- Name: Haku
- Gender: Male
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- Age: 15
- Birth Date: January 9
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- Height: 155.9 cm
- Weight: 43.2 kg
- Clan: Yuki
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Haku is a teen shinobi and despite being male, he has a very feminine appearance. He has long black shoulder length hair, pale skin and large, dark brown eyes. He has a slender frame and is also quite short for his age. Haku's normal shinobi outfit consists of a moss green, striped turtle-neck sweater and a split skirt in matching color that reaches down to his knees. On the outside of that, he wears a green blue short kimono with white edges, and around his waist a green brown obi, in the same fabric as his sweater, with a fringed trail.
He also wears light brown platoon sandals with straps in the same color as his kimono and nail polish on his fingernails and toenails in matching blue green color. When wearing this outfit, Haku's long hair is gathered in a white bun holder tied with a green blue, while two locks of his hair fall loose framing his face, bound with metal hair cuffs at the ends. Haku also wears a black forehead protector with the symbol of his village Kirigakure. When in battle he is spotted wearing his former Hunter-nin mask on top of his forehead protector; a white mask with thin, curved eye-holes and a red wavy design in place of the mouth, as well as the Kirigakure symbol on the forehead.
When Haku is not in combat he is seen looking very feminine. He has his long hair loose and wears a pink sleeveless, low-cut kimono, with pale red edges and decorated with small plum-colored swirls, that goes to his ankles. Around his waist is a simple white obi tied in a bow, and he wears a pair of light brown sandals with dark straps. To add to his feminine appearance, he also wears a dark choker around his neck.
As a small, homeless child, Haku wore a large, shredded light brown shirt which fell of his shoulders, and a pair of shredded knee-length pants, as well as the dark choker. Later when taken in by Zabuza, Haku is spotted wearing a short blue kimono with light blue edges and a dark grey split skirt, similar to those ones he wore as a shinobi, and also similar to those he wore as a younger child when his parents were alive.
He also wears light brown platoon sandals with straps in the same color as his kimono and nail polish on his fingernails and toenails in matching blue green color. When wearing this outfit, Haku's long hair is gathered in a white bun holder tied with a green blue, while two locks of his hair fall loose framing his face, bound with metal hair cuffs at the ends. Haku also wears a black forehead protector with the symbol of his village Kirigakure. When in battle he is spotted wearing his former Hunter-nin mask on top of his forehead protector; a white mask with thin, curved eye-holes and a red wavy design in place of the mouth, as well as the Kirigakure symbol on the forehead.
When Haku is not in combat he is seen looking very feminine. He has his long hair loose and wears a pink sleeveless, low-cut kimono, with pale red edges and decorated with small plum-colored swirls, that goes to his ankles. Around his waist is a simple white obi tied in a bow, and he wears a pair of light brown sandals with dark straps. To add to his feminine appearance, he also wears a dark choker around his neck.
As a small, homeless child, Haku wore a large, shredded light brown shirt which fell of his shoulders, and a pair of shredded knee-length pants, as well as the dark choker. Later when taken in by Zabuza, Haku is spotted wearing a short blue kimono with light blue edges and a dark grey split skirt, similar to those ones he wore as a shinobi, and also similar to those he wore as a younger child when his parents were alive.
Personality:
Haku is a good-natured, compliant, and eager shinobi, believing that a person becomes truly strong when they have someone important to protect. Despite his talent for battle, and incredible abilities, Haku dislikes needing to kill others in his role as a tool, and avoids doing so whenever possible. When forced to face an opponent, Haku does all that he can to avoid inflicting great harm, even putting them into a death-like state to prevent them from fighting further. Before he met Zabuza, he suffered from a belief that he was unnecessary, and served Zabuza because he wanted to feel useful.
★ Village Info
Village of Birth: Kirigakure
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Village of Alliance: Kirigakure
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| Amegakure
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| Mt. Myobokuzan
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★ Rank/Chakra Info
Ninja Rank: Sannin
Specialty: Water | Wind | Ice | Taijutsu | Medical training in progress | Acupuncture | Analytical skills | One hand hand-seals | Crane Summoning
Water
Elements:
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Haku, being from the Yuki clan, can easily manipulate water which, together with wind, helps him create and manipulate ice.
Wind
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Haku, being from the Yuki clan, can easily manipulate wind which, together with water, helps him create and manipulate ice.
Ice
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Haku's most noticeable power is the utilization of water and wind chakra to create ice. His power over ice grants him special techniques, like the Demonic Ice Crystal Mirrors, which surrounds a target with mirrors that Haku can teleport between and attack from, even if his opponent is in the sky. Haku can release large spikes made of ice and also use water-style techniques, such as Thousand Flying Water Needles of Death, which causes the water on the floor to concentrate into needles with just one stomp on the ground. With his Ice Release, he can create domes that are capable of blocking even multiple exploding tags at once.
TaijutsuThanks to the long, difficult and exhausting training with Gobi he became a taijutsu specialist which helps him read his opponents movements by just concentrating on their torso, legs and hands. He can also react faster to incoming danger.
Medical trainingThanks to Nexus, Haku is learning how to act as a med nin in battlefield, which also helps his skill of acupuncture.
AcupunctureHaku possesses a very detailed knowledge of human physiology, thanks to Zabuza's former ANBU training and Nexus's current medical training. His knowledge is great enough that he can disable an opponent with acupuncture by hitting a precise point on the body with a senbon, to cause immediate death or a temporary appearance of such.
Analytical skillsHaku is also very keen-minded, as he is known to have great observational and analytical abilities, capable of quickly determining a way around an opponent's technique or strategy.
One hand hand-sealsHaku also has the ability to perform hand seals with only one hand, a skill that amazes every shinobi.
Crane SummoningCranes are Haku's personal summons. He is specialized summoning them because he practiced the handseals and blood sacrifice movement and brought it to the level of mastery. He has the Crane Summoning Tattoo on his wrist which makes it easier to do the blood sacrifice.
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– Mastered
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– Mastered
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– Mastered
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– Mastered
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– Mastered
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– Need to be taughtYour ninjutsu:
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– Basic Completed
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– N/A
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– N/A
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– In progress
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–
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★ Background Info
History:
Haku was born in a small, snowy village in the Land of Water, a land that had suffered from war not long before. In this war, different sides battled each other using ninja, some of whom possessed kekkei genkai. After the war ended, memories of the horrific battles still lingered in the minds of the people. Those with kekkei genkai quickly became feared and hated for their abilities, out of concern that their existence would only bring about more war.
Haku's father and mother were simple farmers, and they lived a peaceful life. They loved each other, and were kind to their child. Unfortunately, this all changed. Haku's mother was a carrier of a kekkei genkai: Ice Release. She hid this fact from her husband, hoping that the love and peace that was shared in their small family would last forever. One day, Haku discovered the ability to manipulate water. Amazed by this, Haku proudly showed this to his mother, who was horrified by what she saw. She harshly scolded and slapped Haku for displaying his ability, though she tearfully apologized to him afterward. Unbeknownst to them, Haku's father had seen everything from the shadows. When Haku's father discovered that his wife and child possessed a kekkei genkai, he assembled a small mob of villagers. With tears flowing down his eyes, he killed his wife. He then attempted to kill Haku. But before he could, Haku used his Ice Release to create several large ice spikes to kill his father and the rest of the mob.
Orphaned, Haku became a child who was wanted by no one and was forced to take to the cold streets and rummage through trash bins for scraps of food, even sometimes having to fight off the wild dogs that roamed the streets. In time, he was confronted by Zabuza Momochi, a man who had "the same eyes" as him. Zabuza later asked Haku to become his "weapon," which meant to become a dedicated shinobi for Zabuza. Haku readily accepted this role, due to the purpose it gave him, and devoting his life to becoming the ultimate tool for Zabuza to use. Zabuza then trained Haku in the ways of the shinobi, as well as every fighting technique that he knew.
Haku's father and mother were simple farmers, and they lived a peaceful life. They loved each other, and were kind to their child. Unfortunately, this all changed. Haku's mother was a carrier of a kekkei genkai: Ice Release. She hid this fact from her husband, hoping that the love and peace that was shared in their small family would last forever. One day, Haku discovered the ability to manipulate water. Amazed by this, Haku proudly showed this to his mother, who was horrified by what she saw. She harshly scolded and slapped Haku for displaying his ability, though she tearfully apologized to him afterward. Unbeknownst to them, Haku's father had seen everything from the shadows. When Haku's father discovered that his wife and child possessed a kekkei genkai, he assembled a small mob of villagers. With tears flowing down his eyes, he killed his wife. He then attempted to kill Haku. But before he could, Haku used his Ice Release to create several large ice spikes to kill his father and the rest of the mob.
Orphaned, Haku became a child who was wanted by no one and was forced to take to the cold streets and rummage through trash bins for scraps of food, even sometimes having to fight off the wild dogs that roamed the streets. In time, he was confronted by Zabuza Momochi, a man who had "the same eyes" as him. Zabuza later asked Haku to become his "weapon," which meant to become a dedicated shinobi for Zabuza. Haku readily accepted this role, due to the purpose it gave him, and devoting his life to becoming the ultimate tool for Zabuza to use. Zabuza then trained Haku in the ways of the shinobi, as well as every fighting technique that he knew.
★ Other Info
Ninja Tools
Crystalline Elemental Blade
Katana
A katana is a long, bladed weapon used for combat. Haku's katana is made of a light but strong material which makes it easier to handle.
Kunai
Kunai, along with the shuriken, is one of the most common ninja tools. It is a black dagger designed for thrusting and stabbing, though it can still do some damage if thrown despite not being designed for it, and is about the length of one's hand.
Shuriken
Shuriken, like kunai, are one of the more basic weapons. They are sharpened, four-pronged metal stars, useful for throwing. Although small, they can be used to distract, pin down enemy shinobi, or if accurate enough, can be deadly. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also beneficial to the weapons overall aerodynamics, ensuring more accurate trajectories.
Senbon
Senbon are metal needles with a point at both ends. They often serve a medical purpose, being used to strike acupuncture points. They have little killing power, but can be thrown with great accuracy. A user with proper medical knowledge however, can effectively use senbon in battle to incapacitate or even kill their target should they aim for vital spots. To make these needles more effective, the user can poison the tips of the senbon. An added benefit of throwing these at the enemy is that these are smaller than a kunai or a shuriken, making it harder to see and dodge.
Kesshō yōso burēdo | Crystalline Elemental Blade
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: CEB is made of high density crystal which is the reason why it's so firm and sharp. A very old and secret blacksmith technique was used to create this blade. Rumors say that its previous owner originated from the Yuki clan. Upon his death he sealed a part of himself within it, making the blade chakra infusable and able to react to Fuuton, Suiton and Hyouton chakra. When the user channels his chakra into CEB, it starts glowing in the elements corresponding color and allows the user to use its element effect. Each element has its own effect which, together with chakra infusion, counts as one of three moves per turn. If the user infuses his Fuuton/Suiton chakra into CEB it starts glowing green/blue and allows the user to use its Fuuton/Suiton effect three times per match. If the user infuses both types of chakra, due to his mastery of both and his ability of controlling Ice, his sword starts glowing light blue and allows the user to use its Hyouton effect. When the user infuses Suiton chakra into his sword he can’t change it to Fuuton, but instead he can add Fuuton to get Hyouton, and vice versa. CEB is a very light blade due to its crystal construction and its only 50 inches long so it can be used with one hand. It's also unbreakable because crystal is one of the firmest materials.
Note: Effects can be used only three times per match
Note: Effects count as one of three moves per turn
Note: User can’t use effect two consecutive turns
Note: Chakra infusion lasts four turns
Note: Freezes on touch, unless Hyouton specialist
Note: Can only be used by McRazor
Kesshō-fū sufia | Crystalline Wind Sphere
Kesshō-sui no bāsuto | Crystalline Water Burst
Kesshō kōri no tōketsu | Crystalline Ice Freezing
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: CEB is made of high density crystal which is the reason why it's so firm and sharp. A very old and secret blacksmith technique was used to create this blade. Rumors say that its previous owner originated from the Yuki clan. Upon his death he sealed a part of himself within it, making the blade chakra infusable and able to react to Fuuton, Suiton and Hyouton chakra. When the user channels his chakra into CEB, it starts glowing in the elements corresponding color and allows the user to use its element effect. Each element has its own effect which, together with chakra infusion, counts as one of three moves per turn. If the user infuses his Fuuton/Suiton chakra into CEB it starts glowing green/blue and allows the user to use its Fuuton/Suiton effect three times per match. If the user infuses both types of chakra, due to his mastery of both and his ability of controlling Ice, his sword starts glowing light blue and allows the user to use its Hyouton effect. When the user infuses Suiton chakra into his sword he can’t change it to Fuuton, but instead he can add Fuuton to get Hyouton, and vice versa. CEB is a very light blade due to its crystal construction and its only 50 inches long so it can be used with one hand. It's also unbreakable because crystal is one of the firmest materials.
Note: Effects can be used only three times per match
Note: Effects count as one of three moves per turn
Note: User can’t use effect two consecutive turns
Note: Chakra infusion lasts four turns
Note: Freezes on touch, unless Hyouton specialist
Note: Can only be used by McRazor
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Type: Weapon effect
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: When user infuses his Fuuton chakra into his CEB it creates a dense sphere of air around the user which repels Katon jutsus up to B-Rank, Raiton jutsus up to S-Rank and Doton/Suiton jutsus up to A-Rank.
Note: Effect counts as one of three moves per turn
Note: Effect can be used only three times per battle and count towards the 3 usage of the sword's abilities.
Note: User can't use other Fuuton jutsus next turn
Note: Can only be used if holding CEB
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: When user infuses his Fuuton chakra into his CEB it creates a dense sphere of air around the user which repels Katon jutsus up to B-Rank, Raiton jutsus up to S-Rank and Doton/Suiton jutsus up to A-Rank.
Note: Effect counts as one of three moves per turn
Note: Effect can be used only three times per battle and count towards the 3 usage of the sword's abilities.
Note: User can't use other Fuuton jutsus next turn
Note: Can only be used if holding CEB
Type: Weapon effect
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60 (+10 if the battlefield is on ice)
Description: When user infuses his Suiton chakra into his CEB it allows him to create a sphere of water four meters behind his enemy. The sphere has one meter in diameter and it bursts immediately after the user performs 1 hand seal. As the sphere bursts, it's shapes into spikes which pierce through the enemy. If the battlefield is on ice and the sphere bursts, spikes get frozen and become deadlier, dealing more damage on impact. Due to his mastery of Suiton, user doesn't require a water source.
Note: Effect counts as one of three moves per turn
Note: Takes 2-3 seconds before the sphere completely forms and is ready to burst.
Note: Effect can be used only three times per battle and counts towards the 3 usage of the sword's abilities
Note: User can't use other Suiton jutsus next turn
Note: Can only be used if holding CEB
Note: No water source required
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60 (+10 if the battlefield is on ice)
Description: When user infuses his Suiton chakra into his CEB it allows him to create a sphere of water four meters behind his enemy. The sphere has one meter in diameter and it bursts immediately after the user performs 1 hand seal. As the sphere bursts, it's shapes into spikes which pierce through the enemy. If the battlefield is on ice and the sphere bursts, spikes get frozen and become deadlier, dealing more damage on impact. Due to his mastery of Suiton, user doesn't require a water source.
Note: Effect counts as one of three moves per turn
Note: Takes 2-3 seconds before the sphere completely forms and is ready to burst.
Note: Effect can be used only three times per battle and counts towards the 3 usage of the sword's abilities
Note: User can't use other Suiton jutsus next turn
Note: Can only be used if holding CEB
Note: No water source required
Type: Weapon effect
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: +10
Description: When user infuses his Hyouton chakra into his CEB it starts slowly releasing Hyouton chakra, freezing the air around the battlefield and boosting Hyouton jutsus. Adding more chakra to jutsus which the user released makes them only do more damage and doesn’t extend their range.
Note: Effect can be used only once per battle and lasts 4 turns
Note: Can only be used if holding CEB
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: +10
Description: When user infuses his Hyouton chakra into his CEB it starts slowly releasing Hyouton chakra, freezing the air around the battlefield and boosting Hyouton jutsus. Adding more chakra to jutsus which the user released makes them only do more damage and doesn’t extend their range.
Note: Effect can be used only once per battle and lasts 4 turns
Note: Can only be used if holding CEB
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A katana is a long, bladed weapon used for combat. Haku's katana is made of a light but strong material which makes it easier to handle.
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Kunai, along with the shuriken, is one of the most common ninja tools. It is a black dagger designed for thrusting and stabbing, though it can still do some damage if thrown despite not being designed for it, and is about the length of one's hand.
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Shuriken, like kunai, are one of the more basic weapons. They are sharpened, four-pronged metal stars, useful for throwing. Although small, they can be used to distract, pin down enemy shinobi, or if accurate enough, can be deadly. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also beneficial to the weapons overall aerodynamics, ensuring more accurate trajectories.
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Senbon are metal needles with a point at both ends. They often serve a medical purpose, being used to strike acupuncture points. They have little killing power, but can be thrown with great accuracy. A user with proper medical knowledge however, can effectively use senbon in battle to incapacitate or even kill their target should they aim for vital spots. To make these needles more effective, the user can poison the tips of the senbon. An added benefit of throwing these at the enemy is that these are smaller than a kunai or a shuriken, making it harder to see and dodge.
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"When a person… has something important they want to protect… that's when they can become truly strong"
Won: Some
Lost: Some
Note: If this bio gets approved I'm dropping
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.Note: Due to medical training Nexus has to check this bio.
____________
-Approved-
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