This is a new RP I designed today. It is based on the Naruto RP of this forum (credit to the stuff). The game mechanics can also be used in Sand Coffin's RP if he wishes to...
This role play takes place in september 2012, and starts the last day in the Harry Potter 7th book.
In this thread, you are required to submit your bios, and wait for me to approve them. In case there is some problem, I will send you a PM for you to change whatever the problem is.
This will be a scenario based RP, and dueling is only a small aspect of it. The first scenario (Receiving the Letter arc) will start in 7 days from today (or sooner, if enough players gather in time).
Species :
Wizard: Typical wizard
Animagus: Able to turn into a specific animal, fitting one’s personality. In their animal form, they get +5 strength and +10 speed. Will also be able to use all the animal’s abilities, and will maintain their senses (hearing, smelling) even in their human form. The Patronus of an animagus will always be the animal they transform into.
Metamorphomagus: Ability to turn into anyone (without using the polyjuice potion) and change physical aspects of self. May grow horns and any physical aspect at will.
Werewolf: Enhanced strength (+10) and speed (+5), sharp teeth, can grow claws at will. Resistance to Stupefy spell. Cannot obtain the wolf form, unless a full moon in stated. In the wolf form, strength goes +20.
Vampire: Enhanced strength (+5) and speed (+10), sharp teeth, can grow fangs at will. Can absorb magic energy from the opponent (up to 100 per turn), but uses one move and can't use any spells the turn he does that. Ability to see in the dark. Under sunlight abilities reduced to those of a regular wizard, and eyesight reduced to barely able to see. Also, receives 20 damage per turn, if the sunlight directly contacts their skin.
Half Giant: Immunity to stupefy spell. Enhanced strength (+20). Height can be from 250 cm up to 400 cm.
Seer: Ability to foresee the near future. Can foresee an attack, but only once the opponent has already decided it, thus will always respond after the opponent has used the attack. Can also sense the presence of anyone around.
Spells and their types.
Spells:
A spell is the basic form of magic in the wizarding world. It consists of a sphere or wave of magical energy that is programmed to do something and that is projected from the wand of the caster.
Charms:
The difference between a charm and a spell is that, the effects of a charm are done directly on the target, rather than by sending a magical energy towards it. That said, a charm can easily be cancelled once it takes place, but will always start manifesting it’s purpose on the target, before having the ability to be canceled.
Curses:
A curse is a spell created to cause harm. They are enhanced with dark magic, and their effects are permanent, unless the user decides otherwise, or reverses them. A curse can also be lifted by a medical wizard, but will require a lot of work. Finally, the unforgivable curses cannot be lifted, or canceled.
Ranks:
Any spell can be from E to S rank. The 3 Unforgivable Curses can also be Forbidden rank. The rank of a spell is defined by the amount of magical energy channeled in the spell. The ranks are as following:
E Rank: 05 ME / 10 Damage
D Rank: 10 ME / 20 Damage
C Rank: 15 ME / 30 Damage
B Rank: 20 ME / 40 Damage
A Rank: 30 ME / 60 Damage
S Rank: 40 ME / 80 Damage
Forbidden: 50 ME / 100 Damage
The more ME (magical energy) you focus in a spell, the more the overall potential of the spell becomes. Apart from the rank factor, there is also the range factor. The more a spell is focused, the stronger it’s structure is:
Focused: It is the whole spell concentrated in one sphere.
Mid: 2 meters in diameter.
Wide: The spell covers a much greater range.
Channeled spells: They are continuously channeled from the wand. They use double the amount of ME than a regular spell.
Battle Ranks:
Genin - 50 posts - 300 ME/Health E + D Rank
Chunin - 200 Posts - 400 ME/Health D + C Rank
Special Jounin - 550 Posts - 500 ME/Health C + B Rank
Jounin - 1,050 Posts - 600 ME/Health B + A Rank
S-Class Ninja - 2,400 Posts - 700 ME/Health A + S Rank
Sannin - 4,300 Posts - 800 ME/Health S + Forbidden Rank
Kage - 8,000 Posts - 900 ME/Health Everything
Sage - 10,000 Posts - 1000 ME/Health Everything
Class:
Genin: 1st year – 3 spells per bio
Chunin: 2nd year – 5 spells per bio
Special Jounin: 3rd year – 10 spells per bio
Jounin: 4rth year – all spells + charms
S-Class Ninja: 5th year – all curses + summoning full body Patronus (if used from a smaller class, can only use the light that repulses dementors).
Sannin: 6th year – ability to levitate (up to 1 meter from the ground)
Kage: 7th year – ability to choose race
Sage: Professor – House elf owner (can provide backup)
Spellcasting:
First, the user will have to chose a spell. This has to be a cannon spell from either the books games or movies. Second, the user will choose the rank of the spell. Then, he will choose the range. Finally, he will fill in a small description of the spell.
Example:
Crucio
Rank: Forbidden
Type: Curse
Range: Focused
ME: 50
Damage Points: 100
Description: The Cruciatus Curse (also known as the Torture Curse) is one of the three Unforgivable Curses of the wizarding world. It is a curse of torture, inflicting excruciating pain on a victim. It stimulates all pain receptors of the body.
Speed:
The speed level at which one moves. Eyes can follow up to 4 levels higher.
Genin - lvl. 1
Chunin - lvl 2
Special Jounin - lvl 3
Jounin - lvl 4
S-Class - lvl 5
Sannin - lvl 6
Kage - lvl 7
Sage - lvl 8
Battle auras:
In the rare case a wizard is to fight without a wand, he/she is able to produce a battle aura. This is counted as a chained spell. They can also focus ME into a Magic Blast, that is a focused magic sphere.
Duels:
Similar to the Naruto RP, you have to follow the time frame, and you can use 3 spells per turn.
Horcruces :
When you kill someone, you can create a Horcruxe. Wile this will keep you alive in case you are killed, you will need one hour to regenerate. Can only have one per bio.
Bio Template:
Basic Information
Picture (replace with the actual picture)
Name: Self Explanatory
Nickname: Self Explanatory
Gender: Self Explanatory
Age: Self Explanatory
Species: (wizard/animagus etc)
House: (Grifindor/Slitherin etc)
Class: (1st/2nd/Professor etc )
Spells: (List the spells you can use. If able to use all spells, you can just add “all spells”.)
Special Abilities: (Add any special abilities your character has, such as levitation, animagus transformation etc)
Patronus: (what animal is it?)
Familiar: (Owl/Cat/Rat/Toad)
Itemps: (List your equipment. By default, you have a wand, a broomstick and 3 potions of your choice (can be used once per hour/duel). You can also have 1 special item of your choice, like an invisibility cloak (not any death hallows or philosopher’s stone unless given permission.)
Looks: Self Explanatory
Personality: Self Explanatory
History: Self Explanatory
Name: Asmo Deus
Nickname: Dark Dragon
Gender: Male
Age: 35
Species: Animagus (Hebridean Black Dragon)
House: Slitherin
Class: Professor
Spells: Everything
Special Abilities: Animagus Transformation into a Hebridean Black Dragon, Levitation, Dual Casting, Dark Arts.
Patronus: Hebridean Black Dragon
Familiar: Owl
Itemps: Dragon heart and diamond core Wand, Nimbus 2000 broomstick, Felix Felicis potion x3, Invisibility Cloak.
Looks: Tall muscular built, with always a malicious smile on his face. Wears a dark cloak.
Personality: Very mischievous. He believes that those unable to use magic should be socially inferior to those able to do so. However, he is always calm and smiling. He does not think pure bloods are better than muggle-born.
History: Although he shared some ideals with Voldemort, he never associated with him directly. However, he did send him a letter to congratulate him on his success in 1998. This letter was never found. The new headmaster of Hogwarts has personally invited him from his country (france) to take his place, wile he will be visiting Japan. Asmo gladly accepted, and is now the temporary headmaster of Hogwarts. In the past, he studied in Hogwarts, and was in Slytherin.
This role play takes place in september 2012, and starts the last day in the Harry Potter 7th book.
In this thread, you are required to submit your bios, and wait for me to approve them. In case there is some problem, I will send you a PM for you to change whatever the problem is.
This will be a scenario based RP, and dueling is only a small aspect of it. The first scenario (Receiving the Letter arc) will start in 7 days from today (or sooner, if enough players gather in time).
Species :
Wizard: Typical wizard
Animagus: Able to turn into a specific animal, fitting one’s personality. In their animal form, they get +5 strength and +10 speed. Will also be able to use all the animal’s abilities, and will maintain their senses (hearing, smelling) even in their human form. The Patronus of an animagus will always be the animal they transform into.
Metamorphomagus: Ability to turn into anyone (without using the polyjuice potion) and change physical aspects of self. May grow horns and any physical aspect at will.
Werewolf: Enhanced strength (+10) and speed (+5), sharp teeth, can grow claws at will. Resistance to Stupefy spell. Cannot obtain the wolf form, unless a full moon in stated. In the wolf form, strength goes +20.
Vampire: Enhanced strength (+5) and speed (+10), sharp teeth, can grow fangs at will. Can absorb magic energy from the opponent (up to 100 per turn), but uses one move and can't use any spells the turn he does that. Ability to see in the dark. Under sunlight abilities reduced to those of a regular wizard, and eyesight reduced to barely able to see. Also, receives 20 damage per turn, if the sunlight directly contacts their skin.
Half Giant: Immunity to stupefy spell. Enhanced strength (+20). Height can be from 250 cm up to 400 cm.
Seer: Ability to foresee the near future. Can foresee an attack, but only once the opponent has already decided it, thus will always respond after the opponent has used the attack. Can also sense the presence of anyone around.
Spells and their types.
Spells:
A spell is the basic form of magic in the wizarding world. It consists of a sphere or wave of magical energy that is programmed to do something and that is projected from the wand of the caster.
Charms:
The difference between a charm and a spell is that, the effects of a charm are done directly on the target, rather than by sending a magical energy towards it. That said, a charm can easily be cancelled once it takes place, but will always start manifesting it’s purpose on the target, before having the ability to be canceled.
Curses:
A curse is a spell created to cause harm. They are enhanced with dark magic, and their effects are permanent, unless the user decides otherwise, or reverses them. A curse can also be lifted by a medical wizard, but will require a lot of work. Finally, the unforgivable curses cannot be lifted, or canceled.
Ranks:
Any spell can be from E to S rank. The 3 Unforgivable Curses can also be Forbidden rank. The rank of a spell is defined by the amount of magical energy channeled in the spell. The ranks are as following:
E Rank: 05 ME / 10 Damage
D Rank: 10 ME / 20 Damage
C Rank: 15 ME / 30 Damage
B Rank: 20 ME / 40 Damage
A Rank: 30 ME / 60 Damage
S Rank: 40 ME / 80 Damage
Forbidden: 50 ME / 100 Damage
The more ME (magical energy) you focus in a spell, the more the overall potential of the spell becomes. Apart from the rank factor, there is also the range factor. The more a spell is focused, the stronger it’s structure is:
Focused: It is the whole spell concentrated in one sphere.
Mid: 2 meters in diameter.
Wide: The spell covers a much greater range.
Channeled spells: They are continuously channeled from the wand. They use double the amount of ME than a regular spell.
Battle Ranks:
Genin - 50 posts - 300 ME/Health E + D Rank
Chunin - 200 Posts - 400 ME/Health D + C Rank
Special Jounin - 550 Posts - 500 ME/Health C + B Rank
Jounin - 1,050 Posts - 600 ME/Health B + A Rank
S-Class Ninja - 2,400 Posts - 700 ME/Health A + S Rank
Sannin - 4,300 Posts - 800 ME/Health S + Forbidden Rank
Kage - 8,000 Posts - 900 ME/Health Everything
Sage - 10,000 Posts - 1000 ME/Health Everything
Class:
Genin: 1st year – 3 spells per bio
Chunin: 2nd year – 5 spells per bio
Special Jounin: 3rd year – 10 spells per bio
Jounin: 4rth year – all spells + charms
S-Class Ninja: 5th year – all curses + summoning full body Patronus (if used from a smaller class, can only use the light that repulses dementors).
Sannin: 6th year – ability to levitate (up to 1 meter from the ground)
Kage: 7th year – ability to choose race
Sage: Professor – House elf owner (can provide backup)
Spellcasting:
First, the user will have to chose a spell. This has to be a cannon spell from either the books games or movies. Second, the user will choose the rank of the spell. Then, he will choose the range. Finally, he will fill in a small description of the spell.
Example:
Crucio
Rank: Forbidden
Type: Curse
Range: Focused
ME: 50
Damage Points: 100
Description: The Cruciatus Curse (also known as the Torture Curse) is one of the three Unforgivable Curses of the wizarding world. It is a curse of torture, inflicting excruciating pain on a victim. It stimulates all pain receptors of the body.
Speed:
The speed level at which one moves. Eyes can follow up to 4 levels higher.
Genin - lvl. 1
Chunin - lvl 2
Special Jounin - lvl 3
Jounin - lvl 4
S-Class - lvl 5
Sannin - lvl 6
Kage - lvl 7
Sage - lvl 8
Battle auras:
In the rare case a wizard is to fight without a wand, he/she is able to produce a battle aura. This is counted as a chained spell. They can also focus ME into a Magic Blast, that is a focused magic sphere.
Duels:
Similar to the Naruto RP, you have to follow the time frame, and you can use 3 spells per turn.
Horcruces :
When you kill someone, you can create a Horcruxe. Wile this will keep you alive in case you are killed, you will need one hour to regenerate. Can only have one per bio.
Bio Template:
Basic Information
Picture (replace with the actual picture)
Name: Self Explanatory
Nickname: Self Explanatory
Gender: Self Explanatory
Age: Self Explanatory
Species: (wizard/animagus etc)
House: (Grifindor/Slitherin etc)
Class: (1st/2nd/Professor etc )
Spells: (List the spells you can use. If able to use all spells, you can just add “all spells”.)
Special Abilities: (Add any special abilities your character has, such as levitation, animagus transformation etc)
Patronus: (what animal is it?)
Familiar: (Owl/Cat/Rat/Toad)
Itemps: (List your equipment. By default, you have a wand, a broomstick and 3 potions of your choice (can be used once per hour/duel). You can also have 1 special item of your choice, like an invisibility cloak (not any death hallows or philosopher’s stone unless given permission.)
Looks: Self Explanatory
Personality: Self Explanatory
History: Self Explanatory
You must be registered for see images
Name: Asmo Deus
Nickname: Dark Dragon
Gender: Male
Age: 35
Species: Animagus (Hebridean Black Dragon)
House: Slitherin
Class: Professor
Spells: Everything
Special Abilities: Animagus Transformation into a Hebridean Black Dragon, Levitation, Dual Casting, Dark Arts.
Patronus: Hebridean Black Dragon
Familiar: Owl
Itemps: Dragon heart and diamond core Wand, Nimbus 2000 broomstick, Felix Felicis potion x3, Invisibility Cloak.
Looks: Tall muscular built, with always a malicious smile on his face. Wears a dark cloak.
Personality: Very mischievous. He believes that those unable to use magic should be socially inferior to those able to do so. However, he is always calm and smiling. He does not think pure bloods are better than muggle-born.
History: Although he shared some ideals with Voldemort, he never associated with him directly. However, he did send him a letter to congratulate him on his success in 1998. This letter was never found. The new headmaster of Hogwarts has personally invited him from his country (france) to take his place, wile he will be visiting Japan. Asmo gladly accepted, and is now the temporary headmaster of Hogwarts. In the past, he studied in Hogwarts, and was in Slytherin.
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