Yeah just wanted to ask some stuff based on the description, to which it says “into an existing source of fire or fire technique”. Going based on the description I would assume that this works on the ash variant of fire as well as the gas variant? Also does it work on fire based KG/CE like Scorch etc? The only comment I have to say is that isn’t kind of a weaker fire variant of Blasting Rain Trench which isn’t bad at all since not many manipulating techniques are approved like this these days. Works well with my “Imagination” type of Genjutsu.Where's my title? >.>
Anyways heres my tech
(Katon: Doubutsushi Ru-retto)-Fire Release: Fauna Roulette
Type: Offensive/Supplementary
Rank: A
Range: Short - Long
Chakra: 30 (-10 per turn)
Damage: 60
Description: The user will form two hand seals and focus their chakra into an existing source of fire or fire technique. By doing so they will manipulate the shape of of the fire technique, forming it into one of various sentient animals that can attack or defend for the user. The creature passively feeds off of the users chakra to keep both their shape and autonomy. The bigger the animal the denser it becomes, being able to interact with solid objects. The smaller they are however the quicker and more agile the beasts.
Notes:
~Can only be taught by xHoudinii
~Can only be used three times and each usage lasts for four turns
Any questions or comments?
Yes it would be able to work on all variants of fire. But I do not think it works on fire based kg or ce unfortunately, I may need to update the wording so it does xDYeah just wanted to ask some stuff based on the description, to which it says “into an existing source of fire or fire technique”. Going based on the description I would assume that this works on the ash variant of fire as well as the gas variant? Also does it work on fire based KG/CE like Scorch etc? The only comment I have to say is that isn’t kind of a weaker fire variant of Blasting Rain Trench which isn’t bad at all since not many manipulating techniques are approved like this these days. Works well with my “Imagination” type of Genjutsu.
Also your name is Houdini, aka one of if not the greatest magician that ever lived. You don’t need a title when you’re a legend already U_U( at least due to his fame of course :V )
.(Sukārettogen : Chou no Odayaka na Fukkatsu) Scarlet Illusion: Gentle Rebirth of the ButterflyYes it would be able to work on all variants of fire. But I do not think it works on fire based kg or ce unfortunately, I may need to update the wording so it does xD
I'll live up to the name then. *Waits for your tech*
No questions its a cool technique, I've got some combos for it in mind already. Thanks man ^^.(Sukārettogen : Chou no Odayaka na Fukkatsu) Scarlet Illusion: Gentle Rebirth of the Butterfly
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Type: Supplementary | Offensive
Rank: A
Range: Short - Mid
Chakra: 30 (-10 chakra to maintain)
Damage: N/A
Description: The user will make two hand seals before channeling chakra into the brain of the enemy inducing an illusion. Once this happens, the effects of the illusion will not occur right away as it would rather stay dormant until the trigger is met. When the user attacks the with a ranged ninjutsu and they managed to counter it, the illusion kicks in at this time where the technique when countered will “repair” itself and reform after being destroyed. This allows the user to fool the enemy into thinking that their techniques have a sort of self-revival mechanism behind it. The user however is in full control of the illusion, and as such can control the minor details such as the technique turning paths to re aim towards the enemy , all the way to splitting the technique down into small versions after it revives. This adds uniqueness towards the illusion’s power and allows for many different forms of tactics from the user. While the technique is reforming, a small chime/bell like sound is heard as well as time slowing down each time. This although minor, gives the enemy some sort of “indication” of it being an illusion as the chime is heard every time with no true source of the sound.
*Can be used four times per battle*
*Remains dormant for two turns before dispersing naturally, lasts two turns once the effects are triggered*
*No Genjutsu above B -rank in the same turn*
Same process as you~
(Genjutsu Ogi: Itazura) Secret Illusion Arts: Prankster
Type: Offensive | Defensive
Rank: A -Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description:
The user will form 3 handseals, causing a genjutsu to occur. While the target holds a weapon or instrument(anything you can hold), the user is able to use this genjutsu to make it appear as if the held object turns into an animal(based on the user's contact). The illusionary animal then attacks the target, grabbing there limbs and preventing them from moving. This can also work on elemental techniques used by the enemy, having the technique appeared to have changed into a animal as well. This adds some uniqueness as the user can make the animal appear as if it was created from the element its self, meaning creating a fire fox if used on a fire technique etc as an example. The technique lasts for 3 turns to which the user can transform as much objects as they want within this interval. The user can also add extra effects like smoke , heat(for fire) and so forth as well to add more realism.
*Each usage lasts 3 turns*
*Can be used twice per battle*
*Can only be used by signers of an animal contract*
any questions ?
Nah it's a really cool jutsu. Thanks again bruh.
No questions man, its a really cool jutsu
(Futon: Yajuu Houbi)-Wind Release: Chimera Jackpot
Type: Offensive/Supplementary
Rank: A
Range: Short - Long
Chakra: 30 (-10 per turn)
Damage: N/A
Description: The user will form two hand seals and focus their chakra into the air (must be outside five meters of the opponent) or wind technique. By doing so they will manipulate its shape, forming it into one of various sentient animals that can attack or defend for the user. The creature passively feeds off of the users chakra to keep both their shape and autonomy. The beasts size can vary while its body can either composed of powerful slicing winds or it can be made of fierce rotating winds that give the creature an almost physical form, allowing it to batter and smash through obstacles. When used on an existing wind technique, this technique can be performed without handseals and in the same time-frame as the previous jutsu. The two techniques do not stack or add to each other's damage, instead this technique takes on the power of the jutsu it's created from (i.e. using this on an S-Rank will make the animals deal 80 damage and the technique it was spawned from will disperse).
Notes:
~Can only be taught by xHoudinii
~Can only be used three times and each usage lasts for four turns
You got the second last spot, any questions or comments?