[YY] Heaven Ascended

Drackos

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You've mastered Yin, and you've mastered Yang. And now you've come to the final step - Yin-Yang. What differentiates Yin-Yang Release from its two components? In other words, why is it that someone with Yin and Yang Releases cannot achieve what a Yin-Yang user can? You know, aside from the reason that it is in the RP as an artificial third step (although probably a necessary one for most people).

In this training I won't really go back into what Yin and Yang are individually. You know that pretty well. And there aren't many Yin-Yang techniques as it is in the canon list.
 

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In other words, why is it that someone with Yin and Yang Releases cannot achieve what a Yin-Yang user can? You know, aside from the reason that it is in the RP as an artificial third step (although probably a necessary one for most people).
I've interpreted it like this:

Yin and Yang Release compose all chakra, and therefore all techniques that utilize chakra. Even if one is incapable of changing the balance between Yin and Yang energies, they're both being utilized as they must exist in some tandem with each other. When one uses Yin Release or Yang Release, they are emphasizing that portion of their chakra. Kind of like a fountain that can produce cold water if you hit one button, or warm if you hit that button. That's why certain Yin and Yang techniques reduce how much one can use fields that fall into the other category, particularly for sustained usages of Yin or Yang techniques.

Yin-Yang Release techniques is emphasizing both at the same time to increase the potency of one's chakra beyond normal levels, achieving abilities beyond normal human scope. Creating life is one instance of this. Utilizing Yin and Yang revolves around emphasizing one half over the other, which is absolutely different than emphasizing both at the same time. It's easier to increase the effect of Yin on one's chakra if Yang is suppressed, and vice versa. As such, one must learn how to emphasize both to increase the potency of their chakra and their techs overall, rather than increasing them in the specific context of the half of Y/Y chosen.
 

Drackos

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Yeah, pretty similar to my own interpretation. To add to what you said, I basically see it as the simultaneous manipulation of both sides of the ratio to achieve an ends. An amateur can manipulate one side of that ratio to whatever they want, leaving behind the other half of it to naturally change and perform the technique they want. But a true master can achieve Yin-Yang release through the ability to control both ends of that ratio. Part of where I get this interpretation from is the fact that Yin-Yang users are capable of manipulating two separate nature transformations simultaneously.

Before I get onto the techniques, I'll explain the Yin-Yang specialties. This has become a mandatory part of my training now anyway because reasons lol. Once you become a Yin-Yang Specialist, which I have no doubt that you will chose for your "extra" slot, you'll be using this specialty. Right now you utilize Yin or Yang specialization depending on your bio. It's pretty obvious here, but the specialty is divided into two halves. The first lets you use the specialized forms of Yin and Yang Release, gain their individual 'extra' benefits, and gain chakra sensory passively to your biography.

The second form of this specialty lets you use a single Yin OR Yang mastery/specialization, gain its benefits, have two mastered elemental natures (single hand seal under one primary slot), and greater chakra control.

Any questions on this specialization, or anything about conceptual Yin-Yang Release?

Yin-Yang Specialist:

The user becomes able to specialize in both component elements of Yin-Yang with their benefits under one Extra Specialty slot and becomes able to passively sense chakra and it's nature, as well as identify different chakra signatures OR The user becomes capable of having a second primary affinity ( 2 elements of the basic 5 which can be used with one handseal ) alongside their original Yin or Yang Release specialty along with greater chakra control that allows them to use less chakra (-10 up to B-rank, -15 for A-rank and above) for all non Yin/Yang Release specific techniques.
 

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No, no questions. Though I think the way the specialties are divided does make the first half a lot more useful, though that could also just be because of my fighting style. Think I'll exploit both on different bios and see how that plays out for me.
 

Drackos

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I think it ultimately comes down to how often you'll use the Yang or Yin specialization specific abilities.

(In'yōton, Onmyōton: Chakra no Sōzō) Yin-Yang Release: Chakra Creation
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (+300 per turn)
Damage: N/A
Description: A unique ability available only to Yin-Yang masters, Chakra Creation pertains to the ability to focus on ones physical and spiritual energies and draw more from one's essence. This allows the user of the technique to replenish and regenerate a limited amount of chakra. This is done by clapping one's hands and focusing, meditating for a moment.
Note: Must meditate for 1 full turn before ones chakra starts to regenerate

First and most simple technique is Chakra Creation. Quite literally you are just combining physical and spiritual energies to forcefully generate chakra. What is the main limitation to this technique aside from the obvious one of being unable to move? It's somewhat deceptive in how it is placed in there.
 

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I think it ultimately comes down to how often you'll use the Yang or Yin specialization specific abilities.

(In'yōton, Onmyōton: Chakra no Sōzō) Yin-Yang Release: Chakra Creation
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (+300 per turn)
Damage: N/A
Description: A unique ability available only to Yin-Yang masters, Chakra Creation pertains to the ability to focus on ones physical and spiritual energies and draw more from one's essence. This allows the user of the technique to replenish and regenerate a limited amount of chakra. This is done by clapping one's hands and focusing, meditating for a moment.
Note: Must meditate for 1 full turn before ones chakra starts to regenerate

First and most simple technique is Chakra Creation. Quite literally you are just combining physical and spiritual energies to forcefully generate chakra. What is the main limitation to this technique aside from the obvious one of being unable to move? It's somewhat deceptive in how it is placed in there.
You need to wait a full turn of meditation before the regeneration begins. Meaning two business turns have to pass for the initial 300 to be deposited into your account.
 

Drackos

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Business turns, lmao. I'm gonna remember that one for later. Yes, that's correct. That's probably the most obvious restriction/limitation. The other major one here is that you cannot use other techniques while you meditate. While it is true that this technique requires no chakra input, meaning normally you'd be able to do things simultaneously, you actually still can't use techniques during it because you're meditating and molding spiritual and physical energies. So keep that in mind. You're pretty much a sitting duck using this, unless you have someone defending you (summons, Creation, various Fuuin, etc).

(In'yōton, Onmyōton: Chakra no Jokyo) Yin-Yang Release: Chakra Removal
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (-200 per turn)
Damage: N/A
Description: A unique ability available only to Yin-Yang masters, Chakra Removal pertains to the ability to focus on ones physical and spiritual energies and draw in chakra from those nearby. This allows the user of the technique to drain a limited amount of chakra from opponents. This is done by clapping one's hands and focusing, meditating for a moment. After a full turn, a collective max of 200 chakra is drained from those in the landmark per turn for up to 4 turns each. Should one be touched directly, the user doesn't need to meditate.
Note: Must meditate for 2 full turns before ones chakra starts to drain.

Next one.
 

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This one has pretty much the same limitations as before if you're meditating, no movement or jutsu usage, just for one additional turn. So turn three is when it starts, having a higher cap since you're stealing chakra from others and can steal multiple batches.

There is a bypass by making direct contact though, able to drain chakra from them directly. I have a couple Qs, I'm guessing this means you drain the total amount immediately upon contact, and you can keep draining if you keep contact sustained over multiple turns?
 

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I believe if you make contact, you need to sustain that contact for a turn before you gain the full amount. But once you do that, yes it could be sustained over multiple turns as long as you maintain the contact.

(In'yōton, Onmyōton: Banbutsu Sōzō no Jutsu) Yin-Yang Release: Creation of All Things
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: 500
Damage: N/A
Description: Initially, a technique first created and used by Hagoromo Ōtsutsuki (who used it to create the nine tailed beasts), Creation of All Things is the core basic yet purer form of Yin-Yang Release and pertains to the administration of imagination, and the spiritual energy which forms the basis of Yin chakra to create physical forms from nothingness followed by the application of vitality, and the physical energy which forms the basis of Yang chakra, breathing life into form. Essentially, this technique allows one to create beings out of ones imagination. These beings are alive, self suficient and real. However, without the powers of Hagoromo, a normal master of Yin-Yang Release's usage of the technique pales and one cannot create something as a Bijuu. Even in his case, he needed to use the chakra of the Shinju to create the 9 Bijuu, so even in battle he is limited in the use of the technique. In Narutobase RP, however, one can create 1 living being, never bigger than 3x the size of the creator, that has the following abilities:
Can use 3 of the elements the creator knows (including AEs and/or CEs)
Can use one of the following: Ninjutsu, Taijutsu, Genjutsu, a Clan's HA, KG/KT, an Advanced Ninjutsu (Sound, Poison, etc), or universal ability (Fuuinjutsu, Iryo Ninjutsu, Yin-Yang Release, etc), a mode (SM, SHB, etc.) as long as the creator knows it
Has a chakra reserve of max 2000 points and a health pool of 150 points
Can use all techniques the creator knows of the fields it is able to use
Can be sentient or not, with human levels of inteligence or not, including power of speech and a mental link to the creator
Can have one of the following passive traits/skills: chakra sensory, increased physical strength resulting in +20 damage to Taijutsu, immunity to Genjutsu, usage of its elements without handseals or source restrictions, 40 damage reduction from clashes, a speed of 1.5x the speed of its creator, chakra transfer ability, immunity to fuuinjutsu techniques
Will have the physical abilities of the traits of the form created (for example, if it has wings, it can fly, etc etc) but it cannot be human nor the same as a real animal (has to, in some way, be unique and different from existing creatures)
It will also abide to the following restrictions:

The creation will stay in the fight even if the creator dies (in RP terms, if you die and your creation is still alive and wins, you win the fight and can continue in the event playing with your creation).
The creator can only have one creation per bio at any given time.
The creation will be initially formed at the end of the Yin-Yang training, serving as a rite of passage of Yin-Yang Mastery, after which it will need to be stated in the bio that has it and the user will always enter the field with it.
The creation is alive and as such can be killed, healed, poisoned, attacked with gentle fist, etc as any other living thing in Narutoverse and, in terms of NB RPG, suffers all basic restrictions that fall upon a ninja. It cannot, however, be revived with the Edo Tensei technique though if it dies, the creator can use the Creation of All Things technique to revive it once during the battle.
Creations cannot be done during a fight but can be done in any RP thread, be it a training thread or an RP NW thread.
It cannot have "absolute" traits such as being considered immortal or only existing in Limbo. It is a real, living, flesh and bone being that has the abilities listed above.
Cannot have a Doujutsu, Shikotsumyaku, Souma no Ko, Jikūkan or learn to open the Eight Inner Gates.
Note: Can only be used by Yin-Yang Masters.
Note: Hagaromo bios can have 2 creations.
Note: Reviving the creations costs the use of the technique and can only be done once per battle.

Go ahead and make your Creation. I'm not sure if I'm able to approve them myself. But you'll definitely do it within this training thread.
 
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