Im feeling triumphant

BusinessManTeno

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Reis Rules & R
Killing,Stealing-No
No Customs of any kind, No Kg, No Specialties of the bio. (I.E. Fast handseals, Reduce handseals, etc). Both Start off as Equal
1sub and Kai teach
Mid Range
Rocky Area with A large water source to my right.
Ill be Using Asch In bio. Post your bio, and I shall make the first move

__________
*Takes off shirt and get pumped* They told me get em. I got em!

 
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ReXii

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Reis Rules & R
Killing,Stealing-No
No Customs of any kind, No Kg, No Specialties of the bio. (I.E. Fast handseals, Reduce handseals, etc). Both Start off as Equal
1sub and Kai teach
Mid Range
Rocky Area with A large water source to my right.
Ill be Using Asch In bio. Post your bio, and I shall make the first move

__________
*Takes off shirt and get pumped* They told me get em. I got em!

Hanabusa in signature.
Best of luck to you teno, You may begin when you are ready.
 

BusinessManTeno

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As i see you come up on the field, I create a large amount of water from 10meters above you. Right as I do that, I quickly cause your body to be paralyze making you not able to move. Once you are unable to move, I create the earth from under you to wrap around your legs. Not enough pressure to crush them but enough to retain you there

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15
Damge Points:N/A
Description: Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
 

ReXii

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As i see you come up on the field, I create a large amount of water from 10meters above you. Right as I do that, I quickly cause your body to be paralyze making you not able to move. Once you are unable to move, I create the earth from under you to wrap around your legs. Not enough pressure to crush them but enough to retain you there

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15
Damge Points:N/A
Description: Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
Hanabusa notes the large amount of suiton chakra formed around his opponent, Then as his opponent slams his hands to the ground causing the water to converge above him, Hanabusa raises his left hand above his head forming a huge beasts claw of wind chakra, He slams it violently in to the water above his head like a huge tennis racket sending it hurtling back towards his opponents location.

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

The moment the water is heading back towards his opponent, Hanabusa takes advantage of the situation by releasing a single spear of lightning that branches of in to a large spread of spears like a shotgun blast, It barrages the back of the water technique, Suprising his opponent who can see nothing but the water.

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
 

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Once I see my water set back at me. I quickly do a handseal and release a sharp gust of wind from my mouth. That will not only negate the water and disperse it everywhere. But it also breaks through your lightning bolts and continue towards you.

(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: A bigger version of the cutting whirlwind.

Once done i do one handseal and cause the earth under you to turn into quicksand like quality. Having it sink you into the middle of it.


(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.


I then spit out a huge amount of water up in the air above you.

(Suiton: Suijinchū) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
 

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Once I see my water set back at me. I quickly do a handseal and release a sharp gust of wind from my mouth. That will not only negate the water and disperse it everywhere. But it also breaks through your lightning bolts and continue towards you.

(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: A bigger version of the cutting whirlwind.

Once done i do one handseal and cause the earth under you to turn into quicksand like quality. Having it sink you into the middle of it.


(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.


I then spit out a huge amount of water up in the air above you.

(Suiton: Suijinchū) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
Hanabusa focuses intently on his opponent as he notes him to be forming a large whirlwind of chakra from his mouth to counter his efforts, The moment the whirlwind has collided seperating the water and lightning Hanabusa casts his foe in a genjutsu, Causing him to be blinded entirely, Leaving him vulnerable.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.

Then without even the slightest noise or rustle, He launches towards his open foe appearing silently behind him after a huge speed burst.

(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense.
Tactic:Best used with Hidden Mist jutsu.

He then delivers a powerful punch to the opponents spine sending him skidding away on his chest and face, The opponent would obviously have no idea the attack is coming towards him leaving it difficult to counter.

(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest
 

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Once The whole area around me becomes dark. I quickly analyze the situation to believe if its a genjutsu or not keeping my hands together. Due to my vision being blocked I focus on my hearing. I then heard the water falling to the ground from the Water-Wind combo and due to the water and wind clashing. I would feel atleast a little bit of a sprinkle on me (Debatable) Without no hesitation I grab my left pinky finger and yank it real hard. Breaking my pinky finger snapping me out the genjutsu. Ofc in pain... but due to me being in battle I show no signs of pain. Once Im snapped out the genjutsu my vision is straight forward as i didnt move really. Once my eyes open i see nobody infront of me. I quickly turn around embracing myself just incase you may be in the back of me. But by time I turn around its to late. But due to me slightly turning around you miss my spine but hit the side of my back. But still enough to knock me away... As I get knocked away and skid on the ground. I regain balance real quick and take advantage of my hands on the ground (ofc carefully keeping my pinky out of more danger). And have the earth from around you rise up from beside you on both sides attempting to crush you. All this happen about 3 seconds after i get knocked down. Due to me bracing my body and not being caught off guard. I am able to maintain balance quicker




(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique

Once the earth rise from around you... I do 1handseal and make 1 shadow clone../ Having both me and the shadow clone stay on standby

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 
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Once The whole area around me becomes dark. I quickly analyze the situation to believe if its a genjutsu or not keeping my hands together. Due to my vision being blocked I focus on my hearing. I then heard the water falling to the ground from the Water-Wind combo and due to the water and wind clashing. I would feel atleast a little bit of a sprinkle on me (Debatable) Without no hesitation I grab my left pinky finger and yank it real hard. Breaking my pinky finger snapping me out the genjutsu. Ofc in pain... but due to me being in battle I show no signs of pain. Once Im snapped out the genjutsu my vision is straight forward as i didnt move really. Once my eyes open i see nobody infront of me. I quickly turn around embracing myself just incase you may be in the back of me. But by time I turn around its to late. But due to me slightly turning around you miss my spine but hit the side of my back. But still enough to knock me away... As I get knocked away and skid on the ground. I regain balance real quick and take advantage of my hands on the ground (ofc carefully keeping my pinky out of more danger). And have the earth from around you rise up from beside you on both sides attempting to crush you. All this happen about 3 seconds after i get knocked down. Due to me bracing my body and not being caught off guard. I am able to maintain balance quicker



(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique

Once the earth rise from around you... I do 1handseal and make 1 shadow clone.. Once the shadow clone is made I create rain that is linked to my chakra. Having me able to sense chakra that comes in contact with the rain, letting me know the whereabouts of whom it touch

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Hanabusa realizes his opponent is no longer under the effects of his genjutsu, He also notices the dull crack as he breaks his own finger to escape the illusion.

Inner Voice: Hmph, A brave move indeed.

He connects the punch with the side of his foe's rib cage sending him skidding away before adopting a traditional fighting pose with his right arm raised in front of him loosely, He then see's his opponent leap to his feet, Then feels the earth rumble around him, Before hearing it begin to tear as it lifts up, He reacts quickly forming a chidori in his right hand causing a streak of lightning to be released from his hand all around him tearing the mountain smash to pieces around him.

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type:Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.

Then taking advantage of the dust and debris blocking his and his opponents field of vision he takes off running, Launching himself through the dust straight at his opponents last known location, He emerges noticing two opponents now, A clone it seems, He acts quickly causing multiple copies of himself to form with no handseals, Using this to distract his opponent and believe he is moving at unbelievable speeds he launches to the blindside of the foe on the left (The clone for RP sake).

(Mikadzuki no Mai) - Dance of the Crescent Moon
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: As the ninja charges at the opponent, they create multiple shadow copies to confuse the opponent. Using the confusion, the real ninja will attack from the opponent's blindside.

He appears in his blindside forming a huge rasengan in his right hand slamming it in to the clones ribcage, The clone is sent spiralling away before poofing.

(Oodama Rasengan) - Big Ball Spiral Sphere
Rank:S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: Oodama Rasengan is an advanced Ninjutsu technique that creates a very large Rasengan ball.
Note:Must already know rasengan.

Hanabusa: OODAMA....RASENGAN!!!

Hanabusa lands, Tutting under his breath at hitting the wrong opponent, He turns to face his real foe, It is then he notices the rain surrounding them both.

Hanabusa: Hmmm, Rain....How pretty.
 

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Once you strike down the earth. I quiickly see you launching at me from the dust. But i see you in copies . I then see my clone prepares to use a jutsu. I quickly whisper "Close your eyes" he quickly does it as the jutsu (Rain) is finished (in the same time frame as before). I quickly emit light from the back of me. That blinds you, straining your eyes. Right as that is done, it halts your movement I then do 2 handseals and release a huge amount of wind from my mouth in a sphere formation.. as my clone quickly go underground towards you

(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.

____

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques

____

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Btw. due to the rain being done in the move before this. it shouldnt count as a jutsu in this round
 

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Once you strike down the earth. I quiickly see you launching at me from the dust. But i see you in copies . I then see my clone prepares to use a jutsu. I quickly whisper "Close your eyes" he quickly does it as the jutsu (Rain) is finished (in the same time frame as before). I quickly emit light from the back of me. That blinds you, straining your eyes. Right as that is done, it halts your movement I then do 2 handseals and release a huge amount of wind from my mouth in a sphere formation.. as my clone quickly go underground towards you

(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.

____

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques

____

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Btw. due to the rain being done in the move before this. it shouldnt count as a jutsu in this round
The moment the blinding light emanates from your body Hanabusa closes his eyes lessening the effects, He simeltaneously without looking only remembering your last known location makes a single handseal releasing an enormous burst of fire from his mouth, The dimensions of the fire cover everything in front of him burning it to a cinder.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

He then lands on the floor opening his eyes again as they become accustomed to the light.

Hanabusa: Hmph kid gloves are coming off any minute now.
 

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Soon as i release my wind, and You release your fire jutsu. due to it raining it would weaken the fire to some extinct but not to the full extinct. seeing your fire engulf my wind (debatable if they will cancel out due to the wind). With no hesitation I release a Baracade of water from my mouth that will extinguish the flames.. Causing Alot of steam. Due to the rain I know your location. Blocking your vision of me. As my Clone is under ground. He Stealthy appear in mid range from behind you. As my clone emerges from behind you. I cause the area from below you to turn into a swamp, . Once done my clone takes out a scroll and have mud come out of it that form into 3 wolves. 1 of them attack from above as i gave them direction, 1 from the right, and 1 from the left. due to you being in the swamp they have to leap to attack you


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

________________


(Suiton: Suijinchū) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

____________________

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns
 

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Soon as i release my wind, and You release your fire jutsu. due to it raining it would weaken the fire to some extinct but not to the full extinct. seeing your fire engulf my wind (debatable if they will cancel out due to the wind). With no hesitation I release a Baracade of water from my mouth that will extinguish the flames.. Causing Alot of steam. Due to the rain I know your location. Blocking your vision of me. As my Clone is under ground. He Stealthy appear in mid range from behind you. As my clone emerges from behind you. I cause the area from below you to turn into a swamp, . Once done my clone takes out a scroll and have mud come out of it that form into 3 wolves. 1 of them attack from above as i gave them direction, 1 from the right, and 1 from the left. due to you being in the swamp they have to leap to attack you


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

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(Suiton: Suijinchū) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

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(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns
With the huge noise caused by the collision of jutsu, Hanabusa focuses on his target just as the steam begins to pour from the fire and water colliding, He focuses his doton chakra knowing his opponent can't see him and remembering his foes last known whereabouts, He stamps his right foot on the ground causing a barrage of earth spikes to raise from behind his opponent as he uses the water barricade, Piercing his spine leaving him unable to fight any longer.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
 

BusinessManTeno

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Once done. My clone Still goes on with the mud wolve jutsu. But with me is different . As I feel the vibrations in the earth as if the earth is gonna arise from under me. I release a Lightning Barrier around me. The lightning would channel through the ground and negate it. Or even if the earth jutsu u created does rise up, it would get destroyed. Also due to the lightning surrounding me, and not touching nothing but my feet, The rain dont affect it causing me to get electrocuted.. As that goes on my mud wolves would have been got attacked you. I then Quickly let the barrier down and and throw 3 shirukens infused with wind increasing the cutting size. Once i throw them I then do a set of handseals and have the weapons multiply to thousands. Due to you not be able to see due to the steam. You wont see it coming. But the wolves would have attacked at the same time you did your earth move. And my shuriken move afterwards. (lets just say its for saftey purposes)


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(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user creates a thousand shadow clones from one shuriken after performing Ram → Rat → Bird → Boar → Tiger, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.

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(Raiton: Purazuma Bōru) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (+5 per turn active)
Damage points: 40 (-15 if target comes into contact with the barrier)
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow however the user cannot use other techniques besides lightning release or physical based techniques. The user can rush at their opponents even if the barrier is active. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.
 
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