Sup guys? I'm in the mood for a spar after such a long hiatus
Open challenge (Preferably someone with a decent amount of experience)
Rei's R&R
Killing allowed
No stealing
No CJ/CE
Terrain: A strip of land with a river on both sides, about 50 yards away
We start at mid range
I'll be using my Gaara bio in my signature (I'm pretty sure it's not updated)
Post your bio and I'll go first
I start by creating two shadow clones, which will be called Eggs and Bacon. Eggs forms five meters to my right and Bacon is five meters to my left.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
As soon as Eggs is created, he claps his hands together and a large volume of water forms behind you and pushes you in my direction.
(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.
At the same time Eggs begins clapping, Bacon forms a single handseal. When the water forms, Bacon releases a wave electricity onto the water. The water conducts the electricity and then shocks you. It would be difficult to react because the wave is so close to when it is formed.
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
I start by creating two shadow clones, which will be called Eggs and Bacon. Eggs forms five meters to my right and Bacon is five meters to my left.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
As soon as Eggs is created, he claps his hands together and a large volume of water forms behind you and pushes you in my direction.
(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.
At the same time Eggs begins clapping, Bacon forms a single handseal. When the water forms, Bacon releases a wave electricity onto the water. The water conducts the electricity and then shocks you. It would be difficult to react because the wave is so close to when it is formed.
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
(I came in with my byakugan active, CW on my back)
*As I see two separate techniques advancing towards me, water from behind, lighting from infront, I'll utilize fuuton chakra into my sword, having a fuuton vortex all around me, pushing away your techniques from all around me.*
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
*As there is already fuuton chakra utilized within my sword, I'll swipe my sword towards you guys, having a wide gust of wind cutting up you and your clones.*
(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
*As I swiped my sword, I'll slam my hands on he ground, creating a giant swamp underneath all of you. The swamp is really wide as you won't be ale to just step out of it and two gamabuntas deep.*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
As you release your blade of wind, my clones and I quickly jump up and I use my sand to catch us in midair to avoid your attack.
(Sabaku Fuyuu) - Floating Sand
Rank: C
Type: Supplementary/Defence
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A cloud of sand that levitates the user to protect them from harm or to give then an air advantage.
Eggs then creates a flow of water under you which traps you in a sphere of water, preventing you from doing any jutsu and will eventually cause you to drown
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
As you release your blade of wind, my clones and I quickly jump up and I use my sand to catch us in midair to avoid your attack.
(Sabaku Fuyuu) - Floating Sand
Rank: C
Type: Supplementary/Defence
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A cloud of sand that levitates the user to protect them from harm or to give then an air advantage.
Eggs then creates a flow of water under you which traps you in a sphere of water, preventing you from doing any jutsu and will eventually cause you to drown
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
*As I see that you're using your sand to lift yourself and your clone up into the air to evade my wind blade, I won't do the swamp but I'll create giant pillars of earth bursting out from the ground underneath you guys, having you and your clones crushed and impaled before I get engufled in water.*
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
*As the pillars rising from the ground, I'll summon massive amounts of water above you guys, having the water crash you guys into the ground.
(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
As I see you perform a jutsu and hear the ground under me shifting, I shoot a small pillar of sand under my feet to launch me forward and avoid your attacks. My clones poof away
(Suna no Jutsu) - Sand Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short
Chakra cost: 10
Damage Points: 20
Description: Sand is manipulated to create small waves that can bruise an opponent or small shields that can deflect kunai.
While I am in midair, I shoot a spear of lightning at you through my mouth
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
After shooting the lightning out, I perform one handseal and as I land on the ground, still in mid range, the earth under you begins to spiral inward, sucking you toward the center
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.