Introducing the Point System

Should the Point System become a part of the role-play?


  • Total voters
    16

ZK

Active member
Legendary
Joined
Oct 1, 2010
Messages
16,237
Kin
821💸
Kumi
46,283💴
Trait Points
0⚔️
Awards
Over a longer period of time I've been writing the rules for my own role-playing system. I had a whole bunch of ideas and was itching to get them down on paper. Sadly, getting ideas transferred from my mind to my Word-document has never been an easy task for me, so I must admit that my project has been gathering dust somewhere for an embarrassing amount of time.
So, I'm gonna suggest a few ideas of mine that wouldn't require a huge amount of effort to implement. This particular idea had been tampered with in order to make it fit this particular role-play.

-The Point System-​
One of the things that really make me go boom-boom in a role-play is the ability to customize. While the role-play here on Narutobase offers me a chance to customize to a certain extend, I find myself pouting like a child when I see some of the new restrictions.
So what I suggest is a point system that offers the role-player a chance to take the extra step and take customization to a whole new level.
When a bio is created here in the role-play, one thing that's taken very much for granted is the five elements. However, some role-players prefer to keep the usage of some elements to a minimum, preferring to use Hiden abilities, Kekkei Genkais or Special Abilities. The point system allows the role-player to trade the ability to use one thing, for another.
As an example: the current rules state that a Shinobi whom wishes to use the Rain Element must originate from Amegakure. However, role-player X would very much like for his Yamanaka bio (who must originate from Konoha) to be able to use the Rain Element. Normally, such a thing would be impossible, but with the Point System, X would be able to discard his biography's ability to use for example the Lightning Element, in return for gaining the ability to use the Rain Element.
Naturally, some skills are quite a bit more versatile and potentially powerful than others, but I'm sure that, with the help of the officials in charge of the role-play, an actual Point System can be established.
The idea is to give all role-players the chance to be unique, without having to resort to creating a thousand Custom Techniques.
Not only The Five Basic Elements would be up for trading, Genjutsu, too, or maybe one could sacrifice his physical prowess? The point is that the Point System would allow the members to put some more color on their biographies. An extra Kekkei Genkai, the Byakugan and the Sharingan combined, the Wood Element mixed with the abilities of a Kurama, the Point System can take you as far as you are willing to sacrifice other abilities.
Of course, restrictions should be made in regards to Kekkei Genkais: If a Shinobi is unable to use the Water Element, using the Wood Element would pose quite a challenge.
Of course, this is a mere suggestion, it needs to be polished and perfected, but I think it has potential.
 

-Logic-

Active member
Legendary
Joined
May 30, 2012
Messages
10,912
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
I like the general idea but I don't think the mods will agree with it. Also, if you're in a fight and let's say you've traded a certain element away in order to get another, your opponent can just spam techniques that you don't have a counter for. So if you dropped Earth you would probably have a hard time defending against water and so on and so forth. As I said earlier it seems like a decent idea but it would cause problems for the person that trades their current element. Also, this will confuse many members and many sticky threads will have to be made in order to make this happen.

Overall, I'll say no on the basis that;

Anyone who trades a certain element will be at an overwhelming disadvantage due to elemental weaknesses and strengths.

It will also consume the RP Mods' time who are already busy with things like CJs and what not.
 

ZK

Active member
Legendary
Joined
Oct 1, 2010
Messages
16,237
Kin
821💸
Kumi
46,283💴
Trait Points
0⚔️
Awards
I like the general idea but I don't think the mods will agree with it. Also, if you're in a fight and let's say you've traded a certain element away in order to get another, your opponent can just spam techniques that you don't have a counter for. So if you dropped Earth you would probably have a hard time defending against water and so on and so forth. As I said earlier it seems like a decent idea but it would cause problems for the person that trades their current element. Also, this will confuse many members and many sticky threads will have to be made in order to make this happen.

Overall, I'll say no on the basis that;

Anyone who trades a certain element will be at an overwhelming disadvantage due to elemental weaknesses and strengths.

It will also consume the RP Mods' time who are already busy with things like CJs and what not.
No, there's no need for a whole lot of sticky threads. I'll make everything myself if I have to o_O
Yes, trading the Earth Element away will make you generally 'weak' to Lightning Techniques, but what did you gain from trading your Earth Element away? The ability to use Boil Release, perhaps? The Nara's Shadow Techniques?
The idea is to trade away abilities you don't use for abilities you want to use.
And would you guys PLEASE stop declining suggestions on the basis that 'it's too much of a hassle for the Mods'. I'm sure the Moderators, the Admins and the Active Community would be more than happy to assist with bettering the site they've been working on for four years.
 

Scorps

Active member
Supreme
Joined
May 23, 2008
Messages
25,974
Kin
613💸
Kumi
408💴
Trait Points
0⚔️
Huuuuuummm... now this is a touchy subject. I once made a suggestion regarding making custom double KG bios. My reasoning was that cannon bios like Mei were seen with 2 KGs. So, you'd be able to make a custom bio with 2 kgs as long as its combination wasn't the same as one shown in the manga. For example, Byakugan and Wood but never Sharingan and Wood. Lava and Storm but never lava and boil. And these would pertain only to KGs that we know are from clans and not the ones form unique individuals. Off course, to have 2 KGs in your bio, like all bios with 2 KGs you'd need to pass a battle test and master both KGs in question before making such bio.

What you suggest actually gives more balance because one would sacrifice something to make the bio more...balanced when gaining something else. In theory, any bio in NB can have 9 elements. 5 basic + 4 CE's. with elemental KGs, there are 10 element bios. In the cannon universe, indeed, that something like that doesn't exist.

I don't dislike it but i know beforehand that the combination of Dojutsus and others may not be the best possibility. This would need to be much worked and polished. Not only that but this would also put some strain and complicate the work of bio checking. With specialties, CFS, CEs and etc, bio checking is currently not an easy job for all the little nuances it has. This would add a bit more to that...
 

ZK

Active member
Legendary
Joined
Oct 1, 2010
Messages
16,237
Kin
821💸
Kumi
46,283💴
Trait Points
0⚔️
Awards
Huuuuuummm... now this is a touchy subject. I once made a suggestion regarding making custom double KG bios. My reasoning was that cannon bios like Mei were seen with 2 KGs. So, you'd be able to make a custom bio with 2 kgs as long as its combination wasn't the same as one shown in the manga. For example, Byakugan and Wood but never Sharingan and Wood. Lava and Storm but never lava and boil. And these would pertain only to KGs that we know are from clans and not the ones form unique individuals. Off course, to have 2 KGs in your bio, like all bios with 2 KGs you'd need to pass a battle test and master both KGs in question before making such bio.

What you suggest actually gives more balance because one would sacrifice something to make the bio more...balanced when gaining something else. In theory, any bio in NB can have 9 elements. 5 basic + 4 CE's. with elemental KGs, there are 10 element bios. In the cannon universe, indeed, that something like that doesn't exist.

I don't dislike it but i know beforehand that the combination of Dojutsus and others may not be the best possibility. This would need to be much worked and polished. Not only that but this would also put some strain and complicate the work of bio checking. With specialties, CFS, CEs and etc, bio checking is currently not an easy job for all the little nuances it has. This would add a bit more to that...
Again, I'll write the entire thing myself if I have to.
But yeah, sacrificing other abilities seems to be an adequate compromise.
If the abilities are listed properly and the restrictions clearly made, I'm sure the burden added to the bio-checkers would be minimal. If not, then I certainly wouldn't say no to a Mod-job. Many members here will be, and excuse my french, pissing themselves in glee from being given the chance to help.
____________
Vote and comment, people! :D
 

~Yubel~

Active member
Elite
Joined
Aug 14, 2011
Messages
7,768
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
No, there's no need for a whole lot of sticky threads. I'll make everything myself if I have to o_O
Yes, trading the Earth Element away will make you generally 'weak' to Lightning Techniques, but what did you gain from trading your Earth Element away? The ability to use Boil Release, perhaps? The Nara's Shadow Techniques?
The idea is to trade away abilities you don't use for abilities you want to use.
And would you guys PLEASE stop declining suggestions on the basis that 'it's too much of a hassle for the Mods'. I'm sure the Moderators, the Admins and the Active Community would be more than happy to assist with bettering the site they've been working on for four years.
Finally someone has come out and said it, finally!!!!
 

Blizzàrd1

Active member
Legendary
Joined
Sep 13, 2010
Messages
13,534
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
lol You say that, I am in total favor of keeping ONLY two and maximum of three elements in one bio, why because its real. In Anime we have seen only rarest opponents to use all five, but here its like free deal killing the realism. I would not want to do it with a point system and trading though. I didn't get how you stated the "points" will work, or maybe its just a name for trading one element with another. I would only want high tier rpiers to have three elements based on What they have went through. And using those dual elements they can have the related KG. forexample, I am an ice user, I can only have water and wind. It opens up the rp to more realistic approach. Using all elements is fun but too vague.
 

ZK

Active member
Legendary
Joined
Oct 1, 2010
Messages
16,237
Kin
821💸
Kumi
46,283💴
Trait Points
0⚔️
Awards
lol You say that, I am in total favor of keeping ONLY two and maximum of three elements in one bio, why because its real. In Anime we have seen only rarest opponents to use all five, but here its like free deal killing the realism. I would not want to do it with a point system and trading though. I didn't get how you stated the "points" will work, or maybe its just a name for trading one element with another. I would only want high tier rpiers to have three elements based on What they have went through. And using those dual elements they can have the related KG. forexample, I am an ice user, I can only have water and wind. It opens up the rp to more realistic approach. Using all elements is fun but too vague.
It has been suggested before and rejected before. Honestly, like Caliburn said; just state it in the rules of your private fight.
Realism is good and dandy, to a certain extend.
 

Blizzàrd1

Active member
Legendary
Joined
Sep 13, 2010
Messages
13,534
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
It has been suggested before and rejected before. Honestly, like Caliburn said; just state it in the rules of your private fight.
Realism is good and dandy, to a certain extend.
lol thats the point no one wants to go for loosing power, they are hungry for more and not at all interested in Story type RPing or Tier 1. ^^
 

Gin-San

Active member
Legendary
Joined
Apr 29, 2011
Messages
10,572
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
I actually like this idea a lot, but what about the people who already have 100+ different things to use? They would become much more powerful as others would become "weaker" in the sense of obtaining stuff.
 

Blizzàrd1

Active member
Legendary
Joined
Sep 13, 2010
Messages
13,534
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
I actually like this idea a lot, but what about the people who already have 100+ different things to use? They would become much more powerful as others would become "weaker" in the sense of obtaining stuff.
Balance is not possible now at this stage of RP activity, there is only one way: RESET THE GAME :rolleyes:
 

ZK

Active member
Legendary
Joined
Oct 1, 2010
Messages
16,237
Kin
821💸
Kumi
46,283💴
Trait Points
0⚔️
Awards
I actually like this idea a lot, but what about the people who already have 100+ different things to use? They would become much more powerful as others would become "weaker" in the sense of obtaining stuff.
They won't, as the rules themselves will still exist. This suggestion does not allow people to add everything to their biographies and, from there, peel unused abilities away in order to obtain KG's and abilities. Instead, the Point System lets the role-player bypass the rules within reason, gaining access to what would've been a 'forbidden' ability on their biography in exchange for losing the ability to use another.
I could, for example, put EIG on the Hawke bio, in which I already have Sage Mode, in exchange for losing the ability to use one or two elements.
I can't tell you the price exactly, as this is when the 'point' part of the system comes in, and for that, the higher-ups will have to make some decisions.
 

Luther

Active member
Legendary
Joined
Sep 17, 2011
Messages
11,546
Kin
6💸
Kumi
0💴
Trait Points
0⚔️
Awards
I like this idea and in my opinion, it is excellent and well thought-out.Although like any idea it has to be checked for failures and mistakes but in all aspects I like it.i was reading the thread before I decided to reply and I found out that most people are against or don't want this point system because it can make the already strong stronger and the not so strong weaker.however, I would like to remind you that this idea like things in the rp, is not compulsory so if you don't want to trade let's say doton for steel ,swift etc .its your choice no one is forcing you to do so. I agree with this idea and hope the Administrators consider it.
 
Last edited:

~Yubel~

Active member
Elite
Joined
Aug 14, 2011
Messages
7,768
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
I don´t really think it is necessary to balance it out by gaining one ability and sacrificing another, if you sacrifice a basic element then you will be weaker to element that was normally weak to the element you had, balance isn´t what we need here, you can´t call having 5 basic elements balance either way, i feel this would work if people could only learn 3 elements like in the actual series with the exception of rinnegan, this idea could easily be implemented.
No matter how you look at it, if you take out even one of the basics you´re gonna weaken yourself, not strengthen, the ability you get in return wont always make up for it, shadows can´t counter lightning, wind can, wood won´t counter genjutsu etc.
 
Last edited:

Zenryoku

Active member
Legendary
Joined
Feb 27, 2009
Messages
13,507
Kin
801💸
Kumi
1,697💴
Trait Points
0⚔️
Sorry zero in this case im against this idea, its just another thing to allow people to access more abilities ad completely throwing the restrictions against such thing out the window
 

ZK

Active member
Legendary
Joined
Oct 1, 2010
Messages
16,237
Kin
821💸
Kumi
46,283💴
Trait Points
0⚔️
Awards
Sorry zero in this case im against this idea, its just another thing to allow people to access more abilities ad completely throwing the restrictions against such thing out the window
Hmm, but doesn't what Yubel mentiones have a point?
When I for example, trade away my ability to use the Fire Element in exchange for being able to use the Wood Element, I lock all abilities, customs, etcetera that has anything to do with the fire element. Overall, many would be weakened by trading away one of the basic five.
I can see why you would be concerned, however, but I'd like to hear how the idea could be misused so that I can improve the system .-. Again, this is merely an idea, the more we polish and change it the better. It's supposed to fit this role-play like a glove when it's done.
 

Tsukune

Active member
Legendary
Joined
Mar 17, 2011
Messages
12,622
Kin
105💸
Kumi
60💴
Trait Points
0⚔️
I actually like the idea, due to the new rules on smoke and ice bios i cant have smoke and rain in the same bio and i'd really like that. I'd happily trade up fire, lightning or earth just to use smoke. Its just something that interests me more, if at all possible i'd just want to limit myself more as it seems more fun that way. Then eventually if others use the point system it could easily become a fair playing field.
 
Top