Keep Talking (closed)

~Yubel~

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Roger looking at his opponent starts of by sending water chakra through the ground, not moving nor making any sudden movements, Asch wouldn't know what he was doing, suddently water gushes up under him quickly making itself to form into a sphere of water trapping Roger's opponent in the water.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
As soon as the water gushes up however, Roger begins to move immediately to place his hands on the ground and rise giant rocks from underneath his opponent that would jag him almost directly after the sphere have formed. Leaving little timeframe between the shaping of the sphere of water and the giant rocks.

(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.
Once having done that and Asch is busy defending the spikes, Roger gathers lightning chakra in his palms and send it underground while still keeping his hands on the groud from the last technique. It travels quickly and shocks his opponent while in the sphere of water.

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
Die mtf..:|
 

BusinessManTeno

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*As water rises around and below me, i release earth material from my mouth as i jump slightly upwards, releasing a slab of thick earth (similiar to a door...of earth), bent foward/like a diagonal angle (with my on top). This blocks the path of the water, thus, not allowing the orb to fully form and causing the water to flow outwards. Not only that, but having a higher rank, it blocks the rock(s) from below to make contact with me; but it does recieve a few cracks.

( Doton: Iwarin Heiban ) - Earth Release: Rock Scale Slab
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their earth chakra into their stomach and then release from their mouth earthly material that then forms into a large slab of rock, that can travel with incredible force. On impact with the ground the slab forces the earth to splinter and jab anyone caught in the vicinity.
At this point i notice you croutch and a surge of lightning appears from your vicinity, i wave a handseal and expell a powerfull blast of wind, aiming at considerate ground evel; so that it get rids of the lightning aswell. Once it overpowers it, it simply continues towards you.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

However, before it can even reach you; shortly after it rids of the lightning, remembering your last location, i wave the handseals Ram -> Snake, and create an illusion in your mind where you're in the middle of a forest and hear someone snap his fingers. When the sound is heard, dozens of arrows fly out of the trees and almost instantly pin you to the ground or nearby tree. You can see ignited exploding tags on the arrows that hiss loudly but never explode which causes you to pee like the girl you are. In reality you feel un-able to move your body and is standing still, less the 3 seconds after, the blast obliriates your body..a.k.a you got screwed hard.

(Genjutsu: Kōseina Gēmu) - Illusion Technique: Fair Game
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: After forming the handseals Ram -> Snake, the user inserts chakra into the target's brain and creates an illusion in his mind where he finds himself in the middle of a forest and hears someone snap his fingers. When the sound is heard, dozens of arrows fly out of the trees and almost instantly pin the target to the ground or nearby tree. The target can see ignited exploding tags on the arrows that hiss loudly but never explode which may cause him to panic. In reality he feels like he cannot move his body and is standing still, leaving him open for an attack.
-Usable 3 times per battle
Don't light the fire if you can't even hold the matches.
 

~Yubel~

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As the opponent release a slab of earth to stop the water from forming, Roger changes his initial strategy and focus his wind chakra to make a giant hurricane that would draw the opponent in with incredible sucktion power to slice him to shreds.
(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.
As that is going on and the man is in the air getting pulled, Roger stomps the ground to release 3 large pillars that would erupt under his opponent while he is getting sucked into the hurricane to intercept him in wall formation.

(Katon: Gōka Honoo no Hashira Jutsu) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
When he is dealing with that, Roger then punches forward to release 5 large tornadoes that head at the man in a wall formation as they tear the earth and anything in their path while they're traveling.

(Futon: Tatsumaki Heki) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.
Hmm....
 

BusinessManTeno

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As the opponent release a slab of earth to stop the water from forming, Roger changes his initial strategy and focus his wind chakra to make a giant hurricane that would draw the opponent in with incredible sucktion power to slice him to shreds.
(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.
As that is going on and the man is in the air getting pulled, Roger stomps the ground to release 3 large pillars that would erupt under his opponent while he is getting sucked into the hurricane to intercept him in wall formation.

(Katon: Gōka Honoo no Hashira Jutsu) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
When he is dealing with that, Roger then punches forward to release 5 large tornadoes that head at the man in a wall formation as they tear the earth and anything in their path while they're traveling.

(Futon: Tatsumaki Heki) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.
Hmm....
U didn't use the blade of wind technique first. Nd if u did. U used 4 moves. If blade of a wind is a weapon u didn't use it. Overall. It's a technicality . I win, and your bio is mine
 

~Yubel~

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U didn't use the blade of wind technique first. Nd if u did. U used 4 moves. If blade of a wind is a weapon u didn't use it. Overall. It's a technicality . I win, and your bio is mine
Don't jump to conclusion, the rising dragon technique uses wind blade which is the first A rank wind technique in the jutsu list, it's like with all the chidori variants, you don't need to post the chidori technique and then post the chidori spear, you simply post the chidori spear because using chidori is in the techniques description, same with the rasenshuriken, you simply post that. Rising dragon uses the wind blade to make a giant hurricane, it's the same thing, i didn't use four jutsus.

However, i'll talk with a sensei to decide it.
 

Jokey

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Yubel, you need to use this technique before you can use the Rising dragon;

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

So, as Yubel tries to perform his technique, it won't occur as he failed to do so and Teno continues with making the Atsugai, the moment Teno releases the wind, Yubel will cause fire to erupt from underneath Teno while Yubel needs to protect himself from the Atsugai, and Teno from the fire pillars (unless you continue with performing the genjutsu and die). Continue the battle, it's Teno's turn now.
 

BusinessManTeno

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Seeing as he didn't counter my move. Nd went on with his move. He is dead. Only leaving me to defend. As his move gave him a chance to defend.


-As my wind is heading towards you. U release ur fire around the same time my wind would hit. I then feel the ground shaking to a level were I can feel something about to erupt. I then do one handseal as the fire erupt turning my whole body to scorch. Keeping me intangible . As the wind hits and kill you-


7.)(Shakuton:Shakuton karada)- Scorch Release: Scorch Body



Rank:A
Range:Short
Type: Defensive
Chakra Cost:30
Damage Points: N/a
Descirption: The user will Do the tiger handseal. Once done his whole body turns into scorch. Similar to the water replacement. If any physical attacks is dealt while this is active. It will go right through the body, And Cause their hand 2nd degree burn. Causing them to not be able to use their hands for atleast 10seconds.

-Can Only be active for 10seconds but can deactivate it at will
-Can Use Twice
-Cant Use no jutsu while in this form
-No Fire or Wind in the same turn
-Can Only be taught by General Teno
 

Jokey

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Seeing as he didn't counter my move. Nd went on with his move. He is dead. Only leaving me to defend. As his move gave him a chance to defend.


-As my wind is heading towards you. U release ur fire around the same time my wind would hit. I then feel the ground shaking to a level were I can feel something about to erupt. I then do one handseal as the fire erupt turning my whole body to scorch. Keeping me intangible . As the wind hits and kill you-


7.)(Shakuton:Shakuton karada)- Scorch Release: Scorch Body



Rank:A
Range:Short
Type: Defensive
Chakra Cost:30
Damage Points: N/a
Descirption: The user will Do the tiger handseal. Once done his whole body turns into scorch. Similar to the water replacement. If any physical attacks is dealt while this is active. It will go right through the body, And Cause their hand 2nd degree burn. Causing them to not be able to use their hands for atleast 10seconds.

-Can Only be active for 10seconds but can deactivate it at will
-Can Use Twice
-Cant Use no jutsu while in this form
-No Fire or Wind in the same turn
-Can Only be taught by General Teno
The fire doesn't get released when the wind hit's Yubel because both technique's get released simultaneously which means that Yubel didn't die, read my post clearly next time. It's Yubels turn now, let's say the wind is... five meters from Yubel now so he got a slight chance to escape.
 
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~Yubel~

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I used gushing water imprisonment to which he countered with his earth technique, at that moment i tried the rising dragon which didn't work, at that moment he used the pressure damage which is a continuous blast of wind from your mouth which you can't use other jutsu in that time while expelling it especially not other elemental techniques unless you have yin/yang training, i stomped the ground to release my fire pillar at the same time he released his pressure damage which should've gotten to him and especially because of his wind he release from his mouth. I don't see where i break the timeframe

Timeframe:
- Gushing water Imprisonment
- Rock scale slab
- Failed Rising Dragon
-Pressure damage/Fire Pillar

Explain to me where this fails.
 

Selendrile

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I used gushing water imprisonment to which he countered with his earth technique, at that moment i tried the rising dragon which didn't work, at that moment he used the pressure damage which is a continuous blast of wind from your mouth which you can't use other jutsu in that time while expelling it especially not other elemental techniques unless you have yin/yang training, i stomped the ground to release my fire pillar at the same time he released his pressure damage which should've gotten to him and especially because of his wind he release from his mouth. I don't see where i break the timeframe

Timeframe:
- Gushing water Imprisonment
- Rock scale slab
- Failed Rising Dragon
-Pressure damage/Fire Pillar

Explain to me where this fails.
Timeframe:
-Pressure damage
-Fire Pillar

A sensei posts his opinion and you still argue? Well then, here's two sensei that disagree with you. You don't perform the Fire Pillars when he does his Pressure Damage. You do them after. Following your description, they are under Teno, so they wouldn't affect the wind. You take the force of the wind, all Teno needed to do was defend from your pillars of fire. Which he did with his Scorch Body. Game over at that point. Teno wins.
 

~Yubel~

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What do you mean still arguing? I came to see 2 new posts out of nowhere and Teno given the win so i was atleast gonna say what i thought about it, fine then disagree, i'll take my loss, let Teno have his win for what its worth.
 
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