[Tai] K Tai with L

Vegeta

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Sounds good to me..

This is a nice move which can be defensive and offensive at once. I'd love to have someone chuck a D rank piece of earth at me just to use this and head butt it like a boss lol. Actually someone used this against me not so long ago as well. I got lucky as my earrings auto saved me, but we were so close ranged that while I attacked him in close he used this to protect his head from my blows while performing a strike against me. Pretty versatile technique imo
 

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It is, yeah.


Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into their fist and then crouching and dashing at the target with great speed, the user coat their arm in wind chakra and then thrust upwards into the stomache releasing the energy to send the target flying upwards several feet.



Now for this technique, you will focus Wind chakra into your fist and crouch as you dash towards the opponent with fast speed. As you coat your arm with Wind chakra, you will deliver an upwards thrust into the opponent's stomach, releasing the built-up Wind chakra, and send the opponent flying several feet into the air. Pretty bad ass.
 

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Bad ass indeed. As is I have some jutsu that allow me to use wind for various Tai related purposes, and this will go very well with them lol. Though the descript seems a little weird, I'd imagine the crouch should be performed after dashing as it would be kinda hard to dash crouched that low to the ground, but I digress. Still one of the better ones so far
 

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Indeed, its meant like that haha.


Rank: C
Type: Offensive/Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: The move is a jumping uppercut in which the user spins and rockets upwards with some horizontal movement as well, knocking the opponent to the ground with much damage. This move is an excellent anti-air move, where using the spinning motion helps to offset the target's attack (physical-based attacks).



Last C rank, and a familiar technique to anyone that has ever played Street Fighter. A jumping uppercut while shouting Shouryuken and spinning in the air. It's a pretty cool move, and very straightforward as well. The spinning movement of your body makes it difficult for the opponent to attack you as well.
 

Vegeta

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Round 1....FIGHT!!!

Indeed, and believe me I played more than my share of Street Fighter 2 lol. Thinking of making a Ken bio now, add a little D rank fire release to this and boom, you got Ken's Dragon uppercut lol. great technique which I'm glad I no longer have to free form to use xD
 

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Lmao good job.


Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage: 40
Description: The user, after using an attack to strike the enemy into the air, will then appear above them and then follow through with smashing both knees into the chest while charging chakra into knees for adding extra damage to drive them down into the ground.



After the opponent has been hit airborne, you will appear above them via a jump and smash both your knees into the opponent's chest. Your knees are charged with chakra for extra damage, and this hits the opponent down into the ground. Pretty simple.


Rank: B
Type: Attack
Range: Short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra to strike the enemy's side and send them flying.



A simple technique, where you will appear behind the opponent, and swing your left leg, which has been charged with chakra, to strike the opponent in the side, and send them flying.
 

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The first one is an excellent follow up move to the Wind Godfist. The damage that would occur as you both land would be brutal, and depending on where your knee's land, could even be fatal. I'd plant one right on someones throat for the descent lol. For the second one, it's very useful. Evade an opponent appearing behind them and kicking them right in the rib/kidney's with a chakra enhanced kick. Could do lots of damage and break ribs making breathing and concentrating very difficult for them, and leaving them open for continuing the onslaught.
 

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Good job man!


Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 30
Description: The user jumps towards the enemy and hold their arms into such a way so that they resemble swords. Charging chakra into their forearms, they then chop at the enemy's neck from both sides to cause the enemy to breathe heavily and suffer from double vision due to sheer shock. Only the highly skilled are able to reduce the damage to minor breathing difficulties.



Jump towards the opponent, and hold your arms like they are swords. You will charge chakra into your forearms, and chop at the opponent's neck from both sides which would of course cause some damage. Other than damage, it causes heavy breathing, double vision due to shock as well. Pretty bad ass.


Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 30
Description: The user wraps wire wool around their hands and then begin to control their breathing which will enhance their power in their strikes. They then attack the enemy, hitting them four times in the face with extreme power due to controlled breathing in every punch. Furthermore, their fists are charged with chakra that are able to knock the enemy back several meters.



Wrap some Wire Wool around your hands, and begin controlling your breathing, which will enhance power in your strikes. Run towards the opponent, and perform up to four punches aimed at the opponent's face. As your fists are focused with chakra, as well as the Wool, it causes the opponent to be hit back quite a few meters.
 

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Weird that they both do the same damage as a C rank. The first one, well I can tell you that I chopped someone on the side of the neck irl once, and that was the end of the fight. This would cause mad damage it combined with elements, hardliner would prolly slice off someone's nugget lol. Badass indeed. As for the second, very strange, you'd think with the wire it'd hurt a little more, perhaps combining the attack with raiton would cure that. Though I don't see myself pulling out wire wool in the middle of a fist fight anytime soon.
 

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Old techs man, you know how things were.


Rank: B
Type: Attack
Range: Short - Mid
chakra cost: 20
Damage points: 30
Description: The user appears below the enemy at a low stance towards the ground and then charge their hands with chakra. They will begin by a strike upwards at the inner thighs at the pressure points above the knee caps to cause the enemy to lower their upper body. The user will then strike multiple times on the body upwards until they finally make a stabbing motion towards the enemy's neck, winding them and causing them to be out of breath.



Appear below the opponent with a low stance and charge your hands with chakra. You will then strike upwards, aiming at the opponent's inner thighs which are pressure points. These are above the knee caps, causing the opponent to lower their upper body. You will then deliver multiple strikes on the body upwards, and the deliver a final stabbing motion hit to the opponent's neck. This causes them to be out of breath. Quite cool.


Rank: B
Type: Defense
Range: Short
Chakra cost: 20
Damage points: 40
Description: This is based around the Bak Mai Pa of Southern Chinese marital arts and the use of enemy's body weight. The user will concentrate chakra into their leg and then lift it up to lean into the enemy when they are attacking with Taijutsu and by using the body weight of the enemy and the chakra concentration, the user will absorb the power of the enemy's attack and rebound it with the kick to send the enemy flying.
Note: Can only counter B rank Taijutsu and lower



Based on the concept of Bak Mai Pa of Southern Chinese Martial Arts, you will use the opponent's body weight against them. Focus chakra into your leg, and lift it up to lean into the opponent when they are attacking with Taijutsu. Using the body weight of the opponent, and your chakra, you will absorb the power of the attack, and rebound it back with a kick, which sends the opponent flying. Can counter B rank and below Taijutsu. I like this one, very much.
 

Vegeta

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The first one is another one I'd like to use adding some raiton or even futon to to enhance the damage. Both, imo, would be fatal if the final blow managed to land. hitting someones throat with a chidori covered hand would seriously mess up their day lol. I like that it strikes pressure points (Big Fist of the North star fan here). As for the second one, I think I also like it. I can see it in my head, absorbing their attack then launching them backwards with a strike of my own. I'd probably free form poke them in the eyes and make that cartoon "boink" noise as I absorb the blow before launching the kick back at them.
 

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Haha awesome.


Rank: B
Type: Attack
Range: Mid
Chakra Cost: 15
Damage points: 30
Description: The user will charge their legs with chakra and then execute a handstand motion that will be used as a projection to propel the user towards the opponent in mid-air, dealing a spinning bombardment of kicks to the chest to leave their enemy wide open.



Charge your legs with chakra, and then execute a hand stand motion, which will be used to propel you towards the opponent in mid air, as you spin and deal a bombardment of kicks to their chest, leaving them wide open for further attacks. An odd technique, and leaves you in an awkward position too z,z


Rank: B
Type: Attack
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user will concentrate earth chakra into their fists and then by jumping up into the air, the user will strike down at the opponent to deal a bombardment of 10 punches at the face and upper body.



Charge Earth chakra into your fists, and jump into the air, towards the opponent. Now, here you just go total psycho/small-kid-that's-angry-and-wants-food level, and deal a bombardment of 10 punches to the opponent's upper body and face. Pretty brutal..if you ask me xD
 

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Lmao at you decription of that second one. The first one reminds me of Chun Li's move from Street Fighter. Matter of fact I'm almost sure it's the same move. Could be effective if someone knocked you back and you recover by doing the handstand then follow up with the kicks. The second one is brutal indeed! Love that it uses Earth chakra (Jonnie Craig armor here I come lol) and I'm reminded of the beat down Ralphie gives Scut Farkus after he tackled him lol. Love it
 

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Knew you would like it.


Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user charges their right leg with lightning chakra and then jump up into the sky above the target to slam their right leg into their head. Upon doing, they will discharge lightning chakra to temporarily disrupt signals from the brain that control chakra to leave the enemy with double vision and a headache from the blow of the strike.
Note: Chakra disruption lasts one turn.



Another simple one where you will charge your right leg with Lightning chakra and then jump into the sky above the opponent, and slam your right leg into them, aimed at their head. This discharges the Lightning chakra, disrupting some signals in the brain that controls chakra to leave the opponent with some issues like double vision and a headache. Of course, it causes damage as well.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user grabs hold of the target by their clothing and spins around in a half-circle motion above their head akin to a lasso. They then slam the target into the ground to deal a large amount of damage.



Grab hold of the opponent and spin them in a half circle motion above your head, like you were a cowboy with a lasso (apparently, you're string enough to do this). You will then slam the opponent into the ground with great force.
 

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Both of these are really cool, but man did I lol at that second one. The first is cool, the double vision and headache can make it hard for them to follow up with a counter properly increasing your chances of landing your next blow/ The second one though, thats great stuff right there. Grab them and twirl them like a lasso and slam them to the ground, I'd grab them by the clothing on their legs near the ankle and slam them face first into the ground with maximum force. Cool finishing move imo
 

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Indeed haha


Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will jump into the target grabbing onto their arms and thrust both feet into their stomach to wind them and cause them to fall forwards. In doing so, the user flips backwards lifting the target into their air whilst using the motion of the target to then slam them onto their shoulders on the ground. The user will then finish by kicking off them and flipping backwards a few feet.



Jump into the opponent, and grab onto their arms, and thrust both your feet into the opponent's stomach. This staggers them, as they fall forwards, where you will then flip backwards, and lift the opponent into the air. You will then use the motion of the opponent, to slam them onto their shoulders on the ground and kick off them, back flipping even more. The technique is a bit vague, but somehow it works out.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will open out their palms fully with their arms pointing to their sides and parallel to the ground. At an incoming physical attack, they bring their palms around and strike down the attack to leave the opponent open where they will follow through with a dual stab with their hands to the arms and disable their use for two turns by hitting specific pressure points in their opponent's arms.



Open your palms fully, and point your arms to your sides, parallel to the ground. As the opponent attacks, you will bring your palms around and strike the opponent down, and leave them wide open, as you deliver a dual stab with your hands. This is aimed at their arms, which disables their arms for up to two turns.
 

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Indeed haha


Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will jump into the target grabbing onto their arms and thrust both feet into their stomach to wind them and cause them to fall forwards. In doing so, the user flips backwards lifting the target into their air whilst using the motion of the target to then slam them onto their shoulders on the ground. The user will then finish by kicking off them and flipping backwards a few feet.



Jump into the opponent, and grab onto their arms, and thrust both your feet into the opponent's stomach. This staggers them, as they fall forwards, where you will then flip backwards, and lift the opponent into the air. You will then use the motion of the opponent, to slam them onto their shoulders on the ground and kick off them, back flipping even more. The technique is a bit vague, but somehow it works out.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will open out their palms fully with their arms pointing to their sides and parallel to the ground. At an incoming physical attack, they bring their palms around and strike down the attack to leave the opponent open where they will follow through with a dual stab with their hands to the arms and disable their use for two turns by hitting specific pressure points in their opponent's arms.


Had to quote as the jutsu tag doesn't work on the 2nd one for some reason.



Open your palms fully, and point your arms to your sides, parallel to the ground. As the opponent attacks, you will bring your palms around and strike the opponent down, and leave them wide open, as you deliver a dual stab with your hands. This is aimed at their arms, which disables their arms for up to two turns.
I can totally see the first one in my head, when you flip back it brings them down onto their shoulders (and head imo) as you yourself roll with the move, flipping yourself off and to your feet facing them in a ready position. A bit tough to pull off but it can be done :scorps:
The second one I imagine is three strikes, the initial one to block the attack opening them up, then a quick double stab to the pressure points on their arms. Nicely done, and can leave someone very veeery vulnerable for two whole turns.
 

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Good job.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will take the stance with their arms pulled in tight and elbows pointing outwards. Crouching down slightly and concentrating earth chakra into their elbows and knees, they will then burst at the opponent to deliver a series of attacks. The first attack will be an elbow blow to the chin and then a knee strike to the solarplex to cause the target to become winded. As they fall forwards in the motion of being crippled, the user follows up with another knee strike to lift the opponent's head up where finally a dual elbow strike is applied to their face.



In this one, you will take an odd stance with your arms pulled in tight and elbows pointing outwards. As you crouch, you will concentrate Earth chakra to your elbows and knees, and dash towards the opponent. You will deliver an elbow blow to the chin, and then a knee strike to the solarplexus, which winds the opponent. As they fall forward, you will deliver another knee strike to lift up their head and deal a dual elbow strike to their face! Brutal.


Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges their legs with chakra and then they quickly appear below the enemy and uses their hands to twist their body into a spinning motion to kick up at the enemy three times. This move then sets up for Dancing Crane Wheel Kick.



Yay A rank. Charge your legs with chakra and appear below the opponent where you will use your hands to twist your body into a spinning motion. This is to kick up at the opponent, for three times. This sets it up for the next technique we'll cover.
 

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Thanks ^^. Yes this first one is a mess lol. Powerful, but damn it's got tells out the arse. The positioning of the elbows alone is enough for someone to predict the first strike accurately allowing the whole move to get defended before it even begins. However if the opponent was already stunned for whatever reason and you can pull this off, indeed with that Earth chakra you are doing some serious damage to someone. It'd be pretty hard to continue a battle after being hit dead on with this. As for the second, Yay for A ranks! I'm not even looking ahead to DCW to spoil what this sets up for, but with this strike there are many things that can be done after it hits. A multitude of attacks both technique and free form alike are possible. I look forwards to seeing the dancing wheel kick now.
 

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Good job.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user first charges their legs with chakra and then jumps up in the air above the enemy and attacks using multiple spinning kicks which are in the shape of a wheel. They then hit the enemy four times, smashing them into the ground with the last kick.



Charge your legs with chakra and jump into the air above the opponent, and deliver multiple spinning kicks, which is best described as a shape of a wheel. You will the opponent four times, smashing the opponent into the ground with the last strike.


Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges both their fists with chakra to increase damage and then the user gets below the enemy and strikes the enemy twice. One blow towards the collarbone with a fist cracking the collar bone and the other a palm strike to the throat causing the enemy to be winded with one arm useless from the breaking of the collarbone.
Note: Can only be used twice



Charge both your firsts with chakra to increase damage and then get below the opponent, and strike the opponent twice. The first being aimed at the opponent's collarbone, cracking it, and the other palm strike aimed at the opponent's throat, causing the opponent to be winded with one arm useless from breaking of the collarbone.
 
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