Houdini vs Zaphkiel

Houdinii

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Reis R&R
Mid Range
For terrain - the cave spans up to long range and the roof is 10m above us
Customs allowed

I'll be using

Post your bio and start or ask me to. This should be interesting
 

Zaphkiel

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A skiny little ninja boy backflips into view. Short, close cropped hair, dark skin, and quite the athletic physique. He has on the widest grin ever seen on a human--or anywhere for that matter. He's pumped up for the fight.

"Oi. So I heard you like snakes and shit. I don't trust snakes."

As he said this an iconic armory of webbing consumes his body, transforming him into the as well as his unique form of sensory only to be found within the archives of the Great Spider Sage's library.

(Kumo Senshi) Spider Suit
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra Cost: 30 (-5 chakra per turn)
Damage: N/A
Description: The spider suit, perhaps the most iconic weapon/armor of all the Spider Warriors, is actually an ability learned by said warriors when they've reached the level of matriculation with Spider Ninjutsu. By first learning how to create silk/web from their bodies the warriors are sent through extensive training to learn how to produce this webbing from all conceivable parts of the exterior of their skins. After months and months only a few end up learning this technique, the failures are sent back to ground level to start over. How the suit comes into existence is by the user focusing his chakra throughout his skin and then release a thin layer of web all over his body, the web will seem to consume him and covers his clothes with skin tight silk. The webbing is alive like, with chakra constantly pulsing through it much like the user's own skin. It is intricately woven, capable of withstanding great force and stress a well as unique color changing capabilities to help the Warrior blend in with surroundings. Depending on his taste and mood the suit may change color giving him essentially a new identity. The main abilities of the suit is the way it allows the user to produce web strings from his hands or feet by using the webbing it is made up of. These webs spawned from the suit are very special in that they are directly linked to the user's chakra and are to be used as extensions of his own chakra system, allowing moves that would otherwise require direct contact to be performed via the webbing such as the Super Added Weight Technique. Of course as soon as the web is used its replenished due to the constant chakra circulating it.
Note(s):
-Can only be activated once per battle
-Once activated it, it lasts until cancelled
- Requires users to have signed the Spider Contract
- Web/silk projections are D ranked in strength, can extend up to mid-range and don't take up one of the allotted three slots, however, it can't be used to attack the opponent in a direct manner.

(Kumo Kanchi no Jutsu) - Spider Sensory Technique
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 40 per turn
Damage points: N/A (-20 from Sound Release techniques)
Description: By growing special sensory hairs on the skin, the user is able to sense pressure waves in the air which are converted to electric signals. These signals are then sent to the brain and interpreted as sound. As such the user is very capable of localizing the origin of a sound by interpreting the movement of the air produced by that sound. Because of the increased perception in sound through air pressure, the user becomes highly susceptible to Sound Release techniques considering it involves sound waves that can both be heard and felt (to some degree), suffering an additional 20 damage if directed towards the user. The extra sensory perception through the air pressure as well allows the user to anticipate close combat moves clearer such as Taijutsu or Kenjutsu. This provides the user a better opportunity if his sight were to be compromised or when combating visual genjutsu as this perception is unaffected by it, helping the user determine the location or presence of things in his environment. The drawback to the hairs are that they are sensitive to extreme heat (A-Rank and above Fire techniques), burning up upon contact. They are affected by water as well allowing the user to lose the sensory perception upon being wet but can be regained once dried.
Note: Technique lasts four turns with a one turn cooldown in between use
Note: Must have signed the Spider Contract
Note: Useable twice

"Ready when you are," he says with arms folded across his chest.
 

Houdinii

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A skiny little ninja boy backflips into view. Short, close cropped hair, dark skin, and quite the athletic physique. He has on the widest grin ever seen on a human--or anywhere for that matter. He's pumped up for the fight.

"Oi. So I heard you like snakes and shit. I don't trust snakes."

As he said this an iconic armory of webbing consumes his body, transforming him into the as well as his unique form of sensory only to be found within the archives of the Great Spider Sage's library.

(Kumo Senshi) Spider Suit
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra Cost: 30 (-5 chakra per turn)
Damage: N/A
Description: The spider suit, perhaps the most iconic weapon/armor of all the Spider Warriors, is actually an ability learned by said warriors when they've reached the level of matriculation with Spider Ninjutsu. By first learning how to create silk/web from their bodies the warriors are sent through extensive training to learn how to produce this webbing from all conceivable parts of the exterior of their skins. After months and months only a few end up learning this technique, the failures are sent back to ground level to start over. How the suit comes into existence is by the user focusing his chakra throughout his skin and then release a thin layer of web all over his body, the web will seem to consume him and covers his clothes with skin tight silk. The webbing is alive like, with chakra constantly pulsing through it much like the user's own skin. It is intricately woven, capable of withstanding great force and stress a well as unique color changing capabilities to help the Warrior blend in with surroundings. Depending on his taste and mood the suit may change color giving him essentially a new identity. The main abilities of the suit is the way it allows the user to produce web strings from his hands or feet by using the webbing it is made up of. These webs spawned from the suit are very special in that they are directly linked to the user's chakra and are to be used as extensions of his own chakra system, allowing moves that would otherwise require direct contact to be performed via the webbing such as the Super Added Weight Technique. Of course as soon as the web is used its replenished due to the constant chakra circulating it.
Note(s):
-Can only be activated once per battle
-Once activated it, it lasts until cancelled
- Requires users to have signed the Spider Contract
- Web/silk projections are D ranked in strength, can extend up to mid-range and don't take up one of the allotted three slots, however, it can't be used to attack the opponent in a direct manner.

(Kumo Kanchi no Jutsu) - Spider Sensory Technique
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 40 per turn
Damage points: N/A (-20 from Sound Release techniques)
Description: By growing special sensory hairs on the skin, the user is able to sense pressure waves in the air which are converted to electric signals. These signals are then sent to the brain and interpreted as sound. As such the user is very capable of localizing the origin of a sound by interpreting the movement of the air produced by that sound. Because of the increased perception in sound through air pressure, the user becomes highly susceptible to Sound Release techniques considering it involves sound waves that can both be heard and felt (to some degree), suffering an additional 20 damage if directed towards the user. The extra sensory perception through the air pressure as well allows the user to anticipate close combat moves clearer such as Taijutsu or Kenjutsu. This provides the user a better opportunity if his sight were to be compromised or when combating visual genjutsu as this perception is unaffected by it, helping the user determine the location or presence of things in his environment. The drawback to the hairs are that they are sensitive to extreme heat (A-Rank and above Fire techniques), burning up upon contact. They are affected by water as well allowing the user to lose the sensory perception upon being wet but can be regained once dried.
Note: Technique lasts four turns with a one turn cooldown in between use
Note: Must have signed the Spider Contract
Note: Useable twice

"Ready when you are," he says with arms folded across his chest.
Observing the man before him Orochimaru was intrigued by the strange fabric like substance that he had covered himself with, he had never seen its like before.

So..the spider finds itself trapped in the Snakes den.

With that Orochimaru forms two quick hand seals and forms a portal in the air 10m above Miles, from which a large amount of stick mud would fall. If he failed to notice he would be crushed under its weight while being immobilized by its sticky properties.

Taking advantage of his distraction Orochimaru forms three handseals and places a dormant genjutsu upon the man, unbeknownst to him. it would surely come into play later at the appropriate time.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

(Genjutsu: Baghuul no hōyō) | Illusionary Arts: Baghuul's Embrace]
Type: Supplementary
Rank: A rank
Range: Short - Mid range
Chakra: 30
Damage: N/A
Description: The user will start off by forming three hand seals, and induce a dormant Genjutsu on the opponent. The Genjutsu would cause the opponent experience effects based on the materials they come into contact with, as it encompasses three materials, namely; mist, dust, and steam. Through either the opponent's mist, or the users, the opponent will experience the mist to become colder to the touch and start to constrict them as it gets more compressed, and presses against their body, limiting their movements within the mist and making it difficult for them to traverse through it. Through dust formed with Earthen/Wind techniques, or the user/opponent's, and when under the effects of this Genjutsu, the opponent will encounter a tingling sensation, as it feels like the dust enters into their pores, or through every open orifice and drastically increase the opponent's weight, of their clothes and their own body, making them slower as they perceive themselves to be heavier, and causing them to move at two ranks lower than their normal rank when affected by the Genjutsu. Through either the opponent's steam, or the users, or when two techniques clash and create steam, the Genjutsu will take effect. The opponent would perceive the steam as having acidic properties, as their skin begin to form boils and sores, and the acidic nature of the steam would affect the opponent's clothes as well. In reality, nothing happens to the opponent, only within the Genjutsu. Only one of the effects can be done at a time, and after doing so, there should be a two turn cool down between them.

Notes:

-Can only be taught by Detective L.
-Can only be used three times a fight.
-No A rank and above Genjutsu in the next turn, and S rank and above in the one after that.
-A two turn cool down between each effect of the Genjutsu, and only one effect at a time.
 

Zaphkiel

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Picking up the sound of nasty slush in the air above him Miles didn't need his Spider Senses to know something was up above him. And with the scarce lighting in the cave he decided play the best route any one could--escape first, ask questions later. As such as the Spider Suit released two intricately woven threads of silk which attached to his Leg Weights beneath the suit and removed them. This happens without him needing to move a muscle.

(Katai Omori: Doroppu) Leg Weights: Drop

Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.

Then, before the man could even complete his hand seals Miles simply 'appeared' behind him while swinging a powerful lateral kick to the side of his head. Should this connect his death would have occurred quite swiftly. Start to finish this maneuver would've taken but a mere second.

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40 (+20)= 60
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.


"Or maybe its the other way around?"
 

Houdinii

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Picking up the sound of nasty slush in the air above him Miles didn't need his Spider Senses to know something was up above him. And with the scarce lighting in the cave he decided play the best route any one could--escape first, ask questions later. As such as the Spider Suit released two intricately woven threads of silk which attached to his Leg Weights beneath the suit and removed them. This happens without him needing to move a muscle.

(Katai Omori: Doroppu) Leg Weights: Drop

Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.

Then, before the man could even complete his hand seals Miles simply 'appeared' behind him while swinging a powerful lateral kick to the side of his head. Should this connect his death would have occurred quite swiftly. Start to finish this maneuver would've taken but a mere second.

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40 (+20)= 60
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.


"Or maybe its the other way around?"
Orochimaru watching his opponent closely as he prepares his next technique would notice as two strings of silk attach to the large weights on the mans legs, indicating his intentions. As Miles releases the weights Orochimaru changes up his tactics, since he was already preparing a genjutsu on the man he utilizes the chakra already built up slightly differently by employing a quicker and simpler genjutsu that required no hand seals. The man would suddenly find himself constricted by two powerful pythons that seemed to be trying to squeeze the life out of him. Unable to move Miles would be almost certainly be crushed by the flood of mud that was just above him if he did not find a solution.

Not wanting to give the man an inch however Orochimaru continues by forming two hand seals and focusing his lightning chakra into the earth surrounding Miles. He would manipulate it to cause large spikes crackling with electricity to erupt from the earth in a circle formation around Spooderman. The spikes would be angled 45 degrees upwards to make it more difficult to escape them that way. Not only would Miles be in danger from impalement but due to the formation of the spikes the powerful electricity would rage through the center and present a well cooked spider-kabob if not avoided.

Somehow I think not.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

Raiton: Zeusu Takumi no Waza | Lightning Release: Zeus' Craftsmanship
Type: Offensive/Defensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: Calling on concepts from 'Four Pillar Bind' and 'Lightning Blades Levitation', this technique allows the user to perform two hand seals and send Lightning chakra into the ground to carve out multiple shapes of rock through the careful administration of the destructive properties of lightning. Various shapes can be crafted, ranging from walls, cubes and pillars to spikes and even crude weapons. The shapes, filled to the brim and coated with lightning chakra, can be manipulated to violently rise from the ground, guided into a desired position, and can even be made to levitate mid-air. Upon creation the shapes will, acting as conductors and amplifiers for the lightning chakra, release multiple bolts of lightning that dance from one shape to the next at rapid speeds and repeatedly shock anything caught within their formation. Meanwhile the created shapes pose the threat of crushing, smashing into, or stabbing through anything caught within their path. The created shapes can be of a large enough scale to impale and completely incapacitate a large summoning such as Gamabunta. However they can also be created in far smaller sizes for the sake of releasing smaller, yet far more potent lightning bolts. In the case of the creation of but a single shape, lightning will radiate out from around the rock forming a perimeter of electricity that will cover twice the area of that which the rock covers.

Note:
- Can only be used 2x
- No Lightning techniques above A rank in the user's next turn
- Can only be taught by Scaze
 

Zaphkiel

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Hahar. Puny snake.

With Spider Suit being a sustained A ranked Ninjutsu technique, Miles had chakra constantly coursing through his body, nullifying the measly B ranked Genjutsu before it could even take effect. Miles sticks to his past motive and moves forward in an instant. As his foot touches the ground he channels his primary affinity through it and causes the ground around the Snake's feet to shake and jostle, throwing him off balance and preventing him from completing his hand seals in peace. However this was but for a fraction of a second, as as soon as the tremor appeared it was gone, allowing Miles to travel over the ground unmolested.

(Doton: Yochi no Douyou) - Earth Release: World Shaking

Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.

Appearing behind the man Miles delivered a straight palm thrust o his back, pushing him forward with great force--and into the rising hands of a glorious Golem that was jutting from the ground directly before him. The hands would come first and then the being, this way it would grab the man as soon as possible. After grabbing him the Golem would squeeze the poor guy and then toss him over its shoulder and into the falling sludge of his own technique.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.



"Time for some re-evaluation then. Are you familiar with the story of the itsy bitsy snake?"

3/4 For Spider Sensory Technique
 

Houdinii

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Hahar. Puny snake.

With Spider Suit being a sustained A ranked Ninjutsu technique, Miles had chakra constantly coursing through his body, nullifying the measly B ranked Genjutsu before it could even take effect. Miles sticks to his past motive and moves forward in an instant. As his foot touches the ground he channels his primary affinity through it and causes the ground around the Snake's feet to shake and jostle, throwing him off balance and preventing him from completing his hand seals in peace. However this was but for a fraction of a second, as as soon as the tremor appeared it was gone, allowing Miles to travel over the ground unmolested.

(Doton: Yochi no Douyou) - Earth Release: World Shaking

Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.

Appearing behind the man Miles delivered a straight palm thrust o his back, pushing him forward with great force--and into the rising hands of a glorious Golem that was jutting from the ground directly before him. The hands would come first and then the being, this way it would grab the man as soon as possible. After grabbing him the Golem would squeeze the poor guy and then toss him over its shoulder and into the falling sludge of his own technique.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.



"Time for some re-evaluation then. Are you familiar with the story of the itsy bitsy snake?"

3/4 For Spider Sensory Technique
As he is attempting to recover from the jostling of the earth Orochimaru feels a sudden thrusting impact into his back, indicating his opponent having flanked him to attack. As this happens the snake would notice an earthen golem emerging from the ground in front of him, obviously intended to attack him following the strike that was delivered. The Sannin would be forced a few steps forwards towards the open arms of the golem while attempting to recover his balance, however he does not do so idly. As he is forced forwards he focuses his chakra into the earth and causes the ground surrounding them to take a deep black colour, with this both Miles and the Golem would find themseleves suddenly much heavier due to their contact with the affected earth. Leaving them to crash into the earth with their bodies drastically heavier, its also worth noting that the spider suit itself would also be effected.

Following this Orochimaru would recover and turn 90 degrees so that he could easily see both the golem and Miles, while he is spaced out evenly between them he is not directly between them.(Think of them as the three points of a triangle.) As Orochimaru turns he flicks his wrist to loose a blade of wind towards the man-spider, which due to the short range and speed of the jutsu would be hard to avoid.

Unfortunately not. Though I do know a hilarious knock knock joke involving an overweight spider and Jenny Craig. Would you like to hear it?


Doton: Gifuto bāto | Earth Release: Gift Bad
Type: Supplementary
Rank: A-rank
Range: Short
Chakra Cost: 30 (-5 per turn)
Damage Points: N/A
Description:
Gifuto bāto is a technique based directly from the added weight techniques used from Iwagakure, though with this variant the user applies the affects to a specific area. To be exact, the user fills the ground within a short range radius around himself with Doton chakra to create a dark circular zone which holds the affects of the technique. Anyone/anything that steps into the darkened area would suddenly have their weight increased substantially, forcing them to the ground from the weight + gravity pulling them down. Touching the area would send the doton chakra through the victims legs, weighing the legs down first as it swiftly spreads through the rest of the body. The newfound weight of the victim(s) would be enough to even break the ground (×50, half the weight of the S-rank weight Jutsu), essentially burying them into the rock as they're pinned down. The affects don't stop at just the person/thing the weight is applied to, but also everything on that person. This means if a Shinobi wielding weapons and such were to step into Gifuto bāto, not only would their bodies be affected by the weight change, but any weapon directly connected would also be weighed down. Though very affective for detaining people, this technique has its flaws and openings just as any other. The affects are only applied if someone touches the darkened area, thus objects/people/animals flying over it wouldn't be affected unless they landed. This leaves openings for projectiles or airborne opponents to reach the user without being affected.

Note: Usable twice but can only last a total of 4 turns. i.e. The first use lasted 3 turns, the second use would logically only last 1 turn.
Note: Can only use 2 techniques per turn while this is active, having this technique count as the 3rd
Note: No Jutsu above S-rank while active
Note: Can only be taught by BlackCrow

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.
 
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