Halp

Who Should Win The GFX Battle?

  • -~Khaledio~- (Meh)

    Votes: 6 54.5%
  • NarutoGoku

    Votes: 5 45.5%

  • Total voters
    11
  • Poll closed .

MentalJerk

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Anyone up for a GFX Battle? I'm really and I'd like to compete against any of you


Theme: Freestyle
Requirements: Only a signature with a size of 400x150
Deadline for submission: 4/7/2009
Deadline for vote: 8/7/2009


UPDATE!


We have submitted our sigs, now!

Meh:


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Enemy!! I mean NG :D :


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MentalJerk

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Not me, but:

"Deadline for Submission: 4/7/2009"

April already passed.
they put months first? I don't know the things system but thanks for giving the info =]

u probably wont do it with me, but i will if u want^^
sure, if you want, I'm ready for ya. :)

Anyone besides Pesh >.> that's all :D
 
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NarutoGoku

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im gonna be busy for the rest of the week until sunday, so here is my submission now...

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MentalJerk

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im gonna be busy for the rest of the week until sunday, so here is my submission now...

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Change it! It's against the rules! In the Rules I didn't mention a size limit, I meant a sig with a particular size, the required size is 400x150
 
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that's lame. it's only 20px too thin, not like 20px canvas difference is going to change the outcome.
plus it's too small not big so he can't even crop it. he'd actually have to re-do it. =/

but...im just a spectator. you guys do whatever you like. :p
 
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NG gmv
effects need to be erased off the render, but even so it looks like there is more technical work gong on. compo is way better. lighting is better. good choice for text (none)

sadly kahledio's looks like it cold be done in 4 simple layers (not to say that it was, but i looks like it could be done).
 

NarutoGoku

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NG gmv
effects need to be erased off the render, but even so it looks like there is more technical work gong on. compo is way better. lighting is better. good choice for text (none)

sadly kahledio's looks like it cold be done in 4 simple layers (not to say that it was, but i looks like it could be done).
thankies^^

and yeah, there wuz a lot of mess on the render. i ereased most of it, but left a little so it is as u say "technical".
 
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