[Approved] Kazumi Mishima 2.0


Mar 2, 2012
Trait Points
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N A M E : 三島 一美 Mishima Kazumi

N I C K N A M E : Hachijo, Hand of God

G E N D E R : Female

A G E : Unknown

C L A N : N/A

L O O K S :

Her appearance resembles that of a white Japanese empress. Kazumi is a very beautiful woman, she has long black hair with a full fringe and is tied in a large Japanese bun and brown eyes. She also has a mole on her bottom right eye.
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She wears a white short sleeved traditional kimono dress with a red rope tied on each side of her shoulders and a red ribbon attached to the back of her shirt which is connected to the red rope and a gray diamond designed obi which is tucked into her kimono dress. She has an off-white traditional kimono dress which is tied in a white karate belt on her waist and both sleeves of the kimono dress are hanging loose with flower designs on her sleeves and her skirt of her dress. She also wears a white and red fingerless gauntlets with a golden shell design tied in red ribbons on each side underneath her arm and wrists. The interior of her off-white kimono dress is red. She also wears white tabi which is tied in red ribbons and traditional Japanese geta. She also has a Mishima Zaibatsu insignia at the center of her waist while wearing the outfit.

At the back of her hair which is just above the nape, she wears a kanzashi shaped like a gold phoenix.

P E R S O N A L I T Y :

Being a serious and very determined woman who is ready to fight her opponents along with her pet summons but she is also mysterious, cunning and seductive as seen in her scrolls when she fights her ex-husband, Heihachi, especially when she summons her pet slug to attack her opponents. Another of her scrolls is shown that she was very sad and disappointed implying that she becomes very upset towards her ex-husband for his actions. In one of her stories however, she becomes calm and a worrywart and can sense other presences known to her probably her own son, Kazuya who thinks she was dead and she can't accept her fate because of her heritage. Although when she faces her son in a fight, she convinces him to use his powers which is enough to wake up the city despite the latter wanting to gain more power as his own. Another one of her scrolls is shown that she formally bows to her opponent and kindly wants to accept her kindest regard. But in one of her win portraits where she calmly wonders while walking away to her defeated opponent and becomes impressed with her opponent's moves.

An interesting note is that Kazumi also shares her ex-husband Heihachi's likeness to train their pets to fight their opponents which both had an affinity for animals. In Kazumi's case, she trains her pet slug which she can summon as she pleases as part of her combo moves, unlike the latter who trains Kuma but not being summoned.


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V I L L A G E O F B I R T H :
Land of Snow

W S E C L A N :

N I N J A R A N K :
Sage of Iron Fist

S P E C I A L T Y :
- Because of her innate strength, Kazumi is an Advanced Combat Specialist, gaining a passive 20 to all Taijutsu techniques.
- She can use Chakra Enhanced Strength and its related Taijutsu and also bypass the damage stacking rules in regards to her Taijutsu
- She is also a Perfect Chakra Control Specialist, using 10 chakra less for Ninjutsu up to A rank and 15 less for S and Forbidden ranks
- Kazumi has trained hard in combat, giving her an Apex Level Tracking, being able to track at 2.5 times greater.
- After completing her Yang release training, Kazumi also gained proficiency, specialising in Yang.
-Learning from a great master, Kazumi eventually came to master the Eight Deva Guardians style.

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Yang Release
Taijutsu &KTai
Fuuinjutsu (Adv)
Eight Deva Guardians
(Emerald Mogu Gauntlets) - Emerald Mogu Gauntles
Type: Weapon
Rank: S
Range: Short-Mid
Chakra: -20 per turn
Damage: N/A
A very proficient group of blacksmiths collectively called the Mogu, had such skill with shaping and using Hugurian Ore, that generals and leaders traveled all over the world to ask for weapons to be made for them. One particular weapon that was made were a pair of gauntlets, designed for close quarters combat however came with a heavy cost. Originally created for an amazing female warrior, they were lost, and then eventually resurfaced.
The Emerald Mogu Gauntlets are a pair of larger than ordinary fists carved and shaped into dragonesque faced gauntlets, crafted from Hungurian Ore, gilded with Jade, each embedded with a jewel. Each of these jewels empower the gauntlets at the cost of additional chakra, creating a large taxing chakra based weapon.
In the left Gauntlet is a orange topaz, etched with the symbol for barrier. When chakra is charged through the gauntlets, the topaz activates, withdrawing in the same amouont of chakra that is used for a technique, only up to S rank. Once collected the chakra then spreads over the users body as a 10cm layer of second skin, protecting the user and reducing damage taken from the next technique by the amount of chakra taken (ie 40 chakra taken, reducing 40 damage from the next technique that damages the user). while only lasting a few seconds, it only lasts for one turn, and can only draw in chakra from one technique at a time.
The right gauntlet has a malachite gem embedded into the head in which also taxes the user, chakra per technique used. Destined and designed for war and combat, the symbol for challenge is etched into the malachite in which every turn 20 chakra is taken from the uiser each turn. This chakra is the expanded out from the gem once per turn as an invisible field of omnidirectional chakra, acting similarly to a sonar. This chakra in no way harms or damages the opponent however, will ping back to the user about the closest incoming enemy's physical position.

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H I S T O R Y :
Many years ago, Kazumi Hachijo arrived at Jinpachi Mishima's dojo when she was a young girl. As she trained alongside Heihachi, they became fierce rivals and eventually fell in love. Kazumi then gave birth to their son, Kazuya, and she was enamored by and doted on him. But the family's days of happiness came to an end one day when Kazumi collapsed with a fever during training. While Heihachi was treating her, she got up and suddenly attacked him. The next day, Kazumi had no recollection of what she did to her husband and her fever was gone. For a while, Heihachi believed that Kazumi was suffering from a split personality disorder. But on one stormy night, his belief was proven incorrect. At some point, she found an injured Akuma out of nowhere and secretly tending his wound. As Akuma wants to repay her debt to him, Kazumi task him to eliminate Heihachi, and later Kazuya, should she failed and Kazuya falls into a similar path as Heihachi.


Scientific Tools:
The Banshee's Wail | Josei Himei
Type: Supplementary
Rank: A
Range: N/A
Chakra: (-10 per turn)
Damage: N/A
The Banshee's Wail is a special set of in-ear defenders that were made for the purpose of mimicking the Sound Ninjutsu known as Inner Sonar, but to a much more advanced level. By using technology fitted within the defenders, the user can decipher where and what happens around them with pinpoint precision without the need to use their breathing for the technique. When the device receives any vibrations of sound, it can calculate where it had come from, and by sending a harmless current into the users inner ear, can allow them to "feel" where or what happened without actually seeing it. The device itself also has built in dampeners that allow it filter out any extreme noise above certain thresholds that would be damaging to the user while also being able to filter out any noise that may affect the users balance through manipulation of sound.
-Must be kept active with 10 chakra per turn.
-Can filter 60 damage worth of Sound jutsu per turn
-Last up to 4 turns per activation and can only be activated twice.
( Chakura Tu ) Chakra Blade
Type: Tool
Rank: A
Range: Short
Chakra: 30 per turn
Damage: 60
Description: The user invents a chakra blade that uses the wielder's chakra to generate a makeshift blade but has the downside of draining too much chakra too quickly. These blades are able to cut through attacks of the same rank and below with ease. Cyborgs are able to grow these blades from attachments to their body.
Note: Ninja can have up to 2 Chakra Blades. Cyborgs can have up to 4 and are able to be double sided for double the chakra cost.
Tenshi | Valkyrie
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A (10/20/30 or -10 per turn)
Damage: N/A
A simple small backpack type tool, this has several protrusions along the shoulder blade joints that stick out. From these the user can eject chakra to create wing like creations, that allow the user to float gently and softly. Within the backpack are rechargeable solar batteries that can hold 50 chakra.
The wings themselves are able to launch the user in a direction with a cost of 10 per range, meaning 10 for short, 20 for mid and 30 for long. At the cost of 10 chakra per turn the user can keep the wings active to float.
As a the battery itself cannot be charging while in use, meaning that while active it cannot recover chakra.
-Should the user wish, they can funnel their own chakra into the tool. Activation of the pack will cost a move, however maintaining for floating is considered passive.
-Activation of wings can only be activated every other turn, meaning once activated it takes a turn to cool down before being activated again.

Artifacts: N / A

Futōmei Seido | Opaque Precision
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 per turn)
Damage: N/A
A simple but effective body seal, the user writes onto a paper tag the symbol for light and having it placed on their body. When activated in battle, it creates a bright chakra sphere the covers up to short range, comprised entirely of chakra fueled light being continuelly fueled from the users chakra. This light shines as brightly as a paper flash bomb or Lightning Pillar, obscuring the user and making it difficult to look towards the source. While opponents find it hard to look towards the user, the downside is that even while turned away, they can still tell where the user is from the bright shining light. Lasts up to 3 turns.
Must be placed in the users biography or at the start of a fight
Can only be used twice with a 3 turn cooldown inbetween each use.
( Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.

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T H E M E S O N G :

B A T T L E S :


Lost: n/a

Updating: https://animebase.me/threads/sage-of-iron-fist.776661/


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