[Nin] Insert smoking joke here

Imperfect

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Huh, this feels... Different? Oh well, different though it may be, the show must go on as they say. First off, I'd like you to tell me what Smoke Ninjutsu is, it's potential applications, benefits and drawbacks of those applications, etc, all that nice, juicy stuff. Once you've done that, we might as well get stuck right in. There isn't much to this Element, though it is helped by generous donations from our fellow RPers. Read all of the following techniques, make any notes you wish about them, ask any questions, and we'll be done very, very soon.

(Kemuriton: Suishin) - Smoke Technique: Propulsion
Type: Supplementary
Rank: D
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: The user releases a jet of smoke from their legs in order to propel themselves in a desired direction.
Note: Only useable thrice per battle.
Note: Courtesy of Nanaki
(Kemuri Bunshin no Jutsu) - Smoke Clone technique
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: The user creates a clone made out of smoke from their hands. When it is struck, it turns into a smoke similar to the smokescreen the user creates. The smoke clone is mostly used as a diversion tactic like other clone techniques, however, the user can also turn the clone into a source for smoke ninjutsu at any time.
Note: The clone can only use smoke related jutsu.
Note: Only useably by bios that've learned Smoke Ninjutsu.
(Enmaku Rō no Jutsu) - Binding Smoke Prison Technique
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user will manipulate their smoke to wrap around the opponent with a minimal level of physical power that will prevent them from moving.
Note: Only useably by bios that've learned Smoke Ninjutsu.
(Kuro Kemuri Tama no Jutsu) - Dark Smoke Sphere technique
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will shoot out small dark bombs from his palms that will then release thick smoke to create a veil of smokescreen that will suffocate the target.
Note: Only useably by bios that've learned Smoke Ninjutsu.
 

Zatanna

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Ok so Smoke ninjutsu its effectively a gas based substance that flows like energy or wind but has properties of being solid. Id imagine it travels much the same speed as wind, its weak to wind, but strong to fire. The difference being to regular somke is that its actually manipulable via chakra, and thus can be shaped, moved etc instead of regular smoke that uncontrollable.

All these 4 techs seem pretty self explanatory, straight forward.

1. movement via smoke
2. creating a clone made of smoke
3. binding an opponent with smoke
4. offensive/defensive smoke bomb with chakra in it.
 

Imperfect

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Okay, cool, and yeah, they're all pretty basic, aren't they? Smoke is simple, but that's because it's Adv Nin, not an Adv Element. What it lacks in raw strength, it makes up for with versatility. Of course, it's not nearly as versatile as Sound, but let's not go there, shall we? :sneaky:
Anyway, here's the next batch, same deal as before;

(Taju Kemuri Bunshin no Jutsu) - Multiple Smoke Clone Jutsu
Type:
Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: After creating a single smoke clone, should it be sufficiently struck, the user will cause the smoke to spread in order create additional multiple smoke clones.

Note: The clones can only use smoke related jutsu and the user can create up to five clones
Note: Only useably by bios that've learned Smoke Ninjutsu.

(Kuroi Gia) - Black Gear
Type:
Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user releases spiraling clouds of smoke localized to their hands, then covertly intersperses several shuriken within them. The shuriken will move throughout the smoke clouds, all the while unbeknownst to the enemy. While the smoke and shuriken circulate around the user's fists, they'll proceed to punch their target. Due to the sharp ninja tools, the blows will inflict multiple lacerations in addition to blunt force trauma.

Note: Only useably by bios that've learned Smoke Ninjutsu.
Note: Courtesy of Omegā.

(Ninjutsu: Hatsuendan Juugan no Jutsu) - Ninja Arts: Smoke Bomb Bullet Technique
Type:
Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user makes a single handseal whilst kneading chakra in either their hands or mouth. With the point of origin wherever the chakra is pooled, they'll then release up to three highly condensed spheres of smoke that are launched with a great, pressurized force not unlike many Fūton techniques. Upon striking a target, each bullet erupts like a smoke bomb and goes on to release a large cloud of smoke around the target.

Note: Only useable by bios that've learned Smoke Ninjutsu.
Note: Courtesy of Nanaki.
 

Zatanna

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Ok, well that smoke clone one is pretty cool. im sure there would be a way to make smoke like immune to physical damage somehow.

Black Gear looks cool, good for tai ;)

and a nice long range smoke bomb with damage i guess? neat
 

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(Ninjutsu: Kemuritadai no Jutsu) - Ninja Arts: Heavy Smoke Technique
Type:
Supplementary
Rank: B
Range: N/A
Chakra: 20
Damage: N/A (+10 to Smoke Ninjutsu)
Description: When preparing a Smoke technique, the user makes two extra handseals and adjusts the ratio of particulate matter within their initial technique. The increased particulate matter causes the smoke to become much thicker and heavier, giving it a darker gray tone. And due to the increased weight, the user's smoke hits with more force than is typical. In addition, this process will negate Smoke's standard weaknesses to both Water and Wind.

Note: Only useable by bios that've learned Smoke Ninjutsu.
Note: Only useable four times per battle.
Note: Courtesy of Nanaki

(Ninjutsu: Kemuri Hokousha) - Ninja Arts: Smoke Walkers
Type:
Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: This technique allows the user or a clone to merge with a source of smoke and move covertly through it. This effectively enables them to conceal their presence and move about in total silence. They can't attack while in merged with the smoke and must reform before their turn ends. The speed they can move while in the smoke is slightly faster than a running ninja.

Note: Only useable by bios that've learned Smoke Ninjutsu and their smoke-based clones.
Note: Only useable thrice per battle.
Note: Only useable in large smoke fields.
Note: Courtesy of Nanaki

(Ninjutsu: Yomi Haiki) - Ninja Arts: Underworld Exhaust
Type:
Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user makes the Snake handseal, then slams their palms on the ground. This motion can easily be misconstrued as the initiation of a Doton technique, when in fact they're channeling dense smoke into the very earth beneath their target. Once released, the smoke erupts from the ground in a forceful torrent that damages the target's legs, in addition to knocking them high into the air.

Note: Only useable by bios that've learned Smoke Ninjutsu.
Note: Courtesy of Nanaki
 

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(Enryū) - Smoke Dragon
Type:
Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: By unleashing a continuous stream of smoke from mouth, the user can use his chakra to shape the smoke into the form of a dragon linked to himself. This gives him the advantage when facing enemies that specialize in close quarter or physical combat as the dragon is completely composed of smoke, making it so that physical attacks are useless against it. He can form several Smoke Dragons at once, but in this case, each one proportionally smaller and weaker. Its primary battle ability is to envelop and suffocate the target. However, as smoke is dissolved when it comes into contact with water or wind, this technique is weak against water and wind based attacks.

Note: Only useably by bios that've learned Smoke Ninjutsu.

(Kemuri no Katachi) - Body of Smoke
Type:
Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: A technique very much similar to the Hozuki Clan's Hydrification Technique, the user is able to transform themselves into a smoke-like state by channeling chakra throughout their body. In this form, the user becomes immune to all Taijutsu, Kenjutsu, and gas-related techniques unless they are elementally based. They can also manipulate the appropriate chakra for smoke, fire, and any of their own gas-related techniques. The user has complete control over the density of their smoke-like state, allowing them to solidify up to two appendages at once in order to wield standard shinobi tools for freeform combat and basic Ninjutsu/Kenjutsu purposes. This also allows them to use their own body as a source for smoke ninjutsu. However, the user is subject to smoke's weaknesses and strengths. A simple B-Rank Wind jutsu can knock them out of this form, forcing them back to their original body for sometime before they are able to transform themselves once again. As such, this technique forces the user to employ careful, yet effective strategies when it is in effect.

Note: User may not use any sort of speed boost in this form and will stay rooted to the ground.
Note: If knocked out of this form, user may not return to it for two turns.
Note: User is also subject to weather effects that may potentially harm their form.
Note: Only useably by bios that've learned Smoke Ninjutsu.

(Senpuku Kemuri Kangoku no Jutsu) - Blinding Smoke Screen Technique
Type:
Supplementary
Rank: S
Range: Long
Chakra: 40
Damage: N/A (-20 to each target per turn)
Description: While engaged in battle and wishing to retreat tactfully, the user will create an extremely thick smokescreen from their mouths that will blind the enemy and cause them to cough violently. The user can then attack freely. Inside this smoke screen, targets will struggle to breathe and see as the smoke not only hinds their eyesight, but causes them to breathe properly. Three turns inside the smoke screen will cause any target to pass out.

Note: If used under a smoke-like state, the user can expel the smoke from his own body into a radius around him.
Note: Only useably by bios that've learned Smoke Ninjutsu.

(Ninjutsu: Hisou no Hyakki Torifogu) - Ninja Art: Flight of 100 Foggy Birds
Type:
Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user performs a brief series of three handseals while kneading chakra in their lungs. Once prepared, they'll then exhale two baseball-sized spheres of smoke so highly condensed that they may appear to be solid. Sometime during their trajectory path, the user will make another handseal, which causes the two spheres of smoke to burst into a few dozen small bird-like figures that'll flock towards the target. These bird-like smoke constructs rain down on the enemy from various angles, and packs force equivalent to that of a punch before dispersing into a small cloud of smoke on contact. After the assault is completed, the target is left bruised and bloodied in a large cloud of smoke.

Note: Only useable by bios that've learned Smoke Ninjutsu.
Note: Only useable thrice per battle.
Note: Courtesy of Nanaki
 

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So standard dragon element jutsu, nice, body of smoke which is like the standard examplke given I guess, a similar jutsu to something I want to make, and lastly, a physical ninjutsu of smoke. ok thats cool.

Thank you for teaching me Imperfect broom sempai
 
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