[Katon] Katon with Naruto-Senpai!!!

Naruto.

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lol. Smart guy. :scorps:

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

Aha. One of my most favorite Fire techniques. I have a custom variation of this jutsu. Anyways, yeah. You weave 4 handseals, and gather a good amount of chakra in your lungs and superheat it to only such level that it forms extremely heated ash, while you condense your chakra at one single point. The temperature of this ash is so much that it can cause 3rd degree burns on the opponent, if he gets hit by it. Since, this is a gaseous form of Katon, it stays in the atmosphere, like a smoke cloud. Not only does the ash cause terrible burns, it also can cause a devastating explosion. You would place a flint in your teeth, and when you click your teeth, the stagnant ash would explode violently, releasing all the condensed chakra from the point of focus. This is a streaming jutsu, until you blow out the ash, although once the ash is spewn, it is self sustaining. Not only can you use it to burn or explode, you can also use it to hinder your opponent's vision of you. This is a certain kill.
 

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(Katon: Haisekishō) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from
their mouth after performing four handseals. The ash
is hot enough to cause third-degree burns on the
victim. Because it's composed entirely of ash, it stays
in the air around the victim like a cloud. If the user
clicks his teeth, the stagnant ash will ignite, creating a
violent explosion.

This technique was originally shown to be use by Asuma Sarutobi, the user exhale out super heated ash from their mouth after performing several hand seals. It could cause third-degree burns on the victim considering the extreme temperature it releases. This technique also stays in the air around the victim since it's entirely made up of Ash and if the user clicks his teeth, the plain ash will ignite Thus creating a destructive explosion Ironically, this technique would also turn the target to Ash aftermath of the explosion.
 

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(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive.

A potentially useless technique, but here it is. You gather a good amount of Fire chakra and channel it to your leg, stomping the ground as hard as you can. This powerful stomp causes an underground tunnel of sorts to be created. You then, gather Fire chakra in your lungs and exhale out a powerful stream of fire at the tunnel underground. Obviously enough, there would be debris, rocks, and all sorts of earthen materials. The exhaled stream is so hot that it can easily melt rock. As you would blow the stream, the force of the stream would push the rocks and debris, as well as melt them. With one handseal, you control the lava like material to erupt below your opponent, which would easily burn them alive with the slightest contact. A very long, and nearly useless thus.
 

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Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground,
using his fire chakra and making an underground
tunnel from between themselves and the opponent.
They then breathe out fire into the tunnel, causing
the fire carry rock and other debris with it as it
travels, melting them. With a single hand seal, the
molten rock debris will erupt from the ground
underneath the opponent, engulfing them and
burning them alive.



Well since you said it's a useless technique, I wouldn't put much analyzing it. The user first stomps his feet on the ground using his Fire chakra, which would certainly cause an underground channel. Immediately the user gathers his chakra in the lungs, and exhale out a powerful fire stream at the underground channel. This would cause the fire to carry rocks and as well as debris with it as it travels, melting them in the process, This is due to the extreme temperatures that is released. Now the user performs a single hand seal causing Molten rock debris erupting from the ground underneath the opponent, Thus engulfing and burning them alive.​
 

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Method 4: Specifics/Combos

As the titles suggest the techniques within this method all possess unique specific qualities, with the only thing they have in common with one another or any other Katon techniques is that they all have nothing in common with each other. There are also combinations/duel element techniques within this method, primarily in conjunction with Wind Techniques. The two natures being opposite, yet Wind complementing fire well through augmentation makes the two elements work perfectly together in conjunction with one another. That being said, to give a synopsis of the method as a whole would be to pick apart each technique within it, i.e. each technique has it's own specific and unique properties.

Now, can you tell me the advantages and disadvantages of this method, and list out all the jutsus which would fall in this method?
 

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Method 4: Specifics/Combos

As the titles suggest the techniques within this method all possess unique specific qualities, with the only thing they have in common with one another or any other Katon techniques is that they all have nothing in common with each other. There are also combinations/duel element techniques within this method, primarily in conjunction with Wind Techniques. The two natures being opposite, yet Wind complementing fire well through augmentation makes the two elements work perfectly together in conjunction with one another. That being said, to give a synopsis of the method as a whole would be to pick apart each technique within it, i.e. each technique has it's own specific and unique properties.

Now, can you tell me the advantages and disadvantages of this method, and list out all the jutsus which would fall in this method?

Advantages.
In terms of advantages, Fire release and Wind release combos will certainly yield devastating result. Although they are opposite in Nature but due to their likeness, this two elements will work perfectly together in conjunction with one another.
Disadvantages.
Fire release combos can't be perform simultaneously. Thus the user needs to create a clone in other to perform a combo technique perfectly.

Sorry about this, I couldn't find the jutsu's in reference to this method. However I did find one jutsu which I'm not even sure it's accurate.
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire
Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release:
Intense pain and Wind Release: Pressure Damage at
the same time. This creates a blast that is so intense
that a standard water technique (ex : Water Release:
Water Encampment Wall) can only at most soften of
the impact. It was successsfully stopped by Yamato
and Naruto's Typhoon water vortex.
 

Naruto.

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You're partly correct about the advantages and disadvantages. But, the techniques in these methods aren't only just wind-fire combos, but also some jutsus which don't fall into any other method whatsoever. The advantages and disadvantages also depend on each specific technique, since every technique is unique.

( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.


( Katon: Honoo no Heki ) Fire Release: Flame Wall
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their forearm and then by swinging their arm in a wave motion they release the fire chakra creating a line of fire that spreads out infront of the user acting as a defensive wall.


(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
Rank: A
Type: Offensive, supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat → Dragon → Boar the user then creates powerful flames inside the giant oven created by Lightning Release: Sixteen pillar bind, cooking the opponent until their burnt. Its normally used together with Earth Release: Mud fall to harden the mud covering the enemy, immobilizing them.
Note: Can only be used in the collaboration of Lightning Release: Sixteen Pillar Bind


(Katon Renkeijutsu: Karura) - Fire Release Co-Operation Technique: Garuda
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing the Shadow Clone Technique and creating two shadow clones and then by performing the required sequence of hand seals Dog → Rat → Tiger and the user and the two shadow clones release a long flame of intense fire from their mouths which combine to form a flaming dragon.
Note: Requires 2 shadow clones before use.


(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successfully stopped by Yamato and Naruto's Typhoon water vortex.
Note: Can only be used either with a clone or with an ally
 
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Glad Of War

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You're partly correct about the advantages and disadvantages. But, the techniques in these methods aren't only just wind-fire combos, but also some jutsus which don't fall into any other method whatsoever. The advantages and disadvantages also depend on each specific technique, since every technique is unique.

( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.


( Katon: Honoo no Heki ) Fire Release: Flame Wall
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their forearm and then by swinging their arm in a wave motion they release the fire chakra creating a line of fire that spreads out infront of the user acting as a defensive wall.


(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
Rank: A
Type: Offensive, supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat → Dragon → Boar the user then creates powerful flames inside the giant oven created by Lightning Release: Sixteen pillar bind, cooking the opponent until their burnt. Its normally used together with Earth Release: Mud fall to harden the mud covering the enemy, immobilizing them.
Note: Can only be used in the collaboration of Lightning Release: Sixteen Pillar Bind


(Katon Renkeijutsu: Karura) - Fire Release Co-Operation Technique: Garuda
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing the Shadow Clone Technique and creating two shadow clones and then by performing the required sequence of hand seals Dog → Rat → Tiger and the user and the two shadow clones release a long flame of intense fire from their mouths which combine to form a flaming dragon.
Note: Requires 2 shadow clones before use.


(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successfully stopped by Yamato and Naruto's Typhoon water vortex.
Note: Can only be used either with a clone or with an ally
Okay Senpai, let's move on.
 

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( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.

This jutsu requires you to have a lighter. You ignite the lighter and throw it in front of you. As you do that, you send your Fire chakra into the small open flame and manipulate it to suddenly form a wall of sorts, which can slow down projectiles and can be used an escape mechanism. Good to keep people from coming into short range. Once you form the wall of fire, you can use Hurricane Fist to form a massive spinning wall of fire, which increases in intensity and range, and can be used offensively then. When projectiles hit the wall, they slow down and burn, which can be a double edged sword; since they don't completely stop in their motion, but, they still do slow down, so you can react quickly to them.
 

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Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that
has an open flame.The user the turns the flame into a
wall of fire used for protection or to burn small
objects thrown towards him. This jutsu can be used
with Hurricane Fist to create a combo jutsu.



The user firstly, throws out a lighter with an open flame. By this, the user manipulates this flame which will form some sort of a fire wall. This can slow down projectiles techniques as well as escape mechanism attack. Additionally, this technique can keep opponents from coming at short range especially Taijutsu user. Once the wall of fire is formed, the user can use Hurrican fist which would certainly formed a spinning wall of fire. Through this process, the technique intensity and range becomes greatly increase to the point that it can easily stop and slow down weapons.
 

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( Katon: Honoo no Heki ) Fire Release: Flame Wall
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their forearm and then by swinging their arm in a wave motion they release the fire chakra creating a line of fire that spreads out infront of the user acting as a defensive wall.

Same as the one before. Only difference is that you gather Fire chakra in your forearm, and use the swinging motion to release the fire at once, manipulating it to form a wall of sorts. I'll let you analyze this one for me.
 

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Rank: B
Type: Offensive/Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their
forearm and then by swinging their arm in a wave
motion they release the fire chakra creating a line of
fire that spreads out infront of the user acting as a
defensive wall.



This jutsu requires the gathering of chakra as usual. After this, the user thens gathers it in their forearm and the swings it in a wave motions which then release their chakra Thus, creating a line of fire that spreads out infront of the user acting as a defensive wall. Like the previous, this technique would certainly stop opponents from attacking at short-range. Furthermore using Hurrican fist would form a spinning fire wall.​
 

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This jutsu requires the gathering of chakra as usual. After this, the user thens gathers it in their forearm and the swings it in a wave motions which then release their chakra Thus, creating a line of fire that spreads out infront of the user acting as a defensive wall. Like the previous, this technique would certainly stop opponents from attacking at short-range. Furthermore using Wind technique such as this below would increase the intensity of the Fire wall immensely insomuch much that it can overpower opponents with relatively ease.
Note: Can only be done with a Clone present.

(Futon: Ressenpū)
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of
wind from their mouth towards their enemy.
 

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(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successfully stopped by Yamato and Naruto's Typhoon water vortex.
Note: Can only be used either with a clone or with an ally

We'll skip the other two, since you've not learnt shadow clones or A-Rank Lightning.

The final technique in our training. We'll perform it together. You'll perform Fire Release: Intelligent Hard Work, and I'll perform Wind Release: Pressure Damage. This will happen simultaneously. Go find Intelligent Hard Work in the jutsu list, list the jutsu and perform it.

Ace stared keenly at the medium sized water body, beside the forest in front of them. It was finally time to finish his student's training. Planting his legs firmly on the ground, he instructed his student on what to do. After instructing, he waited for his student to perform the Fire technique, after which he would weav the Ram handsign and take a deep breath, inhaling a large amount of air, mixing it with the massive amount of chakra he would gather in his lungs. Channeling Wind chakra into his mouth, he would open his mouth and exhale forth a massive blast of wind from his mouth, which would travel at tremendous speeds. The wind blast would be near uncontrollable, and he was careful to make his student stand beside him, so that he wouldn't get caught in it himself. It would rampage on, devastating everything in it's path. As it would meet his student's fire technique, it would form a deadly inferno, which would evaporate the water body in seconds at impact.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
 

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After combinung both Fire release: Intense pain and Wind release: pressure damage simultaneouls, the user creates a blast that would cover quite a large radiUs. This technique is so intense, that a normal suiton technique can only soften the impact (Water release: Encampment wall). Albeit, this can only be done by a clone or an ally respective of the situation.

(Katon: Fuuton Ken Katon Bakufuu no Jutsu)
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release:
Intense pain and Wind Release: Pressure Damage at
the same time. This creates a blast that is so intense
that a standard water technique (ex : Water Release:
Water Encampment Wall) can only at most soften of
the impact. It was successfully stopped by Yamato
and Naruto's Typhoon water vortex.
Note: Can only be used either with a clone or with an ally.


Last technique :D
_____________________________
Finally I'm done with this, Amon thought! Relief envelope him as he was about to complete his fire training. Trying not show much excitement, Amon adjusted his mask and his hoodie properly using both his hands. He stood upright with his hands folded starring at the heavens in a rather daunted manner. Afterwards, he listened carefully to his senpai instructions, and embark on it. Starring at the medium sized water body, Amon perform a series of hand seals and gathered his fire chakra effortlessly. Sooner after this, Amon release small fire ball from his mouth that would seemingly erupt into a giant fire-storm upon contact. Amon also made sure, this jutsu would align correctly with his senpai wind jutsu when released.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work

Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required
hand seals Rat → Dog → Tiger fires a small fireball
that erupts into a giant fire-storm after making
contact with a surface, causing widespread
destruction to the area. Since the flames travel along
the ground, and cover such a wide area this is a
difficult technique to evade. When combined with
Wind Release: Pressure Damage, this technique is
amplified to the point of being able to evaporate a
large amount of water in an instant.
 
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