Hiruzen & KRF vs. ??? & ???

Goro Kaguya

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As soon as the mud appears

(Doton: Assaku)- Earth Release: Rock Compression
Rank: B
Chakra: 20
Damage: N/A
Type: Supplementary
Range: Short-Mid-Long
Description: This jutsu can serve two functions: it can compress pure rock in on itself, the resulting pressure utterly destroying an opponent that could be hiding in it, or it can solidify mud/sand into rock. Contact is not required for this jutsu to work, but it causes the jutsu to happen faster.

*making the ground firm again*

I then use

(Suiton: Daibakufu) - Water Style: Giant Water Vortex

Rank:A
Type:Attack
Range:Short-Long
Chakra cost:30
Damage Points:60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.

Continuing to you hiruzen/krf, through the fire, combined with

Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)

Type:Attack
Rank: S
Range:Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a
circular area destroying all thats in its way


I'll continue 2 on one! order now Hiruzen,ME, Krf,Me
 

Kaze..

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As soon as the mud appears

(Doton: Assaku)- Earth Release: Rock Compression
Rank: B
Chakra: 20
Damage: N/A
Type: Supplementary
Range: Short-Mid-Long
Description: This jutsu can serve two functions: it can compress pure rock in on itself, the resulting pressure utterly destroying an opponent that could be hiding in it, or it can solidify mud/sand into rock. Contact is not required for this jutsu to work, but it causes the jutsu to happen faster.

*making the ground firm again*

I then use

(Suiton: Daibakufu) - Water Style: Giant Water Vortex

Rank:A
Type:Attack
Range:Short-Long
Chakra cost:30
Damage Points:60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.

Continuing to you hiruzen/krf, through the fire, combined with

Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)

Type:Attack
Rank: S
Range:Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a
circular area destroying all thats in its way


I'll continue 2 on one! order now Hiruzen,ME, Krf,Me
G told me to join wats the order
 

Goro Kaguya

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I did, the water combined with ramei.

Easy kills your meteors. I that you would just assume...sorry i'll be more excat next time

Being a combo. It stops the fire/meteors..right?
 

Hiruzen Sarutobi

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So, do you use the water to defend against the meteors or the Zukkoku? Because you say it goes through the Zukkoku towards me and KRF, you don't say you attack the meteors. So if you do aim at the meteors, you're leaving the Zukkoku unblocked...
 

~KRF~

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okay let's just move I use:

Fuuton: Tatsuno Ooshigoto (Wind Style: Severing Pressure)

Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky which then comes down as a F-5 tornado
with slicing wind.

in combo with:

(Suiton: Daibakufu) - Water Style: Giant Water Vortex

Rank:A
Type:Attack
Range:Short-Long
Chakra cost:30
Damage Points:60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.

and then it blocks your attack I use:

(Doton: Yomi Numa) - Earth Style: Swamp Of The Underworld

Rank:B
Type:Supplemtary
Range:Short-Mid
Chakra cost:20
Damage Points:N/A
Descripton: Traps the victim in a pit of tar which then swallows the opponent whole (can be used to trap summoning monsters).

on you

I got to go now..
 
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Kaze..

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Fuuton: Tatsuno Ooshigoto (Wind Style: Severing Pressure)

Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky which then comes down as a F-5 tornado
with slicing wind.

*combined with*

(Mizu Kamikiri) - Rising Water Cutter

Rank:C
Type:Attack
Range:Short-Mid
Chakra cost:15
Damage Points:30
Description:The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.
_____
*to knock away the meteroids or wat ever they r*

Suiton: Suiryuudan) - Water Style: Water Dragon

Rank:B
Type:Attack
Range:Short-Long
Chakra cost:20
Damage Points:40
Descripton: Huge rushing water projectile in the shape of a dragon that can level anything in its path.
 

Hiruzen Sarutobi

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Fuuton: Tatsuno Ooshigoto (Wind Style: Severing Pressure)

Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky which then comes down as a F-5 tornado
with slicing wind.

*combined with*

(Mizu Kamikiri) - Rising Water Cutter

Rank:C
Type:Attack
Range:Short-Mid
Chakra cost:15
Damage Points:30
Description:The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.
_____
*to knock away the meteroids or wat ever they r*

Suiton: Suiryuudan) - Water Style: Water Dragon

Rank:B
Type:Attack
Range:Short-Long
Chakra cost:20
Damage Points:40
Descripton: Huge rushing water projectile in the shape of a dragon that can level anything in its path.
I use:


(Doton: Doryuu Heki) - Earth Style: Mud Wall

Rank:B
Type:Defence
Range:Short
Chakra cost:20
Damage Points:N/A
Descripton: The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.

To stop your water dragon that hits against the wall.

Followed by:

(Doton: Tsuchi Tougijou) - Earth Release: Earth Arena
Type: Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 50
Damage Points: N/A
Description: The user focuses a great amount of his earth chakra and by slapping his hands on the ground he makes the earth around himself and the opponent rise from the ground and close on top, enclosing both inside a giant arena changing the entire battle area.
NOTE: Can only be used once per battle and lasts for three turns. The opponent cannot leave the arena before those three turns.
(Can only be used by Hiruzen Sarutobi, The Third Hokage)

Enclosing all three of us in a giant arena made of earth that lasts for three turns before it disappears.

And finish by using.

(Ijou Yobouchuusha) - Surrounding Shots
Type: Offensive
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user uses his earth chakra to open countless small pores under the ground and in the walls of his Earth Arena to let the air channel through it. Finally he blasts fire into those pores making it travel through the pores and shoot fire and mud shots at the opponent from every side except from the ground.
NOTE: Can only be used when Earth Arena is active and once per battle.
(Can only be used by Hiruzen Sarutobi, The Third Hokage)

Which is a Earth + Fire combo that shoots at both of you from every direction, top, sides.

Your turn G.
 

Goro Kaguya

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(Doton: Kouseki Manipyure-Shon ) -Earth Style: Mineral Manipulation
Rank:A
Type:Supplementary
Range:Short-Long
Chakra Cost: 30(-5 each turn)
Damage: N/A
Description: User forces massive amounts of chakra into the earth, giving them the ability to manipulate the finite particles, and sediments that compose the dirt.Using extreme chakra compression/decompression user can then change the density/composition of the ground.

making a door so that sage and i escape before your shots are fired

i then use

(Doton: Ri-chi Yori Yomi)- Earth Release: Reach from the Underworld
Rank:A
Type: Attack
Range:Mid-Long
Chakra:30(-10 to user)
Damage:60
Description: With a quick series of hand seals, user summons series of earth hands that, appear from underneath the opponent(s). These earth hands wrap themselves around the opponent(s) appendages( arms, legs, throat) and pulls them through the ground (several feet), creating a pit in it's wake.
Note
*Can only be used 3 times per battle*
*-2 chakra for each hand*

*binding you* then

Raikiri (Lightning Blade)

Type:Attack
Rank: S
Range:Short
Chakra cost:40
Damage Points:80
Descripton: A more concentrated version of Chidori.

sage
 

Hiruzen Sarutobi

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You can't leave the arena before three turns... But what the hell.

I use.

(Doton: Doryuusou) - Earth Style: Rising Earth Spears

Rank:B
Type:Attack
Range:Short-Mid
Chakra cost:20
Damage Points:40
Descripton: This technique lets the user condense mud or stone from the ground and shape them into spike that will protrude from the ground to skew the target. The user can either create a long row of spikes protrude away from him or make them appear anywhere within the target range. They cannot penetrate targets of greater density.

Stabbing the hands that come out of the ground and pinning them to the floor, so they don't bind me and the Chidori misses.

I then use:

(Katon: Zukokku) - Fire Style: Intense Pain

Rank:A
Type:Attack
Range:Short-Mid
Chakra cost:30
Damage Points:60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area burning all in its path.

Combined with:

(Doton: Ganban Kyuu) - Earth Style: Bed Rock Coffin

Rank: C
Type:Attack
Range:Mid
Chakra cost:15
Damage Points:30
Descripton: After forming the needed handseals, two large slabs of rock come up out of the ground and crush the opponent in between the two slabs.

So the Zukkoku makes a giant wave of fire coming from in front of you and two slabs of rock crush both of you from the sides.
 
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