Iwabi Ninja Scrolls

Iwabi

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Currency System Kumi

Available Kumi: 1900


Transaction Log:

Mission Approval: 900 Kumi

My Custom Jutsu List

Earth Elemental Techniques:

1.
(Doton: Hokori Koeda no Jutsu) - Earth Release: Dust Spray Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: (-15 due to minor damage from technique)
Description: By moulding their earth natured chakra into their mouth the user has shown to release a heavy dust - like spray at the Target. This technique will temporarily blind the target and afflict small wounds to the targets skin.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Toku
-Gajeel

People who have permission to use after new rules
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2.
(Doton: Numachi Kengen no Jutsu) - Earth Release: Swamp Manifestation Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user makes the ram hand seal and then releases from their mouth the same substance that creates the swamp of the underworld but on a much smaller scale and they can use this to restrain their targets movements as it weights down on their body.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Toku
-Gajeel

People who have permission to use after new rules
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3.
(Doton: Iwa no Ryūiki) - Earth Release: Earth River Basin
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will make a set of three hand seals and then create a section of earth to split open and form a river bed in which can be made to flow anywhere. This technique is primarily used to defend against opponents water techniques and re-direct their flow to the users desired location.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Toku
-Gajeel

People who have permission to use after new rules
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4.
(Doton: Fūjikomeru Ori no Jutsu) - Earth Release: Containment Cell Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 25
Damage points: N/A
Description: User infuses the ground beneath the target with his chakra. The farther away that target is, the more charge time is needed. After charging, the ground forms into a ball around the target, trapping them.
People who have permission to use before news rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Toku
-Gajeel

People who have permission to use after new rules
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5.
(Doton: Idō Tsuchi no Jutsu) - Earth Release: Shifting Earth Technique
Rank: B
Type: Supplementart
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase. This makes it a perfect defensive technique and a good means to gain distance from a target by forcibly moving them away.
People who have permission to use before
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Toku
-Gajeel

People who have permission to use after new rules
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6.
(Doton: Dai Iwa no Damu) - Earth Release: Great Earth Dam
Rank: A
Type: Supplementary, Defence
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user will make a set of 4 hand seals and then will create a large segment of earth to rise up with a large bowl like formation in the center inwhich can be used to trap an opponent or up to a very large water source.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Toku
-Gajeel

People who have permission to use after new rules
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7.
(Doton: Doro Meisai no Jutsu) - Earth Release: Mud Camoflauge Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30 (+5 per turn active)
Damage points: N/A
Description: The user will make the snake hand seal and then they will begin excreeting earth chakra out their skin covering their body. This earth has special properties in which can mask chakra and heat signals being given from the users body, effectively masking their presences to sensory based ninja.
Note: Activation lasts 3 turns and must wait another 1 turn before activation again.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Toku
-Gajeel


People who have permission to use after new rules
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8.
(Doton: Tsuchi Uirusu no Jutsu) - Earth Release: Earth Virus Technique
Rank: A
Type: Offensive, Supplementary
Range: short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing the Bird Hand Seal, the user will manipulate their chakra and fire a rock at the target from their palm or an extention of their body. If the rock hits the targets body it will then stick to them and over a period of several seconds it will begin spread across the targets body to eventually encase them in stone. However this technique can easily be counterd by administering a electrical current to negate the advance of the earth stone.
Note: Usable 3 times per battle
People who have permission to use before old rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Toku
-Gajeel

People who have permission to use after new rules
-
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Last edited:

Iwabi

Active member
Veteran
Joined
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Messages
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Fire Elemental Techniques:

9.
(Katon: Chīsana Bakuhatsu) - Fire Release: Microburst
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 30
Description: This technique allows a user to create a forward aimed and oxygen enhanced explosion. As this technique has been designed without the use of hand seals and to be performed at extremely close range, it has potential lethality if it strikes a solid hit on an opponent. It's explosive nature has been gauged to be roughly the same as an explosive tag with the explosion projected forward instead of the normal omnidirectional behavior.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Gajeel
-Scorps

People who have permission to use after new rules
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10.
(Katon: Chiratsuki-en no Jutsu) - Fire Release: Flickering Flames Technique
Rank: C
Type: Offensive, Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Desription: The user will perform the Tiger hand seal and release small flame embers that resemble flickers of fire that come off a campfire and the user can send these in multitude of ways, use as distractionary means by sending them into the face of the target or combine them with other techniques to enhance their power. This technique can also be used in conjunction with the Earth release: Dust Spray Technique or to ignite low rank (B-Rank and below) Wind jutsus.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Gajeel
-

People who have permission to use after new rules
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11.
(Katon: Mizumizushii Tenji no Honō no Jutsu) - Fire Release: Vibrant Show of Flame Technique

Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will expunge a powerful blast of fire from their mouth that first takes form of a flamethrower reaching out three meters infront and then is capable, capable of converging on a large area of 20 meters in length. This Technique works well in conjunction to Water Release: Spirited Mist Technique to create a scolding wave of water that scorches the area.
Note: Can only be used 3 times per match
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Gajeel
-

People who have permission to use after new rules
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Lightning Elemental Techniques:

12.
(Raiton: Raikou Jishaku no Jutsu) - Lightning Release: Lightning Magnet Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This jutsu creates electrical clouds around the area that attract metal, any metal projectiles thrown will be altered because of the clouds. This can be dangerous for both parties.
Note: Lasts for 3 turns, after the 3 turns are over, not new metal is attracted to the point.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Gajeel
-

People who have permission to use after new rules
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(Raiton: Ikazuchi Akuma no Ibara) - Lightning Release: Lightning Devils Thorns
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will perform the Dragon hand seal and release a large electrical burst of energy that takes the form of a Thorny Devil which then jumps into the air and into the ground. The Thorny Devil then travels along the earths surface with the thorns on its body projecting from the ground like concentrated blades of lightning causing damage to any who are underneath it in its travelling. If the thorny devil travels up to long range it will emerge from the ground and then roll up into a ball before slamming into its target and dispersing into a electrical discharge shocking the target.
Note: Can only be used by those who have signed the Thorny Devil summoning contract.

Wind Elemental Techniques:

13.
(Futon: Kandakoro Kamui no Jutsu) - Wind Release: Possessor of the Sky Technique

Rank: A
Type: Supplementary, Defence
Range: Short - Mid
Chakra cost: 30
Damage point: N/A
Description: The user makes the ram hand seal and then releases their wind chakra into the air around them. By Forcing wind currents in the air to clash with each other they then cause a static type effect that forces the wind to become still thus negating wind techniques within the vicinity.
Note: Can only work on A rank and below wind techniques and can only be used every two turns and only 3 times per battle
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Gajeel
-

People who have permission to use after new rules
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14.
(Futon: Shinkū Idō) -Wind Release: Vacuum Shifting Technique

Rank: B
Type: Supplementary, Defense
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will make the ram - horse hand seals and then release wind chakra around their dominant arm that is then held out in any desired direction, creating a spinning vortex of wind. This wind vortex can be used as a defensive meassure against opponents as the wind vortex acts like a vacuum and drags them around the air in a circular fashion. The user may also use this ability to dodge certain techniques whos range isnt larger than the users general area.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Gajeel
-

People who have permission to use after new rules
-
-
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Last edited:

Iwabi

Active member
Veteran
Joined
May 24, 2011
Messages
2,857
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3💸
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Water Elemental Techniques:

15.
(Suiton: Gekiryuu Chikara no Jutsu) - Water Release: Raging River Force Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the following hand seals Horse -Snake - Hare to activate a similar to the Water Torrent technique, save for a few key differences. Firstly, the power of this technique is enough to tear down most stone walls and defenses, not to mention defenses made of weaker materials. Secondly, this technique produces enough water to flood a small area. This technique can floor an area of 200 square feet. This technique is also used from the users mouth.
Note: This technique can break through B rank and below Earth based jutsu.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Gajeel
-

People who have permission to use after new rules
-~
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Illusionary Techniques:

16.
(Mugen: Kagami Gazō no Jutsu) - Demonic Illusion: Mirror Image Technique
Rank: A
Type: Supplementary
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Description: Once the genjutsu has been initiated the illusion traps the victim in a white empty room like space, once there a mirror will appear in front of the victim and then the victim looks at the reflection of his own image in the mirror, then suddenly the victim is then trapped inside the mirror. The user will then appear in this white room and with a snap of his finger the mirror will shatter pieces along with the victim. The victim will feel the sensation of their entire body being broken into hundreds of pieces, the purpose of this jutsu is to weaken a targets defense as well as to render their vision slightly so that they are unable to battle properly.
Note: Can only use every three turns and no genjutsu useage the following turn.
Note: Can only be used 3 times per match.
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Gajeel
-

People who have permission to use after new rules
-~
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Ninjutsu Techniques:

17.
(Ninpo: Hissori Buki no Jutsu) - Ninja Art: Silent Weapon Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Using the Ram - Boar hand seals the user will project their voice similar to the empty cascada shell technique to a different location and can cause a enemy/s to to believe that a thrown ninja tool/s is comming from another location allowing to cover the ninja tool/s true tragectory
People who have permission to use before new rules
-The Pervy Sage
-Yard
-Kirabi
-Gobi Gobleston
-Gajeel
-

People who have permission to use after new rules
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Summoning Animals:

18.
(Kuchiyose: Ryōjin) - Summoning: Ryōjin
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: After performing the required hand seals the user will summon Ryōjin the Boss of the sub-species Thorny Lizard. He is the same size as Ibuse The Giant Salamander. Like all Thorny Devils his body is covered in spikes and he has sharp claws and strong iron like skin that acts as armor. Despite his size he is rather quick and can be very aggressive to anyone other than his personal summoner of the Lizard contract holder Riku. He is capable of using Fire and Earth based techniques up to A rank in Level and any techniques that require hand seals the user has to perform whilst standing upon Ryōjin's head.
Note: Can only be used by Shodaime Tsuchikage or Riku
Note: Lasts on the Field for 5 turns and can only be summoned twice a match with 2 turns before resummoning.
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People who have permission to use before new rules
-Riku
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People who have permission to use after new rules
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19.
(Kuchiyose: Thor) - Summoning: Thor
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: Thor is the King of the Red Panda. He is as tall as Ponta and he bears a large double headed war hammer that has been crafted from chakra metal which enables Thor to channel his elemental nature into the weapon for added power and he carries it on his back. he wields the hammer with his exceptionally large tail. He has an affinity for Lightning Element and can use the techniques up to what the user know's. He is capable of slamming his hammer onto the ground to activate the earth elemental techniques. He is also the largest Red Panda summoning and due to his size he can travel across terrain quite quickly. He has thick fur that prevents him from being harmed by C rank and below Ice ninjutsu. He also has good hearing and a kean sense of smell allowing him to find hidden targets even when his field of vision is blocked.
Note: Can only be used 2 times per match
Note: Can only remain on the field for 4 turns
People who have permission to use before new rules
-~zeref~
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People who have permission to use after new rules
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20.
(Kuchiyose: Tapian) - Summoning: Tapian
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (+10 to regular taijutsu and Kenjutsu Techniques)
Description: The user will summon Tapian a red panda the size of Gamakichi. Hes not particulary large compared to the Boss summoning Thor but he is exceptionally fast and strong. He uses Fire elemental techniques up to the users rank, but he is more a taijutsu and kenjutsu user and can use the techniques that the user knows and due to his great physical strength he can increase the attacks by +10 damage. He wields his katana with his tail or bearing it in his mouth. Due to being a expect sword user he is capable of performing the silent killing technique with his sword which is a Odachi. Along with his natural gifts of hearing and smell which allows him to listen for the movement of the enemy and smell them out which aides in the silent killing technique useage when unable to see the target.
Note: Can only be summoned twice and must wait two turns before re-summoning.
Note: Can only remain on the field for 4 turns.
People who have permission to use before new rules
-~zeref~
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People who have permission to use after new rules
-~
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Last edited:

Iwabi

Active member
Veteran
Joined
May 24, 2011
Messages
2,857
Kin
3💸
Kumi
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Lava Elemental Techniques:

21.
(Yoton: Yōyū Issen no Jutsu) – Lava Release: Molten Line Technique
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: By performing the Snake hand seal the user will create a crack in the ground in front of them and release lava from the crack. The size and depth depends on the user but are limited by the range and rank of the technique. This technique can be used to split B rank and below earth style techniques or can be used to trap opponents.
People who have permission to use
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22.
(Yoton: Yōgan Daeki no Jutsu) - Lava Release: Lava Saliva Technique

Rank: B
Type: Offensive Supplementary
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates from their mouth after performing the Ram hand seal a medium amount of lava fluid from their mouth. The lava can be used for a variety of things: can be a way to burn down barricades; when fired at close range to force an opponent to dodge; or even to create a source of lava for future techniques.
Note: Lava lasts for 2 turns and hardens back to rock after that.
People who have permission to use
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23.
(Yoton: Funsui-ryū) - Lava Release: Fountain Flow Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will manipulate their chakra and then create a opening in the ground where lava will then rise up spurting out like a fountain and flowing in a single line. The technique in close proximity also splurts out small balls of lava that can strike any nearby enemy.
People who have permission to use
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24.
(Yoton: Karuishi Gaikan no Jutsu) - Lava Release: Pumice Apparition Technique
Rank: B
Type: Supplementary, Defence
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user after making the ram - Horse hand seals will release from their mouth fine grains of molten Pulmice rock from their mouth that spreads out infront of them. When combined with water the user can solidify the Pulmice shaping it into various forms such as defensive walls or even floating blocks that can float on liquid sources. Another defensive measure with this technique is that the user can use it to absorb water techniques up to B rank and cause the material itself to materialize into a large solid block, much like when water is frozen to create a large block of ice effectively neutralizing an opponents water technique.
People who have permission to use
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25.
(Yoton: Kashō Hedoro no Jutsu) - Lava Release: Scalding Slime Technique
Rank: B
Type: Offensive, Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: 40 (+20 when added to a technique)
Description: The user will manipulate their chakra to release it from thir pours in their skin causing lava to begin oozing which can then be put to use for defensive measures to catch incoming taijutsu users, or the user can move their limbs and fling the lava slime as close range projectiles. The user can also apply this lime to certain techniques such as Earth Release: Earth Fists to enhance the power and effectiveness by moltenising the earth.
People who have permission to use
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26.
(Yoton: Ōkina Yōgan no Kawa Jutsu) - Lava Release: Great Lava River Technique
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user after performing the Horse → Tiger → Monkey → Snake and then will create from the ground a substantual amount of lava that can be used as an offensive style attack or for source of lava. The user can use with various earth style ninjutsu to shape the terrain such as the Earth Release: Earth Flow Rampart and create a river of lava.
Note: After three turns the lava turns into molten rock solidifying.
People who have permission to use
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27.
(Yoton: Yokai Shitsu no Jutsu ) - Lava Release: Molten Chamber Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after making the Horse - Ram - Dragon hand seals they then manipulate their chakra to cause molten lava underground to melt the top layers of earth beneath the opponent causing a fissure to open up and making the opponent fall down into the molten chamber causing them severe Damage.
Note: Can only be used three times per match and no S rank Lava Following turn.
People who have permission to use
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28.
(Yoton: Yōdo Seikei Kyōfu no Jutsu) - lava Release: Molten Earth Terror Forming Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will make the Monkey - Snake - Ram - Tiger - Dragon hand seals and then release their chakra into the ground. The earth surface for up to 20 meters will start to split as lava veins melt the surface creating a large multitude of lava cracks that start to destroy the terrain. This technique is capable of altering the terrain to the users advantage as the lava released from the cracks begins to melt away any form of cover or small rockery. Larger peices of earth such as platous or mounds will form cracks just the same but will become scared and disfigured as lava spills over them. This technique is essentially capable of affecting and altering a large piece of land in a matter of moments.
Note: This technique can only be used 3 times per match and must wait 2 turns before use.
Note: No S rank Earth, Fire or Lava Techniques or above following turn
People who have permission to use
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29.
(Yoton: Hageshii nagare) – Lava Release: Intense Flow
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user makes the Horse – Tiger – Ram hand seals and then expels from their mouth a molten ball of lava that is loose so when it approaches the enemy opponent it spreads out into a bowl of lava that falls on the opponent.
Note: Can only be used three times per battle
People who have permission to use
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30.
(Yoton: Kasairyū Nagashi) - Lava Release: Pyroclastic Density Current

Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will make the Horse - Snake - Ram - Dragon hand seals and then release from their mouth a large amount of vaporized melted rock that then flows outwards across the terrrain expanding in size covering a spread of 15 meters and 10 meters high as it rapidly spreads with quick speed. The Deadly wave of ash and molten rock incinerates the terrain as it passes leaving it burnt to ash.
Note: Can only be used 2 times per match
Note: Cannot perform B rank or above lava release techniques the following turn.
Note: No Earth or Fire techniques above A-Rank for the same and following turn.
People who have permission to use
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