[CC] Katsuryoku - Perona

Mirai

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Not sure if we are doing this RP style or just the old fashion way so I'll just make a light rp intro just in case though analysis based would be of preference, if you don't mind.



A long journey has brought the young maiden this far, her crown rested on her lap as she gazed over the environment. At the foot of her ancestors base of operations - Perona signed, allowing for the cold air to be released. She continued to wait and wait until he showed up. She scuffed at the sight of him, such rude behavior she might add in. "Could you have been anymore late? It's impolite to keep a girl waiting you know!"

She said as she placed her crown back onto her head; and begins to twirl her fingers around patiently waiting on Amaimon's introduction.
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Neferpitou sits up suddenly in her bed, her hair was sticking out at odd angles and she clearly had just woken up from a catnap. She yawned and stretched herself, rising out of bed to draw back her curtain. Squinting at the bright light she blinks a few times before it dawns on her.

Crap is that the time? I'm so late to train the newbie.

She considered skipping out on it, she was feeling much too lazy for any training today, but Amaimon was sure to be upset . However an idea floated into her mind that would allow her to complete her duty without having to extend much effort on her part. She sits in the center of her room in a meditative pose, slowing her breathing and emptying her mind. By doing so she enters the Greywalk, creating a projection of herself that would appear several meters behind Perona.

Another female Katsu, interesting. What do you know of our clan Strawberry Shortcake?
 

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Perona would be sitting among her seat, when she heard a voice appear before her. A distorted, spiritual like being would take formation near her, referring to her as "Shortcake". It was clearly a girl, but Perona put two and two together as the fake ghost disappeared from sight. "And here I thought Amainon was reliable...oh well. As for your question, the Katsuryoku clan are a group of shamans whom have studied the ways of communicating and interacting with spirits. These spirits are not of the deceased but rather they are their own existence that travel between the Pure Land and the Impure Land." she said as she took a breath, preparing to continue.

"These spirits are also called "Genki", in which these spirits roam around everywhere. According to the books Ive read from my parents - there are the rather generic Genki whom share the same abilities but there is also unique ones with their own specialised powers. Then we get into the Object Infusion, Possession and other things but I felt that's best left once we begin to go over them. Was that enough for you? I think I did well horohorohoro! "
 
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Good enough for a start.

Spirit Pitou throws you a green poncho somehow, indicating for you to put it on.

This poncho is a traditional adornment for our clan which indicates your state of Opening, the journey of connecting with the Pure World. You mentioned the generic genki, what are their abilities in general? How do they interact with matter? If there is anything you don't understand I can explain it to you.
 

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Looking at the rather hideous garment being thrown at her, Perona sighed - putting the poncho on though she didn't favor it all too much. Regardless, her teacher would continue to ask more questions about the spirits. Perona began to speak once more before, her tone of voice audibly defeated by the sheer embarrassment of the poncho. "Hmm...well the Genki as I said before roam between this realm and the Pure Land, constantly feeding off the energy between both worlds. They generally can't be seen by people outside of our clan but they can make themselves known by taking on a more tangible form or a flame like energy form. This allows them to not only interact but also perform feats such as taking forms to that of weapons and the sorts, while strength and weakness wise they are nuetral to the basic elements but when it comes to the solid ones like water and earth they can chose what objects they wish to interact with this however isn't the case with energy such as fire, wind and lightning" she paused for a moment catching her breath.

"Genki are also not composed of chakra, but rather an energy commonly refered to as Kūki no Yōna or Ethereal Energy. Due to the lack of Yang Half of chakra and being only composed of the Yin Half, they can't be sensed by normal sensory unless the person is a member of our clan or has high spiritual awareness. When interacting with a member of the House - they can bring worth quite a number of feats but these require a small sacrifice of chakra from us but once this happens they are controlled by our will, taking form in whatever we gestured them to do. As I said before in the beginning, they have unique properties when other teachings are applied such as when they infuse into objects they can morph said objects' structure into new forms, or bless the Katsuryoku member with abilities such as Aura Sensing or Precognition. These spirits are so..free, free to roam the world so unboundly as they are also unaffected by certain laws of our world such as gravity or kinetic force. While some do affect them such as Sharingan Genjutsu, Yamanka Ninjutsu or other Yin based abilities bar normal Genjutsu. That's about it, most of the things I've covered are pretty much there but please don't hesitate to fill me on anything I missed...not that I did or anything. Hmph. "
 
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Nodding after her students explanation spirit Pitou takes a seat upon the grass and yawns. Even in this form she was lazy.

Alright then lets see what we got, being a member of this clan you should be able to see and sense Genki as well as sense the souls of others. In addition to the whole emotional control thing. So lets see you try to actually apply some of our clans jutsu.

Use some of your chakra to control this Genki and bend it to your will.


As she speaks Pitou motions into the air above herself where a Genki would appear.
 

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Taking into account any minor bits and pieces of information she could gather, Perona accepted it all without issue and thus she had finally been given proper instructions - as she would begin by controlling her chakra in her body. One a quick whim, she would release a small amount of the chakra into the designated Genki that floated about the two of them. Within a matter of moments, the Genki responded to this and with that would become molded from it's simply orb like formation into that of a bright pink bat.

The Genki flapped it's wings as it flew around, as Perona continues to manipulate now with just her sheer will power instead due to having already sacrificed a small portion of chakra into the spirit. "Simple task. I've been so accommodated with them already it's rather child's play for me. Just look at my precious spirits, bendding to my whim! Horohorohorohorohoro!!" she laughed triumphantly, the bat shaped Genki landing onto her shoulder before taking back into it's ball form as she now released control of the Genki.
 

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Taking into account any minor bits and pieces of information she could gather, Perona accepted it all without issue and thus she had finally been given proper instructions - as she would begin by controlling her chakra in her body. One a quick whim, she would release a small amount of the chakra into the designated Genki that floated about the two of them. Within a matter of moments, the Genki responded to this and with that would become molded from it's simply orb like formation into that of a bright pink bat.

The Genki flapped it's wings as it flew around, as Perona continues to manipulate now with just her sheer will power instead due to having already sacrificed a small portion of chakra into the spirit. "Simple task. I've been so accommodated with them already it's rather child's play for me. Just look at my precious spirits, bendding to my whim! Horohorohorohorohoro!!" she laughed triumphantly, the bat shaped Genki landing onto her shoulder before taking back into it's ball form as she now released control of the Genki.
Well done.

(Shojun no Hel) Δ Hel's Alignment
Rank: C-S
Type: Supplementary
Range: Short-Long
Chakra Cost: 15-40
Damage Points: 30-80
Description: Shojun no Hel is perhaps the most essential technique throughout the House's epitome of techniques. The jutsu is based on the use of the generic Genki which whom traverse between the Pure and Impure Realms, a.k.a into our 'dimension' per say. Through the convinction of the user, and a sacrifical portion of chakra, depending on the strength of the Genki, and the Rank within the House of the user, they will forcefully be able to persuade the Genki to do their bidding. Now this can be used in a various amount of ways, essentially by bending the savage spirit in it's else deformed mass of ethereal spiritual energy, the user is capable of forming 'constructs' of ethereal energy throughout the field through hand motions or else body movements. These constructs carries a certain colour of Kūki no Yōna depending on the user, upon materilizing in the desired area of the user's choice. Ontop of that, the contructs are either flame-like or solid in the appearence, thus adding for verstality. Once the sacrfice have been made the user can freely without further payment manipulate the Genki, with the only cost being spending a move. Being hit by a Genki will either do nothing (if the spirit decides to not take a tangible form), or produce kinetic, physical damage (if he takes physical form). In this case, the Genki still has the ability to select which matter he will interact with, though that is not true for energies, as per the clan description.
Note: This technique can only manipulate one genki at a time.
Note: S-Rank can only be used three times per battle and not in consecutive turns.

Now that you have a feel for the jutsu analyze it for me, give me some advantages and disadvantages, your overall impression of it.
 

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"Well, for one this is a rather generic manipulation esque technique or as some refer to it as a "Swiss Army Knife". The main advantages to it is that as a member of the clan, you can do anything with jutsu. Make a hammer shaped Genki, a sword , have it reform into a spike or wall etc. The possibilities are endless, though the the most notable restriction though not noted is that the Genki have to first be manifested outside of the short range vicinity of the enemy before being able to attack them. Of course as I go through the ranks of the clan I'll be able to use more stronger versions of the actual jutsu. One of thing to note too is that I can chose what matter physical object my Genki interacts with but it's not the case with energy based stuff of course."
 

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That's a fair summary. Now that you are able to manipulate the Genki try to call one forth yourself, direct it to infuse itself into an object and bend it to your will, manipulate however you see fit.

Spirit Pitou yawns and falls back, her insubstantial head phasing through a rock before she sits up again, apparently unaware of what occurred.

You can infuse almost any object you desire, I once saw Amaimon control a snowman with this jutsu to scare some Chuunin kids. Hilarious
 

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Performing yet the same procedure; Perona would sacrifice a small amount of chakra in which the Genki consumes and falls under her control once again. The Genki would now instead infuse itself into that of the lump of rocks nearby - forcefully taking over the material as it forms into that of an rock back but with a cloak of ethereal energy coming from around it. "Tada."
 
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Nice one.

(Keshin no Jorth) Δ Jorths Personification
Rank: C-S
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-40 (-10 per turn to sustain)
Damage points: 30-80
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.
Note: S-Rank can be used three times per battle and not in consecutive turns.

Whats your opinion on this jutsu, what are the advantages and disadvantages? Possible uses? Limitations?
 

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"Hmm, it's yet again another versitle technique. One thing I see is that you can take over an enemy jutsu with ease and use it against them, though it only applies to tangible/liquid jutsu. Only real disadvantage is the ranking I'm only able to access...ugh damn it Amaimon. Other uses can come in forms too like taking control of stray weapons or even the clothing of my target."
 

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I expect more detail than that in the future, skimp again and I will make you redo it.

Pitou takes a breath before she begins the explanation of the next technique.

We will be looking at the next jutsu in two separate halves, having you analyse them before you attempt it. As it can be dangerous for one as new as you are if they are unprepared.

(Búri no Yuigon) Δ Testament of Búri
Rank: B-A
Type: Supplementary
Range: Short
Chakra Cost: 20-30(-5/-10 per turn)
Damage Points: N/A
Description: Búri no Yugion is technique which is based on the feat of Possession, be it partial or fullbody infusions. The overall infusion process involves the Genki inhabiting the same vessel as the user, wethever or it be fullbody nor only partial. Upon entering the body of a living shell, the Genki would cause a constant chakra spikes throughout the user's system for a turn. This is to create complete unity within the two parties, clearing the user of any foreign chakra-based influx in their system, despite rank and power. Normally this would cause the inability to mold chakra after the emergence and for the rest of the turn. However upon reaching a certain height of mastery within the art(Katsuryoku Pledged and above) one completely nullify said side-effect. This goes for both infusions.
Partial B-ranked| Partial infusion is not the spirit taking over the body of the user but lending their powers to him/her to be used in battle which is mainly a supplementary use. Supplementary uses include a variety of things however, for a partial infusion only one can be used at a time, while with a fullbody infusion all will be available. These abilities are more accurately defined below and both runs passively upon infusion.
Precognition, which literally means acquiring knowledge. Now this is done by other means, than studying a book or listening to a presentation. While by normal means an organisim can only extract information from past to present, precognition does the same, however from the time, that has yet to come. While under the effects given by the Genki, the vessel is enabled to see into the future. In other words, the vessel is giving himself the capability to view all possibly outcomes, and the ability to change the to-be happenings, with another act than the one told in the vision. Lasts one turn, and can only be used 3 times during partial infusions. Can be used 5 times during fullbody infusions.
Aura Sensing, is the ability to view a person (Be it within range of the user's vision or not), however not only their exterior but their interior as well. People oft carry a demeanor around their entity, which becomes visible upon use of this supplementary ability. This interior exudes from the owner which is clad around their entity as a transparent shroud. Depending on the colour, size and aggressiveness in the shroud, the user is able to determine their emotions, such as love, anxiety, excitement, hate, stress, dizzyness, etc. and thereby oft their actions as well. Lasts untill deactivated.

We begin with the partial infusion, explain your understanding of it to me. How does it benefit you and what are its drawbacks?
 

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"Tch. Always got please people with these high expectations now a days...sigh. Anyways, this is one of the most favored techniques I've had in mind for awhile based on the books mother and father left behind. As I mentioned earlier in training, this technique represents the application of possession. This is a variant or something along the lines of Object Infusion but what makes this one different is rather than infusing the Genki into an inanimate object, the user insteads merges with Genki - in the literal sense of our souls becoming one though this is the case with Full Body Possessions. In the case of Partial ones, they Genki doesn't full merge with us - but they lend us their powers in which it is mostly supplementary. This of course comes into two unique forms of abilities; Aura Sensing and Precognition - the former acting as a literal map of emotions; where as normally we can only simply sense the souls of others around us, but in the case of Aura Sensing we can visually see the emotional aura of a person so we can tell if they are angry, happy, sad etc. Precognition allows use the ability to see into the future, though not only one path but every possible outcome as possible and thus grants us the ability to change the future. This can also be used as a means to learn things about an opponent such as thier clan abilities etc. One last thing to note is that regardless of what possession is used, it will constantly create chakra spikes in our body as they are merging and dispels any Genjutsu on myself, though this comes with a draw back as I'm unable to use chakra after this happens for a short time. "
 

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A well rounded explanation, the ability of precognition is especially useful as it can allow you to know and act on your opponents intentions ahead of time.

Spirit Pitou sits up into a relaxed meditative position as he voice takes on a slightly more serious tone.

This feat of possession can be quite dangerous to the user, the Genki that dwell within the pure world have never been cloaked in flesh and do not usually enter our bodies willingly, even partially. To do so successfully you must quiet not your mind but your soul, only a calm lake may reflect upon the pure world and allow a Genki to enter and exit without damage to either party. If you understand then attempt it, but again I warn caution.
 

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Without question; Perona would follow the instructions given; heading the warning from her higher up with the utmost care - sacrificing a minor portion of chakra towards her personal Genki named Kumashi, whom had been quietly roaming the terrain unnoticed would come to his masters aid - as the Genki slowly but surely begins to merge into the body of Perona. The merging of souls, it was rather unheard of but this was the case with her as she felt part of Kumashi's soul merging into her own. This new feeling was rather rejuvenating as her chakra constantly spiked through the process of the merging; alas she felt unable to mold her chakra but... she now wielded the power of Kumashi. Now then, Kumashi...show me your power! she said in a telepathic communication between herself and Kumashi whom responded in kind by activating Aura Sensing; now having a brand new sense of spiritual energy and last but not least, Precognition as she saw into the future, different paths she wished to take some leading to Pitou leaving her stranded...some where Amaimon would finally appear but she looked at the most plausible one and as such she took this one. See? It wasnt so bad, you over exaggerated - Pitou chan. Horohorohoro!
 

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Nicely done, you seem to have a good connection with your personal Genki which should make this next part easier.

(Búri no Yuigon) Δ Testament of Búri
Rank: B-A
Type: Supplementary
Range: Short
Chakra Cost: 20-30(-5/-10 per turn)
Damage Points: N/A
Description: Búri no Yugion is technique which is based on the feat of Possession, be it partial or fullbody infusions. The overall infusion process involves the Genki inhabiting the same vessel as the user, wethever or it be fullbody nor only partial. Upon entering the body of a living shell, the Genki would cause a constant chakra spikes throughout the user's system for a turn. This is to create complete unity within the two parties, clearing the user of any foreign chakra-based influx in their system, despite rank and power. Normally this would cause the inability to mold chakra after the emergence and for the rest of the turn. However upon reaching a certain height of mastery within the art(Katsuryoku Pledged and above) one completely nullify said side-effect. This goes for both infusions.
Partial B-ranked| Partial infusion is not the spirit taking over the body of the user but lending their powers to him/her to be used in battle which is mainly a supplementary use. Supplementary uses include a variety of things however, for a partial infusion only one can be used at a time, while with a fullbody infusion all will be available. These abilities are more accurately defined below and both runs passively upon infusion.
Precognition, which literally means acquiring knowledge. Now this is done by other means, than studying a book or listening to a presentation. While by normal means an organisim can only extract information from past to present, precognition does the same, however from the time, that has yet to come. While under the effects given by the Genki, the vessel is enabled to see into the future. In other words, the vessel is giving himself the capability to view all possibly outcomes, and the ability to change the to-be happenings, with another act than the one told in the vision. Lasts one turn, and can only be used 3 times during partial infusions. Can be used 5 times during fullbody infusions.
Aura Sensing, is the ability to view a person (Be it within range of the user's vision or not), however not only their exterior but their interior as well. People oft carry a demeanor around their entity, which becomes visible upon use of this supplementary ability. This interior exudes from the owner which is clad around their entity as a transparent shroud. Depending on the colour, size and aggressiveness in the shroud, the user is able to determine their emotions, such as love, anxiety, excitement, hate, stress, dizzyness, etc. and thereby oft their actions as well. Lasts untill deactivated.
Fullbody A-ranked| This infusion, is where the spirit and host shares one mind. A perfect unity. However, spirits are, if their host is unconscious, able to maintain themselves in control of the shell(The user) and fight in their stead by forcefully manipulating it’s movements accordingly to it’s will, even if its gravely wounded. When completely fused, the user and spirit share their complete memory and knowledge with each other. While fused, genjutsu(besides doujutsu genjutsu) are ineffective against the user.
While under the influence of Testament of Búri, the user gains abilities (Much as Jorth's Personification) that corresponds to their spirit. Both infusions are both with a certain risk. Extended usages may cause the user to become exhausted, and or run low on chakra, as the spirits will be sheltering within the host’s body, and feed on the energies, be it foreign or not.
Both infusion of course carry limitations in their uses, however depends and varies from rank to rank within the art of the House. An outline, and usage for the generic spirits roaming the fields;
Partial uses per battle: Katsuryoku Apprentice (1) Katsuryoku Initiate (2), Katsuryoku Pledged (3), Katsuryoku Elder (4), Katsuryoku Voice (5).
Fullbody per battle duration: Katsuryoku Initiate (1), Katsuryoku Pledged (2), Katsuryoku Elder (4), Katsuryoku Voice (5). Can only be used twice per battle.
These of course also counts for submitted techniques, unless it specifically is bounded by other restrictions given in submission in question.

Now how does the full body possession differ from the partial? Once you have explained that feel free to attempt it.
 

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With this, Perona would release the control of Kumashi from her body - taking a moment to rest up as she prepares to move into her next point. "Abilities wise, partial and full body possession are the same thing but what separates the two is that in full possession the Genki and the Katsuryoku's spirits merge into one. Our thoughts become one, we share our memories and emotions with one another. If I where to be knocked out by an attack or fall asleep etc my partner is able to fight on my behalf using my own abilities. Oh and lastly, we are immune to Genjutsu bar Sharingan and Yin Release level cause they are "special"." she rolls her eyes on the last word. However without further wait, Kumashi would approach Perona once more - as the genki slowly but surely began to merge with Perona fully - once done the two are now one being for a short time
 

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Pitou suddenly felt very tired, she yawned and her eyes felt heavy but she was determined to finish this training.

Now that you have the infusions down you can attempt them with the more unique and difficult to control spirits.
These spirits require a stronger will to control and have a greater breadth of abilities available to a clansmen.


(Seishin Tenrei) Δ Spiritual Liturgy
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: 40
Damage: N/A
Description: This technique is purposed to summon specialized spirits which are unique in their ethereal characteristics compared to other spirits hailing from the Pure World. The Pure World is a separate dimension from our own and the Genki are capable of traveling freely between the dimensions and can use their ethereal energy to manipulate our world. Generally Genki are generic and uniformed. However, certain more powerful Genki carry specialized traits. These Genki are not personal spirits of members of House Katsuryoku. Each of these spirits, in addition to their own abilities, also have the standard abilities of infusion and possession to aid the user as well as basic manipulations of Ethereal Energy to create constructs, streams, etc. The Genki are listed below in their characteristics and appearance. Through a sacrifice of chakra the Katsuryoku member calls upon the greater spirit of their choosing from the Pure World to appear on the battlefield. Initially the spirit’s presence will be known only to the user. Because the spirit will have already been summoned to the field the chakra requirements of 'Testament of Buri' and 'Jorth’s Personification' are halfed. Same with 'Hel’s Alignment’s'. Even if half, the user will still spend the chakra upon each use plus the normal chakra per turn to sustain the infusions. This consumes no time, allowing a spirit to be instantly summoned to the field in dire situations.

Aspect of the Tortoise; Kame no Sokumen (カメの側面)
The first of the four specialized spirits which specializes primarily in defensive qualities. Tortoise spirits vary in size. Typically, a tortoise can at maximum size reach up to short-range, however depending on the spirit summoned it can also be smaller. As mentioned the tortoise offers many defensive qualities, which the user can utilize in battle through either object infusion, partial infusion, or full body infusion.
Object Infusion: Infusing the spirit of the tortoise into an inanimate object will coat it in its ethereal essence, granting it defensive qualities. For example; infusing the tortoise into a simple rock will coat it in its essence, allowing the object to move of its own accord and gain the qualities of the tortoise. It also allows the user a degree of shape manipulation should the user desire. The effects of the infusion of the tortoise causes the rock to harden to a high degree and grants it defensive qualities that are within the strength of the ethereal energy (outlined in the clan submission). The object infused with the tortoise spirit will gain temporary resistance to S-Rank sources of damage.
Partial Infusion: A partial infusion with the spirit of a tortoise will allow the tortoise to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user themselves will also gain highly defensive qualities for the duration of the infusion, becoming able to resist A-Rank sources of damage.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the tortoise to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of a tortoise will form around the user, taking the size and shape of the tortoise spirit itself. The tortoise’s body offers an A-Rank defense while in its tangible state and will interact with elements as per outlined in the clan submission. The ethereal tortoise body formed around the user itself will possess no weight, allowing it to move as fast as the user’s body is capable of without hindering them. Additionally, all other attributes added which are outlined in the Fullbody Infusion apply.

Aspect of the Polar Bear; Shirokuma no Sokumen (シロクマの側面)
The second of the four specialized spirits which specializes primarily in offense and strength qualities. The polar bear spirits can vary in size, but will typically be large enough to fit in short-range, however depending on the spirit summoned it can also be smaller. As mentioned the polar bear prides itself on its strength. The user can access these attributes through object infusions, partial infusion, or fullbody infusion.
Object Infusion: Infusing the spirit of the polar bear into an inanimate object will coat it in its ethereal essence, granting it offensive qualities. For example; should the user infuse the polar bear into a lump of rocks it will allow it to move of its own accord and gain the qualities of the polar bear. It also allows the user a degree of shape manipulation should the user desire. The effects of the infusion of the polar bear cause the object in question to gain incredible offensive abilities. Strikes made with the infused object will result in A-Rank physical damage. For example, should the user infuse the spirit of the polar bear into a sword it will cause the sword to naturally inflict A-Rank physical damage upon contact with targets.
Partial Infusion: A partial infusion with the spirit of a polar bear will allow the polar bear to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user themselves will also gain highly offensive abilities for the duration of the infusion. The user’s Taijutsu, Kenjutsu, and Bukijutsu will gain +20 in damage for the duration.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the polar bear to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the polar bear will form around the user taking the size and shape of the polar bear itself. While not specialized in defense the polar bear’s ethereal body in its tangible state does offer some defensive capabilities, resisting damage from C-Rank and lower sources and interacting with elements and other sources of damage as per outlined in the clan submission. The ethereal polar bear body formed around the user itself will possess no weight allowing it to move as fast as the user’s body is capable of without hindering them. The offensive abilities the polar bear grant while in this state allow strikes with its ethereal body to inflict A-Rank physical damage while in its tangible state. These strikes have a short-range reach. Additionally the user’s body becomes much stronger as well, allowing the user’s Taijutsu, Kenjutsu, and Bukijutsu to inflict +20 damage. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

Aspect of the Wolf; Ōkami no Sokumen (オオカミの側面)
The third of the four specialized spirits which specializes in speed. The wolf spirit can vary in size, but will typically be large enough to fit in short-range, however depending on the spirit summoned it can also be smaller. As mentioned the wolf prides itself on speed. The user can access these attributes through object infusion, partial infusion, or fullbody infusion. The spirit of the wolf itself can move quite quickly on the battlefield, being about twice as fast as a Kage-ranked ninja.
Object Infusion: Infusing the spirit of the wolf into an inanimate object will coat it in its ethereal essence, granting it agile qualities. For example; should the user infuse the wolf spirit into a lump of rocks it will allow the rocks to move on their own accord and gain the qualities of the wolf, allowing the speed of those rocks to move at twice the speed of a Kage-ranked ninja. It also allows a degree of shape manipulation should the user desire.
Partial Infusion: A partial infusion with the spirit of a wolf will allow the wolf to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user himself will also gain incredible speed and agility for the duration of the infusion. The user’s speed will increase to be equivalent to that of twice their normal speed. Subsequently, with the increase in speed their Taijutsu damage will be increased by +10.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the wolf to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the wolf will form around the user, taking the size and shape of the wolf itself. While not specialized in defense the wolf’s ethereal body in its tangible state does offer some defensive capabilities, resisting damage from C-Rank and lower sources and interacting with elements and other sources of damage as per outlined in the clan submission. The ethereal wolf body formed around the user itself will possess no weight allowing it to move without hindering the user. Additionally the user’s body and the wolf will become able to move at three times the user’s base speed. Strikes made by the user and the wolf have a short-range reach and allows the user’s Taijutsu to gain +10 in damage. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

Aspect of the Chameleon; Kamereon no Sokumen (タコの側面)
The fourth of the specialized spirits which specializes in pure supplementary uses. The Chameleon spirit can vary in size but will typically be large enough to fit in short-range, however depending on the spirit summoned can also be smaller. As mentioned the Chameleon prides itself on its supplementary applications in battle. Its capability to change to various colours attunes with the user's elemental affinity in a variety of ways. The user can access these attributes themselves through object infusion, partial infusion, or fullbody infusion.
Object Infusion: Infusing the spirit of the chameleon into an inanimate object will coat it in its ethereal essence, granting qualities pertaining the wielder's elemental affinity. For example; should the user infuse the chameleon spirit into a lump of rocks it will allow the rocks to move on their own accord and gain the qualities of the elemental affinity choosen, allowing said infusion to carry the properties of their elemental affinity, donning said object that is infused with a flame-like shroud of chakra donning the object. It also allows a degree of shape manipulation should the user desire.
Partial Infusion: A partial infusion with the spirit of a chameleon will allow the chameleon to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user himself will also gain a boon affiltrated to their elemental affinity. The user’s elemental affinity will increase equivalently to give a +15 damage.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the chameleon to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the chameleon will form around the user, taking the size and shape of the chameleon itself. While not specialized in defense, attack or agile speed as previously mentioned Genkis, the chameleon's ethereal body will remain in an intangible state, and does not offer some defensive capabilities, unlike the other varations of this technique. The ethereal chameleon body formed around the user itself would naturally possess no weight allowing it to move without hindering the user. Additionally the chameleon will further aid the user by giving another boon all entirely, however still affiltrated with the user's elemental affinity. After fullbody infusing with the chameleon it will grant powers alike to those in its partial infusion, however ontop of so make devoid of all hand signs and replace such with movements, hand gestures, and otherwise still warn-giving signs. This of course only pertains the users affinity. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

''Seishin Tenrai'' is not an exception of restrictions, and as such the user is capable of only summoning two Genkis per battle. Different Genkis can't be summoned at the sametime. If the user attempts 2 Fullbody Infusions in battle (ofc with different spirits), he'll die at the end of the second infusion. Should a Genki while under the influence of Object Infusion sustain damage, it is capable of receding from the object in time, and remain on the field for further use. A particular Genki can at maximum stay on the field for 6 turns. Object infusions reduce the time on field in 1 turn per use. Partial infusions reduce the time on field in 2 turns per use. Full body infusion can only be sustained for 4 turns max(However, should there only be three turns left of the time duration or less, being Fullbody infused allows it to remain on the field till the four turns are over.) but prevents the use of other infusions and, when terminated, willingly or for timing out, releases the Genki back into the Pure Realm. The techniques becomes available upon receiving the rank of Katsuryoku Initiate.
 
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