i use suiton kaWARAmi i change back after dodging
then
(Suiton:Suishouha)-Water Style:Water Shock wave
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Descripton: User spit out a ponds worth of water that can turn any location to the users advantage or put out a fire.
to put out the fire then
(Suiton:Mizuame Nababara)-Water Style: Starch Syrup Capture Field
? Type: Supplementary
? Range: Short-Mid
? Chakra cost: 10
? Damage Points: N/A
? Descripton: Small spray water that opponet to it`s surface
you cant move so now then
(Suiton:Suikousandan)-Water Style:Multiple Water Shark Bomb
? Type:Attack
? Range:Short-Mid
? Chakra cost:20
? Damage Points:40
? Descripton: Multiple Water Shark Bombs that launch at the opponet in rapid succesion.
I said only 1 sub, therefore mizu kawarimi is useless so you take the hit. Second, you cant put out lava once the fire mixes with earth because it's an elemnetal combo. A single element cannot put out a double element (trust me I've tried) so you take all the other hits.
3.) Syrup capture field can be escaped by using chakra into the feet if the user recognizes in time. Notice that Bakusuishoha is still in effect and I'm using chakra to to walk on the water, so it's useless.
To block the water shark bomb, I use...
(Suiton:Suijinheki)-Water Style:Water Encampment Wall
Type:Supplementary
Rank: A
Range:Short
Chakra cost:30
Damage Points:N/A
Descripton: Huge wall of water used to defend that can be made were no water is(no water source is needed to use this jutsu).
Then, behind my wall, I use...
(Suiton:Mugensame)-Water Style:Infinite Shark Frenzy
Type:attack
Range:Short-Long
Chakra cost:40
Damage Points:80
Descripton: A highly advanced form of Eating 5 Shark Frenzy where the user creates on shark that attacks the opponent drgging them into the water.Then the user unleashes a storm of sharks to attack the opponent from all angles and directions.
to strike you down and use...
(Suiton: Mizu Oni Hoko no Jutsu)- Water Style: Water Demon Halberd
Type: Attack
Rank:S
Range:Medium-Long
Chakra Cost:30
Damage:60
Description: The user creates a large, hardened halberd made of water by drawing water from the air and then promptly throws it at the opponent. The halberd can break even A-rank Earth walls.