Rank: A
Type: Attack/Supplementary/Defensive
Range: Mid to Long
Chakra cost: 30(+15 chakra points for each turn)
Damage points: N/A
Description: The user channels his chakra through his palm as he creating a strong friction with his fingers, by that, the user molds his chakra manipulating it creating a fireball, its similar to Fire style: Fireball technique, however, this fireball is not offensive at all. Using his chakra, the user keeps this fireball around himself. It can only be used as a heat or light source alone, however, it can be partly combined with other techniques, such as wind element techniques, turning them to Fire/Wind combination techniques.
~Can only be used twice per battle.
~Can stay for up to three turns per use.
~Co-Creator: Asskickulator
Pervyy | Sinthorus | TBD | TBD | TBD | TBD
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 25
Damage Points: 40
Description: user gathers up fire chakra into both hand until there is a great amount of chakra stored then he’ she releases it at once causing a deadly inferno to engulf the enemy.
(Note: Only members of sharinganmasters hideout can use this jutsu)
(Note: only usable 3 times per battle)
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 25
Damage Points: 40
Description: user gathers up fire chakra into both hand until there is a great amount of chakra stored then he/she releases it punching towards the enemy yo create multiple fireballs to come out causing a deadly inferno to engulf the enemy. It also burns the user hands.
(Note: only members of the sharinganmasters hideout can use this jutsu)
(Note: can only be used 2 times per battle)
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.
Note: can only make max of 2 blasts per use
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.
Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time
Rank: D
Type: Supplementary
Range: Short - Mid
Chakra Cost: 10
Damage Points: N/A
Description: By calling upon all of their fire chakra, the user of this jutsu sends it to their mouth and wills it to turn into a nasty smoke cloud and shoots it out of their mouth at their opponent. This blinds the opponent for 2 turns.
Note: Can only be used/taught by Hazure
Pain.. | Ignia | Sinthorus | TBD | TBD | TBD
Rank: B
Type: Attack/Defense
Range: short-long
Chakra Cost: 25
Damage Points: 40
Description: By drawing as many air particles towards the users body and by sending fire chakra into the particles and setting them alight, the user then repulses the particles outward sending it in all directions.
Note: Can only be used 2 times per battle
Can only be used/taught by Hazure
Pain.. | Ignia | Serpent | Sinthorus | TBD | TBD
水遁 | Suiton | Water Style
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 30
Description: By adding chakra to the water the user forms the water into tiny droplets the size of marbles, the marbles then speed toward the opponent.
Note: Must be near/on water, this jutsu is better when your opponent is surrounded by water. Can only be used/taught by Hazure
Pervyy | Sinthorus | TBD | TBD | TBD | TBD
Rank: S
Type: Supplementary / Attack
Range: Long
Chakra cost: 40
Damage Points: 80
Description: the user releases chakra into the air creating tornado's of wind that then can be used to draw up water attacks that the opponents cast and draw the water into the sky. The user then manipulates the water with their chakra and sends the water back towards the opponent in the form of 3 spinning cannons.
Note: Can only be used two times
Note: Only works on A rank and down
Note: Can only be taught by Hazure and Uchiha Kaito
Creator: Uchiha Kaito
Co-Creator: Hazure
Serpent | Pervyy | Sinthorus | TBD | TBD | TBD
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user gathers a vast amount of water chakra into their hand(s)and punches forward making a Large hand race towards the enemy and then turns into a large volume of water in a crashing wave that then envelops the enemy and drowning them. The aftermath of the jutsu leaves a large amount of water behind which can be used as a water source for jutsu.
*Water Jutsu cannot be used for 2 turns after this jutsu is performed
*Can only be used Twice per battle
*Can only be used by members of Sharinganmasters Hideout
風遁 | Fūton | Wind Style
Rank: C
Type: Supplementary/Defence
Range: short - long
Chakra Cost: 15
Damage Points: N/A
Description: The user of this jutsu covers themselves in a case of wind. If a ninja tool is attempting to penetrate the case, it will be blown back at the thrower. When this is active the user's fire techniques damage is increased by 10%, also the user takes 5% of the damage
Note: The user of this jutsu can cover other objects as well
Pervyy | Sinthorus | TBD | TBD | TBD | TBD
Rank: Forbidden
Type: Attack
Range: Short - Long
Chakra Cost: 50
Damage Points: 90
Description: The user sends an enormous amount of Wind Chakra into the sky, which causes a huge gale to come down and encircle the target in a dome of wind, in the wind the target is being rotated in mid-air, and is rapidly increasing in rotation so they cannot focus on hand signs properly and is also getting cut because of the wind. Because the dome is large, occasional gusts of wind are sent at the user.
*Wind Jutsu cannot be used for 2 turns after this jutsu is performed
*Does 15 damage to the User
*Can only be used once per battle
*Can only be used by members of Sharinganmasters Hideout
土遁 | Doton | Earth Style
Rank: S
Type: Supplementary/Defensive
Range: Mid
Chakra cost: 40
Damage points: N/A (+50 to fire techniques)
Description: After forming three handseals, the user placed his palm on the ground while sending chakra through the ground and use it to manipulate the ground from under the enemy to turn into sticky tar, raising up in a twister motion and imprison the enemy within it, this tar is very sticky that its really hard to break through, however lightening techniques such as Chidori Nagashi can easily break through it. This technique doesn't damage the enemy however it can make fire techniques very offensive.
~Can only be used twice per battle.
~No A rank or above earth techniques the following turn
~Co-Creator: Asskickulator
-Best- | Pervyy | Sinthorus | TBD | TBD | TBD
Type: Defensive, Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user after performing the Ram - Ox - Snake hand seals will concentrate and release their chakra into the ground and cause multiple (up to five) earth pillars to rise up from the ground up to 3 meters in height. The rising pillars will also trigger a veil of dust to scatter through the air and in between the pillars, reducing the visibility and largely preventing their opponents from having any visual contact with the user so that they can then effectively hide from them or choose to set up a counter technique to attack their target/s. This technique is not to be confused with the Earth Release: Hiding in Rock technique as the user doesn't literally hide within the earth, but uses the earth pillars and dust to hide their presence
Note: The user cannot perform S-rank Earth style techniques the following turn and can only be used a maximum of 4 times per battle.
Zenryoku | Pervyy | Sinthorus | TBD | TBD | TBD
Rank: C
Type: Attack
Range: Short-Long
Chakra Cost: 20
Damage Points: 30
Description: The user of this jutsu sends as much Earth chakra to his foot as he/she can and then they smash their foot down, pouring the chakra into the earth and making spikes fly out of the ground and toward their opponent.
Note: You don’t have to use your foot to send the chakra into the earth, u can use your hand, and can only be used and taught by Hazure.
Serpent | Pervyy | Sinthorus | TBD | TBD | TBD
Rank: S
Type: Attack
Range: Short – Long
Chakra Cost: 40
Damage Points: 80
Description: The user makes few hand seals and then slams his hands on the ground and creates a hexagonal pattern of chakra around the opponent and then it lights up and explodes causing the earth inside the hexagonal pattern to begin breaking up and shooting out of the ground colliding with the enemy and then they fall back down on top of the enemy and burry them underneath the rubble.
*Earth Jutsu cannot be used for 2 turns after this jutsu is performed
*Does 15 damage to the User
*Can only be used Twice per battle
*Can only be used by members of Sharinganmasters Hideout
雷遁 | Raiton | Lightning Style
Rank: S
Type: Attack
Range: Short
Chakra Cost: 40
Damage Points: 80 [+10 for lightning strike]
Description: By sending lightning chakra to the palm of the users hand and then striking their opponent the user not attack but also imprints a small white dot on the point of impact, this is a sort of diversionary tactic because it makes the opponent think it didn't work, but the dot is in fact a beacon for an intense burst of lightning coming down from the clouds to strike the dot on the opponent.
Note: This jutsu's effect leaves the user paralyzed for 2 turns and the lightning doesn't strike until 3 turns after used.
Note: Only can be used by Ikasu Zetsumei and Lei
Note: Must wait for 3 turns to use it again.
Note: Only useable 3 times per battle.
Pervyy | Sinthorus | TBD | TBD | TBD | TBD
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: the user creates a large ball of lightning which has surrounding it four smaller balls of lightning connected by lightning chains and the ball of lightning spins creating a large rotating vortex that gets shot at the enemy and can rip at ground.
Note: Can only be used 3 times
Note: Only members of the sharinganmasters Hideout Social Group may use this jutsu.
Co-Produced by: Uchiha Kaito, Mugan Ryukyu and Hazure
Rank: S
Type: attack
Range: short-long
chakra cost: 40
Damage Points: 80
Description: the user creates a 10 meter hollow lance of lightning energy with the tip as the head of a dragon and they thrust it the wind travels through the lance hollow core and sounds like a dragons raw and strikes the opponent and then crushes on impact and explodes causing electrical burns.
Note: Can only be used 3 times.
Note: Only members of the sharinganmasters Hideout Social Group may use this jutsu
Co-Produced by: Uchiha Kaito, Mugan Ryukyu and Hazure
忍術 | Ninjutsu | Ninja Techniques
体術 | Taijutsu | Body Techniques
Rank: A
Type: Attack
Range: long
Chakra cost: 30
Damage points: 60
Description: the user charges their hands and legs with chakra and does a sweeping leg kick to the enemies chin and sending them into the air and then follows though with several punches and kicks into the opponents upper body and then finally finishes by striking the enemy down into the ground.
Note: Can only be taught by Hazure
Zenryoku | Pervyy | Sinthorus | TBD | TBD | TBD
Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: the user charges their hands with chakra and then strikes the enemy in the chin dealing four uppercuts and lifting them into the sky and then jumps above them and by somersaulting above the enemy and bringing their legs into the enemies face and sends them crashing down into the ground and then the user follows down thrusting four strikes into the opponents stomach.
Note: Can only be taught by Hazure
Zenryoku | Pervyy | Sinthorus | TBD | TBD | TBD
Rank: B
Type: Attack
Range: Long
Chakra cost:20
Damage point:40
Description: the user jumps at the enemy grabbing the forearms and placing their feet onto the enemies chest and then lifting them up into the air and by jumping back off the enemy and using the floor they jump up above the enemy and then bring down a jack hammer charged with earth chakra dealing more damage and sending them down into the ground.
Note: Can only be taught by Hazure
Zenryoku | Pervyy | Sinthorus | TBD | TBD | TBD
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description:
Description: The user charges their legs with lightning chakra whilst jumping high into the air and then using the light to act as a blinding against the opponent and making the users movements hard to predict the user then comes crashing down striking the enemies shoulders with their legs and crashing them into the ground whilst discharging the lightning chakra into the opponents body and making them numb.
Note: Numbing lasts 1 turn
Note: Can only be used 2 times
Note: Can only be Taught by Hazure
Kirikoe | Pervyy | Sinthorus | TBD | TBD | TBD
幻術 | Genjutsu | Illusionary Techniques
Rank: A
Type: Supplementary
Range: Short – Long
Chakra Cost: 30
Damage Points: 60
Description: The user looks at the target with his/her activated Sharingan, and claps his/her hands together to create a fluctuating sound vibration that travels into the inner ear, causing the opponent to be ensnared by this Genjutsu. The Sharingan’s tomoe spin to activate the Genjutsu. The target is invisibly constrained in mid air, surrounded by needles that, 1 by 1, insert themselves slowly into each of the pressure points of the target. This paralyzes them for 2 turns.
*Only the Uchiha Clan can perform this technique and can only be used by Hazure
*Must have the Sharingan activated
*Can only be used once per battle
-Ventus- | Zenryoku | Sin | Akiza | Ignia | TBA
Type: Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user opens up a packet of chips and starts to munch on them; the sound of the packet opening activates the Genjutsu. The target is trapped inside a chip packet and has a craving for chips, so they start to eat all the chips until they are the only thing left in the packet, then they hear a noise and the packet opens and they see themselves look into the packet and say “What a rip-off! There’s only one chip! Well like Chouji says the last bite of a meal is the best bite of all” Then they reach into the bag and grab the target (who has been transformed into a chip, with a face xd) and then eats them.
*Can only be used by a member of the Akimichi Clan
*Must have a packet of any flavored chips.
*Paralyzes the target for 2 turns by fear.
*Can only be used/taught by Hazure
| TBD | TBD | TBD | TBD | TBD
武器術 | Bukijutsu | Weapon Techniques
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: With the use of the Kusarigama, the wielder will manipulate the chain and weight of the weapon and throw and bind their target, restricting their movements and then with a quick burst of speed, the user will attack their target by first delivering a thrust to the targets body and completing the attack with a slash that cuts through their target.
Zenryoku | Gutsy | Pervyy | Sinthorus | TBD | TBD
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will swiftly deliver a series of thrusts with the weight and chain section of the kusarigama to then strike their foe with powerful strikes. The force of these strikes is enough to cripple their opponent due to the combined force and weight. The user can also use this technique to target weapons and either deflect their blows or potentially cause a target to drop a weapon in hand, making it a very versatile method of attack.
Type: Taijutsu/weapon/Elemental Background:
This style was addapted from the times before shinobi rose in the world, where armies used a variety of weapons to fight. One of this men was named Hisagi, a middle aged man who used kusarigama like weapons to fight, linked together with chain. This allowed him to fight in close combat against sword users, throw the weapons controlling them with the chain so that people couldn't escape his attacks and even bind enermies to gain information. Over time, the rise of the use of chakra came to be and with it Hisagi adapted his style to incorporate the use of elements to enhance his style and fight on par with shinobi and become even more destructive, then passing on his style to future generations.
Description on the Abilities and Inner Workings of the Style:
When released, it takes the form of two Kusarigama-like weapons, each with two scythe blades, with one inverted, giving it the resemblance of a pinwheel. The blades are connected to a spiked rod tethered together by a long chain. Kazeshini can be swung by its chains in large circles, allowing the bladed portion to spin like a fan. The chains are extendible, giving the user great ranged ability. Kazeshini can also be used for entangling an opponent's sword, or other weapons; It can even immobilize opponents. The user can use them as projectiles and controls them at range by moving its chains, making Kazeshini's paths unpredictable.
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As well as the basic application the user can enhance this style for close combat an ranged attacks through the use of elements being infused into them by channelling elements through the chains to increase the diversity of the style. For example, the user could coat the blades and chain with wind element to increase it's cutting properties, or lightning for paralysis properties:
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Example Techniques:
Bind
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will throw one of their kusarigama weapons pass their opponent pulling on the chain as it passes them to cause the blade to swing around the back of them, wrapping around them, binding their arms and holding them in place. Once they have done this they will then release their lightning chakra through the blades creating an unfocussed current that travels at intense speeds through the chain, shocking the target, paralysing them for 1 turn. The user is able to infuse the chain with lightning before they throw it.
Additional effects and Restrictions:
- Use of basic elemental techniques to infuse elements into the chain and blades.
Taught To:Gajeel Redfox, Hazure
Death Wind Techniques
[Shokan no Tate] Shield of Redemption
Type: Attack/Defense/Supplementary
Rank: A/S
Range: Short - mid
Chakra: 30/40
Damage: 60/80
Description: A simple technique used through kusarigama, the user will release a surge of elemental chakra through their kusarigama and being to rapidly spin it in front of them and by skilled shinobi can be done above/behind/to the side of themselves. As they spin, the kusarigama release the element around it and create a shield of the chosen element. The element released will be like a focused chakra in the spin, so for fire, form a solid fire shield, water a compact water shield, lightning will be focussed destructive lightning, wind will be cutting/shredding wind and earth will be compact mud that retains a shield shape through precise chakra control. kusarigama themselves are only around 3 feet long, but the user can use his elemental chakra in the chain connecting them aswell to create an even larger rotation and therefore larger barrier in front of them. The user can choose to spin one or both of the blades to protect them on both sides, or choose to use only one leaving the other to attack with. A rank makes use of one blade, S rank makes use of both.
Note: A rank can be used 3 times per battle with 2 turns between uses, only one element can be used at a time
Note: S rank can be used twice per battle, requires both hands for control, with two turn cooldown (shared with the A rank version) and no jutsu of the chosen element above A rank in the following turn.
[Henka no Kaze] Winds of Change
Type: Attack/Defense/Supplementary
Rank: D
Range: Short - Long
Chakra: N/a
Damage: 20
Description: A base form for the death wind fighting style. The user will use their kusarigama for various basic attacks. The kusarigama being two blades weapons connected by two chains allows for the user to do various movements and attacks. Be it as simple as throw it past their target and pulling on the chain in a way that causes the blade to come back at a different trajectory or throwing it in a way to wrap around an item etc. Or even simple combos of slashes a swings between the two using the blades and the chains as an extension of themselves.
名前 Name Kirin 通称 Nickname The Kind Fist 年齢 Age 25 性別 Gender Male 部族 Clan Hyūga & Akimichi
人格 Personality
He possesses a naturally kind heart, often showing quiet consideration for others outside of the ring. However, when the fight begins, his personality undergoes a swift and total transformation. For him, combat is a joyful, sacred exchange, not a necessary evil. He believes that holding back even an ounce of one's full strength is the ultimate sign of disrespect to an opponent. His desire isn't to hurt, but to test the limits of both himself and his adversary, pushing them to their absolute peak. He operates under the philosophy that true connection and understanding are forged in the heat of battle, hand-to-hand, where intentions are laid bare and one's spirit shines brightest. This intense love for the fray drives his relentless pursuit of strength; he is perpetually focused on getting stronger so he can enjoy ever more challenging encounters.
外観 Appearance
Kirin is a fierce, highly muscular male martial artist with a serious and intense demeanor. He has dark, spiky hair with distinctive lighter brown streaks, which is often pulled back into a short ponytail. His physique is extremely athletic and well-defined, highlighting the power necessary for his acrobatic fighting style. His battle-ready attire consists primarily of black and gold: he wears a sleeveless, high-collared black top that leaves a substantial part of his chest exposed, paired with black trousers spectacularly adorned with intricate gold dragon embroidery. A gold belt cinches his waist, from which a vibrant red sash hangs, adding a dynamic contrast to the dark outfit. His look is completed with black combat gloves or wraps and boots, reinforcing his image as a powerful, battle-scarred warrior, indicated by the blood visible near his mouth in the close-up depiction.
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Rank ☯︎ Health ☯︎ Chakra
Jōnin - 160 - 1200
Land of Birth ☯︎ Affiliation
Land of Fire - Himself
Ninjutsu - Genjutsu - Taijutsu - Kenjutsu
Bukijutsu - NB Taijutsu - Fūinjutsu
Akimichi Clan Techniques - Medical Ninjutsu - Leg Weights
Byakugan - Gentle Fist
Quillin - Thorny Dragons
Advanced Tracking Specialist - Calorie Control
Apex Handeseal Specialist (Earth) - Doctor
Mind's Keen Eye - Chakra Fortification (Gentle Fist)
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Prologue | Birth of the Kind Fist
Kirin's backstory is pretty simple. He was born of the union between his Akimichi father and his Hyuga mother. He was raised with love and strict training, so much that sparring and battles became what he enjoyed most. While not a prodigy in the eyes of his extended family members, his mother and father were proud of his dedication and perseverance.
Due to his obsession over his training, he did however develop an unusual quirk, whilst he fights. He has fun, he smiles and laughs. Unfortunately this comes across to others as savagery and battle craze. Due to this, many of the people in his village refused to fight against him, so after discussing with his parents, he decided to go on a journey of self discovery and self control. Filled with many battles to challenge him, he hoped to one day find a place where his quirk would be acceptable.
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☯︎ Advanced Tracking SpecialistYour tracking capabilities become more advanced, allowing you to have x2 tracking speeds. This allows him to physically track faster movement without chakra sensory. Note: Requires at least 4 in DEX.
☯︎ Calorie ControlPractised users are able to convert their calories into chakra on their own. Because they are in complete control of how much of their body weight is turned into chakra, it poses less of a risk to the user and the red chili pill is no longer required to enter Butterfly Mode. Note: Requires Akimichi Bio.
☯︎ Apex Handseal Specialist | EarthYou can perform techniques of a skill specialized in without the usage of hand seals, though you must still perform complementary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description. Does not require another Specialty to utilize. Note: Requires at least 5 in Mind
☯︎ DoctorThe user’s medical healing abilities are enhanced spiritually, allowing for the ability to spiritually heal themselves and allies in addition to their normal healing capabilities. Note: Requires Medjutsu.
☯︎ Mind's Keen EyeGenjutsu of any type, other than MS-level or those cast by Kunino, appear 'flawed.' This means that regardless of the caster's expertise or perfection, there will be some kind of tell within the illusion that is very obvious; such as a visual illusion appearing like static on a television, a smell being off, or a sound not making sense.
☯︎ Chakra Fortification | Gentle FistThe user can add an additional effective 10 Chakra or Siris to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them. Does not require another Specialty to utilize.
☯︎ Custom Weapon
☯︎ Body Seals
( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.
☯︎ Supplies
Type: Supply
Rank: S
Range: Short
Chakra: N/A
Damage: +20 to Taijutsu and Ninjutsu
Description: Soldier Pills are special pills designed to boost the user’s physical strength and durability, allowing one to gain momentary heightened physical prowess in battle. These pills grant the user 20 damage shaving as well as a momentary boost in speed and damage of 2 base speed levels and +20 damage to Body Arts. However, these pills are not without issue, causing drawbacks after the pills' effects wear off. It is also possible to overdose on these pills, gaining higher gains at more damaging results to the body.
When taken, these pills allow the user to augment their physical forms in mounting forms while causing compounding damage to their bodies. These effects lasts shorter times than the other pills duration due to their heightened gains, lasting only 3 turns but reduces their overall health cap by 20 which cannot be raised higher. As mentioned above, the user is capable of overdosing with these pills, taking up to 3 at a time. Each subsequent pill taken allows him to gain a bonus 20 damage to his body arts and a bonus 10 damage to his Ninjutsu. This also adds 1 additional base speed per pill. However, these effects cause increasingly damaging effects on the target. Consuming two pills causes a reduction of max health by 15% or 30, whichever is higher and reduces base speed by 2 levels, weakening their physical skills by 15 damage as well. Consuming 3 pills causes a max health reduction of 25% or 50 health, whichever is higher and reduces base speed by 3 levels, weakening their physical skills by 25 damage as well.
Note: Counts as a Supply
Note: Cannot be held alongside Military Pills or Tailed Beast Drug Pills
☯︎ Weapons & Misc
( Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a varying boost to his running speed and to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Note: This can be used for either canon Leg Weights technique.
名前 Name Itsuki Kyoumori 通称 Nickname 年齢 Age 32 性別 Gender Male 部族 Clan Voidseer
人格 Personality
外観 Appearance
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Rank ☯︎ Health ☯︎ Chakra
Jōnin - -
Land of Birth ☯︎ Affiliation
-
Speed ☯︎ Tracking ☯︎ Sanity
- -
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☯︎ Mind
☯︎ Body
☯︎ Spirit
☯︎ Agility
☯︎ Dexterity
☯︎ Vitality
0
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Fire - Water - Wind - Earth - Lightning
Ninjutsu - Genjutsu - Taijutsu
NB Taijutsu - Fūinjutsu - Kenjutsu
Medical Ninjutsu - Leg Weights -
- -
Quillin -
-
-
-
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☯︎
☯︎
☯︎
☯︎
☯︎
☯︎
☯︎ Custom Weapon
☯︎ Body Seals
☯︎ Supplies
Type: Supply
Rank: S
Range: Short
Chakra: N/A
Damage: +20 to Taijutsu and Ninjutsu
Description: Soldier Pills are special pills designed to boost the user’s physical strength and durability, allowing one to gain momentary heightened physical prowess in battle. These pills grant the user 20 damage shaving as well as a momentary boost in speed and damage of 2 base speed levels and +20 damage to Body Arts. However, these pills are not without issue, causing drawbacks after the pills' effects wear off. It is also possible to overdose on these pills, gaining higher gains at more damaging results to the body.
When taken, these pills allow the user to augment their physical forms in mounting forms while causing compounding damage to their bodies. These effects lasts shorter times than the other pills duration due to their heightened gains, lasting only 3 turns but reduces their overall health cap by 20 which cannot be raised higher. As mentioned above, the user is capable of overdosing with these pills, taking up to 3 at a time. Each subsequent pill taken allows him to gain a bonus 20 damage to his body arts and a bonus 10 damage to his Ninjutsu. This also adds 1 additional base speed per pill. However, these effects cause increasingly damaging effects on the target. Consuming two pills causes a reduction of max health by 15% or 30, whichever is higher and reduces base speed by 2 levels, weakening their physical skills by 15 damage as well. Consuming 3 pills causes a max health reduction of 25% or 50 health, whichever is higher and reduces base speed by 3 levels, weakening their physical skills by 25 damage as well.
Note: Counts as a Supply
Note: Cannot be held alongside Military Pills or Tailed Beast Drug Pills
☯︎ Weapons & Misc
( Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a varying boost to his running speed and to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Note: This can be used for either canon Leg Weights technique.
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☯︎ Victory
☯︎ Defeat
Zero
Zero
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名前 Name Yugi Moto 通称 Nickname Atem 年齢 Age Ageless 性別 Gender Male 部族 Clan Uzumaki
人格 Personality
外観 Appearance
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Rank ☯︎ Health ☯︎ Chakra
- -
Land of Birth ☯︎ Affiliation
-
Speed ☯︎ Tracking ☯︎ Sanity
- -
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☯︎ Mind
☯︎ Body
☯︎ Spirit
☯︎ Agility
☯︎ Dexterity
☯︎ Vitality
0
Fire - Water - Wind - Earth - Lightning
Ninjutsu - Genjutsu - Taijutsu
NB Taijutsu - Fūinjutsu - Kenjutsu
Medical Ninjutsu - Leg Weights -
- -
Quillin -
-
-
-
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☯︎
☯︎
☯︎
☯︎
☯︎
☯︎
☯︎ Custom Weapon
☯︎ Body Seals
☯︎ Supplies
Type: Supply
Rank: S
Range: Short
Chakra: N/A
Damage: +20 to Taijutsu and Ninjutsu
Description: Soldier Pills are special pills designed to boost the user’s physical strength and durability, allowing one to gain momentary heightened physical prowess in battle. These pills grant the user 20 damage shaving as well as a momentary boost in speed and damage of 2 base speed levels and +20 damage to Body Arts. However, these pills are not without issue, causing drawbacks after the pills' effects wear off. It is also possible to overdose on these pills, gaining higher gains at more damaging results to the body.
When taken, these pills allow the user to augment their physical forms in mounting forms while causing compounding damage to their bodies. These effects lasts shorter times than the other pills duration due to their heightened gains, lasting only 3 turns but reduces their overall health cap by 20 which cannot be raised higher. As mentioned above, the user is capable of overdosing with these pills, taking up to 3 at a time. Each subsequent pill taken allows him to gain a bonus 20 damage to his body arts and a bonus 10 damage to his Ninjutsu. This also adds 1 additional base speed per pill. However, these effects cause increasingly damaging effects on the target. Consuming two pills causes a reduction of max health by 15% or 30, whichever is higher and reduces base speed by 2 levels, weakening their physical skills by 15 damage as well. Consuming 3 pills causes a max health reduction of 25% or 50 health, whichever is higher and reduces base speed by 3 levels, weakening their physical skills by 25 damage as well.
Note: Counts as a Supply
Note: Cannot be held alongside Military Pills or Tailed Beast Drug Pills
☯︎ Weapons & Misc
( Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a varying boost to his running speed and to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Note: This can be used for either canon Leg Weights technique.
Oberon has been described as a man who is 'cursed'. A man unable to speak the truth and such is untrustworthy, so people are told to keep him at arms length. This is partially due to his less then sane nature, constant chittering to himself, preaching about the Void, and just their wild manic behavior. While he does come across as crazy, part of his manic behavior is his thirst for information and the hunt for strength through knowledge.
Oberon has chin-length, messy dark-grey or ashen hair. His expression is characterized by a wide, mischievous, and somewhat sinister grin. His eyes are small and dark, giving him a more insane look compared to his earlier, friendlier years.
He wears a white, ruffled Victorian-style button-down shirt with a high collar and puffed sleeves. He wears slim-fitting dark blue or black leggings that seamlessly blend with his insectoid thigh high boots. The boots are a three-toed beetle design, while on his left arm he wears a dark exoskeletal gauntlet that acts as his Absorption Arm. He also owns a massive, heavy cape. The exterior is pitch black with deep blue, speckled patterns resembling a starry night sky or the markings on a moth's wing. The collar of the cape is thick with black, feather-like fur. He removes this during combat.
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Rank 𐦍 Health 𐦍 Chakra
Jōnin - 160 - 1200
Land of Birth 𐦍 Affiliation
Badlands of Earth - Himself
The heavy, jagged stone and packed earth pressed against the young man's chest, a suffocating weight that turned every breath into a shallow, jagged rasp. His fingers, raw and slick with a mixture of grit and cooling blood, clawed uselessly at the underside of a fallen boulder, the rough surface biting into his remaining strength.
Panic flickered like a dying flame in his mind. The darkness was absolute, smelling of damp soil and ancient mineral dust. He forced his limbs to move, pushing against the unyielding tomb with a guttural, desperate cry that died in the thick, stale air. Each inch gained was a grueling negotiation with gravity, a frantic scramble to find a gap, a sliver of light, or any sign that the world above still existed.
Just as his strength began to fail, the suffocating silence was broken by the rhythmic scrape of a shovel and a high, strained voice calling out. A sliver of moonlight pierced the gloom as a young girl's small, dirt-streaked face appeared above, her hands trembling but determined as she began to heave the smaller rocks away.
"What's your name?" she breathed, her voice a fragile tether to the world above. He opened his mouth to answer, but his mind was a void until a cold, rhythmic pulse began to thrum against his skull. Dozens of overlapping whispers, like the rustle of dead leaves, hissed a single word into the darkness of his subconscious.
"My name... is Oberon."
▓▓▓▓▓▓▓▓ | Fated Meeting
Many years had passed since Oberon had chosen his name, and had awoke beneath the rubble. The girl who had saved him, M▓ra, becoming a off and on ally over the years. During a mission to gather intel about a group of cultists rumored to have ties with the Arali, Oberon would fight for his life against a 4 armed Araag.
The fight felt one sided to Oberon, however the Araag was fierce and able to withstand the entirety of Oberon's arsenal, the most damage to be done was a severing of a single arm. During a moment of hesitation, the Araag turned the table, preparing to finish Oberon off and send him back to the void, only to be saved by a masked figure.
This figure, name still unknown to Oberon, offered him power and fun. Oberon, ever an agent of chaos, agreed to follow this man, in hopes that his research progresses and he gains more strength to ▓▓▓▓ ▓▓▓▓ from ▓▓▓▓.
▓▓▓▓▓▓▓▓ | Mundane Journey of Random Encounters
Oberon is currently making his way towards a predetermined location, completing some personal missions along the way...
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𐦍 Hashirama Cell
Since it’s discovery, the Hashirama Cell has been cultivated and honed, allowing those with them to have their skills enhanced better than before. This allows those with Wood on Yamato’s level to gain access to pollen based Wood jutsu and the Kanzeon Lotus King technique. Should Hashirama have this Specialty, it will increase his ability to use Wood even more, doubling the amounts of Bijuu chakra he can drain. Note: Counts as Default Bio Fighting Style
𐦍 Peak Elementalist | Earth
The user’s Elemental prowess is considered elite, amongst the best of the others. This causes one of his base elemental releases to gain elemental neutrality to all other base elements, including its weakness, while maintaining its strength. Note: Requires at least 5 in Mind.
𐦍 Advanced Tracking Specialist
Your tracking capabilities become more advanced, allowing you to have x2 tracking speeds. This allows him to physically track faster movement without chakra sensory. Note: Requires at least 4 in DEX.
𐦍 Apex Handseal Specialist | Wood
You can perform techniques of a skill specialized in without the usage of hand seals, though you must still perform complementary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description. Does not require another Specialty to utilize. Note: Requires at least 5 in Mind
𐦍 Chakra Fortification | Shinkaigan
The user can add an additional effective 10 Chakra or Siris to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them. Does not require another Specialty to utilize.
You may produce the same special skills as the animals of the contracts you've signed (e.g., Toad oil, Spider silk, snake venom, etc ). This only applies to one contract unless the user has Apex Summoning Specialist as well..
𐦍 Custom Weapon
𐦍 Body Seals
𐦍 Supplies
Type: Supply
Rank: S
Range: Short
Chakra: N/A
Damage: +20 to Taijutsu and Ninjutsu
Description: Soldier Pills are special pills designed to boost the user’s physical strength and durability, allowing one to gain momentary heightened physical prowess in battle. These pills grant the user 20 damage shaving as well as a momentary boost in speed and damage of 2 base speed levels and +20 damage to Body Arts. However, these pills are not without issue, causing drawbacks after the pills' effects wear off. It is also possible to overdose on these pills, gaining higher gains at more damaging results to the body.
When taken, these pills allow the user to augment their physical forms in mounting forms while causing compounding damage to their bodies. These effects lasts shorter times than the other pills duration due to their heightened gains, lasting only 3 turns but reduces their overall health cap by 20 which cannot be raised higher. As mentioned above, the user is capable of overdosing with these pills, taking up to 3 at a time. Each subsequent pill taken allows him to gain a bonus 20 damage to his body arts and a bonus 10 damage to his Ninjutsu. This also adds 1 additional base speed per pill. However, these effects cause increasingly damaging effects on the target. Consuming two pills causes a reduction of max health by 15% or 30, whichever is higher and reduces base speed by 2 levels, weakening their physical skills by 15 damage as well. Consuming 3 pills causes a max health reduction of 25% or 50 health, whichever is higher and reduces base speed by 3 levels, weakening their physical skills by 25 damage as well.
Note: Counts as a Supply
Note: Cannot be held alongside Military Pills or Tailed Beast Drug Pills
𐦍 Weapons & Misc
( Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a varying boost to his running speed and to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Note: This can be used for either canon Leg Weights technique.
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.
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𐦍 Victory
𐦍 Defeat
Zero
Zero
Updating Oberon
Redistributed AP
Added Xmas Bonus AP
Swapped Sound out for Wood
Changed Specialties
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Code:
[JUSTIFY]
[CENTER][IMG width=500px]https://i.imgur.com/lsihuwi.png[/IMG][/CENTER]
[CENTER][IMG width=400px]https://i.imgur.com/F8glglS.png[/IMG][/CENTER]
[IMG align='right' width='300px']https://i.imgur.com/7Z6njjs.jpeg[/IMG][B]名前 Name[/B] ▓▓▓▓
[B]通称 Nickname[/B] The Faerie King; Oberon Vortigern
[B]年齢 Age[/B] 30 [SIZE=1](Assumed)[/SIZE]
[B]性別 Gender[/B] Male
[B]部族 Clan[/B] Voidseer
[B]人格 Personality[/B]
[INDENT][I][SIZE=1]▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓[/SIZE]
Oberon has been described as a man who is 'cursed'. A man unable to speak the truth and such is untrustworthy, so people are told to keep him at arms length. This is partially due to his less then sane nature, constant chittering to himself, preaching about the Void, and just their wild manic behavior. While he does come across as crazy, part of his manic behavior is his thirst for information and the hunt for strength through knowledge. [/I][/INDENT]
[B]外観 Appearance[/B]
[INDENT][I][SIZE=1]▓▓▓▓▓▓ ▓▓▓▓▓ ▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓ ▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓[/SIZE]
Oberon has chin-length, messy dark-grey or ashen hair. His expression is characterized by a wide, mischievous, and somewhat sinister grin. His eyes are small and dark, giving him a more insane look [STRIKE]compared to his earlier, friendlier years[/STRIKE].
He wears a white, ruffled Victorian-style button-down shirt with a high collar and puffed sleeves. He wears slim-fitting dark blue or black leggings that seamlessly blend with his insectoid thigh high boots. The boots are a three-toed beetle design, while on his left arm he wears a dark exoskeletal gauntlet that acts as his Absorption Arm. He also owns a massive, heavy cape. The exterior is pitch black with deep blue, speckled patterns resembling a starry night sky or the markings on a moth's wing. The collar of the cape is thick with black, feather-like fur. He removes this during combat.[/I][/INDENT]
[CENTER][IMG width=400px]https://i.imgur.com/4uwb7i0.png[/IMG][/CENTER]
[IMG align=left width=50px]https://i.imgur.com/RY4eHAl.jpeg[/IMG][IMG align=left width=285px]https://i.imgur.com/UnRlc7B.png[/IMG]
[CENTER][B]Rank 𐦍 Health 𐦍 Chakra[/B]
Jōnin - 160 - 1200
[B]Land of Birth 𐦍 Affiliation[/B]
Badlands of Earth - Himself
[B]Speed 𐦍 Tracking 𐦍 Sanity 𐦍 Resistance[/B]
10 - 20 - 100 - 20%[/CENTER]
[CENTER][IMG width=500px]https://i.imgur.com/3d96lyu.png[/IMG][/CENTER]
[CENTER]A t t r i b u t e | P o i n t s
25 Points (Jonin) | Bonus 2 AP ([url=https://animebase.me/threads/official-roleplay-updates.764886/page-4#post-22156331]Xmas Gift[/url]) | +▓ ▓▓▓▓ +2 SPIRIT (Voidseer)[/CENTER]
[CENTER][TABLE]
[TR]
[TD][CENTER][B]𐦍 Mind[/B]
7[/CENTER][/TD]
[TD][CENTER][B]𐦍 Body[/B]
5[/CENTER][/TD]
[TD][CENTER][B]𐦍 Spirit[/B]
6 [SIZE=1](+2 Shinkaigan)[/SIZE][/CENTER][/TD]
[TD][CENTER][B]𐦍 Agility[/B]
5[/CENTER][/TD]
[TD][CENTER][B]𐦍 Dexterity[/B]
4[/CENTER][/TD]
[TD][CENTER][B]𐦍 Vitality[/B]
0[/CENTER][/TD][/TR]
[/TABLE][/CENTER]
[IMG align='right' width='350px']https://i.imgur.com/o2G5YBQ.jpeg[/IMG]
[B]要素 Elements[/B]
[INDENT][I]Fire | Water | Wind
Earth | Wood | Lightning[/I][/INDENT]
[B]スキル Skills[/B]
[INDENT][I]Ninjutsu | Genjutsu | Taijutsu
NB Taijutsu | Fūinjutsu | Bukijutsu
Kenjutsu | Medical Ninjutsu | Perfect Bee SM
Bee Summon Ninjutsu | Leg Weights | Shinkaigan[/I][/INDENT]
[B]召喚 Summons[/B]
[INDENT][I]Quillin | Bees[/I][/INDENT]
[B]特産品 Specialties[/B]
[INDENT][I]Advanced Tracking Specialist | Chakra Fortification (Shinkaigan)
Hashirama Cell | Apex Handseal Specialist (Wood) | Peak Elementalist (Earth)
Naturalist Summoning Specialist (Bee Contract)[/I][/INDENT]
[CENTER][IMG width=500px]https://i.imgur.com/lroC89l.png[/IMG][/CENTER]
[STRIKE][B]Prologue | Lost Memories[/B][/STRIKE]
[IMG align=right width=165px]https://i.imgur.com/UoXeY6D.jpeg[/IMG][INDENT][I][SIZE=1]▓▓▓▓▓▓ ▓▓▓▓▓ ▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓ ▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
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[B]▓▓▓▓▓▓▓▓ | Birth of Oberon[/B]
[INDENT][I]The heavy, jagged stone and packed earth pressed against the young man's chest, a suffocating weight that turned every breath into a shallow, jagged rasp. His fingers, raw and slick with a mixture of grit and cooling blood, clawed uselessly at the underside of a fallen boulder, the rough surface biting into his remaining strength.
Panic flickered like a dying flame in his mind. The darkness was absolute, smelling of damp soil and ancient mineral dust. He forced his limbs to move, pushing against the unyielding tomb with a guttural, desperate cry that died in the thick, stale air. Each inch gained was a grueling negotiation with gravity, a frantic scramble to find a gap, a sliver of light, or any sign that the world above still existed.
Just as his strength began to fail, the suffocating silence was broken by the rhythmic scrape of a shovel and a high, strained voice calling out. A sliver of moonlight pierced the gloom as a young girl's small, dirt-streaked face appeared above, her hands trembling but determined as she began to heave the smaller rocks away.
"What's your name?" she breathed, her voice a fragile tether to the world above. He opened his mouth to answer, but his mind was a void until a cold, rhythmic pulse began to thrum against his skull. Dozens of overlapping whispers, like the rustle of dead leaves, hissed a single word into the darkness of his subconscious.
"My name... is Oberon."[/I][/INDENT]
[B]▓▓▓▓▓▓▓▓ | Fated Meeting[/B]
[INDENT][I]Many years had passed since Oberon had chosen his name, and had awoke beneath the rubble. The girl who had saved him, M▓ra, becoming a off and on ally over the years. During a mission to gather intel about a group of cultists rumored to have ties with the Arali, Oberon would fight for his life against a 4 armed Araag.
The fight felt one sided to Oberon, however the Araag was fierce and able to withstand the entirety of Oberon's arsenal, the most damage to be done was a severing of a single arm. During a moment of hesitation, the Araag turned the table, preparing to finish Oberon off and send him back to the void, only to be saved by a masked figure.
This figure, name still unknown to Oberon, offered him power and fun. Oberon, ever an agent of chaos, agreed to follow this man, in hopes that his research progresses and he gains more strength to ▓▓▓▓ ▓▓▓▓ from ▓▓▓▓.[/I][/INDENT]
[B]▓▓▓▓▓▓▓▓ | Mundane Journey of Random Encounters[/B]
[INDENT][I]Oberon is currently making his way towards a predetermined location, completing some personal missions along the way...[/I][/INDENT]
[CENTER][IMG width=500px]https://i.imgur.com/tyZZD8Q.png[/IMG][/CENTER]
[IMG align=left width=110px]https://i.imgur.com/wIViVzW.jpeg[/IMG][B]𐦍 Hashirama Cell[/B]
[INDENT][I]Since it’s discovery, the Hashirama Cell has been cultivated and honed, allowing those with them to have their skills enhanced better than before. This allows those with Wood on Yamato’s level to gain access to pollen based Wood jutsu and the Kanzeon Lotus King technique. Should Hashirama have this Specialty, it will increase his ability to use Wood even more, doubling the amounts of Bijuu chakra he can drain. Note: Counts as Default Bio Fighting Style[/I][/INDENT]
[B]𐦍 Peak Elementalist | Earth[/B]
[INDENT][I]The user’s Elemental prowess is considered elite, amongst the best of the others. This causes one of his base elemental releases to gain elemental neutrality to all other base elements, including its weakness, while maintaining its strength. Note: Requires at least 5 in Mind.[/I][/INDENT]
[B]𐦍 Advanced Tracking Specialist[/B]
[INDENT][I]Your tracking capabilities become more advanced, allowing you to have x2 tracking speeds. This allows him to physically track faster movement without chakra sensory. Note: Requires at least 4 in DEX.[/I][/INDENT]
[B]𐦍 Apex Handseal Specialist | Wood[/B]
[INDENT][I]You can perform techniques of a skill specialized in without the usage of hand seals, though you must still perform complementary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description. Does not require another Specialty to utilize. Note: Requires at least 5 in Mind[/I][/INDENT]
[B]𐦍 Chakra Fortification | Shinkaigan[/B]
[INDENT][I]The user can add an additional effective 10 Chakra or Siris to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them. Does not require another Specialty to utilize.[/I][/INDENT]
[B]𐦍 Naturalist Summoning Specialist | Honey (Bee Contract)[/B]
[INDENT][I]You may produce the same special skills as the animals of the contracts you've signed (e.g., Toad oil, Spider silk, snake venom, etc ). This only applies to one contract unless the user has Apex Summoning Specialist as well..[/I][/INDENT]
[B]𐦍 Custom Weapon[/B]
[B]𐦍 Body Seals[/B]
[B]𐦍 Supplies[/B]
[SPOILER=( Heishi Pirates ) - Soldier Pills]
Type: Supply
Rank: S
Range: Short
Chakra: N/A
Damage: +20 to Taijutsu and Ninjutsu
Description: Soldier Pills are special pills designed to boost the user’s physical strength and durability, allowing one to gain momentary heightened physical prowess in battle. These pills grant the user 20 damage shaving as well as a momentary boost in speed and damage of 2 base speed levels and +20 damage to Body Arts. However, these pills are not without issue, causing drawbacks after the pills' effects wear off. It is also possible to overdose on these pills, gaining higher gains at more damaging results to the body.
When taken, these pills allow the user to augment their physical forms in mounting forms while causing compounding damage to their bodies. These effects lasts shorter times than the other pills duration due to their heightened gains, lasting only 3 turns but reduces their overall health cap by 20 which cannot be raised higher. As mentioned above, the user is capable of overdosing with these pills, taking up to 3 at a time. Each subsequent pill taken allows him to gain a bonus 20 damage to his body arts and a bonus 10 damage to his Ninjutsu. This also adds 1 additional base speed per pill. However, these effects cause increasingly damaging effects on the target. Consuming two pills causes a reduction of max health by 15% or 30, whichever is higher and reduces base speed by 2 levels, weakening their physical skills by 15 damage as well. Consuming 3 pills causes a max health reduction of 25% or 50 health, whichever is higher and reduces base speed by 3 levels, weakening their physical skills by 25 damage as well.
Note: Counts as a Supply
Note: Cannot be held alongside Military Pills or Tailed Beast Drug Pills[/SPOILER]
[B]𐦍 Weapons & Misc[/B]
[SPOILER=Leg Weights]
( Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a varying boost to his running speed and to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Note: This can be used for either canon Leg Weights technique.[/SPOILER]
[SPOILER=(Abusōbu Ude) - Absorption Arm]
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.[/SPOILER]
[CENTER][IMG width=425px]https://i.imgur.com/0jRhykS.png[/IMG][/CENTER]
[CENTER]
[TABLE]
[TR]
[TH]𐦍 Victory[/TH][TH]𐦍 Defeat[/TH]
[/TR]
[TR]
[TD]Zero[/TD][TD]Zero[/TD]
[/TR]
[/TABLE]
[/CENTER]
Updating [url=https://animebase.me/threads/the-fae-king-oberon.792454/]Oberon[/url]
Redistributed AP
Added Xmas Bonus AP
Swapped Sound out for Wood
Changed Specialties
[CENTER][IMG width=100px][/IMG][IMG width=100px][/IMG][IMG width=100px][/IMG][/CENTER]
[/JUSTIFY]
[JUSTIFY]
[CENTER][IMG][/IMG][/CENTER]
[CENTER][IMG width=400px]https://i.imgur.com/F8glglS.png[/IMG][/CENTER]
[B]名前 Name[/B]
[B]通称 Nickname[/B]
[B]年齢 Age[/B]
[B]性別 Gender[/B]
[B]部族 Clan[/B]
[B]人格 Personality[/B]
[INDENT][I]
[/I][/INDENT]
[B]外観 Appearance[/B]
[INDENT][I]
[/I][/INDENT]
[CENTER][IMG width=400px]https://i.imgur.com/4uwb7i0.png[/IMG][/CENTER]
[CENTER]
[B]Rank ☯︎ Health ☯︎ Chakra[/B]
- -
[B]Land of Birth ☯︎ Affiliation[/B]
-
[B]Speed ☯︎ Tracking ☯︎ Sanity[/B]
- -
[/CENTER]
[CENTER][IMG width=500px]https://i.imgur.com/3d96lyu.png[/IMG][/CENTER]
[IMG align='right' width='150px'][/IMG]
[TABLE]
[TR]
[TD][CENTER][B]☯︎ Mind[/B]
[/CENTER][/TD]
[TD][CENTER][B]☯︎ Body[/B]
[/CENTER][/TD]
[TD][CENTER][B]☯︎ Spirit[/B]
[/CENTER][/TD]
[TD][CENTER][B]☯︎ Agility[/B]
[/CENTER][/TD]
[TD][CENTER][B]☯︎ Dexterity[/B]
[/CENTER][/TD]
[TD][CENTER][B]☯︎ Vitality[/B]
0[/CENTER][/TD]
[/TR]
[/TABLE]
[CENTER]
Fire - Water - Wind - Earth - Lightning
Ninjutsu - Genjutsu - Taijutsu
NB Taijutsu - Fūinjutsu - Kenjutsu
Medical Ninjutsu - Leg Weights -
- -
Quillin -
-
-
-
[/CENTER]
[CENTER][IMG width=500px]https://i.imgur.com/lroC89l.png[/IMG][/CENTER]
[INDENT][I]
[/I][/INDENT]
[CENTER][IMG width=500px]https://i.imgur.com/tyZZD8Q.png[/IMG][/CENTER]
[IMG align="right" width='250px'][/IMG]
[B]☯︎ [/B] [I][/I]
[B]☯︎ [/B] [I][/I]
[B]☯︎ [/B] [I][/I]
[B]☯︎ [/B] [I][/I]
[B]☯︎ [/B] [I][/I]
[B]☯︎ [/B] [I][/I]
[B]☯︎ Custom Weapon[/B]
[B]☯︎ Body Seals[/B]
[B]☯︎ Supplies[/B]
[SPOILER=( Heishi Pirates ) - Soldier Pills]
Type: Supply
Rank: S
Range: Short
Chakra: N/A
Damage: +20 to Taijutsu and Ninjutsu
Description: Soldier Pills are special pills designed to boost the user’s physical strength and durability, allowing one to gain momentary heightened physical prowess in battle. These pills grant the user 20 damage shaving as well as a momentary boost in speed and damage of 2 base speed levels and +20 damage to Body Arts. However, these pills are not without issue, causing drawbacks after the pills' effects wear off. It is also possible to overdose on these pills, gaining higher gains at more damaging results to the body.
When taken, these pills allow the user to augment their physical forms in mounting forms while causing compounding damage to their bodies. These effects lasts shorter times than the other pills duration due to their heightened gains, lasting only 3 turns but reduces their overall health cap by 20 which cannot be raised higher. As mentioned above, the user is capable of overdosing with these pills, taking up to 3 at a time. Each subsequent pill taken allows him to gain a bonus 20 damage to his body arts and a bonus 10 damage to his Ninjutsu. This also adds 1 additional base speed per pill. However, these effects cause increasingly damaging effects on the target. Consuming two pills causes a reduction of max health by 15% or 30, whichever is higher and reduces base speed by 2 levels, weakening their physical skills by 15 damage as well. Consuming 3 pills causes a max health reduction of 25% or 50 health, whichever is higher and reduces base speed by 3 levels, weakening their physical skills by 25 damage as well.
Note: Counts as a Supply
Note: Cannot be held alongside Military Pills or Tailed Beast Drug Pills[/SPOILER]
[B]☯︎ Weapons & Misc[/B]
[SPOILER=Leg Weights]
( Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a varying boost to his running speed and to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Note: This can be used for either canon Leg Weights technique.[/SPOILER]
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[CENTER]
[TABLE]
[TR]
[TH]☯︎ Victory[/TH][TH]☯︎ Defeat[/TH]
[/TR]
[TR]
[TD]Zero[/TD][TD]Zero[/TD]
[/TR]
[/TABLE]
[/CENTER]
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[/JUSTIFY]