Hot Chocolate

Awkward Linguist

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Name: Logan Lerman
Nickname: Percy
Gender: Male
Age: 24
Clan: Mandalore


Looks:

Weighing 150 pounds and at the height of 5 ft 8.5, Logan Lerman has a rich dark brown hair and a light skin tone. Along with his obvious handsome facial features he bears blue eyes, thin lips along, somewhat, snub nose.



Personality:

Percy is a brave, spirited natural leader, and is willing to risk his life to save friends, family, strangers, and sometimes even enemies. He has a sarcastic and smart sense of humor, a laid-back demeanor, and has earned the respect of all those he met, including Tobirama (who generally dislikes others except his brother). Percy remains true and never goes back on his word. However, he is definitely not perfect. Percy is somewhat short-tempered, and thus has trouble controlling his anger (such as when he sees bullying) and tends to do or blurt out things before thinking, no matter the consequences, causing him to get into a lot of trouble. He also feels responsible for everyone and anything which goes wrong.

Many people tell him he is brave such as friends, family, villagers, and at some point he was acknowledged by the infamous Mandalore clan leader. In fact the leader was so intrigued by his presence and capabilities, by the time he graduated from ninja school he was invited to be part of the clan. Villagers also state that he has the same "brooding" look as his father -who is now dead. Alongside these characteristics, many brand him as a rebel just like his mother in her earlier days. His teachers mention that he is technically smart but seems to act dumb; and is obtuse, meaning he doesn't always see the obvious even when it is right in front of him, such as people's feelings and what they are trying to see indirectly. Despite this he is perceptive when he wants to (or needs to) be. Percy can also be derisively sarcastic and moody, and he dislikes being manipulated or forced to obey. Although Percy is a leader amongst his group of friends, he is considered a troublemaker in school, with a track record of expulsions. His dyslexia makes learning and reading difficult, and his ADHD makes it hard for him to be attentive or to sit still in class. He has never been one of the "cool" kids in class because he hangs out with supposedly "un-cool" people.





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Village of Birth:
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Village of Alliance: Non applicable
Ninja Rank: Unofficial sage
Specialty: Raiton, Kaiton & Ninjutsu
Elements: Fire - Mastered | Water - A rank | Earth - C rank | Wind - C Rank | Lightning - Mastered | Genjutsu - C rank | Ninjutsu Mastered | Taijutsu & Kenjutsu - in progress


Your ninjutsu:

(Bunshin No Jutsu) - Clone Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu) This clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)

(Bikoku Ninjutsu) - Shadow Stealth Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the TARGET covert by concealing the users presence.

(Henge no Jutsu) - Transformation Technique

Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

(Gokan Sakusou) - 5 Senses CONFUSION Disorder

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their TARGET and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.

(Kawarimi no Jutsu) - Change of Body Stance Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

(Nawanuke No Jutsu) - Escape Skill

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).

(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:The user will pull out a cloak that is pre designed for their use.Then by using ninjutsu they make the cloth blend into the background(Konohamaru used this to follow Naruto in episode 2 and got caught because he was holding the cloak wrong).Skilled ninja can see through this jutsu(Rank c and above)

CW:

Kaminari-gatana : Lightning Katana
Rank: B
Type: Weapon - Offensive/Defensive/Supplementary
Range :Short
Chakra: (+20 for lightning jutsus rank B and above
deflected, +15 for any Earth jutsu cut)
Damage : N/A
Description : The Lightning blades looks like an ordinary twin blade,with leather straps surrounding the area where the user holds it from, the leather is not ordinary leather as it is - for an unknown reason it is not able to conduct. They have a sharp tip which is useful against opponents at close range. The dual blade also has the ability to deflect small Lightning jutsus ranked C and lower without difficulty. Furthermore due to its sharp tip the sword is able to cut through Earth jutsus ranked B and lower.
Note: Lightning deflections counts as one of the users move.
Note: Lightning deflection jutsu can be used 3 times.
Note: The blade can only be wielded by Devilicious and those he allows to wield it.
Note: The cutting of Earth jutsus ranked B and lower counts as a move.
Note: Cutting Earth can only be done 3 times.
Note : I call the blade "Shinjitsu no ken"
Given here:

Ikari no Roddo | (Rod of Fury)
Type : Weapon
Rank : A
Range : Short
Chakra : N/A
Damage : N/A
Description : Rod of Fury, is an ancient weapon first used used in the First Great War. The noble family that first used this weapon passed it down to their successors and it has now found its new master - Waaiz. Rod of Fury is a one meter long rod, pure metal black in color. The rod has a diameter of 2 inches which makes it easy for it to be held in hand. Due to being made of some unknown metal, this rod is actually indestructible. One end of the rod has a semi-spherical end, while the other end is sharp and conical. The rod has in it, some hidden compartments which stores innumerable needles which cannot be distinguished due to its black color. Three times in a battle, by channeling his chakra into this rod, the user can release these barrage of hidden needles from the sides of the rod (costs a move, A rank, 30 chakra, 60 damage) , none of which are larger than 2 inches (due to the diameter of the rod). These needles can reach up to mid-range distance when shot and can easily pierce through a huge stone/rock. Additionally, the rod can be channeled with the user's elemental chakra to give it certain properties. These needles are visible by naked eyes if you see properly.
Fire: By channeling his fire chakra, the user can coat the rod in fire. It causes additional damage by giving burn marks at the area of contact.
Lightning: By channeling his lightning chakra, the user can coat the rod in lightning. It causes additional damage by paralyzing the limb at the area of contact and/or breaking through Earth defenses of appropriate rank.
Wind: By channeling his wind chakra, the user can coat the rod in wind. It causes additional damage by providing additional cutting ability to the rod.
It can be used to fight against lightening swords.
The beauty of this rod is that chakra can be channeled into this rod remotely, and hence giving the user a wide range of options to use it creatively.
Also, the needles launched when the rod is being coated with elemental chakra, will have the elemental properties to them.
Note :
# Channeling chakra into the rod is and A-Ranked move. 30 chakra, 60 damage and lasts 3 turns.

Given here:

The lucky blade(Rakkiburedo)
Type:supplementary
Rank:B-rank
Range:short
Chakra:20
Damage:n/a
Description:The lucky blade is a sword passed down from generation to generation, The sword is 3metres long and it curves round the user to his spine parallel to the user's belly button, the usersummons the lucky blade by weaving twohandseals, after three seconds it flames up [but not up to the hilt] the lucky blade prevents the opponent(s) from fighting close range with the user, the lucky blade can cut through solids conveniently[B-rank solid elements and below], when the user spins,the fire on the blade can extend up to mid range depending on the strength and direction of the attack.
♤fire slashes count towards the user's jutsu limit and has equal strength to b-rank fire
♤the sword lasts for five turns and can only be summoned in another two turns
♤can only be taught by layway.

Given here:

SC:

Summoning Boss Ace
Type:Supplementary
Rank:S
Range:Short
Chakra:40
Damage:N/A
Description:Ace is a fire type warrior fossa. He is the boss of all Fossa, and he is about the size of an elephant . He can use S rank and below fire jutsu, but he can use S rank jutsu once per battle. Ace like all other fossa has very good night vision, and has a flame colored pelt which makes it hard to be stealthy in most enviorments. Ace also has claws, as sharp as a kunai which can be used to claw an opponent. Ace is very confident in his abilites, and loves to prove himself against stronger opponents. Unlike other Fossa, Ace cannot use wind jutsu

Strenths and Weaknesses


No wind jutsu the turn he is summoned
Must have signed the fossa contract and have been taught to use.
Summon lasts 4 turns
Can only be summoned once per battle.
Any move A rank or above Ace uses counts as a move I used as well.
Can only be taught by PresidentBush
His pelt is very tough, it takes a direct hit of A rank or above to disperse him
Ace can channel flame chakra into his teeth that can break through defences B rank and below.
Ace can fire a A rank long range blast of fire once per turn

Summoning Borsalino
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description:Borsalino is a fossa about the size of TonTon. He is quite cheeky about his size, and hates being called short. He is also able to use Earthstyle up to A rank having an Earth affinity. Borsalino due to his size disperses after any kind of weak attack (a punch, kick, kunai, etc). Borsalino will sit on the user's shoulders, and is able to weave handseals. Borsalino can use one S rank earth jutsu per battle.

Restrictions:

~Stays in battle for 4 turns~
~Disperses if he is hit with any kind of weak attack~
~Any jutsu used by him A rank or above counts as a move by me~
~Must have signed Fossa contract to use~
~Summoned only once per battle~


Summoning Cerberus
Type:Supplementary
Rank:B
Range:Short
Chakra:20
Damage:N/A
Description:Cerberus is a water type Fossa capable of using water style jutsu up to C rank, and fire a B rank water bullet once per battle. Cerberus is a blue colored Fossa, and is about the size of a person he is very cheerful and is quite happy most of the time. Cerberus is A warrior type Fossa.

Restrictions

-Can only be summoned once per battle
- Lasts for 4 turns before he disperses.
-Must have signed Fossa Contract to use.

Gon the Wind style Fossa
Type:Summoning
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description:Gon is a windstyle Fossa who can use wind techniques up to the B rank, with one A rank wind bullet per battle. Gon is about the size of a Horse, and will snap if you anger him. Gon is one of the most powerful warrior fossa, and wears a simple green cape. He likes to go hunting in the forests of Konoha.

-Lasts 3 turns-
-Can only be summoned once per battle-
-Must have signed Fossa contract to use-


Fossa Frenzy
Type: offence
Rank:B
Range:Short-Mid
Chakra:20
Damage:40
Description:The user first wipes blood across his Fossa tattoo and summons several fossa. The fossa then proceed to run around the enemy at highspeed CONFUSING him greatly. Two fossa will then unseen close in on the enemy closer and closer until they are next to him. The two Fossa would then proceed to reinforce their teeth and claws with chakra and bite and claw the enemy. The enemy would not see them, because of the gigantic circle of Fossa running around him.

Restrictions

-Can only be used twice per battle-
-Must have signed fossa contract to use

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All Taught here:

CC:

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.

Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.

Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.

Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities




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Logan Lerman was born on to a single mother, named sally, and was raised by her. Sally's parents (Logan's grandparents) tragically died in an unfortunate plane crash when Sally was five. When Percy was a baby, his father, Spencer. Up until this day the reason is still unclear. However, his father had visited him on several occasions when he was still a toddler. He then eventually stopped visiting. Although it was him and his mother for a long period of time, later in his ninja school years he received and invitation to join the famous Mandalore clan. Soon they had moved into their territory and were surrounded by loving, kind people who they could call family. Now he spends his time providing for the clan and leading village missions.

Strange things often happened around Percy, often resulting in him getting into some kind of trouble or getting kicked out of the ninja academy school. When just a baby, Percy was attacked by a snake, but managed to strangle it to death. Countless odd things happened to him, and he suspected it was only him. Despite telling his mother and a few close friends, nobody believed him. Though soon he would find out why.





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Picture:
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Theme Song and Background Music:










Battles
Won: Over 9000 fam
Lost: 0

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Note:
If approved I will be dropping



~Approved~
 
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Yanks

Kage in the Making 👑
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Re: Hot N*gga

Eh, he's more of a Gyojin type of bio
Nice bio though
 

Kingu

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Re: Hot N*gga

Percy Jackson, that movie has more revivals than DBZ
Cool Bio btw
 

Joker

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Re: Hot N*gga

Gyojin? Never heard of em. :coffee:



Agreed lmao
thanks
This Gyojin right here fixing to give your clan leader the fade.
 

Ryóma

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Looking good, apart from some grammar mistakes.
 

Kai NB

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Shouldn't your village of alliance be Konoha, since well, you're a member
 

Glad Of War

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Those youtube videos though.. Eminem > all
 

Deviation

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Shouldn't your village of alliance be Konoha, since well, you're a member

It was stated before that it isn't a requirement to post an alliance. However, I would hope that because you are in Konoha, you would feel loyal to the village and put it as your village of alliance.
 
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