Katon Training with Shinta

Vexion

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One/three advantages (no obvious ones, be creative):
1. great offensive attack to scare the enemy
2. Good to keep the enemy at bay
3. no known others
One/three disadvantages (no obvious ones, be creative):
1. no known disadvantages
2. no known disadvantages
3. no known disadvantages
How you would use it in battle: I would use it to damage and knock the foe back
How you would counter it: I would counter it with water and use an earth jutsu
How you perform it (with as much detail as you can): As the enemy closes in on Kronao he makes the handseals → Horse → Snake → Dragon → Rat → Ox → Tiger and manipulates fire charkra into the form of a dragon. Kronoa makes the dragon fly full force at the enemy from above
( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated into a genuine-looking dragon. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.

B]One/three advantages (no obvious ones, be creative):[/B]
1. Great for backing the enemy up in a corner
2. Great for a follow up taijutsu technique
3. no known others
One/three disadvantages (no obvious ones, be creative):
1. Easy to put out with water
2. no known others
3. no known others
How you would use it in battle: to confuse the enemy and following up wit hanother jutsu
How you would counter it: Use a strong water jutsu followed up with an earth jutsu
How you perform it (with as much detail as you can): As the battle starts Kronoa manipulates fire chakra in his hands and shoots basketball sized bursts of flame from his hands towards the enemy at high velocity.
( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.
After knocking the enemy off guard Kronoa closes in with a double horizontal slice from right to left then left to right cutting off the enemys head.
 

Vexion

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As soon as the enemy uses his jutsu Kronoa uses his Sharingan to forsee it. Kronoa builds chakra under the opponent trapping him in a sphere of water before the users flames get distance stopping the flames and imprisoning him.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
With the enemy trapped in the sphere of water Kronao creates the hand seals Rabbit → Boar → Rat → Horse → Tiger focusing chakra into his palms. Kronao then slams his palms on the ground to erupt under the enemys feet causing him to take damage.
( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After forming the necessary hand seals Rabbit → Boar → Rat → Horse → Tiger , the user slams their hands into the ground which causes the earth to erupt below their target's feet. This technique can also effectively create barricades that would take quite some time for a regular person to surmount.

note this is an idea of a counter. I do not know these jutsus at the moment.
 

Shinta

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Much better xD

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.

This is just a more powerful version of the Great Fireball jutsu..

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

Perform the Horse → Tiger hand seals and then release from your mouth a large fireball that carries my clone way off into the distance... and then explodes! O__O

PHP:
[B]One/three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]One/three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Vexion

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One/three advantages (no obvious ones, be creative):
1. No handseals making it quick
2. Stronger version making it more useful
3. NONE
One/three disadvantages (no obvious ones, be creative):
1. NONE
2. NONE
3. NONE
How you would use it in battle: To damage the enemy
How you would counter it: A clone or transformation jutsu
How you perform it (with as much detail as you can): As the enemy runs towards me I manipulate chakra into my lungs and I blow out a massive fireball towards the enemy engulfing him in flames.
( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.

One/three advantages (no obvious ones, be creative):
1. Great for not only damaging the enemy but putting distance between you and the enemy.
2. Only two handseals for such a great jutsu
3. NONE
One/three disadvantages (no obvious ones, be creative):
1. NONE
2. NONE
3. NONE
How you would use it in battle: To put distance between you and the enemy
How you would counter it: Not sure
How you perform it (with as much detail as you can): As the the two stand completely still Kronoa watches the clone closely. All of a sudden Kronoa makes the handseals Horse → Tiger and blows a massive fireball from his mouth that travels toward the clone. After hitting the clone the fireball carries it off into the distance then BOOM! it explodes.
( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
 

Shinta

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The second jutsu, you state you're not sure how to counter it.

They are just really large fire-balls... that explode into a geyser of flame xD

All you need to do, it douse the flame with a C-rank water jutsu before impact, or surround your-self with some kind of earthen defence to wait out the impact.
Any jutsu come to mind that can help you with that?
 

Vexion

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I believe this jutsu would work great because it wouldnt only douse the flames but it would also damage the opponent on impact

(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.
 

Shinta

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Very good.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

This jutsu has similar properties to Great Blaze Ball, in that the large fire ball will erupt into a geyser of flame, rather than exploding. However, you'll release three bullets after jumping high into the air... so you'll need to get the height advantage even before you jump.

PHP:
[B]One/three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]One/three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Vexion

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One/three advantages (no obvious ones, be creative):
1.large meteor sized balls make for a great large area attack
2.no hand signs make for a quick succession
3.
One/three disadvantages (no obvious ones, be creative):
1.the size of the balls could block your view.
2.
3.
How you would use it in battle: I would use it to block my view while they re flying in the air then i would use another quick jutsu
How you would counter it:i would counter it with a transformation jutsu then i would use hidden mist jutsu to blind my opponent.
How you perform it (with as much detail as you can): As the opponet fires of a large ammount of handseals I mead chakra deep down in my gut nd release three large fireballs that are sent flying towards my opponent at high speeds.
( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
 

Shinta

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( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

Perform four hand seals and release from your mouth a super hot cloud of ash over the field in front of you. Make sure it is hot enough to severely burn my clone almost as soon as it touches him. Then click your teeth together to cause the fire chakra you have in the ash cloud, to detonate.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
Gathering up your fire chakra, I want you to shoot several large fireballs into the sky, shaping each fireball to look like a dragon's head. The heat of these fire balls would cause the sky to cloud over and eventually form thunder clouds that can be used for Kirin.
 

Shinta

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OKay, so picking this back up... ignore that template, cast it into a fire jutsu if you will.

With the two jutsu I posted above, perform them then tell me their effects on; Your field of sight, your opponents field of sight, counters and or ways to turn those jutsu back on your opponent(s). Also describe to me the effects of weather on the use of the Ash Pile Burning.
 

Vexion

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change of character from kronoa to Link
Link breathes in deep and meads chakra in his lungs after making four quick handseals. He then spews superheated ash from his mouth. The ash surround the dummy making it harder to see if it was a real fighter. The ash is so hot link can feel the heat from wear he is standing. Link waits for the perfect moment when the cloud is directly enveloped around the dummy and clicks his teeth causing a massive explosion.
( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.
The jutsu would cause the enemies field of sight to slightly weaken due to the large cloud of hot ash enveloped around him/her.

The downside would be I couldn't see my opponent within the cloud unless I used my sharingan.

A quick wind jutsu could probably blow the cloud back towards the enemy if used appropriately.

Link then meads more chakra in his lungs and performs a single handseal blowing out two massive dragon shaped fireballs directing them towards the other dummy. The flames are extremely hot and even link starts to sweat from the heat.
( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

The visual downside to this jutsu is the size of the fireballs coming from your mouth. if quick and smart the enemy could counter with a jutsu before you get the chance to even get distance with the jutsu. On the other hand the fireballs are so massive I could change positions in the same move that I used the jutsu putting me at an advantage to use another jutsu.

this jutsu can be very helpful for using lightning jutsus such as kirin. if the jutsu is used for shooting at the sky I can manipulate the atmospheric pressure and create a thunderstorm making luightning jutsus more powerful and without having to use handseals.
 

Shinta

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You mentioned you wouldn't be able to see your opponent in the ash cloud, unless you had your sharingan... I'll give you a chance to redeem you and your sharingan sensei here (unless you've had no sharingan training in which case I'll simply teach you)... tell me why that wouldn't work?

I'm happy with everything else.
 

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About the sharingan related question....

If I only had one tomoe I wouldn't be able to see the person as a whole. I would only be able to see chakra flow and perceive the movement of a person if they are visible.. Even if it did work I would have to spend three moves to even activate it.
 

Shinta

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As I said in your PM response, you'd have a hard time since the ash cloud is full of chakra, though if you concentrate hard enough I don't see why you'd be unable to tell the difference between your chakra and your opponent's.. not that it should be an issue as you can simply click your teeth... detonating the ash O__O'




( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

A more advanced version of simple chakra infusion you covered in the d-ranks. You throw several shuriken towards your target while breathing out fire chakra onto the shuriken, imbuing them with the chakra. This makes for an extra bit of damage as they will burn on contact and set fire to things such as flammable oil, cloths etc.

Any combos you can think of for this?

( Katon: Onidōrō ) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Long
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing it into the atmosphere around him to create several ghost-like flames resembling heads with horns and yellow eyes that then attack the target/s in a swarm.

You release your fire chakra into the air around you while holding the Tiger seal, using shape manipulation to form several demonic looking fireballs that you send towards your target. Due to the swarming nature of these lanturns, they do have defensive properties as well.

Can you think of how to use them defensively?
 
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