Ill teach you all me customs (Open)

Mathias

Active member
Supreme
Joined
Jun 21, 2011
Messages
20,236
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
It's funny that a BA thread usually takes a few hours to get a response. However, add "ALL CJ = free" into the title and a flood comes ;p


*Kidomaru sits on a tree from a distance and watches the events unfold.*
 

BusinessManTeno

Active member
Supreme
Joined
Jul 27, 2011
Messages
20,810
Kin
2,911💸
Kumi
10,499💴
Trait Points
60⚔️
Awards
It's funny that a BA thread usually takes a few hours to get a response. However, add "ALL CJ = free" into the title and a flood comes ;p


*Kidomaru sits on a tree from a distance and watches the events unfold.*
sometimes you gotta spray "Thirst" water on bishes. ;)
I'll go for it. Rogue in sig.
You must be registered for see images


Make your move, and message me asap
 

Ussop

Member
Joined
Oct 12, 2012
Messages
144
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
It's funny that a BA thread usually takes a few hours to get a response. However, add "ALL CJ = free" into the title and a flood comes ;p


*Kidomaru sits on a tree from a distance and watches the events unfold.*
Mind you. Not everyone has a thirst. I merely want to test myself.

With that said, i've been declined so I'll seek combat elsewhere. ^^
 

Wind..

Active member
Elite
Joined
Jan 11, 2012
Messages
6,055
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
sometimes you gotta spray "Thirst" water on bishes. ;)


You must be registered for see images


Make your move, and message me asap
Ill assume mid range from each other with the water source around us mid range from us in a sort of oval/circle?

Obviously talking not affecting time frame and all that stuff.

______________________________________

"Hello. Isn't this a great spot for a fight. My name is Rogue, mind sharing yours?"

*Rogue stares at his opponent as he begins to knead fire chakra and channel it from his core to his right leg. As he is doing this, he picks up his right leg and stomps it on the ground releasing his chakra. Rogue then manipulates the fire to create three pillars of fire under Asch.*

(Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

*After creating the fire pillars, Rogue immediately performs the Tiger -> Dog hand seals and breathes in and compresses the large breath of air into a single large, sphere of wind as he expels it from his mouth.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80 + 25 = 105
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

*Immediately after, Rogue then performs another two hand seals and releases his fuuton chakra into his previous wind jutsu increasing it's size and power.*

(Fuuton: kaze kakujuu) - Wind style: Wind expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: + 25
Description: After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents.

Note: Can only use used on wind the user or the users summon has created
Note: Can only be used once one each wind jutsu creates
Note: can only be used 3 times
 

BusinessManTeno

Active member
Supreme
Joined
Jul 27, 2011
Messages
20,810
Kin
2,911💸
Kumi
10,499💴
Trait Points
60⚔️
Awards
Your 9th Kazekage. Asch The bloody

Asch, taking notice to the ground below him starting to rumble and such, He takes the obvious approach that it was an earth technique. He quickly turns his body into water as an fire pillar erupts from below with 1 in the back of him and one in the front of him.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

Once done, I take notice to you making handseals, forming a large wind sphere. At that very moment, I dont waste time and make the horse handseal, right after chaining another handseal. Once I do this, I expel a huge wall of fire, with mix rocks that rise up from the ground to head in the direction of your wind sphere. The fire is so large and wide, its more suited to counter then dodge. As it also hinders both eye sight. The fire is mix with earth sediments, increasing the power and impact of the fire. In hopes to burn you to crisp causing your enhanced wind to class with my fire/earth

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

(Doton: Gareki no sakusei)- Earth Release: Rubble Creation
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A(+20 if used in combination with other techniques)
Description: This is a technique initiated almost in conjunction(that is to say, right after) with another technique. After performing a technique(which could be combined with this), the user simply chains another hand seal, initiating this, granting the technique it's additional boost. It would seemingly be performed in the timeframe of 1 move but would count as two. Through this technique, the user may, in any location of his choosing, choose to cause the rubble/soil sediments and small rocks/earth(if there are any present on the battlefield) to rise up. On its own, they possess little offensive capabilities. The most they could do would be to probably cause minor cuts and abrasions from the scraping of the rocks against the opponent’s skin. To a certain extent, it could cause irritation and obscure the opponent’s vision. Its true value, however, comes to light when combined with other techniques. When used in conjunction with Fire/Water/Earth/Wind techniques or other appropriate, logically speaking, feasible techniques, the additional rubble adds to the abrasiveness and overall power of the technique. This allows for greater impact and more severe injuries. Due to its supplementary nature, the technique may be initiated rather quickly, right after the previous technique. Alternatively, if the terrain does not provide any rubble/rocks on the ground needed for this technique, the user may simply expel the rocks from his mouth.

Note:

-Can only be used 4x per battle
 
Top