Hop's Start to Adventure [Closed]

Just_Red

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At top a cliff, wind blowing against you, and no water source. Few trees, and even fewer cover. Lots of sun, and few if any clouds. Cliff has huge fall, can e deadly if not accounted for.
Hop Bio n sig
You get first move
Finally rebooted, from its last fight, the old man still wanting to teach the bot much, requesting to train against another opponent. The bot, reluctant to lose refused at first, but with a little convincing from the old man, it was convinced taking another battle wouldn't be so bad, loss or victory. So with that, Hop was told to meet their opponent atop a cliff, where their were hardly any trees, and lots of wind blowing south: the direction opposite to where Hop would be standing. In other words the wind would be blowing against the opponent. The cliff is pretty high up, so a fall from such height would prove deadly if not taken into account. It was there were the little bot would wait.

Hop would await their opponents first move.
 
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Anbu Kirito

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[Azuma In Sig]

Azuma arrived at the clifftop handily, his scheduled opponent in sight. He'd been called in on a favor owed to an old teacher of his, from his early days as a Shinobi. That said, even with the knowledge that the old bastard taught younger folk for the most part, the green-haired Uchiha hadn't been expecting a little kid like the one he saw in front of him. That was until he was reminded that he'd been told the child was actually a cyborg, not dissimilar to his most frequent foe as of late, Dogma.

Right. So I don't have to worry about the whole 'don't hit kids' thing, do I.

The wind blew harshly against the boy's green locks, clearing his vision as any strands found in front of his face were quickly repelled to the sides of his head. From this position Azuma grit his teeth and posted his left leg behind his right leg, which he proceeded to bend forwards. From this position, he drew his Katana from the sheathe on the left side of his waist and pointed it forwards, extending it in his enemy's direction with both hands on the hilt. As he did this, he spoke loud enough to be heard over the local tempest, making sure his opponent was aware of his intentions.

"Right, so; I'm going to attack you like I mean to kill you, as I've been told to. Just stay on your feet and you'll be fine, got it?"

With that, Azuma allowed his chakra to surge forwards into his Katana, condensing at its tip before finally expelling all the energy outwards in the form of a large green chakra arrow aimed directly for his enemy's chest. He'd see how the child reacted, and from there, he'd plan his next course of action.

Surely this shouldn't be a problem for them.

-------------------------------------------------

Chakra: 1600 - 30 = 1570
Health: 160
Speed: 12 (Tracking = (12 + 4) * 2 = 32

Sword Arrow

(Kenjutsu: Sōdo Yajirushi) - Sword Art: Sword Arrow
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will channel raw chakra into their sword and perform what seems to be a simple thrust. But, as the user fully extends their arm, they'll use shape manipulation to release the stored chakra in the form of a green arrow that measures about 1m in length that travels quickly. The arrow is also incredibly sharp, so much so that it's able to split apart techniques of the same rank and below. As the chakra is released the user can will it to split into four parts in order to attack multiple opponents, or a single opponent from different sides.

Note: Only useable twice per battle.
Note: Courtesy of Ańbu Juniør
 

Just_Red

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[Azuma In Sig]

Azuma arrived at the clifftop handily, his scheduled opponent in sight. He'd been called in on a favor owed to an old teacher of his, from his early days as a Shinobi. That said, even with the knowledge that the old bastard taught younger folk for the most part, the green-haired Uchiha hadn't been expecting a little kid like the one he saw in front of him. That was until he was reminded that he'd been told the child was actually a cyborg, not dissimilar to his most frequent foe as of late, Dogma.

Right. So I don't have to worry about the whole 'don't hit kids' thing, do I.

The wind blew harshly against the boy's green locks, clearing his vision as any strands found in front of his face were quickly repelled to the sides of his head. From this position Azuma grit his teeth and posted his left leg behind his right leg, which he proceeded to bend forwards. From this position, he drew his Katana from the sheathe on the left side of his waist and pointed it forwards, extending it in his enemy's direction with both hands on the hilt. As he did this, he spoke loud enough to be heard over the local tempest, making sure his opponent was aware of his intentions.

"Right, so; I'm going to attack you like I mean to kill you, as I've been told to. Just stay on your feet and you'll be fine, got it?"

With that, Azuma allowed his chakra to surge forwards into his Katana, condensing at its tip before finally expelling all the energy outwards in the form of a large green chakra arrow aimed directly for his enemy's chest. He'd see how the child reacted, and from there, he'd plan his next course of action.

Surely this shouldn't be a problem for them.

-------------------------------------------------

Chakra: 1600 - 30 = 1570
Health: 160
Speed: 12 (Tracking = (12 + 4) * 2 = 32

Sword Arrow

(Kenjutsu: Sōdo Yajirushi) - Sword Art: Sword Arrow
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will channel raw chakra into their sword and perform what seems to be a simple thrust. But, as the user fully extends their arm, they'll use shape manipulation to release the stored chakra in the form of a green arrow that measures about 1m in length that travels quickly. The arrow is also incredibly sharp, so much so that it's able to split apart techniques of the same rank and below. As the chakra is released the user can will it to split into four parts in order to attack multiple opponents, or a single opponent from different sides.

Note: Only useable twice per battle.
Note: Courtesy of Ańbu Juniør
Didn't know Speed was a variable someone could account for. Also I dunno if I should count the windy terrain as a plus to fire or smth.


As the attack approached the bot, it would quickly counter by placing its right hand at the opponent doing a single handsign with its left hand and a searing hot flame would emerge and go flying at the attack. Due to the ferocity of the attack plus the wind blowing with it, the attack would overpower Azuma's attack. The attack would not only overpower but head toward Azuma and scorch the young opponent.
( Kote ) - Gauntlet (x1) (Only 1 Left)
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Shinobi Gauntlet (忍小手, Shinobigote), often shortened to just Gauntlet (小手, Kote), is a scientific ninja tool that is worn on the forearm. The Gauntlet was developed as a way to allow anyone to use complicated jutsu without the need for training or the requisite skills.To use, Scroll Cartridges that have had jutsu sealed into them are loaded into the Gauntlet's chamber. At first appearing as a normal sealing scroll, upon absorbing a technique it shrinks down to the size similar to a real bullet and can then be loaded into a tool to be activated later. When a nature transformation technique is activated from a Scroll Cartridge, the user make a unique single handed hand seal corresponding to the intended jutsu's nature using the hand of the arm that the Gauntlet is worn on. This causes the Gauntlet to release the jutsu from its Scroll Cartridge, firing it wherever the Gauntlet is aimed. Because the Gauntlet's jutsu require no chakra to perform, the user can gain an advantage in battle by releasing what would normally be chakra-taxing techniques in quick succession.
Note: Academy Student to Genin Ninja can have up to Forbidden ranks sealed, done in either battle, training, or the Ninja World. Chunin can have up to S ranks and Jounin and up ninja can have A ranks and below sealed within a Kote.
Note: Only up to 3 Kotes can be owned, counting collectively as a single Tool slot.
Note: Only Basic Ninjutsu, Elemental Ninjutsu (Basic, Custom, and listed Advanced Elements), and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed ( and these often must be approved for your bio, thus isn't a blanket over all techniques of these fields ). Modes and similar cannot be sealed as well.
Sealed within Gauntlet:
(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
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Following the firing of this attack, Hop would create the signs Rat → Snake → Tiger. This would trigger the ground to ripple toward Azuma and suddenly hold his feet in place so he would not be able to move from his spot.
(Doton: Doryūha) - Earth Release: Earth Flow Wave
Type: Offensive
Rank: B
Range: Mid-Long
Chakra: 20
Damage: 40
Description: After performing the required handseal sequence: Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
Lastly now stuck in place Hop would blow a fire ball toward the immobilized ninja, burning the ninja but not killing.
(Katon: Hiendan) – Fire Release: Soaring Flame Bullet
Type: Offensive/Defensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.
"I was assigned a battle, not a beating."


Health: 108 (Lifeline) | Chakra: 600 - 20 - 20 = 560
 
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