LMAO man i just realised i have genjutsu on this bio instead of tai. Number one Hyuga!
Long name tech, pretty nice as it's a momentary speed boost for a highly efficient attack. It prevents more than 50 chakra per attack, which tbf is nice for countering big Yin/Yang stuff and wahtnot, but in all honestly I'd be heated if this was used on my Nara while i try and stack more stuff on it. Cool that it also reduces chakra supply and SM pools.
Palm Bottom, a pam strike to the body that causes paralysis and damage to internal organs nb.
Block, A pretty simple technique that acts as a defensive mechanism to minor attacks elementally, and tai attacks of it's rank's strength. Also causes some damage to opponents if contact is made with the limb coated. It's aight I guess, though no one really donates the good techniques!
Indeed most donations are things people want to get rid of lmao, speaking of donations though, here come some more. Palm bottom is one of my favourites to use for a quick hit that can stun and ease in to a big followup.
(Jūho: Tamashii Baindingu Saakuru) - Gentle Step: Soul Binding Circle
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user channels chakra into one of their feet. Once they do, they will quickly stomp the ground and in the same motion, release a wave of chakra that quickly travels above ground surface. More specifically, the chakra manifests as a white omnidirectional ring that, upon contact with an enemy's body, the chakra will briefly paralyze their feet. It is similar to Palm Heel Strike, insofar as it causes one's muscles to be slightly damaged. This can also be applied through a kick, should it connect with the target, and forces the user's chakra into a specific bodily area with even more potent effects. The attack, itself, lacks tangible properties and ergo, phases through physical techniques (e.g., Earth and Water) without being hindered.
Note: Each application is useable only twice per battle.
Note: Paralysis lasts one or two turns—first and second applications, respectively.
Note: Courtesy of Nakiri.
(Jūken: Hakkeshou Kuuten) - Gentle Fist: Eight Trigrams Palm Grating Heaven
Type: Offensive/Defensive
Rank: B-S
Range: Short-Long
Chakra: 20-40
Damage: 40-80
Description: A variant of Eight Trigrams Palm Revolving Heaven whereby the user follows the same process but also shapes the outputted chakra into razor sharp blades. Ergo, those struck by it are not repelled by concussive force but are instead subjected to being reduced to small shreds by coming into contact with what is akin to a giant revolving grater.
Note: B-rank is short-range while each rank thereafter increase the range by one level.
Jūkenpō/Fūton: Tekken no Shippuu) – Gentle Fist Style/Wind Release: Gale Fist
Type: Supplementary
Rank: B
Range: Self
Chakra: 20
Damage: N/A (+10 to Gentle Fist)
Description: One of the most basic weaknesses of Gentle Fist is it's raw nature, unable to withstand elemental chakra of the same level unless it possesses a greater density or an advanced shape-.. this technique has been developed to overcome said weakness. Just before executing a Gentle Fist technique and in the same timeframe a Hyuuga converts the raw chakra to wind chakra a split second before exerting it. Due to the nature given to the chakra it gains a slight cutting ability aswell as a slight gusting force behind it but due to the conversion of the nature of the chakra into wind chakra it loses it's ability to deal internal damage and solely damages the target externally, making this technique most suited towards ranged Gentle Fist techniques that do not rely on internal damage in the first place. This technique however can only be utilized in combination with gentle fist techniques that do not require advanced shape manipulation nor the ones that possess an increased density such as the rotation techniques.
Note: Requires mastery of Gentle Fist.
Note: No Gentle Fist above A-Rank in the next turn.
Note: Usable four times per battle with a one turn cooldown inbetween uses.
Note: Courtesy of Tybone