Okay so; please perform the last technique you learnt; but using my template please!
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[CODE][B]One/three advantages (no obvious ones, be creative):[/B]
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[*]2.
[*]3.
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[B]One/three disadvantages (no obvious ones, be creative):[/B]
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[*]1.
[*]2.
[*]3.
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[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B][/CODE]
We were doing 2 at a time; so, i'll list both and let you decide what's next.
One/three advantages (no obvious ones, be creative):
1.Since the shots come from the users hand, it might give the user a sense of control
2. Since the shots explode, this technique can be used for a variety of purposes
3.One of the probable, effective uses of this technique is to combo with Genjutsu to beef up your move
One/three disadvantages (no obvious ones, be creative):
1. If your enemy is intellegent and skilled enough he/she might be able use this jutsu against you, even if you're the user because of it's natural combustive aptitude.
2. Could be potentially difficult to block in some circumstances.
3. Upon initial release of the shots, it's probably easy to read and determine the inevitable destination of the Fire Shots.
How you would use it in battle: Kunai or other Projectiles can be used prior or maybe even during the production of the shots. Resulting in the shots prematurely exploding, to your advantage or maybe even to your disadvantage.
I also find that this technique would be rather effective if used with genjutsu.
How you would counter it: Refer to the afformentioned "disadvantage" in the previous section of the template^^.
How you perform it (with as much detail as you can): By building fire chakra in your palms and greatly condensing it before releasing a myriad of combustable fire shots.
(Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.
One/three advantages (no obvious ones, be creative):
1. There are three parts to this jutsu
2. Because of the multi-directional ambiance of this justu, it might prove troublesome to block .
3. Since this jutsu has it's multi-directional properties, it would take a rather special jutsu to defeat all 3 dragons at the same time. Mostly due to the fact that they cover a large quantity of the overall battle-setting.
Though, that probably corresponds with the location itself, I suppose.
One/three disadvantages (no obvious ones, be creative):
1. Since this jutsu utilizes 7 Hand-Seals, it would be EXTREMELY easy to snare the user in a quick Genjutsu.
2. These dragons don't fly, high (the irony...) so, to escape this technique, one can simply take to the air.
3. The "Genjustu" Con that I mentioned earlier would be even worse if done by an Uchiha, due to their natural affinity to the Fire Element, and the borderline clairvoyant abilitys that the Sharingan bears.
How you would use it in battle:This technique might be effective if Shadow Clones are used prior. The clones can keep your enemy occupied and "on the ground" while you perform the hand-seals.
This method is great because it almost makes it where your enemy has to try and overpower or block yours, because by the time they realize that they need to do something, it'll already be too late to dodge.
How you would counter it: A good way to counter this technique is to take to the air and perform a powerful fire technique that covers a large area.
How you perform it (with as much detail as you can):By performing the 7 Hand-Seals as you inhale a very deep breath and knead fire chakra in your gut; Ram → Horse → Snake → Dragon → Rat → Ox → Tiger. As you exhale, you release a very large ammount of fire which you then manipulate to form a genuine-looking dragon that you divide to form 2 more just like it.
( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated into a genuine-looking dragon. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
Okay. I only do one jutsu per-post, cause I don't like it any other way.
Very good.
( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.
Gather your katon chakra in your mouth, the release it like you did with Great Fireball technique, but it's a stronger but smaller version.
Do you have any pic/vids of this technique; 'ya know, to get an idea of what it looks like? (I tried google, but to no avail...)
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One/three advantages (no obvious ones, be creative):
1. Might work well against Taijutsu specialist.
2. It can be used to hit Kunai or other thing that would otherwise, hit you
3. Can be used for both offensive and defensive purposes.
One/three disadvantages (no obvious ones, be creative):
1. This jutsu might obscure your vision
2. Might leave you open for attack
3.
How you would use it in battle: I might use this technique to block ninja tools that I can't dodge; or maybe use it on an enemy in a dense/enclosed environment of some sort; to make it hard to get away from. How you would counter it: If this jutsu obscures one's vision because of it's size (I'm guessing that it's rather large) then you won't be able to see your enemy go under ground or some other form of escape. Which could prove to be bad for the user. How you perform it (with as much detail as you can): By building fire chakra in your mouth whilst sucking in a big huff of air to give the chakra fuel. Afterwards, you will release the chakra as you exhale and make an "O" with your Thumb and index finger to breath the fire through.
( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
First perform the hand seals, then gather your katon chakra in your mouth. Exhale a meteor-sized sphere of fire that carries your target away.
This technique is actually rather good for a low rank-ish one.
One/three advantages (no obvious ones, be creative):
1.Would work well on the enemy's summons. especially, if they're large ones.
2. Because of the vast power, this technique causes breaks in the ground, which you might can use to your advantage.
3.
One/three disadvantages (no obvious ones, be creative):
1. Like the last jutsu: this technique might obscure your own vision
2.Considering the size of the explosion; this technique can't be aimed towards the ground whilst in the air.
3.
How you would use it in battle: I might use this technique to take down summons, or maybe to stop a large Doton technique.
How you would counter it: One effective way to counter this would be to force it to explode, prematurely somehow.
How you perform it (with as much detail as you can): The way to perform this technique is to Store fire chakra in your mouth as you inhale and perform the hand seals: Horse → Tiger; and release it with great force to create a meteor-sized fireball.
It's hard to look for "bad" things in good techniques :dunno: XD
( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
Gather your katon chakra up then jump up into the air, then shot three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
One/three advantages (no obvious ones, be creative):
1. If the first part of the jutsu doesn't hit; the second might
2. This technique might be useful for strategically killing an enemy's summon.
3. this technique can be used to take a down a large number of Shadow Clones.
One/three disadvantages (no obvious ones, be creative):
1. If the right jutsu is used to block, this technique can harm it's user
2.
3.
How you would use it in battle:I might use this whilst riding a summon that can fly How you would counter it: I'd counter this technique by causing it to prematurely explode in the users face by using a powerful Doton technique How you perform it (with as much detail as you can): One can perform this technique by jumping into the air; or, using some alternative method to take to the air, after kneading fire chakra in your gut and inhaling to give it fuel. Once in the air, you'd release the chakra up your throat and out your mouth whilst exhaling three giant bullets of fire.
________________________________________________ Any practical tips for this one?
( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.
Okay, gather up your katon chakra, while you're doing that perform the four required hand seals, then manipulate your katon chakra to turn into a super heated ash that you will release from your mouth.
One/three advantages (no obvious ones, be creative):
1. This technique can be remote detonable; using the remnants of previous jutsus and attacks, or creative means. Making this jutsu both simple, and strategic, if you wish to use it with complex methods.
2. The Pre-detonation- ash-stage of this technique engulfs the enemy, and damages them at the same time.
3.
One/three disadvantages (no obvious ones, be creative):
1. While this technique is a fire style one; Wind is a practical counter to the stagnant ash.
2.
3.
How you would use it in battle:I'd use this technique to engulf my enemy in ash, and force them do do certain things that may lead to their defeat.
Example: I use this technique; the enemy uses a fuuton move to blow the ash back towards me; I use a powerful Katon technique to ignite the ash.
By doing this, they might die by the ignition of the ash, or my powerful katon technique which would've been fueled by their fuuton. (would that work?)
How you would counter it: I'd counter this technique by taking to the air and using a fuuton technique, or a Doton technique that raises the ground beneath the cloud, forcing it to disperse.
How you perform it (with as much detail as you can): I'd knead chakra in my gut, bring it to my throat and manipulate it to turn it into super hot ash that I'd then blow from my mouth.
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(Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.
Perform one hand seal the gather up a large amount of katon chakra, then spit out several large dragon-shaped fireballs, this is the main jutsu to give you the thunder clouds to perform Kirin.
One/three advantages (no obvious ones, be creative):
1. Since it shoots several dragons, it can be used to take out clone-based techs; such as the lightning chain
2.This jutsu is quite practical
3. only costs one seal
One/three disadvantages (no obvious ones, be creative):
1. if this jutsu is used to perform Kirin, your enemy can use the weather against you, if you're not careful
2.
3.
How you would use it in battle:I'd use this tech in collab with doton for some hard to escape combos
How you would counter it: I'd counter this tech by using a large water tech that would defeat all the dragons at once
How you perform it (with as much detail as you can): By building chakra in my core, then moving it up and out of my mouth as fire after using shape manipulation to turn the fire into dragons.
For the next technique, could you please make sure you use more detail when explaining how to perform the technique?
(Katon: Hōsenka Tsumabeni) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.
First go into your ninja pouch and unleash a volley of shuriken with one of your hands, while doing that gather up your katon chakra in your mouth and exhale the fire chakra onto the shuriken to increase the weapons' power. It's a good technique, since the weapons do damage on there own, but the fire enhances the damage, while also burning your target; range is good too.
One/three advantages (no obvious ones, be creative):
1.This technique provides two different forms of offense: piercing, and incendiary
2. doesn't cost hand-seals, and can be used "casually".
3.
One/three disadvantages (no obvious ones, be creative):
1.Basically, this technique is just fire-infused shuriken. Therefore, it's weaknesses are pretty much the same as regular shuriken.
2.
3.
How you would use it in battle:I'd use this to set up traps for latter use in battle; such as throwing down paper bombs that'll be ignited by the still-burning shuriken.
How you would counter it: I'd counter these by using an earth wall, or a wind technique. Yes, fire is strong against wind, but the shuriken themselves would be blown away, I feel.
How you perform it (with as much detail as you can): One would go about performing this technique by reaching into their ninja pouch and taking a few shuriken. Next, they'd throw the shuriken as they build up fire chakra in their core, and move it up and out of their mouth; which in half a second would lead to the shuriken being infused with fire chakra, and caught aflame. Personally, I think they're ignited because of the spinning nature of the shuriken providing the chakra with wind.
(Katon: Onidōrō) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.
Perform the Tiger hand seal, then gather your katon chakra in your mouth then manipulate your katon chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.
One/three advantages (no obvious ones, be creative):
1. I find this technique practical because of the "swarming" nature of the fire ghosts (sounds cool too )
2.The heads are just a little bigger then a human's; which means it's possible that they're versatile, aswell
3.
One/three disadvantages (no obvious ones, be creative):
1.considering the size of the heads; I think that they'd be easy to be rid of, individually.
2.
3.
How you would use it in battle:I'd use this technique after forcing my enemy to dodge; placing them against a huge lot of fire ghosts in a bad situation.
How you would counter it: I'd counter this technique with a water wall, or, by using a fire technique that shoots multiple projectiles.
How you perform it (with as much detail as you can): You'd perform this technique by making the Tiger hand-seal, and building Katon chakra in the mouth. Next, the user utilizes shape manipulation to form a head-like structure, raise horns from the peak of it, and brighten the fire around the top to create yellow eyes. The user then releases what he just created, but multiplied in quantity.
(Katon: Honoo no Hashira Jutsu) - Fire Release: Flame Pillar Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user will manipulate their chakra into their chest and then they will release from their mouth a quick burst of flame towards their opponents feet which then errupts into a large pillar of flame reaching 3 meters tall and inflicting damage to the target.
Gather your chakra up in your chest, then manipulate the chakra in your chest, once done that release the fire from your mouth, in a shape of a quick burst of flame towards your targets feet. Erupting into a large pillar. Not a bad technique.
One/three advantages (no obvious ones, be creative):
1. This can be used for some tricky setups
2. This tech will erupt into a pillar of flame upon confrontation with solid matter, which makes it quite useful.
3.
One/three disadvantages (no obvious ones, be creative):
1. The pillar erupts from the fire when it collides with solid matter. This weakness/strength in itself is enough for your enemy to act upon, and deduct a way to turn the tables on you using your own technique.
2.
3.
How you would use it in battle: I'd use this technique in collab with Earth style to erect the pillar, prematurely. How you would counter it: I'd counter this tech in the same way that I'd use it: by using earth style to force the pillar to erect, prematurely. How you perform it (with as much detail as you can): By building chakra in your chest to form a "pile" of kinetic chakra. This chakra is expelled, and ignited; released from the mouth towards the ground, and upon impact, erupts into a 3-meter tall pillar of flame, due to the still-remaining kinetic chakra that's potential was then fulfilled.
(Katon: Kaen Senpū) - Fire Release: Flame Whirlwind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the required four handseals Monkey → Bird → Dog → Ram, fire erupts around the user's body and then launches towards the target in a spiraling-manner. The target is then incinerated as the flames erupt upwards.
First perform the four required hand seals, then gather a large amount of katon chakra around your body, once doing that manipulate the chakra to erupt from and around your body, then launch towards your target in a spinning manner. As the target gets closer and closer to you, if you manage to pull it off, your target will be very burnt, and the flames will erupt upwards, thanks to the spinning.