Iryō Ninjutsu (Medical Techniques) - Xicer & Klad

Nathan

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Okay so with the lessons out of the way. I'm going to ask you to find the techniques you have yet to learn and post them. Post about two per post with any questions you have of them.



I'd do it myself, but too many students for that. :D And once we've done all the techniques. You'll be considered medical ninja, able to use everything you've learnt, and you'll be able to submit medical customs, and apply for a doctor, and also be able to apply for one of the advanced fields if you so wish.
 

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(Iryo Ninjutsu: Doku Teikouryoku) Medical Technique: Poison Resistance
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A (40x(Z), with Z = the number of turns while using it)
Damage: N/A
Description: The user will raise his resistance enabling him to stop the progression of a poison, toxin or venom he might have been contaminated with after feeling its first effects. This will not cure the poisoning but rather stop its progression so the user can continue to fight, hopefully winning the fight, to then be able to treat the poisoning. This is a passive skill that only consumes a move when activated, passively draining chakra, focus and stamina from the user as each turn passes.
Note: Poison masters will be able to do this technique with half the chakra cost.

It's basically a command given by the user to his body to ignore, or rather, to stop the progression of the poison flowing inside his body. It won't stop the poison or the toxin, though. With this being a passive technique, it only counts as a move when it activates and then drains chakra, focus and stamina as each turn passes. A question, how does reducing your focus exactly work? Like, within a limited amount of turns, you will pass out?

(Iryō Ninjutsu: Chakra No Ito) Medical Technique: Chakra Threads
Rank: B-Rank
Type:Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu makes threads of chakra that the user weaves around there target, somewhat similar to those used by puppet users. The threads then embed themselves into the target and connect both the user's chakra flow and the target's chakra flow directly by the tenketsu surrounding their hearts and in that area. Because of this, the heart rate and chakra frequency of both ninjas equalize and become in-sync in the areas surrounding their hearts. Upon doing this, any alteration between the chakra flow of one ninja will affect the other in the same manner. If one ninja dies, so does the other. These threads are unbreakable unless you use a strong cutting jutsu (A-Rank and above). The technique can also be used to keep an ally alive by sharing with him ones life-force and forcefully making his heart beat as it feeds off the users own heart. This technique only affects the heart but as its the primary organ to sustain life it can easily cause affect the targets and users life.
Note: Only ninjas trained in medical jutsu or a Fuuma Clan member can use this jutsu.

I like this technique. It lets the user shoot chakra threads similar to that of puppet master's and connects them in the heart area of a target. Via this link, the user and the target's heart rate and chakra frequency becomes in sync, meaning that if one thing happens to one side, it will happen to the other too. You can also keep your ally alive by feeding his heart beats with your own's.
 

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(Iryo Ninjutsu: Doku Teikouryoku) Medical Technique: Poison Resistance
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A (40x(Z), with Z = the number of turns while using it)
Damage: N/A
Description: The user will raise his resistance enabling him to stop the progression of a poison, toxin or venom he might have been contaminated with after feeling its first effects. This will not cure the poisoning but rather stop its progression so the user can continue to fight, hopefully winning the fight, to then be able to treat the poisoning. This is a passive skill that only consumes a move when activated, passively draining chakra, focus and stamina from the user as each turn passes.
Note: Poison masters will be able to do this technique with half the chakra cost.

It's basically a command given by the user to his body to ignore, or rather, to stop the progression of the poison flowing inside his body. It won't stop the poison or the toxin, though. With this being a passive technique, it only counts as a move when it activates and then drains chakra, focus and stamina as each turn passes. A question, how does reducing your focus exactly work? Like, within a limited amount of turns, you will pass out?

(Iryō Ninjutsu: Chakra No Ito) Medical Technique: Chakra Threads
Rank: B-Rank
Type:Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu makes threads of chakra that the user weaves around there target, somewhat similar to those used by puppet users. The threads then embed themselves into the target and connect both the user's chakra flow and the target's chakra flow directly by the tenketsu surrounding their hearts and in that area. Because of this, the heart rate and chakra frequency of both ninjas equalize and become in-sync in the areas surrounding their hearts. Upon doing this, any alteration between the chakra flow of one ninja will affect the other in the same manner. If one ninja dies, so does the other. These threads are unbreakable unless you use a strong cutting jutsu (A-Rank and above). The technique can also be used to keep an ally alive by sharing with him ones life-force and forcefully making his heart beat as it feeds off the users own heart. This technique only affects the heart but as its the primary organ to sustain life it can easily cause affect the targets and users life.
Note: Only ninjas trained in medical jutsu or a Fuuma Clan member can use this jutsu.

I like this technique. It lets the user shoot chakra threads similar to that of puppet master's and connects them in the heart area of a target. Via this link, the user and the target's heart rate and chakra frequency becomes in sync, meaning that if one thing happens to one side, it will happen to the other too. You can also keep your ally alive by feeding his heart beats with your own's.
I have no questions for these techniques

( Iryō Suiton: Mizukurage ) - Medical Water Style: Water Jellyfish
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 ( restores up to 200 chakra and heals up to 200 damage )
Damage: N/A
Description: By applying jellyfish to a person's form in advance, the jellyfish can store up and spread chakra throughout its host to allow for quick recovery from a recent injury. This technique drains the jellyfish completely, causing each use to have a one time use.
Note: Can be used twice in all.

I like this tool/technique a lot. It allows the user to apply a Jellyfish to themselves or an ally in order to do two things, first, it would heal any minor injuries the person may have sustained, and second it would replenish a bit of the targets chakra as well. Seems to be a handy tool for after a battle during a war or an event like KotF, where multiple battles are to be expected. My only question is about the usable twice in all note. Does that mean that I can use up to two jellyfish, or the jellyfish I use can be utilized twice?

(Iryō Ninjutsu: Chakra no Mesu) Medical Technique: Chakra Scalpel
Rank: D-A-Rank
Type: Supplementary/Attack
Range: Short
Chakra Cost: 15-30 (per turn)
Damage Points: 30-60
Description: Chakra no Mesu is a special Ninjutsu technique used by medical ninjas. After forming the needed hand seals Tiger → Horse → Rabbit → Rat → Dog, the ninja will focus chakra to their hands. This medical technique then enables the users chakra to transform into small, sharp blades. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular metal scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection (although it can also be used to cut the external tissues as well). The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. Adding to the technique's blade like quality, it also appears to give the user an increased level of durability over their chakra clad hands. The strength and effects of the technique are determined by how much chakra is put into it and how much skill and focus the user has in the technique. Its effects vary according to the targeted body though to cut through strong tissues such as bone, great skill, focus and chakra is needed. The effect can be sustained while the user focuses chakra into it.
Note: Can only be used by Canon Medical Bios or NB Medical Ninjas

Basically your standard chakra scapel. To be used for whatever you would need a cutting purpose, up to A-Ranks. Made by reshaping chakra for this purpose, the scalpel isn't very useful in battle. Although, it does carry significant supplementary abilities to help fatal moves in battle, so it still a good technique to have. I have no questions about this one
 

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(Iryo Ninjutsu: Doku Teikouryoku) Medical Technique: Poison Resistance
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A (40x(Z), with Z = the number of turns while using it)
Damage: N/A
Description: The user will raise his resistance enabling him to stop the progression of a poison, toxin or venom he might have been contaminated with after feeling its first effects. This will not cure the poisoning but rather stop its progression so the user can continue to fight, hopefully winning the fight, to then be able to treat the poisoning. This is a passive skill that only consumes a move when activated, passively draining chakra, focus and stamina from the user as each turn passes.
Note: Poison masters will be able to do this technique with half the chakra cost.

It's basically a command given by the user to his body to ignore, or rather, to stop the progression of the poison flowing inside his body. It won't stop the poison or the toxin, though. With this being a passive technique, it only counts as a move when it activates and then drains chakra, focus and stamina as each turn passes. A question, how does reducing your focus exactly work? Like, within a limited amount of turns, you will pass out?
The focus part is more just the idea of you having to deal with the poison after the match ends. It's more or less since you have to pour so much chakra into it each turn, your 'focus' is on that.
I have no questions for these techniques

( Iryō Suiton: Mizukurage ) - Medical Water Style: Water Jellyfish
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 ( restores up to 200 chakra and heals up to 200 damage )
Damage: N/A
Description: By applying jellyfish to a person's form in advance, the jellyfish can store up and spread chakra throughout its host to allow for quick recovery from a recent injury. This technique drains the jellyfish completely, causing each use to have a one time use.
Note: Can be used twice in all.

I like this tool/technique a lot. It allows the user to apply a Jellyfish to themselves or an ally in order to do two things, first, it would heal any minor injuries the person may have sustained, and second it would replenish a bit of the targets chakra as well. Seems to be a handy tool for after a battle during a war or an event like KotF, where multiple battles are to be expected. My only question is about the usable twice in all note. Does that mean that I can use up to two jellyfish, or the jellyfish I use can be utilized twice?
One jellyfish per-usage, and the technique can only be used twice in all.

Next few, please.
 

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( Iryō Suiton: Mizukamakiri ) - Medical Water Style: Water Praying Mantis
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: After forming four hand seals, the user can form giant insect-like claws on their arms made of water, extending the range of attack. One can also apply chakra flow through the claws akin to the chakra scalpel, increasing the attack's sharpness and thus penetrative force.

With the aid of four handseals, the user manifests insect-like claws made of water which comfort themselves in their arms. It can be used in conjuction with other Taijutsu techniques as it increases the range of attacks. No questions about this one.

( Iryō Suiton: Suika ) - Medical Water Style: Water Mosquito
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A ( -20 damage as the poison is removed )
Description: After using the Tiger seal, the user creates water mosquitoes, that can be used to nullify poison in a target's body. Designed specifically to suck out poison, the user is unable to use anything else while concentrating on the target. Despite being a healing jutsu, the several mosquitoes cause pain to the body as it heals it.

This one is used to nullify poison in a target's body. User performs the Tiger seal and makes water mosquitoes which they suck the poison. Can this be used on the user himself?
 
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Nathan

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( Iryō Suiton: Mizukamakiri ) - Medical Water Style: Water Praying Mantis
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: After forming four hand seals, the user can form giant insect-like claws on their arms made of water, extending the range of attack. One can also apply chakra flow through the claws akin to the chakra scalpel, increasing the attack's sharpness and thus penetrative force.

With the aid of four handseals, the user manifests insect-like claws made of water which comfort themselves in their arms. It can be used in conjuction with other Taijutsu techniques as it increases the range of attacks. No questions about this one.

( Iryō Suiton: Suika ) - Medical Water Style: Water Mosquito
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A ( -20 damage as the poison is removed )
Description: After using the Tiger seal, the user creates water mosquitoes, that can be used to nullify poison in a target's body. Designed specifically to suck out poison, the user is unable to use anything else while concentrating on the target. Despite being a healing jutsu, the several mosquitoes cause pain to the body as it heals it.

This one is used to nullify poison in a target's body. User performs the Tiger seal and makes water mosquitoes which they suck the poison. Can this be used on the user himself?
Yes it can.
 

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(Iryo Ninjutsu: Tsuyoi Kōsen) Medical Ninjutsu: Strong Beam
Type: Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: A high level medical technique in which the user gathers medical chakra, akin to the Shosen Jutsu technique, into his index and middle fingers, forming a dense chakra focus point. This chakra quickly changes from a light, translucent green to a heavy, bright red color as the user points his fingers outwards, unleashing a powerful chakra beam. The chakra beam, however, has different properties from normal chakra and, unlike the technique which serves as its basis, has no healing effect, quite the contrary. If it hits an enemy living organism, its aggressive nature injures the targeted tissues, creating an effect similar to a severe burn. The cells burst open as if having been hit by a high temperature, reducing themselves to a mushy pulp as the beam travels through them. If undefended, the beam can easily pierce through an enemy in a fast manner. The travelling speed of the beam is akin to that of a similar ranked lightning technique. The down side of the technique is that, when it collides with an elemental technique, it acts as a simple, concentrate chakra beam, capable of overcoming B-Rank defenses and only being negated by A-Rank ones

Basically a medical chakra beam. Concentrate your medical chakra into your index fingers and release a very fast beam that can be deadly. Looks like it takes a moment to charge, but aside from that, it looks like a balanced technique overall.

(Heishi Piru) Soldier Pills
Type: Supplementary
Description and Background:Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiry of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.

A really cool pill to have. It models the boosts gained from a Heavens CM without having the user suffer from physical damage, just using up more chakra. Using another to extend the turns would be nice if the side effects didn't stack as well.

Let's say you take a pill, and it wears off. You suffer all 5 turns with the chakra draining, and now you are ok again. Will taking two cause cardiac arrest, or do you have to take three in a row?

(Hyōrōgan) Military Ration Pills
Type: Healing
Description and Background:Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.

A pill to replenish your chakra. Taking one of these would be nice after finishing the soldier pill. It seems pretty straightforward, I have no questions on this one.

(Ketsueki no Zōka Piru) Blood Replenishing Pill
Type: Healing
Description and Background: Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach
Description of Side Effects:
-Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
-Taking 3 pills over stresses the cardiovascular system and causes aneurysm after 4 turns.

This one is interesting. Basically, it reduces the equipment needed for a full blood transfusion down to a pill. Granted, you'd have to treat the wound or it won't do any good, but at least with this, you don't have to worry about bleeding out because you didn't have anyone to do a transfusion with.

About the pills in general, does it use a move slot to take one while in battle? Or can we do it in a freeform manner?
 

Nathan

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No pills whatsoever take any move slots. They are passive, or more so since they aren't techniques, why would they take a slot? Lol.

And with the other pill, you have to take three in total to cause the cardiac arrest.

Is there any other techniques? Or are they the last set? I can answer any questions about the others if you have?
 

Nathan

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So with that, we are done. Consider yourself both med ninja, if you want to be doctors, I'll allow that. Etc... So go submit some customs, and apply for one the advanced trainings.

Congrats to both of you!
 
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