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*Waits for the bearded man*
(Toppyoushimonai Okane) - Crazy monkey
Perform it:
Dean starts off by charging some chakra in his lower legs and feet, as he dashes towards his opponent. Upon reaching somewhat close range level, Dean steps hard onto the ground and jumps up, bringing his legs upwards whilst still maintaining his forward momentum. As he gets even closer, he releases both his legs towards the chest of his opponent, with great force and power. Thanks to the speed at which he was running, combined with the chakra focused into his lower legs and feet, Dean hits the opponent with great force. This pushes the opponent back with great power, causing some blunt damage.
Pros:
The technique is fairly simple to perform, as with most Taijutsu techniques. Its enhanced with chakra, making it a bit more powerful than a normal free form hit.
Cons:
The technique can only be initiated within short range, meaning you won't gain that much speed with such a small distance, unless you have some form of enhancement. The technique is performed when your body is basically in mid air, meaning the opponent is capable of dodging it simply by moving his own body out of the way, and it also leaves your body open for counters. The linear movement of the technique also makes it a disadvantage.
(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Perform it:
Dean dashes towards his opponent, as he charges his chakra into his legs, making them more deadly. Being close enough, Dean jumps upwards, whilst simultaneously performing a somersault in a way, that a Jedi would be jealous of. As Dean's body spins forward, he gains momentum due to basic Physics and his speed. As he comes down upon the opponent, Dean delivers two blows to the shoulders of the opponent, and a last one aimed at the head of the opponent. The chakra charged legs would cause more damage, and probably cause the opponent to collapse due to the combinations.
Pros:
The technique delivers three blows, all aimed at points that would greatly injure the opponent. The technique is also quite fast, and of course, enhanced with chakra.
Cons:
Performing a forward somersault towards your opponent isn't always a good idea, especially if they have enhanced reactions/Doujutsu. Not only does it leave your body completely open, but especially your back. Most opponents would use this chance to attack, leaving you no way to actually see the technique come towards you.
(Kyuuki Ashige) - Crane Kick
Perform it:
Dean stands with his arms parallel to the ground, and his right leg towards his body, a stance dubbed, the crane. As he does so, he waits for his opponent to run towards him, and as he gets close enough, Dean pushes his body into the air, by using his left leg. This propels his whole body upwards, whilst he simultaneously keeps his body in the same position, the crane. As Dean does so, he charges his chakra into his right leg. Then, with the very same right leg, Dean kicks the opponent, releasing all its power towards the opponent. The kick is aimed to hit the opponent in the face. The power of the technique is combined with the speed of which the opponent is travelling towards Dean. This blasts the opponent back with great force.
Pros:
A bit different from the usual techniques, this one does not require you to run towards the opponent, but rather wait for the prime moment to use it. The kick is also aimed at the opponent's face/head, which usually also causes a lot of damage. Plus the extra chakra for damage.
Cons:
The crane stance must be a bit awkward at first, and you are standing on one leg, which makes it even easier to disrupt said stance. Also, when you jump up, the opponent can then easily use Drunken Fist to sway out of the way, and punch the groins of the user. The one kick aimed towards the head of the opponent can also be grabbed, and be used to swing the opponent away.
Questions:
How is this technique Short to Mid range? How does Mid range work for this? .-. Other than that, no questions on anything else.
(Tetsu Kashira) - Iron Head
Perform it:
Dean starts off by focusing his Earth based chakra around his head, in order to increase its strength and durability. Dean then runs towards his opponent in a Juggernaut type of manner, where he aims to hit the opponent in the chest with Earthen enhanced head. As he slams into said opponent, he cracks various ribs and causes internal damage too, due to the power and strength. As the opponent is hit, his body is pushed backwards due to the force of the impact. To showcase its power even more, Dean smashes a random rock with his head!
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"I'M THE JUGGERNAUT, *****!!"
Pros:
Well, it can be useful in cases where your hands are constricted and a head butt is needed. Imagine this type of hit to the face of the opponent? It'll break some important bones z,z Overall, a nice technique due to it being very easy to perform and usefulness in awkward situations.
Cons:
Running towards the opponent, aiming to hit them with your head, isn't always an option. Not only does it leave your head open for damage, but your vision towards the opponent is obstructed as you would look downwards when running like that. If you only perform a head butt, the opponent could just as well cover their body with stronger Earthen material, breaking off the "covering" and hurting your neck due to impact.
(Fuujinken) - Wind Godfist
Perform it:
Dean starts off by focusing his Wind based chakra towards his right fist, which is his dominant one. He then lowers his body, in a crouching position, and then steps off the ground in order to propel himself forward with great speed towards the opponent. As he runs, he coats his whole arm in Wind based chakra and upon reaching his opponent, Dean thrusts said arm upwards, into his opponent's stomach. Due to the enhancement of the Wind chakra on his fist and arm, it blasts the opponent into the air with great power and force. The opponent goes airborne, only to land hard onto the ground.
Pros:
Its a pretty powerful technique, which not only aims at a weak spot, but can also launch the opponent airborne. This allows for some later combinations, whilst the opponent is staggered. A nice technique, and I see myself using it a lot.
Cons:
I don't really see a lot of cons with this technique, except that it is a bit predictable and that it could easily be countered due to this.
(Shouryuken) - Rising Uppercut
Perform it:
Dean runs towards his opponent with great speed, and as he gets closer, he slightly lowers his body, as he attempts to perform an upwards uppercut. As he does so, he gains some momentum as he spins his body, performing his uppercut in a spinning motion. This blasts the opponent into the air, as Dean also does some horizontal movement, which knocks the opponent to the ground as he spins.
Pros:
It does both vertical and horizontal damage, and could work well against any physical technique. The user uses his momentum to fuel his movement, a pretty interesting technique.
Cons:
Its just a basic uppercut, with some movement. Its not even enhanced (or is it?) Like I said previously, uppercuts are usually very predictable overall.
Questions:
I'm a bit confused, or rather, I can't really interpret it well. The technique states;
"The move is a jumping uppercut in which the user spins and rockets upwards some horizontal movement as well, knocking the opponent to the ground with much damage"
What does it mean horizontal movement? Like a kick, or simply hitting the opponent with the spinning motion? <_>