists into a kick as he nears Keji from the air, and delivers a spinning right round kick to Keji's lower torso. Kirito continues delivering these kicks moving them higher and higher until he kicks Keji in the face, then bringing his heel down as a smashing blow. Keji is smashed into the ground unconscious from the kicks, and Kirito then dusts off his jacket.
Jutsu Used:

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth.


(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short-Mid
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.

(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.
 

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*You never said it exploded even if it did hit me...

Clone, says Keji as the Kirito he kicked disappeared. Kirito proceeds ask a question to which Keji just shrugs No reason. Kirito would then launch himself up into the air once more Keji would wave his right hand from left to right creating 1000 chidori senbon. Keji would wait until the last second before he would send these senbon at Kirito. If successful Kirito would be paralyzed and Keji would then channel futon chakra into his right fist and punch Kirito in the face sending him flying head first back into the pillar he had created earlier. Told you I don't feel like doing cqc.
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon which are shot with a simple hand movement towards the target. The senbons are extremely precise and have the same numbing and paralyzing effects as Chidori, carrying enormous speed. Because the technique requires no handseals and is done with simple hand movements, its extremely hard to avoid while in short range and quite dangerous to counter due to the precision attacks it can be used to perform.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.

 

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Kirito, preparing his kick, notices Keji not reacting. From this, he could tell that either he hadn't noticed him, which was unlikely due to his rain technique, or that he was preparing an attack. Having knocked the first possibility out, Kirito realizes he is falling into a trap. Unable to halt his body from following the law of gravity, and therefore moving downwards towards Keji, he instead makes 3 handseals and exhales, releasing a large jet of water from his mouth. This jet knocks Keji away, and would cause him to be unable to clearly see what Kirito was doing due to the size of the jet of water. Kirito then makes another short sequence of handseals as he lands. He then inhales, and exhales, releasing a large fireball at the would be recovering Keji. This fireball hits and explodes on contact with Keji. This would leave him burned and with at least a few broken bones.
Jutsu Used:
(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.


( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.
 

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As Kirito wove a single seal Keji would weave his own while inhaling, as Kirito wove the second seal Keji would exhale a blast of wind up at Kirito blowing through his water and hitting Kirito in the face. Keji would then watch and observe Kirito's reaction. Areial assaults probably aren't the best ideas my friend.

Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

 

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Kirito, suddenly confronted with a Keji who was making handseals, quickly changes the order of his handseals, making three, drawing blood, and then jumping back to smack his hand to the ground. This causing three giant gates to appear in front of him and Keji. The blast of wind then hits the gates. It blows the first open, but weakens. It blows the second open, but becomes slower and disperses to an extent, and hits the third, where it leaves a massive dent in the gate, but stops there. The gate then disperses, and Kirito and Keji are left face to face at mid range. Kirito then points his hands towards Keji. From his hands erupt 3 balls of fire aimed at Keji's upper thigh, stomach, and balls. To prevent Keji from countering his fireballs, Kirito then focuses on the area beneath Keji. This causes a blunt pillar of earth to quickly rise up between Keji's legs and crush his.... middle region, causing immense pain beyond that of any technique. On contact, the fireballs explode, knocking Keji out.
Jutsu Used:
( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

(Kuchiyose: Sanjū Rashōmon) - Summoning Technique: Triple Rashōmon
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This summoning is an upgrade of the standard Rashomon in which the user summons 3 of these demonic forms of the main gate of old Kyoto. Each gate has a specific duty: the first red gate takes the attack head-on, the second green gate reduces the power of the attack, and the third blue gate disperses the pressure.
Note: This technique can only block A rank and below.



(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
 

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Kirito begins weaving another hand seal and as before so does Keji. When Kirito slams his hand on the ground Keji would slam his in synch with his, causing a pillar of lightning to erupt from underneath Kirito. Following the lightning water would emerge and trap Kirito in a prison, Keji would then stand and look at Kirito through the open gates.

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After doing the Rabbit → Rat → Horse → Ram hand seals, the user will slam his hand on the ground and release into it a massive amounts of lightning chakra which will then pool beneath his opponent before releasing itself into a gigantic column of lightning which shocks anything caught above it. The technique can affect a bigger or smaller area depending on the users will.


Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

 
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