Comin From :You must be registered for see links
Tasuke notices the new individual that had arrived in the Grove - two were already fighting but he wasn't gonna bother them when he had the opportunity to fight someone alone. The Arbiter stood to the right of Tasuke towers menacingly with his swords in hand, one supercharged already with S-Rank lightning upon summoning before they arrived the other just a regular sword for now. Tasuke throws on of his white cards into the air and performs a few hand seals causing this one card to multiply into thousands of copies that rain down upon Korra from above and the battlefield between the two opponents but not striking Tasuke only the new opponent.
"Hiya Lady."
Just after but near enough to same timeframe of the Shadow Cloned Shurikens, The Arbiter extends his arm and releases from the tip of his blade a small orb of drilling wind that shoots towards her at high speeds reaching her in moments just afterthe metal cards that rain down on her, , cutting and slicing her in multiple instances across the body. One of the white cards that rains down in her vision would explode in a flash of white blinding her as it acts like a normal flash bomb. The ball of compressed wind would get to within 1 meter range of her before becoming a wind explosion with a 5 meter radius, sending her flying and hurt. Without her even able to see it.
After performing the Shuriken Shadow Clone technique Tasuke infuses about 4 projectiles with harmless wind that would sense the areas 5 meters around him. One on his person, another card he had threw behind him would cover that area and 3 more from the other cards that had littered the battle field, one around Miss Sinister - one between him and her.
"Get back up again please."
Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
(Fūton : Ō ni hyō) - Wind Release : Hail to the King
Type: Offensive/Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description:
The User makes Three Hand seals a forms a small, very pressurized ball of wind no bigger than Golf ball at the end of their Index Finger. They fire it from their finger and it flies across the battlefield at high speeds, though it can still be seen and tracked with the ordinary human eye - it's speed is still very impressive and will reach distances of 5 meters in a second, it's pretty quiet too except for the little zipping sound it makes in close range.
The Attack may seem small but always has an intended target, the ball can shred through thick rock/earth and trees/wood weaker than it until it gets to the destination the user desired for it. Once it does that compressed ball of energy releases as a wind explosion, scattering anything in range of it (5 Meter Radius Explosion) - it would sound like that of a Cannon being fired when the ball explodes. If this Ball was intended to hit an Earth (Or Earth Based) Target, it would shatter the rock and spread it far away, like a fragmentation effect the earth would scatter and could hit the user's opponent. The Damage however would only be half of the original Earth technique's damage, and it would act as an Earth (Or Earth Based Depending on the Target) Technique instead. If this were to hit a Water Technique it would have that also explode in various directions, though this would NOT damage unless it was a Liquid that's not water with effects (Again only half of what the original liquid-based tech damage would have been), for example if it were a sticky liquid or acidic liquid the effects would still apply if it hit the opponent.
If this hits other Energy based Techniques like, Lightning, Wind it would just act like an ordinary Wind Explosion and have no unique effects like above. Fire however, if it hits a B-Rank Fire technique or below it will explode in a large Maelstrom of flames - looking like a giant glowing orange orb in the sky for a moment, the fire would be scattered across the ground and burn anything that touches it.
- Wind Specialists can do this without Handseals, and can be formed at the Tip of a Weapon or infused with a projectile.
- Can also be used to successfully counter or in combination with the Shuriken Shadow Clone Technique (Wind Ball would be fast enough to catch up to Multiplied Tool), scattering the multiplied tools in many directions. This only works for Wind Specialists.
- Must have Mastered Wind to Learn.
- Can only be Taught by LonelyAssassin
- No S-Rank Wind or above in the Same turn this is used
- Cannot be used Consecutively
- Can only be used 4 times
(Fuuton : Soyokaze bīkon) - Wind Release : Breeze Beacon
Type: Defensive / Supplementary
Rank: B
Range: Short / Long
Chakra Cost: 20 (-5 to sustain)
Damage Points: N/A
Description:
By Fuelling Chakra into a Kunai or similar Projectile(s) in their hand or on the field the user makes that projectile the epicenter of bursts of intangible and harmless wind, the opponent and user will be able to feel these bursts of wind, the bursts of wind fading after 5 meters away from the projectile. The Bursts of Wind do not cause any damage and instead with each pulse senses any foreign chakra caught in the breeze vicinity of the Kunai and sends that information back to the user, basically giving them a form of sensory but in a specific area. The Wind also pushes other projectiles like thrown kunai, shuriken etc. it basically makes any throw weapon useless as it messes with their trajectory and therefore aim - even the user's unless thrown with the breeze.
- Costs a small portion of Chakra to sustain
- If Tool(s) are destroyed then the area will lose sensory
- Max of 5 Tools this can be applied to.
- Can be deactivated at will
- Must be taught by LonelyAssassin
Chakra : 1270
-30
-20
1220
Official Challenge to Korra. Mid Range. Standard TL?
Will edit my reply tomorrow and yeah 3 day TL and should quote you since you said Korra when Korra aint here wew
As Sinster sees the cards come raining down with the 2wind blast being fired she channels lightning chakra into her feet causing some lightning to spark around them. She than blast off in a < mannaer going to her left to go around the woman and avoid the cards/wind. The lightning would increase her speed and Sinster would keep her distance to the edge of the 15x15 meter terrain bascially staying at the edge and behind the womanas she makes her stop.
(Raiton: Raikishu No Jutsu) Lightning Release: Lightning Rider Jutsu
Type: Supplementary
Rank: C D
Range: Short-long
Chakra Cost: 20
Damage Points: N/A
Description: The user focuses lightning chakra into his/her feet, extends and rides it at extreme speeds from one point to another. As long as the user is touching a physical object, he/she is capable of moving in any direction he/she pleases.(If used with a short range attack, add +5 damage)
Note: Must be touching a physical object.
Note: Because of the extreme speed that this jutsu provides, the user can only distinguish objects as a blurred version of the object.
Note: Can only be taught by Uchiha91.
Rank: C D
Range: Short-long
Chakra Cost: 20
Damage Points: N/A
Description: The user focuses lightning chakra into his/her feet, extends and rides it at extreme speeds from one point to another. As long as the user is touching a physical object, he/she is capable of moving in any direction he/she pleases.(If used with a short range attack, add +5 damage)
Note: Must be touching a physical object.
Note: Because of the extreme speed that this jutsu provides, the user can only distinguish objects as a blurred version of the object.
Note: Can only be taught by Uchiha91.
Sinster than lap her hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the woman to form, that gushes upwards in a burst, lifting her high into the air. Sinster than does the Bird → Dog → Snake → Rat hand seals after the woman is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the woman into the air, disorient her and damage her. The water bullets gather above the woman after hitting and passing through her position and form into a water dragon which then attacks the woman grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the woman, bites the target and coils down, towards the ground, crushing the woman between the ground and the now incredible mass of falling water.
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Type: Offensive
Rank: S F
Range: Short-Long
Chakra: 70
Damage: 100
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.
Note: Can only be used by Water Primary Specialists.
Note: Can only be used twice.
Rank: S F
Range: Short-Long
Chakra: 70
Damage: 100
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.
Note: Can only be used by Water Primary Specialists.
Note: Can only be used twice.
Chakra: 1845 - 20 - 70 = 1755
Last edited: