It's rude to forget the name of someone after three days.

Alternative

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(This is mostly for bio story; making it interesting in history)


Rules:
♢ Rei's R&R
♢ Customs allowed
♢ Range: Long
♢ Killing and Stealing is off
♢ "It's not Zura, it's Katsura" in sig
♢ You may make the first move
♢ Terrain is the Tenchi Bridge in Kusagakure.
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------------

Story:
♢ It's the dawning of the morning in Kusa on a street filled with hostess clubs. Most people have already left and gone home, except for one. Zurako thought it would be nice to stay back and help the manager with preparations for the next show. He leaves the hostess club only to realise it's dawn, the sun gazing upon the streets with a glare in his eye. Seeing as he hasn't yet changed out of his Zurako persona, people could think he's a woman seeing as he's wearing make-up and has long silky hair. Taking his route home requires crossing the Tenchi bridge, which he does every time he is required to work as Zurako. On the other side of the bridge a strange figure stands on the other side. Little does Zurako know that this person may be a ruthless killer out to collect a bounty.

Zurako: Who are you meant to be?​

(try to play off this please xd)
((I should also mention this is an open battle))
 
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Sterling Malory Archer

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Jane: You know it's dangerous to walk alone...​

Jane is walking out of the bush and appears at the other side of the bridge. Holding a lighter with his Byakugan active. He is seeking bounty money to help aid his search for the killer Red John. He has chosen one that was near him. So he set up an "accidental" meeting at an area that would benefit him.

Jane starts to weave a few handseals, and then he spews out a mist which reaches up to mid-range in between him and Zura

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.​

Jane: It's fun when I can see you and you can't see me sweetcheeks;)
 
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Alternative

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Jane: You know it's dangerous to walk alone...

*Jane is walking out of the bush and appears at the other side of the bridge. Holding a lighter with his Byakugan active*

Jane starts to weave a few handseals, and then he spews out a mist which reaches up to mid-range in between him and Zura

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

Jane: It's fun when I can see you and you can't see me sweetcheeks;)
I'm also holding Yoshimitsu, my puppet in bandages.
Rank: A
Type: Puppet
Range: Short
Chakra Cost: - (30 to summon)
Damage Points: -
Description:
→ Yoshimitsu is a puppet created long ago by Alternative which has had many tweaks to it to make it a viable puppet. He takes on the form of a Samurai, though can't use Samurai techniques. It is primarily made of a sturdy wood, with pieces of refined metal across it's face, ribs and legs to imitate a skeletal look. It is slightly taller than the average human, standing tall at approx. 2m and seems to have an athletic build. It's left wrist is mechanical, being able to twirl it around in haste. In it's left hand it wields a katana which is his primary weapon used for attacking. The user is able to use Kenjutsu techniques through the puppet, so long as the user has gone through the required training for it. The katana is also said to be cursed. Yoshimitsu's sword isn't seeped in poison, because it's based on a samurai from ancient folklore, which doesn't believe in using such toxins in such a way. Yoshimitsu is also able to use all basic puppet techniques, including Senbon Rain from it's right hand (fingertips), creating a Chakra shield using it's right arm, and able to emit either poison smoke or poison capsules which emit gas on hitting the floor through a compartment in it's mouth.
Notes:
→ Yoshimitsu cannot be summoned into battle without proper Fuuinjutsu training
→ While wielding the katana, the puppet cannot use any standard puppet jutsu
→ Kenjutsu moves used through the puppet count as a move
→ Can only use Kenjutsu techniques up to A-Rank
→ Can only be used by those allowed by Alternative

Looks like this:
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"Zura janai, Zurako da!"

Seeing the mist rise up it would be wise for me to take precautions as to my fighting style. I gather my thoughts and drop Yoshimitsu onto the floor. Connecting my chakra threads to it, the bandages start to unravel around it while the chakra strings hold it upright next to me. Next thing you know Yoshimitsu is standing firmly aside me ready to be of assistance whenever I feel like attacking with it.

Rank: D
Type: Attack/Defense/Supplementary
Range: Short-Mid
Chakra Cost: 10(-4 each turn its used after wards)
Damage Points: N/A
Description: The user makes threads of chakra that are used to control puppets.


With chakra strings exerted from my fingertips which you should be able to clearly see with your byakugan, I have to make my move. Controlling the mindless puppet, the sword is sheaved and I'm ready to attack. I quickly control the puppet to unleash a torrent of senbon through the mist and spreading it all throughout it so that it would be releasing a large cone shape at about a 30 degree angle.

Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The puppet will open its mouth wide, unleashing a torrent of senbon. All of the senbon are poison-tipped, meaning that a single hit by one could be deadly. These senbon can shower the opponent for as long as the user wishes.

 

Sterling Malory Archer

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Jane: Puppets? This shall be interesting

Jane, being calm and collected, makes his way towards you...slowly...ready to kill. Just like Jason Voorhees. While he is doing his super cool walk towards you, he makes a few handseals (Around the time your puppet is about to shoot the needles) and then spews out from his mouth as the needles draw closer a strong gust of wind. knocking them out of the air and clearing the mist and heading towards you.

(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.​

Jane: Pika-Boo;)

Jane enters mid-range

As soon as the way is clear, Jane does a few handseals and surrounds himself in a current of electricity, forming a bubble around him.

(Raiton:Erekutorikku Baburu)Lightning Release:Electric Bubble
Rank:A
Range:Short-Mid
Type:Offense/Defense
Chakra:30
Damage:60 (+10 if used with a water jutsu)
Description:The user gathers up Raiton chakra into the center of his body and releases it around his body in the shape of a bubble which protects the user as a shield.The user can also use the bubble for offense by stretching out both his arms and expanding the bubble up to mid range shocking and stunning the opponent.If the bubble is touched by the opponent the bubble automatically bursts dealing more damage to the opponent by sending electricity through the opponents body.The user can use a Water jutsu before this one to increase it's power.
Note:Can only be taught by SilverMoon1996
Note:The opponent is unable to move for one turn after he touches the bubble.
Note:Can only be used 3 times per battle.​

Jane: Nice puppets;)
 

Alternative

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Seeing his senbon through the mist coming back at him, Katsura has to react fast. Upon seeing them without even really thinking about it, he brings up Yoshimitsu to the front side of him and force a massive pulse of chakra into it, opening a compartment in it's arm. It opens in an umbrella shape like thing and forms a shield of chakra, protecting him from the senbon sent back at him.

(Chakra No Tate) - Chakra Shield
Rank: C
Type: Defensive
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: The puppets arm will pop out in four different directions in almost an umbrella-like manner. The arm segments will surround the puppets hand, and from those segments, chakra will emit, each one making one fourth of an entire circle, making a shield of pure chakra.
"You really think this is a laugh? I'm dressed up like a woman here and you're insistent on fighting." -_-​

As the senbon prong away in different assorted directions, Katsura can only do but think what a odd jutsu this is. I mean, a shield of lightning would seem a bit strange seeing as practically any water technique would kill him in this state. But seeing as Katsura doesn't have much to work with, he'll have to think of something.

Wiping the sweat off his forehead, Katsura decides to take immediate action, knowing that bubble of electricity could be dangerous if he get's too close to it. Whilst wiping the sweat, Jane wouldn't really even realise the ploy Katsura had in mind when wiping the sweat off his forehead. It's all served as a distraction to put him under a genjutsu which would make him realise he's sinking into the ground. The genjutsu is more manipulated so that Jane would think a sinkhole, or antlion has been formed underneath him. Katsura launches a few explosive papers from his left hand, making Jane think they're like harmless butterflies.

(Genjutsu: Chou Shinka) - Illusion Technique: Butter Fly Fire Works
Rank: A
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: Traps user in an illusion were they first think that they are sucked into he ground to shoulder height and then they see butterflies but they are really paper bombs that explode once the user puts the main seal on the enemies head.
Then with Jane seeming like he's being sucked into the ground, Katsura has to take some measures against your electric bubble still. He performs a few hand seals creating a Chidori in his left hand. Assuming Jane could see it with him trapped in the genjutsu still, he extends the Chidori into a spear like thing, driving it through Jane's right shoulder which would cause excessive bleeding and whatnot.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
 

Sterling Malory Archer

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Jane: So much bounty for you and this is all you can do? I don't like your puppet, it's irksome so I shall destroy it in my next move!​

As Jane walks towards you slowly, and your puppet emits that chakra shield, Jane does a few handseals at a high speed owing to his fire element affinity and spews out a large wall of fire at you and your puppet. Immediatly after he spews it, Jane starts to dash at your puppet watching both of your movement slowly as he closes in on your puppet

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid

Jane, deciding to be extra cool while running on the bridge, he decides to make a slight surprise since he knows you cannot see him. As Jane is running he does in one swift movement a cartwheel, and with his right hand emits a chakra hook and then swings around the bridge and lands on his left and your right on the grass

(Chakra Fukku) - Chakra hook
Rank: A
Type:Attack
Range:Close
Chakra Cost: 50
Damage Points: 0
Description:An up close attack were the user pushes a thin amount of chakra into the enemy which turns into a hook shape and latches on the insides of the target. The hook is joined with a long string of chakra which is strong and cannot be seen. The user with the chakra string can pull the opponent towards him.
~Must have Byakugan.
~The target cannot feel the chakra hook.
~Can only be taught by Kini Gu​

Jane: I Have to admit, that was cooler then I thought​

As Jane doesn't like your puppet and tends to destroy it, He takes out his flashy lighter, and uses it to create a spark. And using his own developed technique, He causes a powerful fireball to emit from the lighter heading towards your puppet

(Katon:Tenka)-Fire Style: Ignition
Type:Attack
Rank:A
RangeShort-Mid
Chakra Cost:30
Damage Points:60
Description: After the user performs the needed handseals, the user will take out a lighter and channel his/her fire chakra into the lighter and then using the sparks of the lighter can manipulate the spark to convert to a giant flame like a powerful flamethrower.
Note:Each time the user spews a flame, a turn is used (1 flame = 1 turn. 3 flames = 3 turns). There is a pause between each flames allowing the opponent to react. If 3 flames are shot, each count as B-rank techniques, otherwise it's still A-rank.
Note:Can only be used 3 times in total.
Note: Can only be taught by ~CoOkie Monster~​
 
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Alternative

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Jane: So much bounty for you and this is all you can do? I don't like your puppet, it's irksome so I shall destroy it in my next move!​

As Jane walks towards you slowly, and your puppet emits that chakra shield, Jane does a few handseals at a high speed owing to his fire element affinity and spews out a large wall of fire at you and your puppet. Immediatly after he spews it, Jane starts to dash at your puppet watching both of your movement slowly as he closes in on your puppet

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid

Jane, deciding to be extra cool while running on the bridge, he decides to make a slight surprise since he knows you cannot see him. As Jane is running he does in one swift movement a cartwheel, and with his right hand emits a chakra hook and then swings around the bridge and lands on his left and your right on the grass

(Chakra Fukku) - Chakra hook
Rank: A
Type:Attack
Range:Close
Chakra Cost: 50
Damage Points: 0
Description:An up close attack were the user pushes a thin amount of chakra into the enemy which turns into a hook shape and latches on the insides of the target. The hook is joined with a long string of chakra which is strong and cannot be seen. The user with the chakra string can pull the opponent towards him.
~Must have Byakugan.
~The target cannot feel the chakra hook.
~Can only be taught by Kini Gu​

Jane: I Have to admit, that was cooler then I thought​

As Jane doesn't like your puppet and tends to destroy it, He takes out his flashy lighter, and uses it to create a spark. And using his own developed technique, He causes a powerful fireball to emit from the lighter heading towards your puppet

(Katon:Tenka)-Fire Style: Ignition
Type:Attack
Rank:A
RangeShort-Mid
Chakra Cost:30
Damage Points:60
Description: After the user performs the needed handseals, the user will take out a lighter and channel his/her fire chakra into the lighter and then using the sparks of the lighter can manipulate the spark to convert to a giant flame like a powerful flamethrower.
Note:Each time the user spews a flame, a turn is used (1 flame = 1 turn. 3 flames = 3 turns). There is a pause between each flames allowing the opponent to react. If 3 flames are shot, each count as B-rank techniques, otherwise it's still A-rank.
Note:Can only be used 3 times in total.
Note: Can only be taught by ~CoOkie Monster~​
Zura would be in the midst of what would seem to be the wrath of kunai almost. The shield raised, he felt protected thanks to his comrade. Even if his "comrade" were only a puppet, he'd treat it like it was a big friend. Next thing he knew, a tear rolled down his eye from the impact of the blow that the puppet took, even if it were just a mere command.

With a massive wall of fire being protruded from his opponent's mouth, Zura had little time to react. Being able to see the fire from behind the puppet meant that his comrade may have to be sacrificed for his own life, but Zura would never let that happen. He quickly wipes the tear from his cheek and swiftly performs a few hand seals. This is done with focusing earth chakra right beneath him and focusing the trajectory of his next technique just above the ravine below the famed Tenchi Bridge. He then slams his hand on the ground, opening a pitfall right underneath him to allow him and the puppet to fall. Focusing the chakra to his feet, he grates his way down the hole, avoiding your wall of flames and safely landong on the river below.

Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.


Upon landing on the water, himself, as well as his puppet should be capable of avoiding all your jutsu. The puppet rests on the water, still in the clutches of the chakra strings created before. Zura performs two hand seals while changing his chakra nature, and spurts a massive fireball at the bridge, in an attempt to burn it down, along with you on it, should you survive.

Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing the Horse → Tiger hand seals exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.



Just note I'm saying this as we would've started not on the bridge, but on the edge, so my earth jutsu should be applicable. Also it's very emotional and dramatic, so you better be crying after reading this. :p
 

Sterling Malory Archer

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Jane...standing where you guys tunneled through...stands watching the scene. Thinking...is he on the right path...

Jane: Aaargh! What's going on with me! Part of me wants to destroy him...and part of me...
Jane, quickly starts to tunnel through the ground. Digging until he is at the height of being able to walk straight on to the water.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

When Jane finally reaches you (Soon after you spew the fireball), he comes as close as possible to the water and channels his chakra in to it to cause a orb of water to rise up around Zura.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source



Straight after that, Jane lunges at your puppet, using the force of the earth to boost him faster and swinging his arm back and thrusting it in to your puppet with a tremendous force. A force strong enough to level a mountain.

(Hakke Hazan Hogeki) – Eight Trigrams Crumbling Mountain Crusher
Rank: S
Type: Attack
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user strikes the enemies vital area whiles discharging chakra within the enemies body until it bursts from his back into the form of a small thin beam that rapidly enlarges into a massive mountain-destroying wave of chakra.

Jane: Zura...I am sorry​
 
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Jane...standing where you guys tunneled through...stands watching the scene. Thinking...is he on the right path...

Jane: Aaargh! What's going on with me! Part of me wants to destroy him...and part of me...
Jane, quickly starts to tunnel through the ground. Digging until he is at the height of being able to walk straight on to the water.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

When Jane finally reaches you (Soon after you spew the fireball), he comes as close as possible to the water and channels his chakra in to it to cause a orb of water to rise up around Zura.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source



Straight after that, Jane lunges at your puppet, using the force of the earth to boost him faster and swinging his arm back and thrusting it in to your puppet with a tremendous force. A force strong enough to level a mountain.

(Hakke Hazan Hogeki) – Eight Trigrams Crumbling Mountain Crusher
Rank: S
Type: Attack
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user strikes the enemies vital area whiles discharging chakra within the enemies body until it bursts from his back into the form of a small thin beam that rapidly enlarges into a massive mountain-destroying wave of chakra.

Jane: Zura...I am sorry​
Seeing the Tenchi bridge burn to a crisp, on flames and stuff makes Zurako remember those times when he would try to buy a Famicon during the OwEe phase. Hiding from people for his terrorist like tendencies, and being under a warm kotatsu; what good times they were. Eventually finding a Famicon, winning a love simulation game and so on.

Those are just memories though of his past with everyone. Focusing on the battle at hand though, Zura's hoping you're burning to a crisp, but he can assume you're not since there would be deathly screams of anguish otherwise. With that at hand, he'd expect you to follow him which would be logical to do. Seeing you pop out of the ground, the sun's rays exerted upon your shallow skin, Zura immediately focuses his chakra into you, putting you into a drowsy state which should eventually put you to sleep, and much faster too thanks to his genjutsu specialty.

Rank: A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: A slow acting illusion that can put a whole arena to sleep.


Using this to his advantage, Zura knows it would be wise to get back into mid-range in order to avoid your gentle fist techniques as well as giving them an edge in the battle at hand. Zura controls Yoshimitsu to swiftly unsheave it's sword, and twist performing what would seem like a stomach cutting ritual in which he carries poison into your drowsy little heart.

Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: 60
Description:
→ Once Yoshimitsu draws close to the opponent, with great speed, it turns backwards and stabs the opponent through itself. Through stabbing itself in this way, Yoshimitsu hits a poison gland built into the puppet, intoxicating the opponent upon puncturing them.
Notes:
→ Must know Puppet Jutsu
→ Can only be used by a Yoshimitsu puppet
→ Because of the effect, this can only be used once a battle
→ After usage, poison cannot be used throughout it's weapons for the remainder of the match
→ The puppet is left extremely weakened after this, only to be allowed to use B-Rank and lower puppet jutsu
→ Can only be used by those Alternative allows


Should this not kill you, you'd be severely poisoned and crippled from the blow at hand. Yoshimitsu is then controlled to withdraw the sworn from you body, leaving a big hole within himself. Zura then takes precautions of your collapsed and poisoned body, should you be able to survive the attempt to kill you, moves backwards summoning one more puppet for usage and connects chakra strings to it.

Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Black Ant, created by Sasori, is a puppet that is often used in conjunction with Crow and, later on, Salamander. It has a bucket-shaped face with two red horns and a total of six arms. It, like Crow, has three eyes. Its body resembles a very large barrel, and it is hollow on the inside, making its main use to be that of trapping, while weapons enter the many slots on its body. At any time, Black Ant can literally open its stomach, and trap an opponent, able to extend the two halves of its stomach so that it stretches out and over the opponent from a very fair distance (approximately mid range) and then retracts the stomach back to its original form, closing it with the opponent inside. Its arm segments contain hidden saw-blades. Like Crow, Black Ant can detach its arms for attacks.



"Zura janai, Zurako da!"
 

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Jane, landing in the water, notices the feathers falling and he is sightly feeling drowzy he realizes Zura must've used what he was renowned for...Genjutsu. In one swift movement, Jane forces himself up while taking out a kunai and cutting himself on the top of his forearm, just enough to snap him out but not enough to cause enough damage to hinder his performance. Jane stands up and watches Yoshi head on as he speeds towards him, Jane realizing he is doing a form of Seppuku and times it perfectly that he causes the water underneath him to make him shift a bit to the right so the blade misses him by a little bit. When Yoshi performs the Seppuku Jane wraps his left arm by the puppets throat and in a swift movement thanks to his mastery in gentle fist, uses a chakra knife (Chakra formed like a blow torch from the index and middle fingers) to sever the cords between you and the puppet...Jane letting go and the puppet falling to pieces at his feet...
Jane: Simply foolish Zura...Why would you try such a reckless tactic?​

Jane, feeling he needs a partner in this fight, quickly creates 1 close which stands beside him

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source

Jane, then displays a few handseals and places his hand on the surface of the water...5 shakrs then come out of his hand and 4 head for your puppet and 1 heads for you...

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.​

Jane: I refuse to kill you...
 
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Jane, landing in the water, notices the feathers falling and he is sightly feeling drowzy he realizes Zura must've used what he was renowned for...Genjutsu. In one swift movement, Jane forces himself up while taking out a kunai and cutting himself on the top of his forearm, just enough to snap him out but not enough to cause enough damage to hinder his performance. Jane stands up and watches Yoshi head on as he speeds towards him, Jane realizing he is doing a form of Seppuku and times it perfectly that he causes the water underneath him to make him shift a bit to the right so the blade misses him by a little bit. When Yoshi performs the Seppuku Jane wraps his left arm by the puppets throat and in a swift movement thanks to his mastery in gentle fist, uses a chakra knife (Chakra formed like a blow torch from the index and middle fingers) to sever the cords between you and the puppet...Jane letting go and the puppet falling to pieces at his feet...
Jane: Simply foolish Zura...Why would you try such a reckless tactic?​

Jane, feeling he needs a partner in this fight, quickly creates 1 close which stands beside him

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source

Jane, then displays a few handseals and places his hand on the surface of the water...5 shakrs then come out of his hand and 4 head for your puppet and 1 heads for you...

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.​

Jane: I refuse to kill you...
Seeing his opponent cut himself makes Zurako remember those times he were slashing down people in various costumes at an otaku fair he went to once. Slashing everyone that opposed him, as they were extremists and deserved to die.

Zurako seems to be very intrigued by his opponent, bring back such memories as he dwindles around for his next attack. Seeing Jane evade the seppuku style technique easily and wrap his arms around it would make Zura think he's going for the special technique, Chrysanthemum. But when his fingers start to glow and make swift movements like a knife, he knows something bad's going to happen. Focusing his chakra from his fingertips and exerting it within your mind, he quickly severs the link between the puppet and himself, and binding Jane in what appears to be another genjutsu. In the genjutsu, a tree sprouts from behind him, entangling and restricting his movement. This is created to bind him in your current position, so it would be just after he severs my puppet strings.

(Genjutsu: Tsurīwan) - Illusionary Technique: One With The Tree
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Kurenai uses a Genjutsu wherein she disappears and a tree grows around the opponent, binding them. Kurenai then comes out of the tree and strikes the opponent's neck, causing the tree to explode and the opponent to faint. This Technique is similar to Illusion Technique: Tree Binding Technique but the user decides to attack in a different way.
Watching as Jane would hopefully struggle against the will of the genjutsu, Zurako moves backwards a few steps to use his next technique instead of going for your neck with the kunai. Almost in an instant, he forms a compressed being of lightning in his hand, making a Chidori with merely a few hand seals, and extending it so it impales the left side of your chest, to attempt to puncture your lungs and spread through to your heart.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.
"ZURA JANAI, ZURAKO DA!!!!"

Zurako yells as the spear penetrates you. He then awaits drawing his katana to see if Jane has made it out alive.
 
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Sterling Malory Archer

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Jane, after destroying the puppet, sees again that his chakra is being disturbed and sighs...

Jane: Genjutsu again?​

Realizing the genjutsu immediately, Jane quickly reopens his cut on his left arm from earlier before any harm can be done and then Jane quickly creates 2 clones beside him and the clone on his left injects its chakra in to Jane, disrupting the behavior and defeating the genjutsu as Jane and his clones stares down upon Zura

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source​

Jane and his clones stare down upon you. Jane waiting for your next move as time passes...Jane, starts to walk towards you with his clones beside him and as you are make handseals, Jane channels his chakra to the earth walls on both sides of us, and as you extend your arm forward, causes the walls to create pillars which shoot out at your arm to force it to a 90 degree angle (On your left, a pillar aims to the part on your arm where there are crease lines by the elbow (inside) and on your right, a pillar aims to your wrist).

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

Upon entering short range, Jane causes 3 sharks to jump up around you to cause a diversion as he and his clones criss-cross towards you (Jane ends up being on the right)


(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source​
 
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Sterling Malory Archer

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Jane, after destroying the puppet, sees again that his chakra is being disturbed and sighs...

Jane: Genjutsu again?​

Realizing the genjutsu immediately, Jane quickly reopens his cut on his left arm from earlier before any harm can be done and then Jane quickly creates 2 clones beside him and the clone on his left injects its chakra in to Jane, disrupting the behavior and defeating the genjutsu as Jane and his clones stares down upon Zura

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source​

Jane and his clones stare down upon you. Jane waiting for your next move as time passes...Jane, starts to walk towards you with his clones beside him and as you are make handseals, Jane channels his chakra to the earth walls on both sides of us, and as you extend your arm forward, causes the walls to create pillars which shoot out at your arm to force it to a 90 degree angle (On your left, a pillar aims to the part on your arm where there are crease lines by the elbow (inside) and on your right, a pillar aims to your wrist).

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

Upon entering short range, Jane causes 3 sharks to jump up around you to cause a diversion as he and his clones criss-cross towards you (Jane ends up being on the right)


(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source​
I'm quoting my move since I can't edit it :(

---------------

Jane, after destroying the puppet, sees again that his chakra is being disturbed and sighs...

Jane: Genjutsu again?​

Realizing the genjutsu immediately, Jane quickly bites hard on his tongue with his canine teeth to cause enough pain before any harm can be done and then Jane quickly creates 2 clones beside him and the clone on his left injects its chakra in to Jane, disrupting the behavior and defeating the genjutsu as Jane and his clones stares down upon Zura

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source​

Jane and his clones stare down upon you. Jane waiting for your next move as time passes...Jane, starts to walk towards you with his clones beside him and as you are make handseals, Jane channels his chakra to the earth walls on both sides of us, and as you extend your arm forward, causes the walls to create pillars which shoot out at your arm to force it to a 90 degree angle (On your left, a pillar aims to the part on your arm where there are crease lines by the elbow (inside) and on your right, a pillar aims to your wrist).

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

Upon entering short range, Jane causes 3 sharks to jump up around you to cause a diversion as he and his clones criss-cross towards you (Jane ends up being on the right)


(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source​
 
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