I guess ill take someone on (Teno)

-Blade-

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Sorry for being late had to run to the store
*As the orb forms i swim to the bottom corner and splash out and run to a nearby tree, i then fire a wave of inspiration at the orb that would electrocute everyone in it hoping my partner gets out, i finish by making 3 bug clones each with extra bugs*

Raiton: Kangekiha) –Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost:25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

(Mushi Bunshin) -Bug Clone
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:70
Description:Creates a clone of the user out of bugs. NOTE:Must be a bug user to use this jutsu.
 
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BusinessManTeno

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Right b4. Blade uses the signs. i quickly pushes namikaze out. taking all the damage for myself. as im in the water almost fainted. i quickly use

(Doton: Doryuu Jouheki) - Earth Style: Earth Rampart
Rank: C
Type: Supplenetary
Range: Short
Chakra cost: 15
Damage Points: 30
Description: An earth jutsu that makes the earth rise like a Plateau and can be used with Waterfall Basin to make a waterfall.

to lift me out of the water dome.

as we are out of the water dome. i then do 5 hand signs summunong Genesis. after i

have my porcupine set of his spikes toward rexii and blade at the same time(Which is highly unlikely you dodge considering how fast they are)

" Summoning Technique: (souseiki harinezumi)Genesis the Porcupine
Rank:S
Type: Attack
Range: Long
Chakra Cost: 70
Damage points: 50
Description: The user gets does 5handseals and use his own blood to summon Genesis, he is 13ft so he is easy rideable, he has 3open spots on his body, one on the top (normally where someone would ride him. his face. and his under) he Specalizes in B Rank-fire jutsus. when he feels endangered as a defense mechanism his spikkes automatically flare off. he is also able to attack with his pines at will, the pines go 50PH
-Note: can only be summoned once in a battle.
-Note: will stay for 4 turns.
-Note: Can only use his pine move twice
-Note: Once he uses his pines move twice, his whole body is vulnerable
-Note:Only be taught by teno757

as my eyes STAY ON BLADE i then

have my porcupine use

(Katon: Haisekisho) - Fire Style: Combustion Ash Cloud
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

on Blade bug clones

as it reaches them. it clicks it teeth creating a HUGE explosion
 

ReXii

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As your porcupine spikes fly into the water there slowed down i quickly use

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

allowing them to pass through me while at the same time using

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

to blast me out of the water landing next to blade where i instantly use

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

as my orb is cancelled blasting water everywhere i use this to protect me and blade from the fire style attack
 

Rodukaime Namikaze

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As Teno fires his spikes, I make a water clone and run short range towards you and Blade.

(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques.

As me and the clone are short range from you guys, we jump and I send electricity into the water scattered all over the area around Rex and Blade and his clone. This makes the clone disperse.

Raiton No Jutsu (Lightning Technique)
Type: Defence/Attack
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: Small static bolts for attack and defense.

As I finish my attack we're coming down, my clone makes a water whip and slashes blade.

(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

Altair: I hope Haseo is okay...
 

-Blade-

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Thans for the save
*as the lightning comes towards us i surround us with bugs, as they disperse from around us i use the insect hail technique as the water whip forms and implode on both Teno and Rodu, i finish by having the bugs encase them and feed on their chakra*

(Mushi Kame no Jutsu) -Insect Jar Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost:20
Damage points: N/A
Description: The user will use Kikaichū bugs living in the user's body as a shield by having them fly in a dome shape at high speed. It is similar to the Hyūga clan's Eight Trigrams Palms Heavenly Spin. The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force. Note: Must be a member of the Aburame clan.

(Kikaichu Hisame no Jutsu) -Destruction Bug Hail Technique
Rank: A
Type: Offensive
Range: Short -Long
Chakra cost:30
Damage points: 60
Description: The user will release thousands of destruction bugs from his body into the air. On their Command, the insects attack the opponent in 5 waves. The insects turn coalesce into a large cloud and rain down on the opponent causing tremendous damage. Note: Must be a member of the Aburame clan.

(Hijutsu: Mushidama) -Secret Technique: Insect Sphere
Rank: A
Type: Offensive
Range: Short -Long
Chakra cost:30
Damage points: 60
Description: By using the destruction bugs, members of the Aburame clan surround their opponent with thousands of bugs, making a globe of bugs around the opponent beforehand to completely trap them. Once trapped, the bugs would normally drain the chakra and swallow their victim. The bugs covering the victims body prevent movement, but if they escape, the bugs will follow them. Note: Must be a member of the Aburame clan.
 
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