Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Hazure's Custom Scroll
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Hazure, post: 11178362, member: 20172"]</p><p>MERCHANT MISSIONS</p><p></p><p><span style="color: #86a0ba">TEXT COLOUR</span></p><p></p><p></p><p><strong>Players involved:</strong> Hazure</p><p><strong>Mission Rank:</strong> </p><p><strong>Story elements chosen:</strong> (Custom Merchant Mission)</p><p><strong>Date of beginning & date of conclusion:</strong> /03/2024</p><p><strong>Relevant mission links:</strong> <a href="http://">>LINK<</a></p><p><strong>Additional information:</strong></p><ul> <li data-xf-list-type="ul">Merchant Mission </li> </ul><p></p><p></p><p>[BORDER=CJ TRADE]</p><p></p><p>Here we go for a big sale</p><p></p><p>[SPOILER=(Katon: Shainingu Hoshi) Fire Style: Shining Star]</p><p>Rank: A</p><p>Type: Attack/Supplementary/Defensive</p><p>Range: Mid to Long</p><p>Chakra cost: 30(+15 chakra points for each turn)</p><p>Damage points: N/A</p><p>Description: The user channels his chakra through his palm as he creating a strong friction with his fingers, by that, the user molds his chakra manipulating it creating a fireball, its similar to Fire style: Fireball technique, however, this fireball is not offensive at all. Using his chakra, the user keeps this fireball around himself. It can only be used as a heat or light source alone, however, it can be partly combined with other techniques, such as wind element techniques, turning them to Fire/Wind combination techniques.</p><p>~Can only be used twice per battle.</p><p>~Can stay for up to three turns per use.</p><p>~Co-Creator: Asskickulator</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Katon: Koi Kemuri Sumoggu no jutsu)-Fire Style: Dense Smoke Smog]</p><p>Rank: D</p><p>Type: Supplementary</p><p>Range: Short - Mid</p><p>Chakra Cost: 10</p><p>Damage Points: N/A</p><p>Description: By calling upon all of their fire chakra, the user of this jutsu sends it to their mouth and wills it to turn into a nasty smoke cloud and shoots it out of their mouth at their opponent. This blinds the opponent for 2 turns.</p><p>Note: Can only be used/taught by Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Katon: Gurande Enkou Kabe Myakuhaku no Jutsu)-Fire Style: Grand Flame Wall Pulse]</p><p>Rank: B</p><p>Type: Attack/Defense</p><p>Range: short-long</p><p>Chakra Cost: 25</p><p>Damage Points: 40</p><p>Description: By drawing as many air particles towards the users body and by sending fire chakra into the particles and setting them alight, the user then repulses the particles outward sending it in all directions.</p><p>Note: Can only be used 2 times per battle</p><p>Can only be used/taught by Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Suiton: Mizu Dangan Torappu no jutsu)- Water Style: Water Bullet Trap]</p><p>Rank: C</p><p>Type: Attack</p><p>Range: Short-Mid</p><p>Chakra Cost: 20</p><p>Damage Points: 30</p><p>Description: By adding chakra to the water the user forms the water into tiny droplets the size of marbles, the marbles then speed toward the opponent.</p><p>Note: Must be near/on water, this jutsu is better when your opponent is surrounded by water. Can only be used/taught by Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Suiton: Mizu Shinkuu)- Water Release: Water Vacuum]</p><p>Rank: S</p><p>Type: Supplementary / Attack</p><p>Range: Long</p><p>Chakra cost: 40</p><p>Damage Points: 80</p><p>Description: the user releases chakra into the air creating tornado's of wind that then can be used to draw up water attacks that the opponents cast and draw the water into the sky. The user then manipulates the water with their chakra and sends the water back towards the opponent in the form of 3 spinning cannons.</p><p>Note: Can only be used two times</p><p>Note: Only works on A rank and down</p><p>Note: Can only be taught by Hazure and Uchiha Kaito</p><p>Creator: Uchiha Kaito</p><p>Co-Creator: Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Fuuton: Kaze Seppaku Uwabari no Jutsu) Wind Style: Wind Pressure Coat]</p><p>Rank: C</p><p>Type: Supplementary/Defence</p><p>Range: short - long</p><p>Chakra Cost: 15</p><p>Damage Points: N/A</p><p>Description: The user of this jutsu covers themselves in a case of wind. If a ninja tool is attempting to penetrate the case, it will be blown back at the thrower. When this is active the user's fire techniques damage is increased by 10%, also the user takes 5% of the damage</p><p>Note: The user of this jutsu can cover other objects as well</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Doton: Heki Ta-ru Kabe) Earth Style: Warped Tar Wall]</p><p>Rank: S</p><p>Type: Supplementary/Defensive</p><p>Range: Mid</p><p>Chakra cost: 40</p><p>Damage points: N/A (+50 to fire techniques)</p><p>Description: After forming three handseals, the user placed his palm on the ground while sending chakra through the ground and use it to manipulate the ground from under the enemy to turn into sticky tar, raising up in a twister motion and imprison the enemy within it, this tar is very sticky that its really hard to break through, however lightening techniques such as Chidori Nagashi can easily break through it. This technique doesn't damage the enemy however it can make fire techniques very offensive.</p><p>~Can only be used twice per battle.</p><p>~No A rank or above earth techniques the following turn</p><p>~Co-Creator: Asskickulator</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Doton: Ishichirigakure no jutsu ) - Earth Release: Hiding amongst Stone and Dust Technique]</p><p>Type: Defensive, Supplementary</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user after performing the Ram - Ox - Snake hand seals will concentrate and release their chakra into the ground and cause multiple (up to five) earth pillars to rise up from the ground up to 3 meters in height. The rising pillars will also trigger a veil of dust to scatter through the air and in between the pillars, reducing the visibility and largely preventing their opponents from having any visual contact with the user so that they can then effectively hide from them or choose to set up a counter technique to attack their target/s. This technique is not to be confused with the Earth Release: Hiding in Rock technique as the user doesn't literally hide within the earth, but uses the earth pillars and dust to hide their presence</p><p></p><p>Note: The user cannot perform S-rank Earth style techniques the following turn and can only be used a maximum of 4 times per battle.</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Doton: Tsuchi Gosunkugi Ame no Jutsu)-Earth Style: Earth Spike Rain]</p><p>Rank: C</p><p>Type: Attack</p><p>Range: Short-Long</p><p>Chakra Cost: 20</p><p>Damage Points: 30</p><p>Description: The user of this jutsu sends as much Earth chakra to his foot as he/she can and then they smash their foot down, pouring the chakra into the earth and making spikes fly out of the ground and toward their opponent.</p><p>Note: You don’t have to use your foot to send the chakra into the earth, u can use your hand, and can only be used and taught by Hazure.</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Raiton: Raikou Senmu Dageki no Jutsu) Lightning Style: Lightning Conductor Strike]</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: 80 [+10 for lightning strike]</p><p>Description: By sending lightning chakra to the palm of the users hand and then striking their opponent the user not attack but also imprints a small white dot on the point of impact, this is a sort of diversionary tactic because it makes the opponent think it didn't work, but the dot is in fact a beacon for an intense burst of lightning coming down from the clouds to strike the dot on the opponent.</p><p>Note: This jutsu's effect leaves the user paralyzed for 2 turns and the lightning doesn't strike until 3 turns after used.</p><p>Note: Only can be used by Ikasu Zetsumei and Lei</p><p>Note: Must wait for 3 turns to use it again.</p><p>Note: Only useable 3 times per battle.</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Tsubame Sora Bakushin) – Swallow Sky Rush]</p><p>Rank: A</p><p>Type: Attack</p><p>Range: long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: the user charges their hands and legs with chakra and does a sweeping leg kick to the enemies chin and sending them into the air and then follows though with several punches and kicks into the opponents upper body and then finally finishes by striking the enemy down into the ground.</p><p></p><p>Note: Can only be taught by Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Tentou Tenshoku Daichi Kobushi) – Heavons Calling Earth Fist]</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Mid</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: the user charges their hands with chakra and then strikes the enemy in the chin dealing four uppercuts and lifting them into the sky and then jumps above them and by somersaulting above the enemy and bringing their legs into the enemies face and sends them crashing down into the ground and then the user follows down thrusting four strikes into the opponents stomach.</p><p></p><p>Note: Can only be taught by Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Getsuei Kiba Joushou) – Moon Fang Rising]</p><p>Rank: B</p><p>Type: Attack</p><p>Range: Long</p><p>Chakra cost:20</p><p>Damage point:40</p><p>Description: the user jumps at the enemy grabbing the forearms and placing their feet onto the enemies chest and then lifting them up into the air and by jumping back off the enemy and using the floor they jump up above the enemy and then bring down a jack hammer charged with earth chakra dealing more damage and sending them down into the ground.</p><p></p><p>Note: Can only be taught by Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Amatsu Ryy Kujiku) – Heavonly Dragon Crush]</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Long</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description:</p><p>Description: The user charges their legs with lightning chakra whilst jumping high into the air and then using the light to act as a blinding against the opponent and making the users movements hard to predict the user then comes crashing down striking the enemies shoulders with their legs and crashing them into the ground whilst discharging the lightning chakra into the opponents body and making them numb.</p><p></p><p>Note: Numbing lasts 1 turn</p><p>Note: Can only be used 2 times</p><p>Note: Can only be Taught by Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Kusarigama no Jutsu: Haijinejji ) - Chain Sickle Technique: Cripple Edge]</p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: With the use of the Kusarigama, the wielder will manipulate the chain and weight of the weapon and throw and bind their target, restricting their movements and then with a quick burst of speed, the user will attack their target by first delivering a thrust to the targets body and completing the attack with a slash that cuts through their target.</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Kusarigama no Jutsu: Omoi Kusaridan ) - Chain Sickle Technique: Heavy Chain Bullet]</p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user will swiftly deliver a series of thrusts with the weight and chain section of the kusarigama to then strike their foe with powerful strikes. The force of these strikes is enough to cripple their opponent due to the combined force and weight. The user can also use this technique to target weapons and either deflect their blows or potentially cause a target to drop a weapon in hand, making it a very versatile method of attack.</p><p>[/SPOILER]</p><p></p><p>15 customs for 1.5k each is a total of 22, 500 kumi</p><p></p><p>[/BORDER]</p><p></p><p></p><p>Here you are man</p><p></p><p>[SPOILER=(Katon: Shainingu Hoshi) Fire Style: Shining Star]</p><p>Rank: A</p><p>Type: Attack/Supplementary/Defensive</p><p>Range: Mid to Long</p><p>Chakra cost: 30(+15 chakra points for each turn)</p><p>Damage points: N/A</p><p>Description: The user channels his chakra through his palm as he creating a strong friction with his fingers, by that, the user molds his chakra manipulating it creating a fireball, its similar to Fire style: Fireball technique, however, this fireball is not offensive at all. Using his chakra, the user keeps this fireball around himself. It can only be used as a heat or light source alone, however, it can be partly combined with other techniques, such as wind element techniques, turning them to Fire/Wind combination techniques.</p><p>~Can only be used twice per battle.</p><p>~Can stay for up to three turns per use.</p><p>~Co-Creator: Asskickulator</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Katon: Koi Kemuri Sumoggu no jutsu)-Fire Style: Dense Smoke Smog]</p><p>Rank: D</p><p>Type: Supplementary</p><p>Range: Short - Mid</p><p>Chakra Cost: 10</p><p>Damage Points: N/A</p><p>Description: By calling upon all of their fire chakra, the user of this jutsu sends it to their mouth and wills it to turn into a nasty smoke cloud and shoots it out of their mouth at their opponent. This blinds the opponent for 2 turns.</p><p>Note: Can only be used/taught by Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Katon: Gurande Enkou Kabe Myakuhaku no Jutsu)-Fire Style: Grand Flame Wall Pulse]</p><p>Rank: B</p><p>Type: Attack/Defense</p><p>Range: short-long</p><p>Chakra Cost: 25</p><p>Damage Points: 40</p><p>Description: By drawing as many air particles towards the users body and by sending fire chakra into the particles and setting them alight, the user then repulses the particles outward sending it in all directions.</p><p>Note: Can only be used 2 times per battle</p><p>Can only be used/taught by Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Suiton: Mizu Dangan Torappu no jutsu)- Water Style: Water Bullet Trap]</p><p>Rank: C</p><p>Type: Attack</p><p>Range: Short-Mid</p><p>Chakra Cost: 20</p><p>Damage Points: 30</p><p>Description: By adding chakra to the water the user forms the water into tiny droplets the size of marbles, the marbles then speed toward the opponent.</p><p>Note: Must be near/on water, this jutsu is better when your opponent is surrounded by water. Can only be used/taught by Hazure</p><p>[/SPOILER]</p><p></p><p>[SPOILER=(Suiton: Mizu Shinkuu)- Water Release: Water Vacuum]</p><p>Rank: S</p><p>Type: Supplementary / Attack</p><p>Range: Long</p><p>Chakra cost: 40</p><p>Damage Points: 80</p><p>Description: the user releases chakra into the air creating tornado's of wind that then can be used to draw up water attacks that the opponents cast and draw the water into the sky. The user then manipulates the water with their chakra and sends the water back towards the opponent in the form of 3 spinning cannons.</p><p>Note: Can only be used two times</p><p>Note: Only works on A rank and down</p><p>Note: Can only be taught by Hazure and Uchiha Kaito</p><p>Creator: Uchiha Kaito</p><p>Co-Creator: Hazure</p><p>[/SPOILER]</p><p></p><p>5 CJ for a total of 7500 kumi.</p><p>[/QUOTE]</p>
[QUOTE="Hazure, post: 11178362, member: 20172"] MERCHANT MISSIONS [COLOR='#86a0ba']TEXT COLOUR[/COLOR] [B]Players involved:[/B] Hazure [B]Mission Rank:[/B] [B]Story elements chosen:[/B] (Custom Merchant Mission) [B]Date of beginning & date of conclusion:[/B] /03/2024 [B]Relevant mission links:[/B] [URL=]>LINK<[/URL] [B]Additional information:[/B] [LIST] [*]Merchant Mission [/LIST] [BORDER=CJ TRADE] Here we go for a big sale [SPOILER=(Katon: Shainingu Hoshi) Fire Style: Shining Star] Rank: A Type: Attack/Supplementary/Defensive Range: Mid to Long Chakra cost: 30(+15 chakra points for each turn) Damage points: N/A Description: The user channels his chakra through his palm as he creating a strong friction with his fingers, by that, the user molds his chakra manipulating it creating a fireball, its similar to Fire style: Fireball technique, however, this fireball is not offensive at all. Using his chakra, the user keeps this fireball around himself. It can only be used as a heat or light source alone, however, it can be partly combined with other techniques, such as wind element techniques, turning them to Fire/Wind combination techniques. ~Can only be used twice per battle. ~Can stay for up to three turns per use. ~Co-Creator: Asskickulator [/SPOILER] [SPOILER=(Katon: Koi Kemuri Sumoggu no jutsu)-Fire Style: Dense Smoke Smog] Rank: D Type: Supplementary Range: Short - Mid Chakra Cost: 10 Damage Points: N/A Description: By calling upon all of their fire chakra, the user of this jutsu sends it to their mouth and wills it to turn into a nasty smoke cloud and shoots it out of their mouth at their opponent. This blinds the opponent for 2 turns. Note: Can only be used/taught by Hazure [/SPOILER] [SPOILER=(Katon: Gurande Enkou Kabe Myakuhaku no Jutsu)-Fire Style: Grand Flame Wall Pulse] Rank: B Type: Attack/Defense Range: short-long Chakra Cost: 25 Damage Points: 40 Description: By drawing as many air particles towards the users body and by sending fire chakra into the particles and setting them alight, the user then repulses the particles outward sending it in all directions. Note: Can only be used 2 times per battle Can only be used/taught by Hazure [/SPOILER] [SPOILER=(Suiton: Mizu Dangan Torappu no jutsu)- Water Style: Water Bullet Trap] Rank: C Type: Attack Range: Short-Mid Chakra Cost: 20 Damage Points: 30 Description: By adding chakra to the water the user forms the water into tiny droplets the size of marbles, the marbles then speed toward the opponent. Note: Must be near/on water, this jutsu is better when your opponent is surrounded by water. Can only be used/taught by Hazure [/SPOILER] [SPOILER=(Suiton: Mizu Shinkuu)- Water Release: Water Vacuum] Rank: S Type: Supplementary / Attack Range: Long Chakra cost: 40 Damage Points: 80 Description: the user releases chakra into the air creating tornado's of wind that then can be used to draw up water attacks that the opponents cast and draw the water into the sky. The user then manipulates the water with their chakra and sends the water back towards the opponent in the form of 3 spinning cannons. Note: Can only be used two times Note: Only works on A rank and down Note: Can only be taught by Hazure and Uchiha Kaito Creator: Uchiha Kaito Co-Creator: Hazure [/SPOILER] [SPOILER=(Fuuton: Kaze Seppaku Uwabari no Jutsu) Wind Style: Wind Pressure Coat] Rank: C Type: Supplementary/Defence Range: short - long Chakra Cost: 15 Damage Points: N/A Description: The user of this jutsu covers themselves in a case of wind. If a ninja tool is attempting to penetrate the case, it will be blown back at the thrower. When this is active the user's fire techniques damage is increased by 10%, also the user takes 5% of the damage Note: The user of this jutsu can cover other objects as well [/SPOILER] [SPOILER=(Doton: Heki Ta-ru Kabe) Earth Style: Warped Tar Wall] Rank: S Type: Supplementary/Defensive Range: Mid Chakra cost: 40 Damage points: N/A (+50 to fire techniques) Description: After forming three handseals, the user placed his palm on the ground while sending chakra through the ground and use it to manipulate the ground from under the enemy to turn into sticky tar, raising up in a twister motion and imprison the enemy within it, this tar is very sticky that its really hard to break through, however lightening techniques such as Chidori Nagashi can easily break through it. This technique doesn't damage the enemy however it can make fire techniques very offensive. ~Can only be used twice per battle. ~No A rank or above earth techniques the following turn ~Co-Creator: Asskickulator [/SPOILER] [SPOILER=(Doton: Ishichirigakure no jutsu ) - Earth Release: Hiding amongst Stone and Dust Technique] Type: Defensive, Supplementary Rank: A Range: Short - Long Chakra: 30 Damage: N/A Description: The user after performing the Ram - Ox - Snake hand seals will concentrate and release their chakra into the ground and cause multiple (up to five) earth pillars to rise up from the ground up to 3 meters in height. The rising pillars will also trigger a veil of dust to scatter through the air and in between the pillars, reducing the visibility and largely preventing their opponents from having any visual contact with the user so that they can then effectively hide from them or choose to set up a counter technique to attack their target/s. This technique is not to be confused with the Earth Release: Hiding in Rock technique as the user doesn't literally hide within the earth, but uses the earth pillars and dust to hide their presence Note: The user cannot perform S-rank Earth style techniques the following turn and can only be used a maximum of 4 times per battle. [/SPOILER] [SPOILER=(Doton: Tsuchi Gosunkugi Ame no Jutsu)-Earth Style: Earth Spike Rain] Rank: C Type: Attack Range: Short-Long Chakra Cost: 20 Damage Points: 30 Description: The user of this jutsu sends as much Earth chakra to his foot as he/she can and then they smash their foot down, pouring the chakra into the earth and making spikes fly out of the ground and toward their opponent. Note: You don’t have to use your foot to send the chakra into the earth, u can use your hand, and can only be used and taught by Hazure. [/SPOILER] [SPOILER=(Raiton: Raikou Senmu Dageki no Jutsu) Lightning Style: Lightning Conductor Strike] Rank: S Type: Attack Range: Short Chakra Cost: 40 Damage Points: 80 [+10 for lightning strike] Description: By sending lightning chakra to the palm of the users hand and then striking their opponent the user not attack but also imprints a small white dot on the point of impact, this is a sort of diversionary tactic because it makes the opponent think it didn't work, but the dot is in fact a beacon for an intense burst of lightning coming down from the clouds to strike the dot on the opponent. Note: This jutsu's effect leaves the user paralyzed for 2 turns and the lightning doesn't strike until 3 turns after used. Note: Only can be used by Ikasu Zetsumei and Lei Note: Must wait for 3 turns to use it again. Note: Only useable 3 times per battle. [/SPOILER] [SPOILER=(Tsubame Sora Bakushin) – Swallow Sky Rush] Rank: A Type: Attack Range: long Chakra cost: 30 Damage points: 60 Description: the user charges their hands and legs with chakra and does a sweeping leg kick to the enemies chin and sending them into the air and then follows though with several punches and kicks into the opponents upper body and then finally finishes by striking the enemy down into the ground. Note: Can only be taught by Hazure [/SPOILER] [SPOILER=(Tentou Tenshoku Daichi Kobushi) – Heavons Calling Earth Fist] Rank: S Type: Attack Range: Mid Chakra cost: 40 Damage points: 80 Description: the user charges their hands with chakra and then strikes the enemy in the chin dealing four uppercuts and lifting them into the sky and then jumps above them and by somersaulting above the enemy and bringing their legs into the enemies face and sends them crashing down into the ground and then the user follows down thrusting four strikes into the opponents stomach. Note: Can only be taught by Hazure [/SPOILER] [SPOILER=(Getsuei Kiba Joushou) – Moon Fang Rising] Rank: B Type: Attack Range: Long Chakra cost:20 Damage point:40 Description: the user jumps at the enemy grabbing the forearms and placing their feet onto the enemies chest and then lifting them up into the air and by jumping back off the enemy and using the floor they jump up above the enemy and then bring down a jack hammer charged with earth chakra dealing more damage and sending them down into the ground. Note: Can only be taught by Hazure [/SPOILER] [SPOILER=(Amatsu Ryy Kujiku) – Heavonly Dragon Crush] Rank: S Type: Attack Range: Long Chakra cost: 40 Damage points: 80 Description: Description: The user charges their legs with lightning chakra whilst jumping high into the air and then using the light to act as a blinding against the opponent and making the users movements hard to predict the user then comes crashing down striking the enemies shoulders with their legs and crashing them into the ground whilst discharging the lightning chakra into the opponents body and making them numb. Note: Numbing lasts 1 turn Note: Can only be used 2 times Note: Can only be Taught by Hazure [/SPOILER] [SPOILER=(Kusarigama no Jutsu: Haijinejji ) - Chain Sickle Technique: Cripple Edge] Type: Offensive Rank: B Range: Short-Mid Chakra: 20 Damage: 40 Description: With the use of the Kusarigama, the wielder will manipulate the chain and weight of the weapon and throw and bind their target, restricting their movements and then with a quick burst of speed, the user will attack their target by first delivering a thrust to the targets body and completing the attack with a slash that cuts through their target. [/SPOILER] [SPOILER=(Kusarigama no Jutsu: Omoi Kusaridan ) - Chain Sickle Technique: Heavy Chain Bullet] Type: Offensive Rank: B Range: Short-Mid Chakra: 20 Damage: 40 Description: The user will swiftly deliver a series of thrusts with the weight and chain section of the kusarigama to then strike their foe with powerful strikes. The force of these strikes is enough to cripple their opponent due to the combined force and weight. The user can also use this technique to target weapons and either deflect their blows or potentially cause a target to drop a weapon in hand, making it a very versatile method of attack. [/SPOILER] 15 customs for 1.5k each is a total of 22, 500 kumi [/BORDER] Here you are man [SPOILER=(Katon: Shainingu Hoshi) Fire Style: Shining Star] Rank: A Type: Attack/Supplementary/Defensive Range: Mid to Long Chakra cost: 30(+15 chakra points for each turn) Damage points: N/A Description: The user channels his chakra through his palm as he creating a strong friction with his fingers, by that, the user molds his chakra manipulating it creating a fireball, its similar to Fire style: Fireball technique, however, this fireball is not offensive at all. Using his chakra, the user keeps this fireball around himself. It can only be used as a heat or light source alone, however, it can be partly combined with other techniques, such as wind element techniques, turning them to Fire/Wind combination techniques. ~Can only be used twice per battle. ~Can stay for up to three turns per use. ~Co-Creator: Asskickulator [/SPOILER] [SPOILER=(Katon: Koi Kemuri Sumoggu no jutsu)-Fire Style: Dense Smoke Smog] Rank: D Type: Supplementary Range: Short - Mid Chakra Cost: 10 Damage Points: N/A Description: By calling upon all of their fire chakra, the user of this jutsu sends it to their mouth and wills it to turn into a nasty smoke cloud and shoots it out of their mouth at their opponent. This blinds the opponent for 2 turns. Note: Can only be used/taught by Hazure [/SPOILER] [SPOILER=(Katon: Gurande Enkou Kabe Myakuhaku no Jutsu)-Fire Style: Grand Flame Wall Pulse] Rank: B Type: Attack/Defense Range: short-long Chakra Cost: 25 Damage Points: 40 Description: By drawing as many air particles towards the users body and by sending fire chakra into the particles and setting them alight, the user then repulses the particles outward sending it in all directions. Note: Can only be used 2 times per battle Can only be used/taught by Hazure [/SPOILER] [SPOILER=(Suiton: Mizu Dangan Torappu no jutsu)- Water Style: Water Bullet Trap] Rank: C Type: Attack Range: Short-Mid Chakra Cost: 20 Damage Points: 30 Description: By adding chakra to the water the user forms the water into tiny droplets the size of marbles, the marbles then speed toward the opponent. Note: Must be near/on water, this jutsu is better when your opponent is surrounded by water. Can only be used/taught by Hazure [/SPOILER] [SPOILER=(Suiton: Mizu Shinkuu)- Water Release: Water Vacuum] Rank: S Type: Supplementary / Attack Range: Long Chakra cost: 40 Damage Points: 80 Description: the user releases chakra into the air creating tornado's of wind that then can be used to draw up water attacks that the opponents cast and draw the water into the sky. The user then manipulates the water with their chakra and sends the water back towards the opponent in the form of 3 spinning cannons. Note: Can only be used two times Note: Only works on A rank and down Note: Can only be taught by Hazure and Uchiha Kaito Creator: Uchiha Kaito Co-Creator: Hazure [/SPOILER] 5 CJ for a total of 7500 kumi. [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Hazure's Custom Scroll
Top