I'm Going To Lose (CLOSED) AK VS BROLY

Anbu Kirito

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Azuma in sig.
We're at short range, in the center of an elevated grassy plateau. Sunlight and all. No water source.
LoK's RnR
Official
Have some fun, and make sure to RP (;
I'll take the first move.
----------------------------------------------------------------------------------------------------------------------------------------------------------------
Damn, he noticed me.

Leaving his position from within the tall grass that coated the plateau, Auma stood about five meters away from his opponent, having been trailing him for days only to be caught doing so just a few moments ago. This guy was good; there was no doubt about it. His target wore what appeared to be a red face-covering of some kind; thus, he didn't have a clue what the guy actually looked like. That was why he'd had to tail him for so long. If the man had gotten away, even a simple Henge would be enough to throw Azuma off of his trail.

With that in mind, he knew this was going to devolve into a confrontation quickly. As his brain raced through options, Azuma let his left hand fall to the handle of his sword on his right hip without much fanfare. During this period of time, he observed something; the man wore some sort of armor. Hopefully it wouldn't be too problematic, but he imagined otherwise.

I can't let that armor get in the way of a lethal blow, so I guess I'll just need to open with something powerful.

And so he did. Launching off of his left foot into a straight dash, his left hand prepared to draw his sword, ever so slightly beginning to pull it out of its scabbard. Upon reaching a close enough range to strike his opponent, he drew the blade and struck the man with a crescent slash up from his left hip to his right shoulder, doing so with blinding speed in a display of Iaido, one of the skills he had picked up during his training.

Chakra: 600
Health: 75
 

-Broly-

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Azuma in sig.
We're at short range, in the center of an elevated grassy plateau. Sunlight and all. No water source.
LoK's RnR
Official
Have some fun, and make sure to RP (;
I'll take the first move.
----------------------------------------------------------------------------------------------------------------------------------------------------------------
Damn, he noticed me.

Leaving his position from within the tall grass that coated the plateau, Auma stood about five meters away from his opponent, having been trailing him for days only to be caught doing so just a few moments ago. This guy was good; there was no doubt about it. His target wore what appeared to be a red face-covering of some kind; thus, he didn't have a clue what the guy actually looked like. That was why he'd had to tail him for so long. If the man had gotten away, even a simple Henge would be enough to throw Azuma off of his trail.

With that in mind, he knew this was going to devolve into a confrontation quickly. As his brain raced through options, Azuma let his left hand fall to the handle of his sword on his right hip without much fanfare. During this period of time, he observed something; the man wore some sort of armor. Hopefully it wouldn't be too problematic, but he imagined otherwise.

I can't let that armor get in the way of a lethal blow, so I guess I'll just need to open with something powerful.

And so he did. Launching off of his left foot into a straight dash, his left hand prepared to draw his sword, ever so slightly beginning to pull it out of its scabbard. Upon reaching a close enough range to strike his opponent, he drew the blade and struck the man with a crescent slash up from his left hip to his right shoulder, doing so with blinding speed in a display of Iaido, one of the skills he had picked up during his training.

Chakra: 600
Health: 75
"Surely, you didn't think you'd tail me for long. Right?"

Jason would speak from behind his red mask as he gazed at his opponent, who had already managed to get within close combat range. A hunter himself, Jason was somewhat impressed this his assailant had even gotten this close to him and had followed him for this long. He would surmise

"But why didn't he make a move beforehand? He could have attempted to take me out even at range"

As the man's hand fell onto his sword, Jason quickly gathered the answer. Strange, since this seemed to be a young boy with little to no physical strength of his own, atleast not compared to others Jason had witnessed.

Suddenly Jason would be rushed by the young man. Keeping his eye on his assailants hand, sword, and body, he would quickly analyze his movements. Standing with his arms crossed Jason would goad the spy

"You know, you should really be careful with weapons unless you know how to use them."

And as the strike made his way towards his left hip. Jason would extend and sweep his left hand in a low arc to his left so that the back of his hand met in the middle of the top half of the blade. This motion would not only cause change in momentum that would obviously knock the boy's swing off course and wide to the left of Jason's body, but would also serve to create an opening as the boy would be forced to do something about his grip on the sword, for the current one he had would result in his left arm being moved painfully across his body if he didn't let it go. Jason's diversion would continue carrying the blade to his left and inwards towards the boy til the sword was almost turned perpendicular to the boy with his arm nearly wrapped around his body

(Shubi Kurēn) Defensive Crane
Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30 (+10 "Combat Specialist")
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.
At the same time, knowing this would cause an opening, Jason would simply extend his right leg and perform a low kick to the boy's left knee, causing him to trip and stumble uncontrollably as he worried about his arm being in such a strange position.

(Tsumazuki Tātoru) Stumbling Turtle
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30 (+10 "Combat Specialist")
Description: The user kicks the enemy in the knee, causing him to stumble in his movement and fall to the earth. If used with a chakra enhanced kick, the user can break the leg of the enemy with this.
However as the boy began to fall towards the ground as well as Jason, he would follow his kick up with a lightning infused uppercut to the boy's chin with his right hand that would send the boy flying into the sky and backwards 5 meters
(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40 (+10 "Combat Specialist")
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.
 

Anbu Kirito

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Shit! The man had simply deflected his attack like it was nothing. It wasn't like he could blame the guy, but still; it had been so effortless for the man that Azuma found himself nearly shocked by the ease at which he had performed the counter. That said, he had more pressing matters to attend to. As the man had blocked with the back of his left hand, he had also redirected Azuma's arm into a compromising position.

He had two options. The first was to hold onto his sword, and thus let its momentum carry his arm into such a position that he would not be able to adequately respond to a proper counter. The second was to let go of the sword, allowing him to counteract the momentum in time to defend, or at least attempt a defense.

The answer was rather obvious.

**** the sword.

Allowing his left hand to relax, Azuma's katana flew out of his hand and to the left, the momentum from the swing carrying over into this launch of sorts. Now capable of reacting with both hands, he observed the man's counterattack. First, the man had begun a right-legged low kick at his left leg. This was, to say the least, quite problematic. That said, there was nothing he could do about it as it was already well on course to hitting him.

Despite this, while getting hit, he would have time to activate his Sharingan. And so, as his opponent's kick made contact with his left knee, Azuma's eyes turned a dark scarlet, swirling before manifesting three additional pupils. This allowed him a much, much more lenient reaction period, as the man's next attack was both blatantly telegraphed and occurring in slow motion.

Raiton chakra had begun to flow through his opponent's right arm, which appeared to be chambering for an uppercut. Seeing as he was in the process of falling forwards, his right leg was still planted, allowing him a degree of mobility. Furthermore, the man's attack was coming from his right side, but Azuma's left. This was where he gained the advantage.

He hit the wrong leg.

Tilting his body to the side over his left shoulder in a fluid, yet oddly sporadic manner, he let himself fall with the right side of his body parallel to the ground, only catching himself with his right hand to absorb the shock of the impact. With the uppercut already well underway, the man's attack whizzed past him, about a foot in front of his face. Then, utilizing the moment to his advantage, Azuma then sprung up, using his right arm as support for what amounted to a brief one armed handstand. Following this, he bent his legs and his right arm, only to extend both only moments later. This spring-like movement created a high-powered, two legged kick upwards into the left side of his opponent's chin, firing him up into the sky.

Following this, Azuma would utilize a Chinese Getup to quickly move himself into a standing position.

Jackass, now my knee hurts.

Chakra: 600 - 30 = 570
Health: 75 - 40 = 35


Techniques Utliized:

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
 

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So he had chosen to loose the sword

Cant say the guy wasn't quick on his feet. Jason would think to himself as the sword flew a few feet to his left and landed. But something peculiar had happened while the boy took the strike to his knee. His eyes had become a dull red color, and by all means it atleast seemed like his reactions and timing had improved, as Jason's uppercut came up empty while his target moved to his side.

"Sharingan"

Jason would think to himself. Maybe this was part of the reason he had tracked him so easily. Nonetheless, the boy's increased reactions and timing had gotten Jason off guard. It was such a leap in what he had seen in the brief moments they had exchanged blows before. A handstand, a spring, and suddenly a kick was flying towards Jason's chin.

It was too fast, all Jason could do was bring his arms up in a "X" formation in front of the target area to help soften the blow before the kick would land and send him flying.

Or so the boy would think. While on the surface this looked like a successful kick that could only merely be guarded to prevent too much damage, Jason would actually form a seal on his arm just before the moment of impact that would attach to the man's feet as it connected and activate its's effect. This of course would happen unknowingly to the boy who had attacked feet first, leaving his own attack to block from view the small seal that had formed directly in the path of the kick right before impact.


Mystic Touch: Hunter/Killer seems to simply be painted black, it is actually simply covered in various kanji that are so merged that they appear as black paint. By paying a moveslot and the chakra cost for the seal, the user may call forth the kanji and combine them so that they match the sealing script that any contact based sealing tag/scroll/Kanji based seal has onto any point on his limbs. He may also cause the kanji to appear upon any weapon he is holding by having the Kanji move up to the weapon. . This ability makes it so that the user has a much easier method of applying sealing tags and scripts to his targets, making it so that he may form these tags simultaneously with any Tai/Ken Related technique or Weapon/Ninja Tool usage. These seals (or the by products they produce in cases such of seals which release a substance that contacts its target) must still make contact with its target as normal to achieve their effect and the user must post the seal that is being formed.

(Iryo Fuuinjutsu: Kekkei Genkai Fuuin no Jutsu) Medical Sealing Arts: Bloodline Sealing Technique (Reference)
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 70
Damage: N/A
Description:
A special seal designed to seal off a patients KG to allow a given treatment or to enable a better healing process. The user will focus his chakra into his whole palm, which will be suddenly engulfed in an orange "chakra flame". In the middle of the palm, the kanji "stop" will be manifested. The user will then press his palm against the patient which will burn the kanji onto him and create the sealing mark (a pentagon of kanji inscriptions surrounding the main kanji). Upon doing so the patient will lose access to his Kekkei Genkai. The seal works by specifically sealing off bloodline genes, effectively disabling their use. This is specially useful when treating Kaguya Clan patients, whose KG can be detrimental to the healing process. In battle, the medical ninja can also use this technique against enemies to seal off their use of a KG. Against Elemental or Organic KG ninjas, it prevents them from accessing it and using its techniques or having its abilities. When used against a Doujutsu user, the seal will prevent him from activating his KG, leaving him with his normal eyesight. The exception is the Rinnegan, which cannot be sealed as its not a Kekkei Genkai itself but the merging of two blood lines. The technique is also useless against enemies with implanted genetic material or doujutsu, as those aren't part of their own DNA but simply implanted tissue.
Note: Seal can only be successfully placed twice per battle

As the boy got up he would suddenly realize that his sharingan would dissappate and return him to his regular eyesight. Meanwhile, the guard Jason had put up would leave his wits about him, which wouldnt have been the case had he taken a direct hit on the chin. Knowing that the boy was likely to atleast be slightly disoriented or otherwise surprised at the sudden loss of abilities immediately after landing a hit, Jason would withdraw and fire his Vital Pistols and lay down a volley of freeform chakra bullets that aimed to fill the boy with bullet holes while he flew back. The bullets would cover the man's short range area


(Jūyōna pisutoru) Vital Pistols
Type:Offensive/Supplementary
Rank:S
Range:Short-Long
Chakra:40
Damage: 80
Description:These pistols are engineered to be completely symbiotic with the user by using the user's technological knowledge, to the point where they are strengthen by the vitality of the user. These weapons are deeply connected to the user through the power of advanced biomechanical and genetic sciences. The user may fire freeform chakra bullets that move as fast as the average lightning jutsu. These bullets only do the damage of a normal kunai however, and these freeform bullets act to replace the use of the user's Kunai completely. The User may also release an S rank (80 Damage) Barrage of chakra bullets that cover a 6 meter span in width and height. This costs a move and can only used once per turn, 4 times per battle.

Vital Pistols can merge to form a single scoped rifle as well. This rifle can scope in up to 2 landmarks away (Long Range in battle). The user may shoot and fire a chakra bullet (S Rank/80 Damage) at the cost of a move up to 4 times a battle. By expending an additional moveslot when firing the rifle, the user can apply a seal onto the bullet via its Compensator ability that creates a barrier with the ability to prevent the detection of the bullets chakra by sensors and dojutsu users by disrupting its chakra signature and deflecting chakra away. This can be used twice with a 2 turn cooldown in between each shot. The user may use a supplementary ability/technique alongside the firing of the rifle.


Compensator: This gun bears a seal that makes it so that any effects applied to the gun via sealing script are also applied to bullets fired from it so long as they cost a move. Placing a seal upon the gun will cause the bullet that comes out it to carry the same effects of the seal. This would be split across the bullets, meaning an A rank seal will its strength split up to 4 times. This ability is active and may be used simultaneously with another technique as this ability is supplementary. Up to 2 seals can be applied at one time with their effects applied to alternating bullets. Compensator can be used up to 3 times with a break of 2 turns in between use.
At the same time, Jason would infuse his chakra into the cast away blade that would now be behind the young boy due to him launching himself forward. Taking advantage of the distraction the bullets would form as well as his targets sudden loss in perception, Jason would take control of and direct the sword to levitate and fly low and fast to pierce through the same knee that he had kicked before, limiting the man even further. The blades would move fast and without much noise, however the firing of the vital pistols would cover up any sound that they would end up making. Due to these blades being under Jason's manipulation combined with his sight of the battlefield from his high position, he'd easily be able to continue to direct the blades on target to his opponent even through any sort of unknowing attempts to dodge it.


(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.


Health 160-30=130
 

Anbu Kirito

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Azuma grinned ever so slightly when his kick made contact with the man, who had barely had time to block. In fact, his defense had been so rudimentary that he'd not even halted the attack. These eyes made such a big difference. In fact, it was arguably due to them that his opponent was now shooting into the air. Things looked to be going in his favor for once.

Hah! Got hi- wait what the ****?

His eyes. His eyes! They weren't... fast any longer! They were just normal old eyes again, by the looks of things. Azuma could no longer perceive his opponent's trajectory as he had been able to; his Sharingan had simply vanished. What had his opponent done? Sealed it? No there was no visible seal to his knowledge. ****, he wasn't sure, but it was damn distracting and even more effective. In the past few weeks since his discovery of his bloodline, he'd been relying on his eyes too much. This was a major inconvenience.

Shit. What do I do?

It was at this point that he witnessed his enemy pull out a gun. Woah, okay. Things had escalated quickly then. Within a mere moment he witnessed as the enemy fired a barrage of bullets at him, each likely as damaging if not more so than a kunai. Needing to react quickly, Azuma molded and spread Suiton chakra throughout his body, allowing it to consume his very being.

Thus, when the hellstorm of bullets came-a-running, they simply passed through his body harmlessly, having met a body of water instead of flesh. Furthermore, although not his initial intention, this also allowed Azuma's katana, which had ended up behind him in this whole mess, to harmlessly fly through his left knee, saving him a whole lot of pain. He then allowed the Suiton chakra in his body to dissipate, returning him to his physical form.

What the ****? That cheeky bastard.

That had pissed Azuma off, to say the least. He liked his knee working as it was, thank you very much. Thus, he inhaled deeply and began molding a mass of chakra in his belly, making the tiger handseal while applying the Katon nature transformation to said mass. Upon exhaling, a gargantuan, explosive fireball was released from his mouth which would carry his opponent even farther away. Azuma made sure to tilt his head upwards enough so that his attack would appear to miss his opponent during their fall through the sky. Due to his loss of the Sharingan, this would appear to be a much more feasible failure for him.

Just have to hope he falls for it.

Despite this, he wasn't quite yet done. Azuma then began to mold chakra in his belly once more, this time applying the Fuuton nature transformation to it. He then exhaled yet again, releasing an immense gale of wind into the back of his fireball, vastly amplifying its speed and power in such a manner that it would allow the attack to hit the man via speeding up and its enhancement in size, betraying the deceptively false aim he'd used earlier.

He had spent 14 years without his Sharingan; he could live without it for a little while longer.


Chakra: 570 - 20 - 20 - 15 = 515

Jutsu Used In Order Of Usage:

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

(Katon: Gōenkyū) - Fire Release: Great Blaze Ball
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
 

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Azuma grinned ever so slightly when his kick made contact with the man, who had barely had time to block. In fact, his defense had been so rudimentary that he'd not even halted the attack. These eyes made such a big difference. In fact, it was arguably due to them that his opponent was now shooting into the air. Things looked to be going in his favor for once.

Hah! Got hi- wait what the ****?

His eyes. His eyes! They weren't... fast any longer! They were just normal old eyes again, by the looks of things. Azuma could no longer perceive his opponent's trajectory as he had been able to; his Sharingan had simply vanished. What had his opponent done? Sealed it? No there was no visible seal to his knowledge. ****, he wasn't sure, but it was damn distracting and even more effective. In the past few weeks since his discovery of his bloodline, he'd been relying on his eyes too much. This was a major inconvenience.

Shit. What do I do?

It was at this point that he witnessed his enemy pull out a gun. Woah, okay. Things had escalated quickly then. Within a mere moment he witnessed as the enemy fired a barrage of bullets at him, each likely as damaging if not more so than a kunai. Needing to react quickly, Azuma molded and spread Suiton chakra throughout his body, allowing it to consume his very being.

Thus, when the hellstorm of bullets came-a-running, they simply passed through his body harmlessly, having met a body of water instead of flesh. Furthermore, although not his initial intention, this also allowed Azuma's katana, which had ended up behind him in this whole mess, to harmlessly fly through his left knee, saving him a whole lot of pain. He then allowed the Suiton chakra in his body to dissipate, returning him to his physical form.

What the ****? That cheeky bastard.

That had pissed Azuma off, to say the least. He liked his knee working as it was, thank you very much. Thus, he inhaled deeply and began molding a mass of chakra in his belly, making the tiger handseal while applying the Katon nature transformation to said mass. Upon exhaling, a gargantuan, explosive fireball was released from his mouth which would carry his opponent even farther away. Azuma made sure to tilt his head upwards enough so that his attack would appear to miss his opponent during their fall through the sky. Due to his loss of the Sharingan, this would appear to be a much more feasible failure for him.

Just have to hope he falls for it.

Despite this, he wasn't quite yet done. Azuma then began to mold chakra in his belly once more, this time applying the Fuuton nature transformation to it. He then exhaled yet again, releasing an immense gale of wind into the back of his fireball, vastly amplifying its speed and power in such a manner that it would allow the attack to hit the man via speeding up and its enhancement in size, betraying the deceptively false aim he'd used earlier.

He had spent 14 years without his Sharingan; he could live without it for a little while longer.


Chakra: 570 - 20 - 20 - 15 = 515

Jutsu Used In Order Of Usage:

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

(Katon: Gōenkyū) - Fire Release: Great Blaze Ball
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
Jason couldnt help but chuckle at the boy's luck. Though it seemed as through he had succeeded in sealing off his dojutsu, he had gotten lucky and the sword ended up passing right through him as he turned himself into water. As he reformed, he seemed to exhale a large fireball that by all intents seemed as if it would miss the mark. Maybe he used the sharingan as a crutch and just didn't have the same level of battle prowess without it. But the ball of fire was quite large, and Jason himself wasn't quite sure of its capabilities even if it did seem as if it'd miss him. On top of that, there was the matter of actually taking the target down, and that was something that was easier with his two feet on the ground. With this in mind he simply looked up and exhaled a quick gust of wind that would not only put more space between himself and the rather large fireball, but would jettison him to the ground on his own two feet at high speeds

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Type: Supplementary
Rank: D
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Note: The user must already be airborne to use

As he would bring his head back down to locate his target once more, he'd see that he had already releases a blast of wind that had connected with the fireball and began making it expand and explode. The explosion was so fast and covered so much area that all Jason could think to do was use the speed of Space/Time to counteract it. Removing a scroll that had been imbued with Dream Sand passively already from his hip while holstering one of his pistols, he would immediately summoned an Iron dome around himself that would appear just in time to protect him from the rapidly exploding fireball.

( Yumeton | Dākutaimuzu) - Dream Sand: Dark Times
Rank: A-S
Type: Supplementary
Range: Short-Long
Chakra: 30/40
Damage: N/A
Description: Dark Times is a dream sand infusion technique that focuses on infusing the Yumeton with different aspects of his aresnal.
A Rank- This infusion allows for the user to infuse his different elemental chakra with Yumeton's (Earth and Water) in ratio's that would layer them with Yumeton crystals. For water techniques, they would appear to glimmer with the white crystals of inert Dream Sand and gain cutting properties, while earth techniques would be encrusted with the inert crystals that gave it the same. This would cause both elements used to raise 1 rank/20 damage in effectiveness(does not change S/Ws). The user must perform 3 handseals when doing this effect and this may be done 4 times per battle, needing a 2 turn cooldown. This counts of a move but may be used simultaneous to another water or earth technique of course. This adds 10 chakra to the cost of a move

S Rank - This ability may be posted in the user's biography or at the start of battle so that he may start the battle with it prepped, and is a passive ability requiring chakra. The user may infuse his equipment (seals, clothing, weapons, kunai/kunai equivalent, etc) with Yumeton, giving these objects a shimmering look due to the white crystals influence within them. For defensive purposes, this gives anything coated basic C rank protection from physical damage. The user's weapons also gain the effect of being able to basically inject the opponent with a powerful dose of Dream Sand upon penetrating their skin or being inside of him in some way due to this coating(S-rank). The user's seal/kanji based techniques and abilities become enhanced with Yumeton and the usual Kanji material is replaced by a Kanji made of Dream Sand that is charged with more chakra and power than the original, thus allowing the seal to draw from a stronger source of chakra as well as being fortified by the dream sand crystals themselves. This allows sealing tags to be capable of dealing damage equal to it's rank when something makes contact with it . The addition of the Dream Sand kanji as a power source makes it so that techniques that fit this category raise in effectiveness by 1 Rank/20 Damage Points as well as requiring 10 more chakra to activate. This only works on Sealing based techniques up to A rank (Advanced Fuuin users are able to increase S-rank Fuuinjutsu techniques by +10 damage/chakra.) rank and only effects seal/scroll/kanji based techniques and abilities. This variation can be utilized three times per battle with a two-turn cooldown. While a seal under the effect of Dark Times is in play, this technique cannot be activated, the cooldown starting when the Fuuinjutsu it is adorned to becoming void. The effects of Dark Times lasts for as long as the seal it is adorned to does. The user cannot coat a weapon while Dark Times is used on a Fuuinjutsu and vice versa, nor can the S-rank version be used while the A-rank version is in play. No A-rank and above Yumeton techniques can be used in the same turn Dark Times is activated for either version.

(Kuchiyose: Tetsuengo Kabe) -Summoning: Iron Protection Wall
Rank: B A
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user summons a large iron dome from one of their scrolls that covers themselves and even their teammates from enemies' attacks.
Note: Can only defend against B A rank and down but doesnt block techniques directed from beneath.

Immediately after summoning the dome he would take advantage of both the boy's loss of dojutsu in addition with the obscured vision the fireball would cause along with the presumption that Jason would be within the dome for his protection. He would do this by merging with the ground below and quickly traveling in an arc so that he would end up silently unmeerging with it just a meter behind the boy. Upon doing so he would simply shoot the unknowing target once in the head with a freeform bullet from the Vital Pistol he hadn't holstered. This would impact the man's skull like a thrown kunai would and would definitely catch him off guard if it landed. The end result would be the boy knocked to the ground with a very sore head, whereupon Jason would shoot another shot into the back of both of the boys knees, this time using the other Pistol as well.


(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

(Jūyōna pisutoru) Vital Pistols
Type:Offensive/Supplementary
Rank:S
Range:Short-Long
Chakra:40
Damage: 80
Description:These pistols are engineered to be completely symbiotic with the user by using the user's technological knowledge, to the point where they are strengthen by the vitality of the user. These weapons are deeply connected to the user through the power of advanced biomechanical and genetic sciences. The user may fire freeform chakra bullets that move as fast as the average lightning jutsu. These bullets only do the damage of a normal kunai however, and these freeform bullets act to replace the use of the user's Kunai completely. The User may also release an S rank (80 Damage) Barrage of chakra bullets that cover a 6 meter span in width and height. This costs a move and can only used once per turn, 4 times per battle.

Vital Pistols can merge to form a single scoped rifle as well. This rifle can scope in up to 2 landmarks away (Long Range in battle). The user may shoot and fire a chakra bullet (S Rank/80 Damage) at the cost of a move up to 4 times a battle. By expending an additional moveslot when firing the rifle, the user can apply a seal onto the bullet via its Compensator ability that creates a barrier with the ability to prevent the detection of the bullets chakra by sensors and dojutsu users by disrupting its chakra signature and deflecting chakra away. This can be used twice with a 2 turn cooldown in between each shot. The user may use a supplementary ability/technique alongside the firing of the rifle.


Compensator: This gun bears a seal that makes it so that any effects applied to the gun via sealing script are also applied to bullets fired from it so long as they cost a move. Placing a seal upon the gun will cause the bullet that comes out it to carry the same effects of the seal. This would be split across the bullets, meaning an A rank seal will its strength split up to 4 times. This ability is active and may be used simultaneously with another technique as this ability is supplementary. Up to 2 seals can be applied at one time with their effects applied to alternating bullets. Compensator can be used up to 3 times with a break of 2 turns in between use.
"Just where did you get off trying to take someone like me down? What's your deal?"
 

Anbu Kirito

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As his attack coursed towards his opponent, Azuma knew he'd overextended. The enemy had blown himself out of the way quite literally, and was now on a course straight for the ground. Hopefully he wouldn't escape the explosion though; that would be the real killer here.

Damn, he just needs to not have an answer for the blast!

Of course, as his opponent had throughout the rest of the battle, he DID have an answer. In this case, said answer was a large iron dome. His fireball exploded but despite all the power behind it, it was simply not strong enough to destroy the dome. Despite this, Azuma instantly noticed a possible advantage to be gained from this situation, setting his brain and chakra to work. Making a single handseal while molding Suiton chakra in his own image, Azuma expelled this chakra from his body, creating a Water Clone (W1).

I can't see him, but he can't see me either! This should help out a lot.

He then proceeded to run about five meters to his right and crouch down, blending in with the tall grass around him (his hair color helping out), awaiting his opponent's next move, highly expecting the dome to soon dissipate. Despite this, he found himself patently surprised at the appearance of the man directly behind W1.

I suppose the Sharingan is quite useful for anticipating things like this... still, I should be fine.

It was in the moment that the man shot his first bullet that Azuma seized the opportunity.

As the three bullets made contact and W1 dissipated, Azuma would have focused Fuuton chakra into the soles of his feet, shooting himself forwards into a rapid dash towards his enemy, still outside of the man's field of vision. Hopefully having gained enough ground with the element of surprise, he would then proceed to use the momentum gained from his dash as well as the support of his left hand to drive his right elbow straight into the man's right side of his ribcage, launching him backwards a total of five meters and quite possibly breaking a rib.

Got him. Fucking guns, he should learn to play fair.

Then, using this brief reprieve as a moment to respond to the man's snarky comment, Azuma spoke in a tone equally as insulting as his opponents had been, if not more so.

"I'd ask you to repeat that, but I don't think your lungs are in any condition for talking right now."

Heh. He was proud of that one. Azuma even let himself grin a little.

Chakra: 515 - 15 - 15 = 500

OOC: The clone is made and I hide as the explosion goes off, likely resulting in you not noticing its creation.

Jutsu Used:

(Mizu Bunshin) - Water Release: Water Clone
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: After performing the Tiger handseal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.

Note: Can only perform up to C-rank Water Release techniques, and requires a water source (I have sourceless water).

( Fuuton: Boruto Sutorīmu ) - Wind Style: Boruto Stream
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: By utilising Wind Release, the user can accelerate their movements, creating an effect similar to tunnel vision. To reach higher speeds, the user can have shadow clones perform the technique on them by propelling them from their feet. This technique can also be used on an ally to increase their speed. Use of this technique can momentarily increase speed by 1.5x but only allows for linear movement up to 5 meters away from the point of origin

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.
 

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As his attack coursed towards his opponent, Azuma knew he'd overextended. The enemy had blown himself out of the way quite literally, and was now on a course straight for the ground. Hopefully he wouldn't escape the explosion though; that would be the real killer here.

Damn, he just needs to not have an answer for the blast!

Of course, as his opponent had throughout the rest of the battle, he DID have an answer. In this case, said answer was a large iron dome. His fireball exploded but despite all the power behind it, it was simply not strong enough to destroy the dome. Despite this, Azuma instantly noticed a possible advantage to be gained from this situation, setting his brain and chakra to work. Making a single handseal while molding Suiton chakra in his own image, Azuma expelled this chakra from his body, creating a Water Clone (W1).

I can't see him, but he can't see me either! This should help out a lot.

He then proceeded to run about five meters to his right and crouch down, blending in with the tall grass around him (his hair color helping out), awaiting his opponent's next move, highly expecting the dome to soon dissipate. Despite this, he found himself patently surprised at the appearance of the man directly behind W1.

I suppose the Sharingan is quite useful for anticipating things like this... still, I should be fine.

It was in the moment that the man shot his first bullet that Azuma seized the opportunity.

As the three bullets made contact and W1 dissipated, Azuma would have focused Fuuton chakra into the soles of his feet, shooting himself forwards into a rapid dash towards his enemy, still outside of the man's field of vision. Hopefully having gained enough ground with the element of surprise, he would then proceed to use the momentum gained from his dash as well as the support of his left hand to drive his right elbow straight into the man's right side of his ribcage, launching him backwards a total of five meters and quite possibly breaking a rib.

Got him. Fucking guns, he should learn to play fair.

Then, using this brief reprieve as a moment to respond to the man's snarky comment, Azuma spoke in a tone equally as insulting as his opponents had been, if not more so.

"I'd ask you to repeat that, but I don't think your lungs are in any condition for talking right now."

Heh. He was proud of that one. Azuma even let himself grin a little.

Chakra: 515 - 15 - 15 = 500

OOC: The clone is made and I hide as the explosion goes off, likely resulting in you not noticing its creation.

Jutsu Used:

(Mizu Bunshin) - Water Release: Water Clone
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: After performing the Tiger handseal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.

Note: Can only perform up to C-rank Water Release techniques, and requires a water source (I have sourceless water).

( Fuuton: Boruto Sutorīmu ) - Wind Style: Boruto Stream
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: By utilising Wind Release, the user can accelerate their movements, creating an effect similar to tunnel vision. To reach higher speeds, the user can have shadow clones perform the technique on them by propelling them from their feet. This technique can also be used on an ally to increase their speed. Use of this technique can momentarily increase speed by 1.5x but only allows for linear movement up to 5 meters away from the point of origin

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.




As the shots went straight to their target Jason smirked, however, as that target suddenly disappated, that smirk vanished. It appeared that this was an imposter, and the boy had gone somewhere. Knowing that the boy had attempted to use close combat from the very beginning, and had placed this doppleganger here, there was a good chance that he not only knew where Jason was, but also was attempting a surprise attack soon and likely out of his line of sight. This thought was confirmed by the sound of quick steps to his side, which was all Jason needed in order to insert a small amount of earth chakra into the ground which would cause it to shake violently, causing any surprise CQC attempts to fail as the world shaking would cause the young boy to fall to his knees and stumble to the ground dead in his tracks at almost point blank range. Of course Jason would turn his head in this direction to gain sight of him while doing this.

The boy had been moving fast, but Jason had disabled his speed and would now deliver the payload
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
As the boy began to fall from the effects of the world shaking, Jason would deliver a quick shot to his head and chest with his Vital pistols while also activating his Detective Vision. This boy had been full of tricks, but the 360 degree vision and sensing of disturbances amongst the natural energy flowing throughout the battlefield would make it so that his tricks would have negligible effects.
(Noroi) - The Curse
Type: Supplementary
Rank: S
Range: Short
Chakra: N/A (listed in technique)
Damage: N/A
Description:
The Curse works much like "The Gift" in that it is a chip inserted into the base of the Mandalore Armor Helmet that disrupts the chakra balance within the user and suit in order to rewrite and download new abilities. However, this particular chip contains many firmware upgrades for "Hunter/Killer" that utilize the advances in technology garnered to push Jason to the next level. The patch notes for the firmware update are listed below.


Full Heal : Autodoc is now programmed with a protocol to heal the user 60 Damage Points once his health points drop to atleast 10 once per battle However the users speed will drop by 5 levels and they will be unable to use F rank jutsu for the remainder of the battle. In addition their ninjutsu and taijutsu will drop by 10 damage for 3 turns. Autodoc also has a secondary function that is capable of injecting the user with a chakra similar in makeup to that found in the "Chakra Purge" "Poison Resistance/Sealing" and "Restore Balance", "Sealing Release" techniques, and continues running for 3 turns at the cost of a move to activate. This chakra contains a seal that draws all opponent caused infusions of chakra or negative status effects into before it is withdrawn back into the injection needle should they utilize less chakra than this technique. All poisons, paralysis, mental effects, negative status effects, and even seals effecting the user are ended and unable to be applied to the user for the next 3 turns as they are sealed into the needle. This may be used once per battle and costs 40 chakra to activate.

Solo: The user is now able to form a chakra jetpack weapon enhancement onto Hunter/Killer he can activate at the cost of a moveslot (A rank 30 chakra). This may take him up to 20 meters in any direction he chooses at his current movement speed and may dislodge him or otherwise free him of hazards he's been trapped in such as Swamp of The Underworld up to A rank. He may also spend a move to "supercharge" this jetpack with another 20 chakra in order to blast in any direction with the power of the jetpack. This action can once per turn (every 2 turns, up to three times) can be used to increase the range of a non elemental tai or weapon based attack by 1 range and as such can be used in conjunction with them. The normal activation of the jetpack lasts 3 turns

Detective Vision: By expending a moveslot an upgraded version of the original armors chakra/thermal vision is activated at 10 chakra per turn. This version not only has a binocular function that allows it to zoom in and out up to 2 landmarks away, but also, due to Hunter/Killer's unique conection to and ability to utilize Senjutsu, is able to draw in Natural energy in order to connect itself with the NE naturally circulating. This allows him to see things in a "Detective Vision" allowing him to see the Nature energy that naturally circulates the area. The upgraded vision also provides 360 degrees of coverage on its screen, using its synchronicity with the user to allow it to move its screen along with Jason's eyes so that he doesn't need to turn his head.

(Jūyōna pisutoru) Vital Pistols
Type:Offensive/Supplementary
Rank:S
Range:Short-Long
Chakra:40
Damage: 80
Description:These pistols are engineered to be completely symbiotic with the user by using the user's technological knowledge, to the point where they are strengthen by the vitality of the user. These weapons are deeply connected to the user through the power of advanced biomechanical and genetic sciences. The user may fire freeform chakra bullets that move as fast as the average lightning jutsu. These bullets only do the damage of a normal kunai however, and these freeform bullets act to replace the use of the user's Kunai completely. The User may also release an S rank (80 Damage) Barrage of chakra bullets that cover a 6 meter span in width and height. This costs a move and can only used once per turn, 4 times per battle.

Vital Pistols can merge to form a single scoped rifle as well. This rifle can scope in up to 2 landmarks away (Long Range in battle). The user may shoot and fire a chakra bullet (S Rank/80 Damage) at the cost of a move up to 4 times a battle. By expending an additional moveslot when firing the rifle, the user can apply a seal onto the bullet via its Compensator ability that creates a barrier with the ability to prevent the detection of the bullets chakra by sensors and dojutsu users by disrupting its chakra signature and deflecting chakra away. This can be used twice with a 2 turn cooldown in between each shot. The user may use a supplementary ability/technique alongside the firing of the rifle.


Compensator: This gun bears a seal that makes it so that any effects applied to the gun via sealing script are also applied to bullets fired from it so long as they cost a move. Placing a seal upon the gun will cause the bullet that comes out it to carry the same effects of the seal. This would be split across the bullets, meaning an A rank seal will its strength split up to 4 times. This ability is active and may be used simultaneously with another technique as this ability is supplementary. Up to 2 seals can be applied at one time with their effects applied to alternating bullets. Compensator can be used up to 3 times with a break of 2 turns in between use.
"Someone's gonna have to call the cops, theres someone shooting up the join over here"
 

Anbu Kirito

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Things were going well. He had him! His dash was en-route and-

No, ****, no!

He hadn't attacked fast enough, he'd been too loud, there were innumerable mistakes with Azuma's approach; he'd just hoped that the advantage of surprise would be enough. Within moments his opponent capitalized on this, causing the ground to shake. His dash was stifled by this, causing him to stumble and begin to fall forwards, straight into practically point blank range of his opponent.

God dammit, if I go to the ground, I'm done for! I need to find a way out of this.

And then it came to him. If Taijutsu wouldn't work, he'd just go back to good old ninjutsu; and more specifically, ninjutsu with which he was very skilled. Thus, as he began to fall, Azuma allowed his chakra to rapidly form into a large mass in his belly, making the tiger handseal as he did so. This applied his trademark Katon nature transformation to the mass, turning it into, you guessed it, a fireball in waiting.

Tilting his head ever so slightly upwards so that his face was parallel with his his opponent's body, Azuma exhaled as the man fired his bullets. This resulted in a gargantuan, solid, explosive fireball quickly expanding in front of his face and simply engulfing the bullets before smashing into his enemy's chest, carrying him 10 meters away before exploding into a large sphere of flame.

That's nearly it for me. I'm spent.

He'd not even used half of his chakra, but the speed and intensity at which he was using it was proving to be quite a significant problem. Furthermore, his creation of the clone hadn't helped things. To say the least, he was almost ready to collapse, having already taken relatively significant damage. His knee ached, his head hurt, and his lungs were a tad charred. Azuma's last thoughts before his fall finished and his face met the ground were simple.

That'll teach you to bring guns to a firefight... jackass.

And so the fall finished, Azuma barely having the strength to push himself off of the ground.

Chakra: 500 - 20 = 480

OOC: TF wise, Earth-Shaking - Fireball = Bullets is what happens. Needless to say, I don't think my B rank fireball has much trouble engulfing your little bullets.

Jutsu Used:

(Katon: Gōenkyū) - Fire Release: Great Blaze Ball
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.
 

-Broly-

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Things were going well. He had him! His dash was en-route and-

No, ****, no!

He hadn't attacked fast enough, he'd been too loud, there were innumerable mistakes with Azuma's approach; he'd just hoped that the advantage of surprise would be enough. Within moments his opponent capitalized on this, causing the ground to shake. His dash was stifled by this, causing him to stumble and begin to fall forwards, straight into practically point blank range of his opponent.

God dammit, if I go to the ground, I'm done for! I need to find a way out of this.

And then it came to him. If Taijutsu wouldn't work, he'd just go back to good old ninjutsu; and more specifically, ninjutsu with which he was very skilled. Thus, as he began to fall, Azuma allowed his chakra to rapidly form into a large mass in his belly, making the tiger handseal as he did so. This applied his trademark Katon nature transformation to the mass, turning it into, you guessed it, a fireball in waiting.

Tilting his head ever so slightly upwards so that his face was parallel with his his opponent's body, Azuma exhaled as the man fired his bullets. This resulted in a gargantuan, solid, explosive fireball quickly expanding in front of his face and simply engulfing the bullets before smashing into his enemy's chest, carrying him 10 meters away before exploding into a large sphere of flame.

That's nearly it for me. I'm spent.

He'd not even used half of his chakra, but the speed and intensity at which he was using it was proving to be quite a significant problem. Furthermore, his creation of the clone hadn't helped things. To say the least, he was almost ready to collapse, having already taken relatively significant damage. His knee ached, his head hurt, and his lungs were a tad charred. Azuma's last thoughts before his fall finished and his face met the ground were simple.

That'll teach you to bring guns to a firefight... jackass.

And so the fall finished, Azuma barely having the strength to push himself off of the ground.

Chakra: 500 - 20 = 480

OOC: TF wise, Earth-Shaking - Fireball = Bullets is what happens. Needless to say, I don't think my B rank fireball has much trouble engulfing your little bullets.

Jutsu Used:

(Katon: Gōenkyū) - Fire Release: Great Blaze Ball
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

As another blaze was released at Jason from the fallen target, he would grip his chakra metal blade on his right hip with his right hand in a reverse grip, flowing water chakra within it. As he did this he would unsheathe it and slash forward in order to not only release a stream of water that would immediately split through and dissapate the fireball, but would also serve to attempt to split the man in half by swiping towards the middle of his stomach and up through his face with a great amount of force and power. Just as the boy tried to push himself up from the ground, he would be met with the cold power of Jason's sword as he stepped forward to deliver the strike
( Kumo-Ryū Omotegiri ) - Cloud-Style Front Beheading
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage: 30 (+10 "Combat Specialist") = 40
Description: The user slashes forwards in front of them with their sword to strike the enemy target.

( Suiton: Suiren no Jutsu ) - Water Style: Water Forge Jutsu
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: By gathering water around the user's sword, it generates a rapidly swirling stream. Once striking with it, it unleashes a strong surge of water to launch a target.
"Forgive me, perhaps I should have brought water? "
 

Anbu Kirito

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Big sad; my RPers integrity leads me to believe I'm 100% dead here, even if the technical side of things would say otherwise. Azuma, in the roleplay sense, is a fourteen year old child and is fucking exhausted. I don't care if he should have 450 chakra left, he a tired boy.


That's okay though, I feel like, even for you holding back as much as you were, I put up a good fight and had fun, which is what's important.

GG Broly! Let's do this again sometime.
 
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