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ACT ONE: Rescue Lord Hideyoshi
1: The Warrior’s Code
1: The Warrior’s Code
Story Elements:
- Fight an enemy much stronger than yourself (S-rank)
- Steal valuable information from the enemy (A-rank) -> Details on future invasion of Formosa.
- Survive a near-death situation (S-rank)
The Warrior’s Code
Akhwera’s account of the first hours of the invasion of Jiro.
The forge sang before the bell did. I had the morning heat just right, hammer finding a steady rhythm, when the wind shifted. I was spending the morning hammering the steel of new katana, its red hot sheen lighting up the forge. The wind carried salt and pitch, and something colder that did not belong to Jiro. Then the western watch bell began its hard, even toll. Not an alarm, it was a summoning.
From the terrace road I could see the whole harbor below Himeji’s white walls. Fishermen ran with nets still dripping. Mothers called children inside. Far out, dozens of black hulls cut toward the island in a perfect line, sails like slate, the suns rays being absorbed by the black canvas. On each mast, an emblem of a sword wrapped in fire.
Lord Toyotomi Hideyoshi received me as I entered the map room, among the ones gathered was his most trusted captains with ink on their sleeves. He was already armored, black plates with streaks of rain, his grey hair bound in a tight ponytail.
“You smell of iron, Akhwera” he said. “Good. Today iron will decide.” He turned the brush. “Their commander is Taira, called the Blazing Blade. He intends not only conquest. He desires to learn our ways, then carry them to Formosa. A scout died to tell us their vanguard keeps a ledger of routes and lessons. Bring me that knowledge or break its chain of custody. Do either, and you buy this island time.”
I bowed. “I will stand, and I will live to stand again.”
“Go friend,” Hideyoshi said, setting a hand on my shoulder. “Make the sea our ally.”
Iron against Steel
By the time I reached the Western shores, the Legion had already made landfall with their craftsmen diligently setting up pikes along the shoreline. Their soldiers shields locked and spears pointed inland. Their men raised timber ramps and the heat rolled off a single rider at the waterline in blood red scale, helm crowned with a crest of flames. Not Taira, but it was one of his handpicked commanders. He moved his sword once, a clean salute. and a whole line roared as one creature.
A horn answered from the inland road. Hooves cloppering on stone, it was Lord Hideyoshi who crested the hill with his vanguard. Fifty ashigaru and twenty mounted retainers, their armor shining white and their white ribbons waving in the wind. He saw me and lifted his blade.
“Akhwera,” he called, voice cutting through surf, “with me. We break their first landing, or we will not live to breathe again!”
I slipped into the line at his right shoulder. Katanas hissed from their scabbards like a field of grass bending to the same wind.
The first shock felt like a door slamming in my chest. I slipped under a spearpoint, slapped the pole with my scabbard to bend it away, and came up inside the shield barrier. My knee lifted hard into the stomach of the knight in front of me. The man’s breath broke with a wet sound. I stole his balance with a heel hook and cut his stomach open, as his insides plummeted into the sand. The next spear thrust slid past my ribs and rang off the plates at my back. Sweat and salt filled my mouth, every step was sand trying to pull me down.
“Press forward,” Hideyoshi called, voice steady. His horse crashed a shield, iron shoes ripping the shield free. We folded into the gap. Close combat in a tight space. Elbow to the throat, head, bridge of his nose. My scabbard slamming across knuckles. There was nothing pretty about this, only survival.
The Legion took the blow and answered with discipline. Their rear ranks stepped forward as one, shields together in a tight wall, spears set to a measured tick. Their craftsmen pushed the ramp like a shrine, slow and unstoppable. The red crested knight stalked the center, his longsword banked with dull heat.
I let the world shring to my hands. I tore the cap from a gourd at my belt and dashed palm of ash out in a low arc while I moved. In that moment, the beach popped and flashed with angry light. Men stumbled as the ash found joints and scorched eyes, as it ignited and several of the knights were blasted back into the sea, drowning as their own weight bore them down under the waves. I felt the grit slither under my own soles and rode it, hips low, toes gripping through the sandals. A retainer to my left falter. I caught his collar and shoved him back into stance before a spear could pierce through his ribs.
Kayakuton: Kono burō | Gunpowder: Blow This
Type: Offensive/Defensive/Supplementary
Rank: C-S A
Range: Short-Long
Chakra: 15/40 30
Damage: 30/80 60
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.
When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.
Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.
Rank: C-S A
Range: Short-Long
Chakra: 15/40 30
Damage: 30/80 60
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.
When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.
Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.
A shield hit my shoulder, scraping against my clothes and almost discolating my shoulder. My teeth clicked. I caught the edge with my left hand used my right forearm as a bar, twisted my hips and dropped my weight. The man attached to the shield came down with it, face first into my rising knee. Something within his helmet cracked. I did not look back to watch him fall. Another spearman tried to skewer my ankle. I stamped his speahread into the sand and cut the shaft clean, then slid and sliced into his temple. He folded without a sound.
“Ramp,” Hideyoshi warned.
I saw it pitching closer on its rough cut wheel. I performed a single hand seal as the strewn ash came together under the ramp, the ignition swatted the men off their feet and buckled the wheels. A second explosion went a heartbeat later under the axle. The ramp hiccuped, then spilled into the ash sown shore. The shields of the knights flew, and hands searched for their swords.
Out of the explosion strode the red knight, running the line of our banner like a needle through cloth. He swung for Hideyoshi’s knee. I stepped into the cut and took it on the flat side of my blade. The force rattled and pushed me back several meters in the sand. He rolled his wrist and hooked with the shield, it rang my ribs like a bell. My whole right side went hot and numb.
“Draw him,” Hideyoshi yelled. he had already turned his horse sideways to cover the standard. I nodded because talking would have been a cough of blood.
The Red Knight came with the confidence of a strong man who knew he was stronger. I gave him angles that stole a fraction of his power each time. Not enough. He pressed without overreaching. His heat guttered when it needed to and flared when it would blind, causing temporary blindness and scorching my skin. I cut low for the inside of his knee, trying to take the hinge. Steel sparked from greave. He did not flinch. His reply was a pommel that crashed into my ribs where the shield had kissed me. My grip went slick.
“Back,” Hideyoshi ordered. The horn sang twice. Our line stepped away in time, no panic, blades still working. I staggered up the dune at a crouch, dragging breath back into my chest through my teeth. As the Legion pressed into the space we left, I snapped a seal and set two more charges to cough beneath the ramp’s re-set. A low, ugly shudder rolled the timbers and pitched a dozen men into the sand. It bought heartbeats, not minutes.
Hideyoshi reined alongside me. The old fox was bleeding from the ear and did not seem to notice. “You have an errand,” he said. “Go.”
I looked once at the line. He read my face and did not soften. “Go.”
I swallowed the taste of iron and obeyed. The code requires the choice that costs more pride.
I ran low behind the dune, cut left into the rock, and let the island take me.
Stone closed around me like water. The roar of surf became a deep drum. I felt the world as vibration against my skin. Feet thudded. Ropes creaked. A chest thumped, heavy and careful. Voices rode through the seams in the shale, vowels rounder than ours.
“Formosa by rice harvest.”
“Penghu staging. Tamsui mouth, Taijiang inner shoals.”
“Tutors first. Do not desecrate shrines until primer complete.”
“Geis-lock on the ledger. Quartermaster key. Or the Blazing Blade.”
I rose where stone thinned and linen flapped above my head. The command pavilion grew like a mushroom after rain, lines tight, stakes true. Four men set down an iron chest with three hammerheads stamped in a ring. The quartermaster hovered, keys chiming. A scribe trotted off to relieve himself, satchel bouncing. His guard leaned his spear on a crate and rolled his shoulders until his neck popped.
Two quick steps and I was in the space behind them. My right hand found the spear butt at the balance point and flicked it up into the soft spot under the guard’s skull. He sagged into my left forearm. I turned with him so his armor did not clatter on the crate. The scribe pivoted, mouth already making the shape of surprise. I caught his jaw with my palm and pressed a thumb under the ear. He slept.
I took three tubes from the satchel and the copy slate. The wax seals glared at me. The cook station around the tent line hissed. I held the caps near a steaming ladle long enough for the stamps to soften, unrolled, read fast.
Black-Oar Anchorage. Second wave six weeks behind. Road junctions and granaries first. Avoid the mountain tribes for one month. Names of elders likely to turn. A note to keep blades out of temples until their mouths carried our words.
I sealed the tubes again with ash paste from my pouch and a press of my signet to hide the stretch. The slate went into my inner sash. The tubes dropped back into the satchel like stones into a pond. I tucked the men under a linen rack, straightened the drape, and slid away into the smell of ink and oil.
A horn cut the air, lower than any I had heard that day. The heat in the camp changed. The Blazing Blade had come ashore.
I could have left then. I had the route names and the tide window. It was enough to save Formosa months of blood. But the Legion’s rhythm was building again. If I let it climb the cliff with a clean pulse, its ladders would kiss Himeji’s lower wall before the hour turned. I had one more theft to make. I needed to steal time.
I climbed.
The goat path ran up the knife-back cliff above the beach, a track almost too narrow for breath. Wind peeled the sweat from my face and left salt. I set a flare arrow in the notch and touched it with a coal. It hissed away, bright and straight. Himeji answered with two white blossoms and a single drum. The ground under my feet felt very thin.
Boots crunched behind me. Not many. One pair. The heat settled along my spine like a staring animal.
“You are the one who cuts ground and letters,” a voice said. It was calm and curious, and it did not need to be loud. “You stand anyway.”
I turned.
Taira wore armor that would have made a smith weep. Not for ornament. For fit. Lamina dark as old embers riveted to a western heartplate, cords tied with a monk’s patience. His sword did not glow. The air around it wavered as if noon hung from the edge.
“Akhwera of Jiro,” I said. “Smith.”
“Taira,” he answered. “I clear land.”
“You chose the wrong soil.”
We bowed. We began.
Taira took a small step. His sword rose on a clean line. I answered with a fast draw, a short parry, sending his blade to the side, and a return cut to the wrist. Our blades met, the sparks flew off of them. Heat rolled off his edge and stung my eyes.
I crashed in close. Elbow to ribs. Knee to thigh. A heel hook to take his balance. He gave up the space, sliding back without panic and turned my force aside with a light pivot. My kick cut only air, as I flashed past him.
I scraped two fingers through the grit and snapped a seal.
Kayakuton: Firefly Gravel. Small sparks jumped in the sand. The ground flashed and spat under our feet, explosions rocking the cliffside and below Taira. Taira felt it before it burst. He slipped past and cut by my cheek. My hair singed, as skin and hair alike began to ignite with the heat. My sleeve turned to lace.
Kayakuton: Kono burō | Gunpowder: Blow This
Type: Offensive/Defensive/Supplementary
Rank: C-S A
Range: Short-Long
Chakra: 15/40 30
Damage: 30/80 60
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.
When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.
Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.
Rank: C-S A
Range: Short-Long
Chakra: 15/40 30
Damage: 30/80 60
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.
When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.
Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.
I needed height. I stamped and raised a narrow block of stone. Doton: Basalt Pillar. The pillar lifted my back foot. I dropped with a snap cut, edge seeded with tiny hot grains.
(Doton no Jutsu) - Earth Release Technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
He did not let me breathe. His pommel hammered the same rib the Red Knight had hit. White pain. My next parry was late. My wrists flared.
I threw ash into the sea wind and pulled a low mist around us, quickly covering the entire cliffside in a thick mist that swallowed us both. Suiton: Salt Mist Veil. I threaded dust through the mist and clapped once.
(Kirigakure no Jutsu) - Hiding in Mist Technique
Type: Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
“You learn quickly,” he said.
“And you charge tuition,” I said, and sank into the cliff.
Senninka: Leech All Creation. Stone took me, I was swallowed whole by the cliff. I glided under him and rose at his back with a full-cut meant to end the talk.
(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible
He did not even turn. He tilted his blade a finger-width and let my life skid down the line. Steel screamed. I scored his vambrace and drew a thin red thread on his forearm.
“Good,” he said.
His reply was heat without sound.
Katon: Silent Bloom, a single fire blast flew from his body together with his tempered blade. My edge softened under my palms. I flooded the blade with chakra to hold the temper.
He came again. Three cuts stacked like steps. I broke the first with the flat. I shouldered the second with my scabbard. I had to meet the third on edge or lose my head. The lock hissed. He leaned. I leaned. The cliff complained.
I stamped and braided the rock at his boots. Doton: Stone Braid. Stone wrapped around his ankles. Heat whispered from him and the stone blackened and flaked away.
(Doton: Doryūha) - Earth Release: Earth Flow Wave
Type: Offensive
Rank: B
Range: Mid-Long
Chakra: 20
Damage: 40
Description: After performing the required handseal sequence: Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving.
Rank: B
Range: Mid-Long
Chakra: 20
Damage: 40
Description: After performing the required handseal sequence: Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving.
Kayakuton: Kono burō | Gunpowder: Blow This
Type: Offensive/Defensive/Supplementary
Rank: C-S A
Range: Short-Long
Chakra: 15/40 30
Damage: 30/80 60
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.
When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.
Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.
Rank: C-S A
Range: Short-Long
Chakra: 15/40 30
Damage: 30/80 60
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.
When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.
Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.
“Stand,” he said, soft. His boot hit my chest. The cliff jumped. Heat flashed white as his blade slid through plate and into me. For a heartbeat I was nailed to the sky. Blood ran hot, then went thin. My fingers forgot how to hold. My feet forgot the ground. The rock below me let go.
Sky. Black rock. White water.
I found one last breath and shaped my fall toward the dark flat water past the break. The sea rose like a wall and hit me hard enough to steal my name. Cold needled every joint. The wound burned, then cooled, then was only a distant throb. The undertow clamped my legs and pulled me toward the river mouth. I did not fight it. Fighting would be a choice for the living.
Above, the cliff shrank to a knife line. A red spark stood at the rim and watched. The message tubes on my belt tapped each other. The slate pressed against my ribs. My hand tried to close over them and closed on nothing. Light thinned. Drums from Himeji turned to slow, underwater knocks. Salt filled my mouth. The world narrowed to bubbles and dark.
Something soft rose under my back, or it was only silt. A gull cried, far away. I counted without sound. One. Two.