[IPA Tournament] Vayne vs Strawberry

Vayne

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The brackets have been randomly selected and all of you have received a random opponent.


Battling Rules
  • CJs and CEs are forbidden. The point of this competition is for all contestants to be on equal ground.
  • You have permission to use the Ion Particle Armor during your matches, however you will be able to keep it activated for only 3 turns each match. Use it smartly.
  • Keep in mind the fact that once the armor is activated you may use only the Lightning element. You can, of course still use Taijutsu, Genjutsu, etc.
  • All battles should be named similarly to this: "[IPA Tournament] -your name- vs -your opponent's name-"
  • After the fight concluded the winner shall post the link to the thread of the fight on this here thread.(repetition ftw)
  • Try not to post anything other than the results of your matches on this thread.
  • Whoever is first in his/her bracket shall create the thread(for example Frozenstein is the first in his bracket, Vayne is the first in his, etc.)
  • All fights should be concluded by the 6th of June. If 3 days go by without replying you are automatically disqualified. In case you are faced with a problem which doea not allow you to reply in the timespan of 3 days, you must announce me and your opponent in due time.
  • May the best fighter win. Good luck to all.
Mid range
Plain field with no water source.
Goomoonryong bio.
Post your bio so that we can begin.
 

Vayne

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I perform a single hand seals and cause the ground beneath you to begin to swirl inwards. The pit has a radius of 5 meters with you being the center of it.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
 

Strawberry

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As he witnesses the area surrounding him begin to spin, the kazekage formed 2 handseal turning everything around him all the way upto, 10m around and behind his opponent into a swamp thats considerably deep (5 meters). The swamp spans all this area but spares a block of land 4 ft by ft that he stood upon, effectively wrestling chakra control over the earth from his opponent and turning it into a swamp that began to sink him. As his opponent sunk, the sandaime sent chakra into the sky forming dark clouds and creating a tornado to surge towards crashing into the sinking mans head.







(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.



(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
 
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Vayne

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Hn
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I perform a single hand seal and expel water from my mouth. The water sends me out of the swamp backwards into long range while it, the water, continues onwards towards you.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
 
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