Jaina Proudmoore v2

Zatanna

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"Sure is nice to get outside once in a while. Feels like I've been cooped up in a tower for years."

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Name: Jaina Proudmoore
Nickname: Leader of the Kirin Tor (formerly), Ruler of Theramore (formerly), Daughter of the Sea...
Gender: Female
Age: Unkown
Clan: Kisei

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Looks:
Lady Jaina Proudmoore is a medium build woman, who often dresses in purples and blues in her robes. She frequently changes the colour of her hair depending on her moods, as well as the colour of her robes too, switching between blues for calm, and purples for rage. Jaina has a soft complexion despite the hardships and wars she has fought in, constantly making sure that she would always be a survivor with her peoples. Jaina likes to relax sometimes changing her outfit to something more casual, but only when she is on vacation.

Personality:
Jaina Proudmoore is one of the most inquisitive and talented sorceresses in her hometown of Lordaeron. With her power and intellect, many survivors of Lordaeron looked to her leadership to thrive in the foreign lands of their small island in Theramore Isle while other leaders of the villages appreciated her wisdom in their faction's affairs. Although she was originally wary of the mainlanders, her time fighting shoulder to shoulder with Thrall during the invasions showed her that the mainlanders were capable of honor. Jaina hoped Thrall's patience and diplomatic leadership would rub off on his people and curb their aggressive tendencies, thus leading to peace and coexistence between their different lands. Since her land of Theramore lives so close to the mainlands kingdoms in Durotar, she hoped peace could be achieved between their races before one of their nations gets annihilated by the tides of war.

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Village of Birth: N/A - UNKNOWN
WSE Clan: N/A - UNKNOWN

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Ninja Rank: Kage

Specialty:
-Jaina being a wizard and sorceress from the Kisei clan and has completed learning the spells from her clan. She also carries around a wand made from Rosewood with a Dittany stark core.
During their special sorting ceremony, Jaina was placed in Gryffindor. (Custom)

Jaina natural element is Water, and as such can perform the most advanced techniques with only one handseal. (Single Handseal Specialist)
In addition to this, Jaina doesnt need any source of water to use techniques that normally require them. (Sourceless Materializing Specialist)

Jaina is a master illusionist, capable of extending the range of who she can target in her genjutsu. (Genjutsu Range Specialist)


E L E M E N T S :

Lightning ReleaseCompleted
Earth ReleaseCompleted
Fire ReleaseCompleted
Wind ReleaseCompleted
Water ReleaseMastered
Sugar ReleaseCreator
KiseiTraining
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[td] Y O U R N I N J U T S U :
BubblegumCompleted
TaijutsuCompleted
NinjutsuCompleted
GenjutsuCompleted
NB TaiCompleted (unrestricted)
MedjutsuCompleted
Firefly SummonsCompleted
Hare SummonsCompleted

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History:
Lady Jaina Proudmoore is one of the most powerful human sorcerers alive and the former leader of the Kirin Tor of Dalaran and the port-city of Theramore. She is the daughter of Grand Admiral Daelin Proudmoore and Katherine Proudmoore and sister of Derek Proudmoore and Tandred Proudmoore. She was once one of the most trusted sorceresses of Dalaran, trained as the personal agent of the Archmage Antonidas, leader of the Kirin Tor. Early in the Third War, Antonidas dispatched Jaina to discover what was happening in the northlands of Lordaeron. She was escorted by her childhood friend and one-time romantic interest, Prince Arthas Menethil, to uncover if the plague had magical origins. Jaina saw the fall of Lordaeron firsthand and — guided by a mysterious prophet — rallied what survivors she could and fled across the sea to the new lands.

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Jaina swore to defeat the Burning Legion and its sinister agents any way she could. Assembling the survivors of Lordaeron, Jaina led her expedition forces to defeat the demon warrior Archimonde and banish the Legion at the Battle of Mount Hyjal. She then gathered the survivors in Kalimdor and founded the port city of Theramore Isle, where she ruled over the tattered remnants of the Alliance and hoped to reunite the distant human kingdoms once more, while maintaining peace with Thrall's Horde.

Shortly after the fall of Deathwing, the Horde led by Garrosh Hellscream unleashed a devastating attack against Theramore, destroying the city. Jaina managed to escape with her life, but the experience transformed her, making her more bellicose and even altering her appearance. Following the death of Rhonin during the attack, and fulfilling a prophecy made by the mage Korialstrasz, Jaina took the fallen mage's place as leader of the Kirin Tor and head of the Council of Six. In spite of personal tragedies, she attempted to maintain the Kirin Tor's neutrality during the Alliance-Horde war which expanded to the forgotten shores of Pandaria. After the Horde aligned Sunreavers took advantage of Dalaran resources to aid the Horde in circumventing her protective wards and steal the Divine Bell, Jaina's fury was reignited. Lady Proudmoore purged the Sunreavers from Dalaran and aligned the Kirin Tor with the Alliance.

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Jaina would later become furious at the Horde for abandoning the Alliance during the Battle for the Broken Shore which led to many Alliance deaths. With the Burning Legion growing in strength however, Archmage Khadgar made a plea to the Council of Six to readmit the Horde back into the Kirin Tor in order to fight the demons at full strength. Jaina Proudmoore was in opposition to this but the Council put the matter to a vote and the majority voted against her. In response, Jaina left the Kirin Tor, unable to condone the Council's decision. She left the lands that she onced called home and moved on to the new lands that were known where the Hungurals were.

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Other
Custom Weapon:
(Antonidasu no arashi no sutaffu) Storm Staff of Antonidas
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Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The Staff of Antonidas is an ornate wooden staff formerly wielded by Archmage Antonidas. He gifted it to his most promising apprentice, Lady Jaina Proudmoore. In the aftermath of Lei Shen's defeat, Jaina tasked Alliance champions to charge the Staff of Antonidas with the remains of the Thunder King's power. After its transformation, the staff was renamed to the Storm-Stave of Antonidas. The Staff is a powerful magical weapon weilded by Jaina Proudmoore which is used in place of her wand and augments her jutsu in several ways thanks to the glyphs inscribed on it.

-Glyph of Freezing:
The name like it suggests allows Jaina to use her chakra to decrease the temperature of any body of water to the point where it freezes, completely immobolizing any incoming water, and removing its weakness to earth. At the cost of a move per turn, Jaina can passive augment one of her water attacks to come out as ice, should the technique allow. (eg, wouldnt work with colliding water shockwave)
Should Jaina touch someone with the staff and use this glyph, it would completely encase them in ice. Jaina is also able to use this on herself, encasing herself in a block of ice, giving her S rank Defence, at the cost of not being able to move. Jaina can passively unfreeze the ice should she need to.
Notes:
-Can only be used 3 times per battle.
-Activation takes one Moveslot but is passive in the turn.

-Glyph of Burning:
The second glyph on the staff is one of destruction that increases the power of techniques. The glyph of burning allows Jaina to spend 10 chakra (passively per turn at the cost of a moveslot) to increase damage by 20 of certain techniques, (Earth, Fire, Lightning and Transfiguration only) by creating a core of fire that makes it extremely volatile. By doing this, the technique expires at the end of the turn if not detonated, creating a large explosion, (that covers up to mid range) doing damage proportional to the rank of the parent technique (not increased by the boost).
Notes:
-Can only be used 3 times
-No other technique of the same field in the same turn
-Glyph of the Nether:
When chakra from a foreign source that does not come from the user within short range of the staff, a mahou barrier erupts from the tip of the staff. The barrier itself is a charm that deals no damage to the user being of their own chakra, acting as a spike as it pushes all non user chakra that is of 40 Chakra points or below back to mid range.
Notes:
-Activation takes a moveslot
-It takes 40 chakra from the user, and can only be activated 3 times per battle.


Scientific Tools:
The Banshee's Wail | Josei Himei
Type: Supplementary
Rank: A
Range: N/A
Chakra: (-10 per turn)
Damage: N/A
Description:
The Banshee's Wail is a special set of in-ear defenders that were made for the purpose of mimicking the Sound Ninjutsu known as Inner Sonar, but to a much more advanced level. By using technology fitted within the defenders, the user can decipher where and what happens around them with pinpoint precision without the need to use their breathing for the technique. When the device receives any vibrations of sound, it can calculate where it had come from, and by sending a harmless current into the users inner ear, can allow them to "feel" where or what happened without actually seeing it. The device itself also has built in dampeners that allow it filter out any extreme noise above certain thresholds that would be damaging to the user while also being able to filter out any noise that may affect the users balance through manipulation of sound.
Notes:
-Must be kept active with 10 chakra per turn.
-Can filter 60 damage worth of Sound jutsu per turn
-Last up to 4 turns per activation and can only be activated twice.
Artifacts: N/A

Picture:
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Theme Song and Background Music:


Battles

Won: N/A
Lost: N/A




updating -
Adding CW

□ Approved □
 
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