[KG] I am not consumed by Darkness, I am the Darkness that Consumes

Smirk

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Two advantages (no obvious ones, be creative):
  • 1. The user is capable of obtaining a certain amount of chakra from its target to use in conjuction / toward other dark release techs that require it
  • 2. Immediatley absorbs upon contact

Two disadvantages (no obvious ones, be creative):
  • 1. Making actual contact with the target may prove to be troublesome, as some ninja are highly skilled proving it troublesome to make physical contact with them.
  • 2. You must be a "he" according to the description. I kid, it seems as if this technique can only be used on living organisms and not on elemental energies(such as wind).
How would you use it in battle: I enjoy the tatics of using Dark release within close range combat(or the idea of it, since i have yet to use it in battle). Similar to how i performed it.

Question: Does absorbed chakra stack (i know the dimension that the stored chakra is in, is virtually limitless just want to know how that plays out here) or with each ability or amount of chakra consumed is only usable with on tech that is the same or less than-chakra points?
 

Klad

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Nice!

Answer: Yes, the chakra absorbed stacks. Like lets say, you perform Draining Touch twice. That'll grant you 80 points of Dark Chakra. However, this doesn't necessarily you always need to absorb the same amount of chakra in order to perform a technique which costs the same. Uh, I think you got confused, but let me put it this way. If you absorb a B-rank Fire technique, it will let you peform a S-rank "Release" Dark technique. But, the less messy way is to use the "chakra stacking" way, where you count your dark chakra. You're free to use whichever.

Alright, with the chakra you absorbed from my clone, I need you to use that absorbed chakra and activate your "Release" marks in both of your palms. You will bring forth a powerful shockwave which causes internal damage big deal. This technique is an unique branch of "Release" jutsus because it comes in the forms of 'shockwaves'. As you know, Release techniques usually let you bring out flames which can burn the opponent, but shockwaves are just as dangerous. Shockwave techniques usually deal in damaging the inside body of an target, which of course means a lot of trouble for the opponent.

Try your best on analyzing it and if you've got questions shoot them.

(Meiton: Kasseiken) - Dark Release: Revival Fist
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: By gathering dark chakra into both their hands, the user can then unleash a powerful and focused shock wave that, when it hits a person close range it could cause tremendous internal damage.
Note: Must have absorbed enemy techniques before using
 

Smirk

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Two advantages (no obvious ones, be creative):
  • 1. May be used within short medium and long ranges [A++]
  • 2. Uses very little chakra points, making it chakra efficient

Two disadvantages (no obvious ones, be creative):
  • 1. Needs both release seals on the users hands to be active
  • 2. For full strength use, target must be within a short distance of the user
How would you use it in battle: After absorption, in combination with a shadow clone of mine, id strategize a way for my clone and myself to be on opposite sides of our target, in attempts of barraging them with dark energy waves.
Perform it: After absorption, i raise both my arms out in front of me, fully extending them outward, aiming toward some low flying birds. By gathering a sufficient amount of chakra to my hands, activating both release seals on my palms, im capable of releasing devastating waves of dark energy toward the birds, in attempts to knock them out of the sky mid flight.
 
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Klad

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(Meiton: Meifu no Iriguchi ) Dark Release: Netherworld Gates
Type: Defensive
Rank: A-Rank
Range: Short
Chakra: 30
Damage: N/A
Description:
The user will spread his arms to the sides and point his palms outwards in opposing directions, activating his absorption squares in both his hand markings. As he does, a radial vortex-like effect is creating towards each hand. By doing this, the user is able to defend from attacks (following the elemental weaknesses and strengths of the KG) that are thrown at him from all directions, as the vortexes will direct them to the markings. However, if the user fails to keep both arms and markings perfectly opposed to each other, the vortexes will become unstable and fail.

For this one, you're on your own. I trust you'll get the techniques' biggest advantage and disadvantage right. As always, follow the template.
 

Smirk

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Two advantages (no obvious ones, be creative):
  • 1. Absorbs acceptable techniques from all directions by forming a vortex that acts as a funnel
  • 2. Quick acting defense by extending and keeping your arms in a single position

Two disadvantages (no obvious ones, be creative):
  • 1. Takes the use of both hands at all times
  • 2. Must keep your hands perfectly aligned while keeping your arms extended opposite each other
How would you use it in battle: As it is highly useful defense, multiple occasions, example if im going against two people[or shadow clone] at once and they send multiple attacks toward me. Whether it be wind, lightning or fire. Good to use while trying to be caught in the air.
Perform it: By raising both my left and right arm at the same time, extending them outward in opposite directions, as the absorption seals on both palms begin to glow showing activation creating an effect similar to a vortex which acts as a funnel to incoming attacks protecting me from all directions.
 

Klad

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Yep, you got it.

Now with the chakra you absorbed using Netherworld Gates, you'll perform a "Release" move. Now, this is typically the light blue flames version. There exist two versions of Judgement, one A-rank, and one which is far stronger S-rank. Both versions can easily burn the target severely, resulting to their demise. The S-rank version requires you to use both hands. Note that this version either requires two uses of Inhaling Maw or one use of Ultimate Inhaling Maw, which we'll cover next. Anyway, pick one version and analyze it using the template.

(Meiton: Jajjimento) - Dark Release: Judgment
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user converts the absorbed chakra from the Dark Release: Inhailing Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. The flames are expelled through the lower square mark on their left hand.
Note: Must have absorbed enemy techniques before using


(Meiton: Kyūkyoku no Jajjimento) - Dark Release: Ultimate Judgment
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
A stronger version of the Dark Release: Judgment technique, the user will convert the absorbed chakra from either two uses of Dark Release: Inhailing Maw or one use of Dark Release: Ultimate Inhaling Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. To do this, the user releases chakra from the markings in both his hands.
Note: Must have absorbed enemy techniques before using.
 

Smirk

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Two advantages (no obvious ones, be creative):
  • 1. A nice Counter Technique
  • 2. Released in the form of a Powerful blue flame that has the ability to reach long range[A+]/Doesnt use the users chakra

Two disadvantages (no obvious ones, be creative):
  • 1. Use of both hands for full S rank effect
  • 2. Can NOT be used from the users chakra network alone
How would you use it in battle: Similar to our last technique of having my hands raised in seperate directions this time instead of absorbing ill be releasing blue flames both to my left and right intending to hit multiple targets
Perform it: By using the pre-existing charka within the dark seals on my hands, i steadily raise both arms fully extending them outward in front of myself aiming toward a target 10 meters down field, activating the release seals on each hand causing it to light up while powerful blue flames are released, shooting down field in attempts to devour the intended target.

Questions/Reassurance: Flames are released in stream(s) ? May they be shot in a flame ball?
 
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Klad

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Nah, only in a streaming mode.

(Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw
Type: Defensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques.

Higher Inhaling Maw technique.

(Meiton: Chō Kasseiken) - Dark Release: Super Revival Fist
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu works in similar fashion to rasengan. By releasing and gathering dark chakra into one of the users hands, the user can create a dark orb with two dark rings around it (giving an atomic look). The user will then plow the orb into the opponent, resulting in the opponent being with tremendous bone shattering force.
Note: Must have absorbed enemy techniques before using

Dark Release Rasengan in a nutshell.

Once you do these properly, you complete Meiton.
 

Smirk

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(Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw

Two advantages (no obvious ones, be creative):
  • 1. May absorb chakra from the enemy while in range, example a chakra shield may be absorbed by the sphere let alone incoming elemental attacks. [that abide by darks restrictions]
  • 2. Simple clap of the hands before maintaining a small separation between them to keep the sphere generated

Two disadvantages (no obvious ones, be creative):
  • 1. Takes the use of both hands, also only siphons incoming attacks from in front of the user
  • 2. Must maintain separation of the hands and keep the release seals active for the sphere to remain active, also the user must wait a turn to use the absorbed chakra
How would you use it in battle: To defend against an incoming stream of fire, or compressed/pressurized wind as well as a lightning bolt(s).
Perform it: By raising my arms in front of me and clapping both hands together as i active each release seals on both of my hands, before keeping a decent amount of separation, generating a dark orb of energy that resembles a void, to siphon rapidly siphon in incoming techniques and reachable chakra, to keep stored in the vast space within the Dark marking on my palms.
____
(Meiton: Chō Kasseiken) - Dark Release: Super Revival Fist

Two advantages (no obvious ones, be creative):
  • 1. Quick offensive close range attack, with the use of only one hand
  • 2. Extremely useful for counter attacks within range, as well as doesnt use the users raw chakra

Two disadvantages (no obvious ones, be creative):
  • 1. The dark orb may not be thrown
  • 2. Only one may be created at a time
How would you use it in battle: During the engagement of hand to hand combat, i'd use either draining touch or inhaling maw to absorb the opponents chakra one way or another before waiting to find an opening to generate the dark atomic orb to plow into the face of my enemy preferably.
Perform it: Raising my left hand up in front of me while keeping my palm turned up toward the sky, the release seal begins to glow, showing the activation of it, as it generates an orb of dark energy that resembles an atomic atom, with two rings rotating around the center orb itself. Its Beautiful

Question(s): Ult inhaling maw absorbs water up c rank still or b rank if any? Also the marks are allowed to be activated at the same times but are they capable of doing multiple things within the same time frame? If i used Super revival fist am i allowed to absorb or release chakra from my other palm at the same time. Sure the answer is no, but rather be reassured.

ooc: Dope ava bro and thanks again for your time, much appreciated!
 
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Klad

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First question: Ultimate IM can absorb according to Dark's S/W, so A-rank for its weaknesses (Water/Earth and usch) and F-rank for strengths.

Second question: Nah, can't do them at the same time unless you have YY

Thanks, and we're done!
 
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