[KG] Ice

Excision

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No it's not a combination; it's still just an ice technique. Remember, Ice is made up of wind and water after all so wind is already a part of it.

(Hyouton: Aisu Ryu :Kyanon) - Ice Release: Ice Make Style : Ice Cannon)
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After performing the "Ice Release Technique" to create snow to descend on the battle field the user will perform a string of four handeseals, then proceed to channel their chakra into the snow. The user will levitate a portion of the snow into there hands and, using shape manipulation, compact the snow into the shape of a launcher (bazooka). Next, the user will the channel their ice chakra once more into the bazooka to fire off a giant blast of ice and snow towards the target. The downside to this, however, is that the projectile follows a linear trajectory. This technique can be used without "Ice Release Technique", but only if snow is already present in the area.

Note: Useable twice per battle.
Note: Courtesy of Nakiri

( Hyōton: Mangehyō ) - Ice Release: Mangehyo
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user unleashes a barrage of ice darts. The intensity of the cold is so great, that should a person attempt to block them, it will cause severe damage to the said limb.

(Hyouton: Sōryū Bōfūsetsu) Ice Release: Twin Dragon Blizzard
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: This is an advanced version of “Ice Release: Black Dragon Blizzard,” in which the user makes two of these dragons instead of one. The two dragons then swirl upwards and converge into a massive tornado.
1. Can't see me using the first one, where it has stages, people will interrupt before you can get them off. You make it snow, levitated the snow, make a bazooka, then fire a blast of ice. Sounds funny when you think about it xD I mean you can use it if it's already snowing

2. That name haha. Sounds like just ice spikes. With filler wording in it. And in the form of darts.

3. Yay, big dragons for me to control. I like this one. You can make a tornado with them too
 

Ryóma

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Indeed it does seem to be a bit of a long one. Next up:

(Hyouton: Makyō Hyōshō) Ice Release: Demonic Ice Crystal Mirrors
Type: Offensive
Rank: S
Range: Short-Mid
Chakra Cost: 40 (+10 extra per turn, excluding the first turn)
Damage: 80
Description: The user will make a dome of 21 ice mirrors surround the opponent. Twelve are at ground level, eight are above the first twelve and placed at an angle so that they face slightly downward, and the last one is place directly at the top and center of the dome, facing directly down to the ground. The user can move at extremely high speeds that only the Sharingan can keep up with and manage to dodge while in this dome. The user can freely leap in and out of the mirrors as they wish and move to the other mirrors if one is destroyed, but the jutsu requires so much chakra to maintain that the users movements become progressively slower the longer they hold it (after three turns have passed a normal ninja can keep up with it for the most part) and they cannot perform jutsu while using this. When the jutsu is first starting, though, the user can move so quickly that it looks as though they are in, and attacking from, all 21 mirrors simultaneously. This jutsu was very resistant to fire jutsu, and can only be melted by fire of its own rank or greater, and cannot be destroyed by wind or water alone (both would basically empower it) unless it is of forbidden rank. A single ice mirror (or any number less than the complete set of mirrors) can also be created that the user can use as a shield and go in and out of it through both sides.

(Hyouton: Makyō Hyō Satsu) Ice Release: Mirror Ice Murder
Type: Offensive
Rank: S
Range: Within the mirror array
Chakra: 40
Damage: 80
Description: The user will detonate all of the mirrors after using “Ice Release: Demonic Ice Crystal Mirrors” causing an enormous explosion, damaging all inside. Meanwhile, using the great speed granted to them by the jutsu, the user will leave the mirrors at the last second before they explode.
Note: Only usable while “Ice Release: Demonic Crystal Ice Mirrors” is active.

(Hyouton: Mizu Gyouko no Jutsu) - Ice Release: Water Freezing Jutsu
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The user will perform one hand seal and then focus his wind chakra into a water source or jutsu, cooling it until it becomes ice.
Note: Can only be used three times per battle.
Note: Courtesy of Haku Yuki
 

Excision

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Indeed it does seem to be a bit of a long one. Next up:

(Hyouton: Makyō Hyōshō) Ice Release: Demonic Ice Crystal Mirrors
Type: Offensive
Rank: S
Range: Short-Mid
Chakra Cost: 40 (+10 extra per turn, excluding the first turn)
Damage: 80
Description: The user will make a dome of 21 ice mirrors surround the opponent. Twelve are at ground level, eight are above the first twelve and placed at an angle so that they face slightly downward, and the last one is place directly at the top and center of the dome, facing directly down to the ground. The user can move at extremely high speeds that only the Sharingan can keep up with and manage to dodge while in this dome. The user can freely leap in and out of the mirrors as they wish and move to the other mirrors if one is destroyed, but the jutsu requires so much chakra to maintain that the users movements become progressively slower the longer they hold it (after three turns have passed a normal ninja can keep up with it for the most part) and they cannot perform jutsu while using this. When the jutsu is first starting, though, the user can move so quickly that it looks as though they are in, and attacking from, all 21 mirrors simultaneously. This jutsu was very resistant to fire jutsu, and can only be melted by fire of its own rank or greater, and cannot be destroyed by wind or water alone (both would basically empower it) unless it is of forbidden rank. A single ice mirror (or any number less than the complete set of mirrors) can also be created that the user can use as a shield and go in and out of it through both sides.

(Hyouton: Makyō Hyō Satsu) Ice Release: Mirror Ice Murder
Type: Offensive
Rank: S
Range: Within the mirror array
Chakra: 40
Damage: 80
Description: The user will detonate all of the mirrors after using “Ice Release: Demonic Ice Crystal Mirrors” causing an enormous explosion, damaging all inside. Meanwhile, using the great speed granted to them by the jutsu, the user will leave the mirrors at the last second before they explode.
Note: Only usable while “Ice Release: Demonic Crystal Ice Mirrors” is active.

(Hyouton: Mizu Gyouko no Jutsu) - Ice Release: Water Freezing Jutsu
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The user will perform one hand seal and then focus his wind chakra into a water source or jutsu, cooling it until it becomes ice.
Note: Can only be used three times per battle.
Note: Courtesy of Haku Yuki
1. Haku no jutsu. Was such hype in the series when he used this. Forming a dome of mirror he could fuse into and jump in and out of. Messed up bother Naruto and sasuke until Kyuubi chakra started rolling.

2. You simply blow up the previous jutsu xD

3. Freeze no jutsu. Basically freeze a water source. Ice is strong to water, so will work on almost any water source.
 

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(Hyoton: San-sa no Dōbu~tsuen) - Ice Release: Sansa's Menagerie
Type: Offensive, Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (-10 per turn)
Damage: 80
Description: Inspired by the animal themed jutsu of the Hidden Snow Ice Users, Skaldi's Menagerie is a technique used to combine a strong offense with environment altering affects. The user forms a set of four hand seals and focuses their ice chakra into the area directly in front of them, causing an animal of the user's choosing to appear. The animal exists as a perfect ice replica of its breathing counterpart, and is condensed with a great deal of ice chakra. The animal acts as a conduit for the jutsu's secondary effect: a large patch of ice (encompasses short range on all sides) is left on everything touched by the animal. As a result, the animal is quite dangerous to the touch and is capable of leaving a patch of ice in its wake to further assist the user. The user will be able to control the animal mentally, and as such can give commands to do things like charging the enemy or spread ice around the battlefield.
Note: Whilst active, the user is only able to use two jutsu per turn (and limited to Ice Release).
Note: Lasts a maximum of three turns and is usable twice, with a three turn cooldown.
Note: Courtesy of Inch

(Hyouton: Khione no Saikuron) Ice Release: Khione's Cyclone
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: N/A
Description: After the user performs a string of 15 handseals and releases a massive amount of hyouton chakra around the battlefield, he creates a massive tornado all around it, with a radius up to 50m. The tornado consists of nothing more than a massive wind current and snow. The wind carries the snow in a cyclic motion at very high speeds, which makes the snow act as a wall/barrier around the battlefield, cold enough to freeze anything that passes through it. Due to the rotation speed and the basic principle of hot-cold air, everything within it freezes in the 4th turn after using the jutsu. As the tornado spins around the battlefield, hot air moves upwards while the cold air stays low, near the ground, freezing anything caught within it, including the user. The same way the snow acts as a heat insulator when forming around the battlefield, the user can use it to protect himself against this technique. After the 4th turn, and freezing of the battlefield occurs, the cyclone vanishes. While performing this technique, the user must stay steady.
Note: While this jutsu is in use, the user can perform only 2 techniques per turn for the next 4 turns, due to the massive amount of chakra being released
Note: Only up to and including S ranked techniques on next 4 turns
Note: No ice jutsus same turn
Note: Usable only once per battle
Note: User can perform only water, wind and ice techniques while using this technique
Note: Courtesy of McRazor
 

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(Hyoton: San-sa no Dōbu~tsuen) - Ice Release: Sansa's Menagerie
Type: Offensive, Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (-10 per turn)
Damage: 80
Description: Inspired by the animal themed jutsu of the Hidden Snow Ice Users, Skaldi's Menagerie is a technique used to combine a strong offense with environment altering affects. The user forms a set of four hand seals and focuses their ice chakra into the area directly in front of them, causing an animal of the user's choosing to appear. The animal exists as a perfect ice replica of its breathing counterpart, and is condensed with a great deal of ice chakra. The animal acts as a conduit for the jutsu's secondary effect: a large patch of ice (encompasses short range on all sides) is left on everything touched by the animal. As a result, the animal is quite dangerous to the touch and is capable of leaving a patch of ice in its wake to further assist the user. The user will be able to control the animal mentally, and as such can give commands to do things like charging the enemy or spread ice around the battlefield.
Note: Whilst active, the user is only able to use two jutsu per turn (and limited to Ice Release).
Note: Lasts a maximum of three turns and is usable twice, with a three turn cooldown.
Note: Courtesy of Inch

(Hyouton: Khione no Saikuron) Ice Release: Khione's Cyclone
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: N/A
Description: After the user performs a string of 15 handseals and releases a massive amount of hyouton chakra around the battlefield, he creates a massive tornado all around it, with a radius up to 50m. The tornado consists of nothing more than a massive wind current and snow. The wind carries the snow in a cyclic motion at very high speeds, which makes the snow act as a wall/barrier around the battlefield, cold enough to freeze anything that passes through it. Due to the rotation speed and the basic principle of hot-cold air, everything within it freezes in the 4th turn after using the jutsu. As the tornado spins around the battlefield, hot air moves upwards while the cold air stays low, near the ground, freezing anything caught within it, including the user. The same way the snow acts as a heat insulator when forming around the battlefield, the user can use it to protect himself against this technique. After the 4th turn, and freezing of the battlefield occurs, the cyclone vanishes. While performing this technique, the user must stay steady.
Note: While this jutsu is in use, the user can perform only 2 techniques per turn for the next 4 turns, due to the massive amount of chakra being released
Note: Only up to and including S ranked techniques on next 4 turns
Note: No ice jutsus same turn
Note: Usable only once per battle
Note: User can perform only water, wind and ice techniques while using this technique
Note: Courtesy of McRazor
1. The queen in the north. Ish. You make an animal of ice that freezes the ground it walks on. I can control it and then do other jutsu but only ice jutsu and only two per turn.

2. 15... handseals O_O I mean with specs I can get by that but wew.... Anyway it's a freezing tornado that covers the field. It holds no damage but says it freezes all. Lasts 4 turns. I can't see myself ever using this. Forbidden ranked jutsu come with such huge drawbacks.
 
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