Introducing the Point System

Should the Point System become a part of the role-play?


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Zenryoku

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Hmm, but doesn't what Yubel mentiones have a point?
When I for example, trade away my ability to use the Fire Element in exchange for being able to use the Wood Element, I lock all abilities, customs, etcetera that has anything to do with the fire element. Overall, many would be weakened by trading away one of the basic five.
I can see why you would be concerned, however, but I'd like to hear how the idea could be misused so that I can improve the system .-. Again, this is merely an idea, the more we polish and change it the better. It's supposed to fit this role-play like a glove when it's done.

the trouble also would be say someone has for example ice element and they get wood from having removing the fire element then thats basically having double kekkei Genkai and that is breaking the ruling of not allowing two kekkei genkai on a single biography if such a thing is to have fruition then i will require it to still follow standing rules and not to bypass or open up loopholes for abusers with gluttony on their minds

I actually like the idea, due to the new rules on smoke and ice bios i cant have smoke and rain in the same bio and i'd really like that. I'd happily trade up fire, lightning or earth just to use smoke. Its just something that interests me more, if at all possible i'd just want to limit myself more as it seems more fun that way. Then eventually if others use the point system it could easily become a fair playing field.
Smoke and rain arent allowed together because they are considered two seperate specialites smoke isnt a standard ninjutsu and thus is treated like having sound or rain
 
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Josh

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And would you guys PLEASE stop declining suggestions on the basis that 'it's too much of a hassle for the Mods'. I'm sure the Moderators, the Admins and the Active Community would be more than happy to assist with bettering the site they've been working on for four years.
I just want to address this specific issue. As in the case of the "The question is answered, no more posts" response that became prevalent a few months ago, it is up to the Staff to provide those types of answers. ^_^


[advice]
Yes, we are very busy people, but in general, we usually won't decline a really good suggestion based solely on the fact that "it's too much work." If it takes a year to implement it, then so be it, but let the Staff members who would bear that responsibility state whether or not they want to incorporate and/or work on such a suggestion. They may have other reasons why the suggestion cannot be used or isn't possible.

Also,
I am not a role-playing moderator so it wouldn't make sense if I answered this suggestion unless I had their input. Sure, I can add my input or thoughts on the suggestion, but ultimately, the final answer comes from the role-playing side of the Staff because they maintain the RP system. Likewise, if you haven't been given the responsibility of making such a decision, it's not your place to do so.

Essentially, don't answer questions for which you don't know the answer. Provide your thoughts if they are relevant, but don't answer for other people, answer for yourself.

Lastly,
Don't misinterpret this bit of advice as me saying, "Don't answer questions in this section." If the idea has come up before and staff members have already given an answer, then link to the answer because you do know the answer.
[/advice]

Just to make it clear, I'm agreeing with Zero in respect to people writing, "No, because the Mods are too busy." That is up to the staff member who the question/suggestion is aimed at to decide.
 
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Tsukune

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Smoke and rain arent allowed together because they are considered two seperate specialites smoke isnt a standard ninjutsu and thus is treated like having sound or rain
I know this zen, hence why i said i'd gladly trade up one or hell even two and quite possibly three just to use smoke, as i find it an ability that appeals to me far more than any of the elements ive stated. However the problem is, i wont give up rain either as i find it just as cool and revolves around both my favorite elements water and wind.
 

ZK

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I know this zen, hence why i said i'd gladly trade up one or hell even two and quite possibly three just to use smoke, as i find it an ability that appeals to me far more than any of the elements ive stated. However the problem is, i wont give up rain either as i find it just as cool and revolves around both my favorite elements water and wind.
That's where the Point System would allow you to give up an element, let's say Lightning, in exchange for having Smoke Ninjutsu on a Biography with Rain.
It's a simple trading concept ^^
 

Tsukune

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That's where the Point System would allow you to give up an element, let's say Lightning, in exchange for having Smoke Ninjutsu on a Biography with Rain.
It's a simple trading concept ^^
Which is indeed why i like it, give up something i dont use for something id havefun with and enjoy far more? Any day :D
 

Josh

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Just to add my dollar (inflation), I would say if the sacrifice is equal or greater to the gained ability, that might be an option. Simply giving up something of less value for something greater doesn't seem like a fair trade. I feel that is what you're suggesting, but I want to make it clear.
 

ZK

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Just to add my dollar (inflation), I would say if the sacrifice is equal or greater to the gained ability, that might be an option. Simply giving up something of less value for something greater doesn't seem like a fair trade. I feel that is what you're suggesting, but I want to make it clear.
Ah, not exactly. I fear that's how it might've come out, but when I say 'value', I mean it in a personal sense.
Some role-players, like ~xtsukune~, would be willing to sacrifice the Lightning Element in order to use Smoke Ninjutsu. In standard currency, the Lightning Element would generally be perceived as being more valuable, but to ~xtsukune~, Smoke Ninjutsu is worth more than Lightning.
The Point System gives Elements and Abilities a general value, allowing people to trade the abilities they have access to away on an individual biography for something of less or equal value.
You trade one thing for something that has a general value equal to or lower than the thing you traded. But, of course, some things might have a personal value or sentimental value, but that doen't affect the general value. Some people have skill with 'bad' elements or abilities, too, but that doesn't affect the general currency either.
 

Josh

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Ah, not exactly. I fear that's how it might've come out, but when I say 'value', I mean it in a personal sense.
Some role-players, like ~xtsukune~, would be willing to sacrifice the Lightning Element in order to use Smoke Ninjutsu. In standard currency, the Lightning Element would generally be perceived as being more valuable, but to ~xtsukune~, Smoke Ninjutsu is worth more than Lightning.
The Point System gives Elements and Abilities a general value, allowing people to trade the abilities they have access to away on an individual biography for something of less or equal value.
You trade one thing for something that has a general value equal to or lower than the thing you traded. But, of course, some things might have a personal value or sentimental value, but that doen't affect the general value. Some people have skill with 'bad' elements or abilities, too, but that doesn't affect the general currency either.
It sounds like we're saying the same thing: As long as what you are giving up is of equal or greater value, I like it (The concept of trading). Meaning, as long as someone isn't pawning off lower value abilities for a much better one. Other than that, I'm not too adept with the rp system, so I can't say much more about the idea itself.
 

Maderator

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I think its a good idea, and you have a put a lot of good thought into it, but i personally disagree. Its because i for one know a whole bunch of different roleplay rules sets, everything from DnD to Dark Heresy, and i prefer the system here so much more, because its designed in a way that is so much more descriptive and gives so much more control to the players and not a Dungeon master.

If you implemented your idea, i am sure many would benefit, but personally, i love it how it is. +rep though
 

ZK

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I think its a good idea, and you have a put a lot of good thought into it, but i personally disagree. Its because i for one know a whole bunch of different roleplay rules sets, everything from DnD to Dark Heresy, and i prefer the system here so much more, because its designed in a way that is so much more descriptive and gives so much more control to the players and not a Dungeon master.

If you implemented your idea, i am sure many would benefit, but personally, i love it how it is. +rep though
I know DnD, I'm a fan of D6 especially. Think of this as the Disadvantage & Advantage system.
 

ZK

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Well, why don't you write everything and then we comment of it. The idea intrigues me, I'd be willing to look into it
Done.
Apologies for reviving a Necro thread.

The Moderators looked this over, and you know what they said? Too much of a hassle. Not a surprise...
However, they also said that it'd be risk to implement, as the Point System could cause people to leave and thereby damage the role-play.
So, people of NB, who'd say yes to this and help implementing it? Who'd leave like butthurt little puppies?
______________________________________

The Point System allows you to trade the abilities of a biography away for new ones; it is not the same as creating a new biography, however.
The value of each ability/element is based on its Cannon techniques, passive effects and broad potential. It is NOT based on the Custom Jutsus that might be created for it.
To make use of the Point System, one must create a LEGAL biography and thereafter start to use the System. You may NOT simply add the points of all the abilities you have access to together and then start trading.
An example of a legal use of the Point System is: a biography belonging to the Kaguya Clan who has Lightning, Fire, Water, Wind and Earth tied to it. The owner of the biography trades his ability to use the Wind element for the ability to use the Lava element.
You cannot trade yourself to an ability that you do not have legal access to; the Point System is not a shortcut to the Sage Arts or the Mangekyō Sharingan.
You may only gain access to an ability/element if what you’ve given up is of equal or higher value. If you have a point in reserve, that’s too bad for you.
A user who makes use of the Point System must include a note in his/her biography that makes it evident that they are using it.
A user who makes use of the Point System must include a note in his/her biography stating what abilities/elements the biography started with and what they were traded for. Do not make it harder for the biography checkers.
Losing the ability to use an element also looses you the ability to use any Custom Elements or Kekkei Genkais that are tied to it. If you cannot use water, you cannot use wood, nor can you use Shining Water. It’s pure logic.
It is not required to make use of the Point System. The Point System serves as a way to give your bio a unique tweak.

-One Point-
Kamizuru Techniques
Smoke Ninjutsu

-Two Points-
Aburame Techniques
Akimichi Techniques (Excluding the Three Colored Pills)
Curse Mark (Excluding Stage 2)
Ink Ninjutsu
Inuzuka Techniques
Magnetism Release (Excluding Gold Dust and Iron Sand)
Nara Techniques
Scorch Release
Steel Release
Yamanaka Techniques

-Three Points-
Akimichi Techniques (Including the Three Colored Pills)
Byakugan (Excluding Gentle Fist)
Curse Mark (Including Stage 2)
Kurama Techniques
Puppetry Techniques
Shikotsumyaku (Kaguya Techniques)
Souma No Kou
Storm Release
Swift Release

-Four Points-
Blast Release
Byakugan (including Gentle Fist)
Dark Release
Dust Release
Earth Release
Fire Release
Ice Release
Lava Release
Lightning Release
Rain Release
Sage Arts
Sharingan
Sound Release
Water Release
Wind Release
Wood Release

-Five Points-
Eight Internal Gates
Mangekyō Sharingan
_____________________________

Bolded rules are rules I added after the Mods looked it over.
I question how this could make people leave. Nexus also said that; 'either we run it or we don't', which made me scratch the back of my neck in puzzlement.
You don't have to use this system. As stated; you can only use it after you've created a legal biography, meaning that new members won't see much of this until they've received a significant amount of training.
So, what do you think?
 

Tsukune

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Seeing this i can only agree more, the simple fact of the matter, its for people who enjoy RPing outside of winning. The fun of having something that makes you slightly different then the rest. In my eyes it gives a challenge, for example you need to be more creative, and compensate what you've traded away with skill in what you got in turn.
 
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