Hzama teaches me Suiton

Tao

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*I create a clone that waits in mid range to be my dummy for this new jutsu. I then dash foreward and towards my clone, pulling my left hand slightly back and thrusting it foreward as soon as I get into range for close combat, hitting his solar plexus with my palm. Paralized by pain and difficulty in breathing, the clone can't react when I perform a 180 low kick to harm his right leg and a punch to his stomach with my right fist. To end this sereies of attacks I raise my leg to perform a vertical kick, striking him right underneath his chin and launching him into the air. After that I quickly channel water chakra through my right arm and into my hand. I then release the chakra and manipulate it to form a cresent blade of water, which I use to slach my clone, while hi is still in mid air.*

Strong points

  • No hand seals required.
  • When the initiative kicks and punches successfully launch my opponent into the air he shouldn't be able to react to the blade of water.

Weak points

  • It's a bit risky cause I have to get into close range to perform this technique.

Combinations-strategies In a situation where I'm allready in close range or actually hand to hand combat it won't be much of a problem to use this technique. If my opponent is mid or long range from me, I would either not use it or distract him first so he couldn't notice and stop me while I'm dashing towards him.

Ways to counter: I think the best way would be to counter the taijutsu combination before the actual jutsu is released.
==========
Will you also teach me the few techniques that only Hōzuki clan members can learn or do I have to find someone else for that?
 

BlacKing

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Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

Simple. Make a water pillar under your feet just like you do with Earth Style Technique.
 

Tao

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*I gather a portion of my water chakra and channel it through my chakra network and into the ground below me. Once the chakra is channeled into the earth, I manipulate it to create water underneath my feet. I then further manipulate the water to form a pillar that rises above the ground, lifting my into the air as it grows.*

Strong points

  • Used under my own feet it will lift me into the air, since jumping isn't allowed I can use it to escape techniques that utilize the ground to harm me.
  • No hand seals are required so the jutsu will be released almost instantaniously.
  • Can be used on my opponent to throw him off balance and/or disableing him to use earth techniques that require contact with the ground.

Weak points

  • Although I can use it to escape several techniques it makes me vulnerable to lightning jutsus like Lightning Surge or Wave Of Inspiration, because the water will transport the lightning to my body.

Combinations-strategies As mentioned above, I think it's useful to evade attacks by lifting myself into the air. An offensive way I would probably use it is to create the pillar of water beneath my opponent and combine it with a lightning jutsu, most likely Wave of Inspiration.

Ways to counter: Again lighning techniques, at least if my opponent uses it on himself.
If my opponent uses the technique underneath my feet, I don't really know how to counter it... I guess I would try to create a pillar of earth below me that rises in an angle of let's say 45Β° to get myself out of the affected area. However I don't know if it's possible since the water jutsu is released pretty quick and doesn't give much time to react...
 

BlacKing

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Yeah there is no cannon way to counter this, especially as it doesnt cause any harm to you and is purely supplementary. But yeah you wont have a reason to counter it. you will simply just be lifted into the air.
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(Suiton: Haretsu sui Yashi) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

Perform the ram handseal and generate water chakra around your right arm. Then perform a thrusting movement with your arm and send the water towards the opponent as a projectile.
 

Tao

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*I gather water chakra within my body and perform the Ram dand seal, then, by bending my right ellbow, I raise my forearm, holding it parallel to the ground. I channel the gathered chakra through my chakra network and into my right forearm, I then release and manipulate said chakra to generate water around my arm. Once that is done I thrust my tight arm forewards, form a projectile with the water and send it towards a tree I chose as target.*

Strong points

  • One hand seal still grants a pretty fast release of the jutsu.
  • Pushing back the opponent can be really helpful e.g. when the pressure in hand to hand combat is too big.

Weak points

  • The jutsu is only effective when the opponent is within short range.
  • Performing hand seals in general, even one, cost time and some times I won't have enough time while my opponent is in short range.

Combinations-strategies In my oppinion it's a good way to finish a series of taijutsu moves, so when the opponenent is thrown of balance and vulnerable after being hit, I would use this technique to throw him back to mid or long range. Considering the last point it's also possible to use it as a counter against tai moves when I want my opponent out of short range.

Ways to counter: I think the most effective way to prevent the opponent from using this technique is to build up a lot of pressure in close cambat, since one handseal is performed quickly. The only other way I can think of is to react really fast and block it with an earth technique that doesn't require any hand seals.
 

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(Suiton: SeisuiryΕ«) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

Channel your water chakra into the ground underneath you that will raise a decent sized wave that will carry you towards the user. Then take your our sword and perform a few slashes.

*Tosses you a sword*
 

Tao

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*I catch the sword an hold it firmly with my right hand. After that I gather a portion of water chakra within my body and channel it through my chakra network and into the ground below me. I then manipulate the chakra to create a moving body of water that forms a wave. I stand on top of the wave of water and concentrate on not lossing balance while being carried forewrds be the water. When I traveled a few meters I raise my right arm, still holding the sword, and perform three diagonal slashes, that would cause serious damage if an opponent was around.*

Strong points

  • No hand seals required, thus granting quick performence.
  • Adds momentum to the slashes.
  • If I understand it correctly, this technique is two attacks in one, sort of. My opponent has to defend against me, slashing with my sword, and the wave. If he only blocks my kenjutsu attack, the wave will still hit him. When he stops only the wave, I will be launched towards him due to my speed and slash him.

Weak points

  • Makes me vulnerable to lightning techniques.

Combinations-strategies I would combine it with throwing kunais, maybe with exploding tags attached to them, which I'd throw right before releasing the jutsu, or having a clone that throws the kunais. this way my opponent has to defend against several thing almost simultaniously.

Ways to counter: If used against me I would use it to my advantage by releasing lightning towards my opponent to shock and paralize him, so he won't be able to finish this move. I could also make a huge wall of earth rise in front of me or the whole area around me, creating a platform with myself on top of it.
 

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( Suiton: Nagareru no Muchi ) - Water Release: Flowing Whip
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.

Channel water chakra into your mouth, then while holding your hand up to your mouth, expel the water and use shape manipulation to form the water into a whip that strikes the opponent sending them backwards.
 

Tao

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*I listen attentively while you're explaining the new technique. After that I create a clone and gather water chakra within my stomach. I then channel the water chakra into my mouth, where I add pressure to increase the density of the water. Raising my right hand and holding it up to my mouth, I release the chakra as water from my mouth into my hand and use shape manipulation to form it into a whip. I then look at my clone, put on an evil grin and raise my right hand above my head, performing a swinging movement with the whip and striking my clone with it. My clone then is sent flying backwards and poofs as he hits the ground.*

Strong points

  • The technique dosn't require any hand seals.
  • It sends the opponent flying backwards, so it's great to increase the distance between the user and the opponent.

Weak points

  • It's only useable if the opponent is within short range.
  • Due to permanent contact with the whip the user is vulnerable to lightning techniques that flow through the whip.

Combinations-strategies Similar to Water bursting palm it's a good way to finish a series of taijutsu moves, so when the opponenent is thrown of balance and vulnerable after being hit, I would use this technique to throw him back to mid or long range. Considering the last point it's also possible to use it as a counter against tai moves when I want my opponent out of short range.

Ways to counter: Depending on the situiation, defending from this jutsu can be really hard. If my opponent would use it while in close combat there would be hardly any time for me to react. I guess I would either channel lighning chakra into it (release a lightning jutsu) or try to block it with earth techniques that can be released as fast as the Flowing Whip.
 

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( Suiton: Shawā ) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

Channel your water chakra into the air and use shape manipulation to turn the water vapour into vast projectiles (senbon) that you can direct towards your opponent with the swing of your hand.

Then I want you to tell me what type of technique would make this technique hard to see coming.
 

Tao

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*I gather some water chakra within my body and channel it into the air to gain control over the water vapour in the air. Once that is done I use shpe manipulation to turn the water vapour into several small projectiles and direct them towards a tree in mid range with the swing of my hand. The projectiles approach the tree at high speed and because of the great force they even damage it a little.*

Strong points

  • No hand seals required.
  • The created projectiles have great speed, so the opponent has little time to react.
  • Due to the ammount of projectiles they can cover a big area, making it difficult to avoid the technique.

Weak points

  • I can't really see weak points of this technique. It needs water vapour to be performed but water vapour is found almost everywhere. Even if the air is completely dry I can just use Hiding in Mist technique to create water vapour.

Combinations-strategies I think the projectiles are useful to distract the opponent and attack him from below or behind. Because of the amount and speed my opponent would have to concentrate on defenging against them, so he could miss to notice the second attack.
Other than that, the speed makes the technique very useful if I manage to catch my opponent off guard, either in close combat or by distracting him.

Ways to counter: Well, it can be blocked with earth jutsus that create walls or shields, or by changing the level of the ground beneath my feet. I guess B-ranked water jutsus would work too but they should be compressed and of high density for the couter to make sense, since the projectiles have great speed and force and should be pointed.

To answer your question, I think Hiding in Mist would serve that pupose because it consists of water vapour, so the projectiles would be noticeable when it's almost too late. Other than then, all techniques that are big enough to cover the target's sight...
 

BlacKing

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Well thats it for C Rank. Applied Science time ^_^
 

Tao

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*Makes a clone that waits in mid range*

Allright, let's see what I've learned ^^

Attack:

*I start by gathering a portion of my earth chakra and while performing the hand seals Rat β†’ Horse β†’ Dog β†’ Snake, I channel the chakra into earth below my clone. I then use shape manipulation to make 12 pillars of earth rise from the ground around the clone, trapping him in between. Once that is done I gather water chakra, perform the Tiger hand seal and stomp my right foot on the ground to channel the chakra into it. I then manipulate the chakra to make water rise from the ground and direct it at my clone in form of a slicing jet. While the water travels towards my clone I release lightning chakra as a wave of electricity into the jet of water, thus eletrocuting it. As the water continues and finnaly strikes my clone, the electricity destroys the earth pillars, but also eletrocutes the clone and knocks him back.*

(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat β†’ Horse β†’ Dog β†’ Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

Defense:

*I take a deap breath and slowly exhale the air to calm myself down, staying alert to the slightest changes and signs of danger. I suddenly feel some movement within the earth and prepare for defending against whatever technique is used to attack me. Then several pillars of earth rise from the ground around me and since I don't know yet what their purpose is, and I don't want to find out, I decide to destroy them by slamming my hands on the ground to release electricity into it. I then devide the focused eletricity into 12 tendrils, sending one at each pillar. After destroying the pillars of earth I see a stream of water rise in front of my clone, that is directed towards me. My first thought is to use an earth jutsu to block the water, but then I hear some crackling, like the one I heard just before by the lightning technique I used. I know immediately that a water-lightning combo is heading towards me, so I decide to gather fire chakra instead. when I think I gathered enough chakra I release it through my mouth as a massive stream of intense flames that vapourises the water almost instantaniously upon impact. The jutsus cancel each other out, leaving a cloud of water vapour the blurrs my sight a bit. While gathering raiton chakra within my body, I take two kunais out of my pouch and throw them at my clone, aiming one at his head and the other at his right leg. I then release the chakra into the clouds above me and utilize it to form a lightning bolt that strikes my clone from above.*

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
 

BlacKing

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Good job. Very good job. I like that you made a Water/Lightning combination and then took it out with a strong fire technique. It shows that you understand that once you destroy the water the lightning has nothing to conduct it.

Onto B ranked water. However a change which I'm sure you will like. You have shown understanding of water element. So I will take the template away from you. You will still have to perform how the technique works. I still expect you to be as detailed as possible.

===

Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

Perform the 3 required handseals and create a water vortex in the palm of your hand. Then thrust your hand forwards to create a spiraling wall of water towards your opponent.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

Boy o boy do I hope you have water as your specialty...otherwise....gulp......Yea so perform all of those handseals...I dont want to count all of them....too many....while channeling your water chakra into a preexisting water source. If you view my Sensei test, you will see that Scorps used this by creating his own water source where there was none and using that as the medium for this technique. It is entirely possible to do it this way.
 

Tao

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Thank you ^_^ Elemental combinations and stuff is one of the things I focused on recently, since it grants a lot of new possibilities and well... I have to know how to counter them. ^^

As for that change you mentioned, actually I liked that concept and I think it was quite helpful to get started. However I can't really say I'll miss it xd

And good luck with your Sensei test, I think you have good chances to pass it ;)
Cangrats on passing the test Oraan Senpai Sensei :D

======

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
*I gather water chakra, channel it through my chakra networm and into my right hand and perform the required hand seals Boar β†’ Dog β†’ Ram. After that I release the chakra through my palm, while holding my arm out in front of me and create a water vortex in my palm. By thrusting my arm foreward I release the water vortex from my hand and shoot it across the ground. The vortex travels up to mid range, then dissolving back to normal water that soaks the earth.*

Um, yeah I have a bio with water as specialty but I think Shawn can handle this ^^

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
*I start the new technique by gathering chakra and channeling it into the lake to my right. Thanks to my eidetic memory, a quick look at your hands while you showed them was enough to perform hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird myself. Once that is done I use the chakra to manipualte a big amount of water that I make rise above the lake's surface, apply pressure to it to increase its density and shape it into a giant dragon. I then make the dragon shoot towards a tree that is located 20 meters in fron of me. The tree gets destroyed by the destructive force of the water dragon and only the lowest part of the stem remains.*
 
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BlacKing

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Thanks :). And lol, none of my students miss it xd. I just have to make sure you understand what you are doing as we progress. ^_^
=================

I have to skip Water Bullet because you don't have a toad summoning...unless I'm mistaken...then let me know.
=====================


(Suiton: SuiryΕ«ben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Perform the Tiger handseal and channel water chakra around your hand to create an orb of water. From that orb of water, make multiple whips that come out of it and can strike multiple targets.


(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Perform the Tiger handseal again while channeling your water chakra into the ground. Raise a powerful water jet that slices through the rock and heads towards you opponent.
 

Tao

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No, I don't have a toad summoning.

==========

(Suiton: SuiryΕ«ben) - Water Style: Water Dragon Whip

*I gather some of my water chakra within my stomach and perform the Tiger hand seal. I then channel the gathered chakra through my chakra network and into my right hand, which I hold out in front of me, coating my hand with water chakra. I use that chakra to form an orb of water that I further manipulate to create five sharp whips of water that come out of the orb. The whips slash into the air and would harm any opponent within range.*

*creates a clone*

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer

*Again, I start with gathering water chakra inside my body, then apply pressure to it and channel it into the ground below me. By performing the Tiger hand seal and manipulating the released chakra I make a dense, sharp jet of water rise in front of me, that launches towards my clone at will and slices through him.*
 

BlacKing

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Skips Great Water Arm and Water Transformation because you dont have a Hozuki bio
============================================

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

Perform the Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon handseals while channeling your water chakra into the air. Use shape manipulation to turn the water chakra into a snake with a wide jaw, about the size of an anaconda. Make the snake twist around your opponent and then swallow them. After swallowing them, release your shape manipulation and just let the water flow like a river and carry the target away.

==

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

Channel your water chakra into a nearby water source and use shape manipulation to form the water into 3 sharks. Then send them to attack your opponent.
 

Tao

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Um, I have a Hozuki bio, Mangetsu. D: Could we get back to them?

=========

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth

*First I create a cloneand place him mid range from me. I perform the hand seals Monkey β†’ Rat β†’ Tiger β†’ Dragon β†’ Horse β†’ Dragon While gathering water chakra and channeling it through my chakra network. I then channel the water into the air to release a spinning column of water and use shape manipulation to form it into a big snake with its jaw wide open. Once that is done I make the snake head towards my clone, then twist around him and swallow him. After that I release the shape manipulation, causing the snake to turn into a river of water that carries my clone away.*


(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique

*I gather a portion of my water chakra and channel it into the lake next to me. I then make three pillars of water rise from the lake's surface and use shape manipulation to turn them into sharks. After that I send the sharks towards the ground in front of me. they leave three small craters within the earth, due to their impressive force, and soak the ground with water.*
 

BlacKing

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Hmmmm, for some reason I could only see the Psychic Detective part. Everything else seems to be covered by your sig......switches from Chrome to Safari.......and for some reason now it works. Hozuki Tech it is.
=======================================================

Ok. Well it seems that in order for you to do these, you have to have Hydration technique. So I will teach you this now and then you will perform Great Water Arm. If I attempt to teach you this again in A Ranked, remind me I did it already.
==

(Suiton: Suika no Jutsu) – Water Release: Hydrification technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to liquefy the whole body at will, this technique makes it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Using this, the user can also re-shape their body parts for suitable situations. The only way to contain a user of this technique is to lock them up in an airtight container so they cannot move about. When the user passes out, they turn into a jelly-like state. As this technique turns the body into water, the user is vulnerable to lightning techniques. The Second Mizukage when using this technique has a more oily state allowing it to into Gaara's sand element and nullify the techniques. (this oily ability can only be used by the Second Mizukage).
Note: Can only be used by members of the Hozuki Clan.

Do you remember Water Replacement Technique we did in C Ranked? Well this is simply a more advanced version in that it allows you more control, capable of not just making your whole body water, but any portion of your body into water.

So I want you to turn each separate body part into water in stages and Layers(Bone and blood then tissue then skin) to show that you can do it.
*Head
*One Arm and then the other
*One Leg and then the other
*Torso (Chest and Back)

Then combine it all and make your whole body made of water.

(Suiton: Gōsuiwan no Jutsu) - Water Release: Great Water Arm Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: By putting the Hydration Technique into practical use, the muscles in the user's arm are temporarily enlarged and strengthened. Moisture is gathered from the whole body and compressed into the his arm. However, because it is essential to properly control the moisture balance inside the body, this technique's degree of difficulty is very high. This jutsu gives the user superhuman strength, capable of cutting through both rock walls and steel doors.
Note: Must use Hydration Technique before hand and have a Suigetsu or Mangetsu Biography

The reason I had you do it separately is for this technique. Channel water chakra into your arm and convert only your blood and bone to water where you expand your arm to a larger size.

*uses Earth Wall Technique*

Then I want you to punch the wall and see how powerful it is.


(Suiton: KyΕ«ryΕ«: Suika no Jutsu) - Torrent: Water Transformation Technique
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After performing the snake hand seal suigetsu transforms into a wave of water by his unique ability to turn his body into this very element. Then he manipulates the water wave to crash into his opponent, , immediately following it up by rushing behind him only to finish with a powerful slash while he’s offguard. This is all done by reforming the top half of his body back into a solid form. Whilst doing this technique, the user is subsequently weakened against lightning based techniques.
Note: Must have a suigetsu bio to use.

(Skips...only Suigetsu, but not Mangetsu can use this.)
 
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