Its about to get windy in here

Horus

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Oh dear lord, I hate this coding thingy xD



(Fūton: Reppūshō) - Wind Release: Gale Palm
Three advantages (no obvious ones, be creative):
1. Can speed up ninja tools
2. No handseals are used
3. It take little chakra to perform
Three disadvantages (no obvious ones, be creative):
1. Its range is disadvantageous
2. You can be vulnerable to an attack because the technique requires both hands to work.
3. >_<
Strategies and combinations:
Aside from combining it with ninja tools, you can combine it with the Fire Style: Great Fireball technique to increase it's strength and speed.
How you would counter it:
Use an equal ranked Earth wall to counter it. You can also move out of the technique's range, because its short range. If you're in the short range though, you can use a substitution jutsu to avoid harm.
How you perform it (with as much detail as you can):
*I begin charging my wind chakra in my hands and I start to give the chakra a blunt force, thus giving it the nature to smash through objects etc. After charging my chakra, I clap my hands together, releasing the blunt wind front towards a nearby tree*



(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Three advantages :
1. No hand seal are needed
2. It can greatly enhance the Lethality of bladed weapons
3. It can be used for variety of ninja weapons
Three disadvantages :
1. It can be easy to defend against, because it uses projectile weapons to work.
2. It can be stopped by a higher ranked wind jutsu.
3. >_<
Strategies and combinations:
I think I could combine this with the Blazing Shuriken Dance (火炎手裏剣乱舞, Kaen Shuriken Ranbu) technique since it states you launch the shuriken then infuse them with fire chakra, I could launch the wind infused shurikens and then add fire chakra as they are about to strike my opponent thus adding to the damage
How you would counter it:
I could use the same jutsu that I was just taught, the Gale Palm technique, to repel the weapons. I could also use an earth wall to block the blades.
How you perform it (with as much detail as you can):
*I take out a shuriken and I start threading the hole in the middle with one of my fingers. I start channeling my wind chakra into the shuriken. I notice it spin, so I start compressing the wind until it is thin and sharp. I then flick it towards a nearby tree*

Sorry for the crappy reply...
 
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Shinta

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It's fine, don't worry about it ^^

(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.

Using the five hand seals, you'll release your wind chakra into the air around your to form a quick gust of wind. If a Sage ranked ninja used this against you and you used it in defence, the Sage's version would be stronger and instead knock you back. It's a funny clause but that's the way of the RP xD

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

Inhale a breath of air and mix it with your wind chakra, releasing a compressed sphere of wind that smashes into your target to knock them over.

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Horus

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Three advantages (no obvious ones, be creative):
1.Can be used to blow away incoming projectiles.
2.It can push away opponents, and if it has enough destructive power, it can be used to harm an opponent.
3.If the variation of this jutsu is used with fire, it can prove to be very dangerous.
Three disadvantages (no obvious ones, be creative):
1.The handseals are timeconsuming.
2.If this jutsu is met with an opponent's fire jutsu, it can possibly backfire and harm you.(not too sure about this >_>)
3.Its scale varies greatly depending on the users strength
Strategies and combinations:If this jutsu is used with a fire style jutsu, it can cause devastating damage to your opponent.
How you would counter it:Well, I'd counter it by going underground or using an earth wall to defend against it.
How you perform it (with as much detail as you can):
*I begin gathering my chakra and I start performing the Tiger → Ox → Dog → Rabbit → Snake handseals and I create a sudden gust of wind. I aim it towards a nearby tree and It moved the tree a bit, but not too much, because I'm still a beginner*



Three advantages (no obvious ones, be creative):
1.Can blow back an opponent and blow small objects around him.
2. It can be helpful if an opponent is engaging in Taijutsu, as you can blow them back.
3.Does not require handseals.
Three disadvantages (no obvious ones, be creative):
1.It can easily be countered because of its short range.
2.Its not a very strong technique.
3.-_-
Strategies and combinations:You can probably mix it with fire when its at mid range.
How you would counter it:Can be countered by a Earth wall
How you perform it (with as much detail as you can):
*I begin gathering my chakra in my lungs. When I feel as if I've gathered enough chakra, I blow it out of my mouth and I use nature manipulation to form it into wind and I start compressing it and shaping it into a sphere. I aim it towards a small tree nearby and it knocks over the tree upon contact.
 
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