Try to add a little bit more detail for me please :/
( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.
This is similar another great short range technique, which can still be used from mid. Now with simple hand movements the user will create water shaped crescents in a very fast motion. Another technique where you can attack any area you want by a simple hand wave, it acts to impale the opponent and the water crescents move fast. Must keep concentration for them though. A great add in is you can move around and twirl while still generating the crescents, so you can in short evade or block while still sending the multiple crescents hitting the opponent.
(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.
A handy jutsu for some scenarios. Now after performing the required hand seals the user will summon a pillar of water out the ground and form it into a snake which they send towards the enemy as a projectile based attack. Now their are some small perks with this jutsu. One being that it requires no hand seals also it can follow the opponent but for this feature you must stay concentrated on it. So if you send it as a projectile its straightforward but if you control it, it becomes impossible to go onto the next tech. Makes having a clone nice. Also when it engulfs the opponent, it turns into a river of water which carries him away. I would send a lightning current when it becomes a river. Its best used in caves, then in open space fields.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Very similar to the weaker version, its concept is basically the same to trap the opponent in a circle of water. Now it can create its own water source so this can be created in any terrain but a problem is it takes a while for it to fully form so a opponent can use the split second to counter it. Shooting mud at the core can easily stop the water from fully forming. When the opponent is caught the user can't use any technique since they must be focused on the water. Its meant to suffocate the opponent to death. Having a ally, summon, or clone can help finish the opponent off when trapped. If you are ever caught in this sphere there is not much you can really do, so be cautious. Setting this up with combos is great as a finisher so its combo friendly.
#1
Perform the technique:Itachi vamped up & hyped for no reason begins to start the technique, Itachi cuffs his hand as a scoop as he begins flowing suiton chakra into his body eventually getting into his arms & hands he then releases the chakra that form slicing cresent moon shaped water blades that rip through the air while he intentionality swings his arms, He then spins creating a tornado of sharp cresent water going in all directions
Creative uses/strengths:Strengths: Very cool Technique IMO , You can get out of stick situations with that one right there , Or Create the situation lol
Drawbacks/counters: if spinning the user is vulnerable to an attack they cant see unless there a sensory or doujutsu user, Counter: attack the user or simply trap them into a technique which they cant get out of.
#2
Perform the technique:Itachi begins forming the handseals Monkey → Rat → Tiger → Dragon → Horse → Dragon while sending his chakra through the ground**** WOOOOOSH* A giant vast amount of water appears as itachi uses shape manipulation to transform it into a snake , Itachi then also adds more chakra into it so it can move at high speeds and raval etc like a snake can.
Creative uses/strengths:I would use zabuzas water dragon jutsu then the dragon would open its mouth releasing the snake omg thats cool ^~^
Drawbacks/counters: simply distract the user before they complete the technique or use explosive kunais to blow the snake up
#3
Perform the technique:Itachi focuses on his enemies where abouts as he focuses suiton chakra under them he the adds more & more so that the earth turn into water underneath the opponents feet , He then extends the water so that it comes up and over the opponent trapping them in a water bubble, not being able to more or anything
Creative uses/strengths:a chidori would be a good combo with this technique <-< , or just drown them to death unless they have gils O_O
Drawbacks/counters:Really dont see any on this technique , best way is just to move before your trapped