Hades Olimpos | The Demon King v6

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B A S I C-- I N F O R M A T I O N | ベーシック
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Name: Hades Olimpos Uchiha
Nickname: Demon King Hades
Gender: Male
Age: Unknown
Clan: Uchiha


A P P E A R A N C E | ウピアルンス
Hades is a tall and slender man, almost a malnourished look to him. Hades has long, silk like hair, which is very thin, having a strong matted look to it, although it is very soft to the touch. Hades has a very soft look to his face, never known to get angry, and always has a slight tight smile, as if scheming. Hades also has multiple horns protruding his head, however, these horns are actually grown using a basic Wood Release technique, making him look like a demon. Hades also wears a black skin tight body, which is open from his naval to just above his pelvis. The body suit is also covered in some sort of animal fur, to keep him warm, giving him yet more reason to look like a demon. The final touch to Hades look, are a set of pitch black contact lenses. The lenses cover his entire eye in a pitch black color, leaving only the pupil exposed. This allows Hades to hide his Doujutsu shifting, not for any reason, Hades just simply dislikes how they look.
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P E R S O N A L I T Y | パーソナリティー
Hades personality is very calm, and soothing. Hades almost seems as though he is devoid of emotion, generally just smiling or speaking very little on subjects to begin with. Hades also tries his best to avoid conflicts, knowing he is powerful, he prefers to settle things peacefully instead of resorting to violence. Hades has in the past described himself as a God who is merely watching humanity unfold. As such, he acts more like an observer, than an actor in the show. Preferring to let others do most of the work, Hades likes to just watch, and observe, as he finds the actions of others intriguing. However, this does not mean Hades is a push over, and due to his lack of desire to battle, Hades has an all out mentality, as to end a battle as soon as possible, so that he can return to his normal life of observing.

V I L L A G E--I N F O | インフォメーション
Land of Birth: Unknown
WSE Clan: N/A
R A N K/C H A K R A--I N F O | ランク チャクラー
Ninja Rank: Jonin(2350 chakra | 160 Hp)
Specialties:
Single Handseal(Fire), Increase Handseal(Wood)Sourceless(Wood)Sage Master(Passive),Ogame Ryu
Base 5, Wood, Blaze, Caesium, Adamantine. Volcanic Storm.
Nin, Gen, Tai, Ken, Fuuin, Med, Kin, Sharingan(EMS), Rinnegan, Wood SM, CHRP, Ogame Ryu, Kyotoryu
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B A C K G R O U N D--I N F O R M A T I O N | バクグラウンド
Hades past is shrouded in mystery. Although, he knows it well, he just keeps it a mystery to everyone else. To those around him, Hades is a strange man with amnesia, unable to remember anything of his past, and merely tagging along for the ride. However, Hades keeps his dark past to himself for a reason. Hades parents where defectors of the Uchiha clan, fleeing the clan and its violence with Hades in toe. Hades ended up growing up in a farming village, however, from when he was a child, Hades felt a sense that he didn't belong. Like his life was simply a ruse or a act, and he was the main star. At a very early age, Hades awoke his Three tomoe Sharingan, much to his parents surprise, as Hades seemed to just, do it, without any of the usual trauma or stress needed to generally awaken such an ability.
Several years past, and Hades ended up, by sheer accident, killing one of the village boys. Hades and the boy wanted to see which one of them was brave enough to jump off a small cliff into the water. Growing bored of the back and forth, Hades simply pushed the small boy off the cliff, however, he hit his head on a rock on the way down, and died on impact. Although not overly upset over the incident, Hades did feel guilty about it, which is when he awoke his Mangekyou Sharingan.
When Hades turned Fifteen, The clan found him and his parents, who at this time had had another child, his kid brother. When the clan came, they killed both Hades parents, for defecting, and took the boys back to join the war. It was during this massacre, that his little brother skipped the entire Sharingan range, unlocking his own Mangekyou Sharingan at the sight of his parents deaths, Hades, however, was impartial, and didn't really care that they where gone. After relocating with the clan, Hades came across the Uchiha tablet, and read it with his Mangekyou Sharingan. Learning that the Sharingan had an even higher evolution, Hades decided he wanted to try it. In cold blood, Hades killed his kid brother, crushing the young boy under a large boulder Hades had rigged up. While his brother had a Mangekyou Sharingan, he had not yet learnt to use it, or any ninjutsu, making the kill quite simple. Of his own doing, Hades removed his own eyes, replacing them with his brothers Mangekyou Sharingan, and awakening his Eternal Mangekyou sharingan. Hades disposed of his brother with the flames of Amaterasu, not overly upset about the young boys demise.
At age seventeen, Hades met with a powerful Senju, who used wood release and Wood Sage mode. The man was interesting, and Hades killed him, as per the Uchiha stone tablet, he would need this mans body to ascend even further. In one of the most disgusting acts Hades had ever committed, Hades at the mans entire body, like a cannibal. Several weeks later, Hades Eternal Mangekyou Sharingan mutated once more, into the Rinnegan. At the same time, Hades gained access to wood release, and the ability to channel senjutsu. After this happened, Hades wiped out his platoon, and vanished.
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O T H E R--A B I L I T I E S | アビリティズ
Sharingan | シャーリンガン
Of the Uchiha clan, few have archieved the abilities of the Mangekyou Sharingan, even few have ascended even further, obtaining the Eternal Mangekyou Sharingan. With this Dojutsu, Hades is able to access Special ninjutsu, without the drawback of a normal Mangekyou sharingan. Having access to jutsu such as Amaterasu, Tsykuyomi and the Perfect Susuanoo. Hades has perfected these abilities, and as such, as a few Signature techniques he uses more regularly. Lastly, Hades has implanted the Transcription seal on his Eyes, with the ability to be activated sealed as Izanagi. The transcription seal will trigger the moment the user takes fatal damage, trigger Izanagi to activate forcefully, bending space and time and reverting Hades back to his original state. If Zagreus is present on the battlefield, Hades seal will prioritize Zagreus Seal over his own, allowing for Zagreus to trigger Izanagi Twice before Hades own seal will trigger.
( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

( Susano'o: Katachi Hafu ) - Susano'o: Incomplete Form
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long
Chakra Cost: 60
Damage Points: 80 ( - 10 to user )
Description: Uchiha who have achieved Susano'o and have their Mangekyou activated are capable of calling upon Susano'o's skeletal structure, such as a ribcage for basic defence or an arm for interacting with the surroundings. This allows him to attack with quick force or to defend just as well, requiring no hand seals to trigger. The user can do this once every two turns and 4 times in total. If the user has an EMS or higher, the damage and/or defense increases by 20 damage.
Note: Mangekyou or higher must be active to utilize.
Note: Does not count as a full usage of Susano'o. However, if Susano'o has been used and cannot be used again, this cannot be as well.

( Doujutsu: Susano'o ) - Eye Technique: Madara's Tempestuous God of Valor
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 120 ( +30 per additional turn )
Damage: N/A ( -10 to user per turn )
Description: a gigantic, humanoid avatar made of the user's chakra which manifests around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susanoo is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susanoo, being brought with it as it moves. This connection allows Susanoo to shield against physical attacks, becoming more difficult to penetrate as it is manifested more fully.
Standard:
In its initial form (requires EMS), Madara's Susanoo has S-rank durability and for combat, employs swords or chakra blades (S-rank constructs). two entirely different sides that are conjoined along their spine, each with a distinct pair of arms and a unique face. Madara has also shown the ability to combine this technique with the Wood Release Clones Technique in which case the user can only make 2 clones and their incomplete, smaller Susano'o bestows only a A-Rank defense and an A-Rank attack. At this level, it becomes able to use Yasaka Magatama as well.
Complete Body:
Two turns after it initially manifests, the user stabilizes their chakra and hence induces their Susanoo to advance to its final form. In its final form, Susanoo acquires new traits including a tengu-esque nose, wings for flight, and robes with ornate armor. But more importantly, it gains power akin to a biju. Once stabilized, the Complete Body form can protect its user from all but the strongest of attacks (120 damage defense). And with regards to its offense, its weapons can inflict F-rank damage up to long-range no matter the weapon being used, with the sword having been shown able to cleave mountains. It also becomes capable of being utilized alongside the user's Deva Path abilities should he have obtained Rinnegan, calling down meteorites for the user.
Note: Counts as a move each turn it is active; moreover, Tsukuyomi, Izanagi, and Izanami cannot be used
Note: For Madara with EMS, Susanoo is usable twice and lasts up to six turns, with a three-turn cooldown after which EMS is deactivated.
Note: For Madara with Rinnegan, Susanoo is usable twice and lasts up to eight turns, with a three-turn cooldown.

( Susano'o: Tsuin Ken no Mai ) - Susano'o: Twin Blade Dance )
Type: Offensive
Rank: S - Forbidden
Range: Short - Long
Chakra: 60 - 80
Damage: 80 - 120
Description: The user channels chakra through the blades of his Susano'o. Swinging the blades forward, the user releases waves of raw chakra released from the swords with great force and power, cut through mountains. These waves are capable of crippling large buildings with ease, leaving behind only shattered remains of items as they impact it.
Note: Can only be done with either stabilized Standard Susano'o or a Complete Susano'o ( Perfect Susano'o form ). When used by Complete Susano'o, it is capable of delivering 100 damage to attacks per use.
Note: Susano'o with Rinnegans are able to use the highest damage variant, dealing 120 damage three times per fight.

(Yasaka no Magatama) - Eight Slopes Curved Jewel Technique
Rank: S
Type: Offensive
Range: Short- Long
Chakra cost: 50
Damage points: 100
Description:
Through the use of Susanoo, the user is able to create the Yasaka Magatama from any of its hands, which can comprise of a single magatama to several bound together through their respective centres by a thread of chakra. Due to this structure, the tools act in a similar manner to that of a shuriken when thrown by Susanoo — rapidly spinning towards the intended target — and result in a powerful collision upon impact. The size of the created projectiles are dependent upon the user's intent and situation, with smaller variations being faster and more adept af fighting in close quaters and larger ones carrying bigger impact or a bigger area of effect. While the manner in which they work is somewhat similar, the technique can assume multiple forms that differ slightly both in appearance and use. So ffar the 2 users of this technique have been seen using them in 2 unique ways: Itachi produces three magatama bound together by a single, circular thread that are created either between two of Susanoo's hands or from just one. The 3 magatama spin at enormous speeds around its chakra thread and are then propelled towards the target as a single combined projectile. Madara, on the other hand, creates a considerable number of magatama strung out between two of Susanoo's hands, using an interconnecting thread. These then detach themselves from one another once propelled towards the target, so that each magatama becomes a separate projectile, covering a large area of effect. Or, in alternative, instead of firing the magatama individually, Madara's Susanoo can use the stringed together magatamas as a chain/whip-like weapon, albeit with a smaller area of effect.
Note: Requires the user to have activated his Susanoo and have achieved the complete form.
Note: Can only be used by Itachi Uchiha bios with MS or Madara Uchiha bios with EMS.

(Doujutsu: Tsukuyomi) - Eye Technique: Nightmare Realm
Rank: Forbidden rank
Range: Short-Mid
Chakra Cost: 70
Damage Points: 120 (-20 to user per use)
Description:
One of the basic techniques awoken with MS, this illusion renders the victim at the total mercy of the user. The user has full control over space and time in the jutsu and can place the one affected through any hell they desire for any length desired. The only limitation of the technique is the users own imagination and skill, a fact proven by Itachi Uchiha who was must more masterful with its use than any other Uchiha before him. The technique itself only lasts for but a mere second in reality, but the one affected could have suffered through the equivalent of several weeks of torture which will manifest in severe mental damage and physical fatigue.
Note: Requires direct Eye Contact and the user to have MS active
Note: Each use reduces the duration of MS by 2 turns
Note: Its unblockable and unreleasable
Note: If the target doesn't possess at least a 3 Tomoe Sharingan, he is left unconscious
Note: Doesn't work on enemies who have MS/EMS active and use their own Tsukuyomi to counter

(Doujutsu: Amaterasu) - Eye Technique: Shining Heaven
Rank: Forbidden Rank
Type:Attack
Range:Short-Long
Chakra cost: 70
Damage Points: 120 (-30 to the user)
Descripton:
One of the basic techniques awoken with MS, Amaterasu is the ability to ignite the undying black flames. The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision. This dispiction is somewhat linked to the fact that, because of the damage produced in ones eyes, as the user closes his eyes and prepares to use Amaterasu, tears of blood flow through his face. The black flames lack momentum and impact (being unable to break through strong solid inert defenses) but have a very high parasitic ability, spreading through anything that comes in contact with them and consuming with enormous ease, any type of fire. Though the flames have been stated to be unavoidable (since they are not a projectile but "happen" on focal point), this has been proven as false. While quite hard to avoid, its been proven that ninjas with enhanced speed and reactions (such as Third and Fourth Raikage in Lightning Armor) when facing the user can move out of the focal point before the flames actually ignite. This is related to the somewhat slow ignition and burn of the flames. While they burn for 7 days, can't be doused and are hard to avoid, they spread and burn through the target slowly. Also, its been noticed that Dojutsu users (3 Tomoe Sharingan, Rinnegan, Byakugan) and skilled chakra sensors can see/feel the overflow and increasing chakra pressure in the eye, right before Amaterasu is used, but that in itself is not enough to dodge or block it, as target would need to move faster than the user can focus his eye on it. Another thing that has been shown capable of blocking Amaterasu are "sentient" automated defenses, like Gaara's sand shield. By coming between the user and his target, a fast enough defense can block the intended focal point (the enemy) and defend him from the black flames, as long as its tangible and completely blocks the users line of sight.
Note: Requires the user to have his MS active
Note: Can only be used 4 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described
Note: If hit, enemy has 1 turn before losing conscious and eventually being completely consumed, during which he experiences excruciating pain and damage.

( Doujutsu: Tensha Fūin ) - Eye Technique: Transcription Seal
Type: Supplementary
Rank: S
Range: Short
Chakra: 70 ( + chakra of jutsu )
Damage: N/A ( Jutsu dependent )
Description: Transcription Seal is a technique that has the ability to seal a technique of the user's Mangekyō Sharingan within a designated host. Upon being sealed, the technique is typically, involuntarily activated whenever the host when a condition is met; which is predetermined by the user at the moment of sealing. While often being used involuntarily, a skilled user is able to activate it a will when placed upon himself. There are several methods to perform this technique, the most common being channeling chakra to one's fingers and then placing his fingers upon the target's forehead, transferring it to him.
Note: The user is only able to seal Amaterasu based attacks, Tsukiyomi, and other Sharingan attacks barring Susano'o within another eye. He is able to trigger Izanagi within his own eye, however with specific triggers to activate it.
Note: Only one technique can be sealed at any time, and must be stated either in the user's bio or before battle.
Note: Can only be used twice per event.
Note: If Mangekyo Sharingan is needed to activate said sealed techniques, then the Mangekyo will be auto activated when used, taking place of an activation. This counts towards the user's usage count even if the Transcription Seal was created by someone else.
Rinnegan | リンイーガン
Hades, being the the first of his clan to date, after obtaining DNA from a descendant of a Senju, found that his Dojutsu had one further level. The Rinnegan, the power of the Sage, Awoke in Hades after the transplant, and as such, granted him the abilities of the Six paths founder. After using the Rinnegan, somewhat mastering it, Hades once more, has a set of technique he uses more than the rest, and even a few technique unique to himself. After Reviving Zagreus, Hades implanted his Animal Path Into him, leaving Hades unable to utilize that path.
( Doujutsu: Rinnegan ) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. It also grants a family of abilities collectively known as the Six Paths Technique. The user is also able to summon and control the Demonic Statue of the Outer Path. Certain Rinnegan abilities have only been demonstrated by single users: Madara can create corporeal shadows in the invisible world of Limbo; Momoshiki is able to absorb any ninjutsu with his right Rinnegan and release it with his Left Rinnegan; Urashiki is capable of moving through time and space when different eyes are activated. While Nagato was never able to deactivate his eyes, Madara and other wielders could switch at will between their other eyes and Rinnegan eyes, although Uchiha aren't able to go from 3 Tomoe to Rinnegan directly. Due to implanting Madara's Rinnegan into his eye, Obito loses the ability to deactivate this eye, much like Nagato.
Note: Can only be used by Rinnegan users excluding Sasuke.
Note: Requires activation ( spending move ) for other Rinnegan bios but remains active indefinetely afterwards if the user chooses to. After having for 1 month, user becomes able to switch between both doujutsu without spending a move. In the case of Madara, user needs to have activated EMS before and had it active for 1 full turn before activating.

( Chikushōdō ) - Animal Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated.

( Shuradō ) - Asura Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies with access to the Six Paths ability.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.

( Tendō ) - Deva Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The Deva Path grants the user the ability to manipulate attractive and repulsive forces with objects and people. These gravity manipulating techniques, however, cannot be performed in rapid succession; the amount of time required to recharge after use varies depending on the scale of the technique used, five seconds being the basic minimum. The Deva Path also grants another ability: Chibaku Tensei which allows the user to create a huge makeshift terrestrial body from all the surrounding matter that is attracted to a black sphere released by this technique.
Note: Can only be used by Rinnegan biographies with access to the Six Paths Ability.

( Ningendō ) - Human Path
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: The user activates the Human Path which grants a Rinnegan user the ability to read the mind of any target by placing his hand on the target's head or chest and yanking the soul out of the body. Though it provides intel by getting well guarded secrets, the technique inevitably kills the target. In the Ninja World, this technique partially draws the target's soul out, leaving them unconscious.
Note: Can only be used by Rinnegan biographies with access to the Six Paths Ability.

( Jigokudō ) - Naraka Path
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: The user activates the Naraka path which grants Nagato the ability to access the interrogation ability of the path but not the regeneration ability. The interrogation ability requires the user to merely grab his target and causing the King of Hell to appear before them. With the victim seemingly paralysed, the King Of Hell will unzip its mouth to release tendril-like arms and would draw out an apparition of the victim's life force energy in the form of an enlarged tongue. The King of Hell then proceeds to pass its judgement. If the person was lying or refused to answer the questions, the King of Hell would remove their tongue and consume it, killing them. However, if they told the truth, they would be spared, although left extremely exhausted.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.

( Gakidō ) - Preta Path
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: The user activates the Preta Path which grants the ability to absorb any chakra based attack using the Blocking Technique Absorption Seal. This Path allows the user to absorb chakra directly from a Ninja or from a Ninjutsu through a special barrier created around the user.
Note: Can only be used by Rinnegan biographies with access to the Six Paths Ability.

( Gedō ) - Outer Path
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The Outer Path has control over Life and Death. Its the user himself who embodies the Outer Path and wields its abilities. However, he cannot use them directly but only through the King of Hell. Known as the Seventh Path, this path is required to use the (Gedō: Rinne Tensei no Jutsu) Outer Path: Samsara of Heavenly Life Technique, the technique through which the user releases the soul of those deceased into their bodies, using his regenerative abilities to revive them and bringing them back to life.
Note: Can only be used by Rinnegan biographies with access to the Six Paths Ability.
Note: Cannot be used in the Ninja World.

( Fūjutsu Kyūin ) - Blocking Technique Absorption Seal
Type: Defensive
Rank: S
Range: Short
Chakra: 40 ( -100 per turn if used on an enemy )
Damage: N/A
Description: A highly advanced sealing technique that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, regardless of power, without harming the user. Should the user get close enough to grab the opponent, the barrier can absorb chakra right out of an individual's body, effectively draining them (similar to the Chakra Absorption Technique). If the user is weakened or injured, he can use this technique to absorb chakra and replenish his chakra resources and restore his stamina and chakra flow. If used to absorb Bijuu chakra, the user can even regenerate by half the amount absorbed, using the special vitality of that powerful chakra to power his body and regenerate. However, the user will also be vulnerable to the effects of chakra he cannot control, such as with Senjutsu. Both these aspects, however, pertain to a direct contact absorption and not technique absorption. When using the technique for direct contact chakra absorption, the user can absorb up to 100 chakra points per turn which he can convert into his own.
Note: Can only be used by Rinnegan bios with the (Gakidō) - Preta Path active.
Note: Can only be used 6 times
Note: Can absorb any Ninjutsu regardless of rank, nature or other properties as long as its within the same timeframe.

( Shinra Tensei ) - Divine Punishment
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short
Chakra: 40 ( +20 per extra range )
Damage: N/A
Description: Using the Deva Paths abilities to manipulate gravitational forces, the user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again, becoming when the technique ends.

Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.

Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use of any gravitational related techniques for the remainder of the fight and is unable to mold chakra for Rinnegan techniques and S ranks and above for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be physically blocked, absorbed or dodged by becoming intangible or similar means. However, the enemies can still use techniques that reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped, avoided or directly countered, enemies can still manage to survive if they are able to reduce the damage done enough.
Note: can only be used by Rinnegan bios with the ( Tendō ) - Deva Path active

( Rinbo: Hengoku ) - Wheel Grave: Border Jail
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short
Chakra: 60 -140
Damage: 80
Description: Using his Rinnegan, Madara is able to project shadows of himself into the invisible world known as Limbo, which is generally impossible to detect or visually perceive. The shadows can operate independently of the user, attacking and restraining target(s) or defending the original body from harm, allowing them to interact with the physical world if the user chooses to allow them to. Because of this intangible aspect, the shadows are immune to most forms of attacks apart from attacks that include Six Paths chakra as well as only being detectable by the Six Paths chakra as well as Rinnegan, the latter being able to see the shadows clearly. The downside to this technique is that the user's shadows, after 2 turns, automatically return to their body and are left temporarily unusable. The shadows can be partially combatted by immobilizing or sealing the body in a way that it cannot move, act, or be recalled to the user's body. Madara is also able to switch positioning with each clone if the need calls for it at the cost of a move per turn.
Note: Can only be used by Madara Uchiha with Rinnegan.
Note: While in use, the user can only use two other jutsu per turn.
Note: Clones can only be in use for two turns before automatically rescinding and being unusable for 3 turns. These clones can only use hand to hand attacks, dealing 80 damage at the cost of a move per turn. This does not enable use of the Taijutsu Jutsu list, however.
Note: The user can create up to 2 Limbo clones at a time. When enhanced with Six Paths chakra, up to 4 can be made. This variant is able to make use of Rinne Sharingan jutsu as well as Rinnegan ones.
Mokuton Abilities | モキュートン
After obtaining the new DNA, and evolving his Eternal Mangekyou Sharingan, Hades also gained access to individuals special traits. Firstly, Hades gained the ability to heal his body without much conscious effort at an accelerated rate, allowing him to heal even major wounds over a short period of time. On top of this, Hades gained access to the famed Wood Release, allowing him to create and manipulate wood with his chakra. With the Wood Release, Hades also Gained access to Senjutsu chakra, allowing him to Enter Wood Sage Mode, however, Hades lacked the ability to project the Senjutsu into other things, leaving him just an empowered being.
(Saisei Noryoku) - Regeneration Ability
Type: Supplementary
Rank: N/A
Range: Short
Chakra: Varies (lvl 1: +20 chakra per turn / lvl 2: +60 chakra per turn / lvl 3: +120 chakra per turn)
Damage: N/A
Description: Those with the cells of Hashirama are able to use the immense regeneration ability to heal injuries afflicted on them in mere moments. Anyone who has these cells in their bodies are able to naturally use this. This allows the user to heal minor injuries such as cuts,gashes, broken fingers or wrist/ankle and other small bruises.

Level 1: Done passively, this allows the user to heal small to moderate injuries. These include things like small cuts to broken digits and bruises as well as bleeding. These involve injuries that result from taijutsu attacks to minor wounds such as stabs in limbs, some broken bones as well as internal bleeding, slight organ tears. This is for none life threatening wounds and heals up to 30 damage

Level 2: Taking the place of a jutsu per turn, the user is able to make use of the healing abilities of Hashirama's cells and apply them at a greater level, employing the cells to heal large injuries, such as shattered bones, ruptured organs, even regeneration of missing limbs. This requires a large amount of chakra, and can only be done up to 3 times a battle. This can only be used once every 2 turns of Wood SM and heals up to 60 ( or A rank ) damage.

Level 3: Deemed the ultimate regeneration at the cost of a jutsu per turn, the user is able to regenerate even the most deadly of injuries, such as a completely blown away chest or fully regrowing his body after bifurcation. After using, the user can only use one other jutsu the same turn. This can only be used a total of 3 times and once every 4 turns. As long as their head is attached/they have consciousness, this jutsu can be used. After using, the user can only use two other jutsu that turn and the next.

Note: Level 1 can only be used by bios with Hashirama DNA and access to Wood Release. Level 2 requires Wood SM to be active and Level 3 can only be utilized by the Juubi Jinchuriki.

( Mokuton Sennin Modo ) - Wood Sage Mode
Type: Supplementary
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn), for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x4. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. Lastly, the user gains access to physical feats granted by Sage mode. Unlike other variations of Sage mode, Wood release and its natural affinity towards Natural energy allows the user to gather natural energy more easily. While meditating the user is able to use Ninjutsu up to A rank of Wood release and its components. However, only techniques that employ shape manipulation can be used and the rate of conversion between Chakra and Senjutsu Chakra is 5% per turn (Sage mode activates at 10% reserve, requires uninterrupted meditation). The user can continue to use this ability once he enters Sage mode, to extend the duration but his techniques are not empowered.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again.
Note: This variation of Sage mode can only be used by Senju Hashirama or Uchiha Madara.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.

(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.

(Mokuton: Kajukai Kōrin) - Wood Release: Advent of a World of Flowering Trees
Type: Supplementary/Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user after performing the snake hand seal take advantage of the innate properties of Wood Release to be able to force trees to grow on any surface in an instant the user creates a dense forest of flowering trees. The pollen produced by these flowers is then released into the surrounding atmosphere and when inhaled, quickly renders the afflicted target unconscious. One way to counter this technique is to destroy the trees.
Note: Can only be used by Madara Uchiha or Hashirama Senju biographies.
Medical Ninjutsu | メディカル
Hades is a master of Med ninjutsu, capable of healing even the worst injuries, using his Medical Chakra. On top of his mastery over the healing arts, Hades also has a plethora of medical pills, which can be used to enhance his abilities even further. With this knowledge, Hades found a way to compact these pills even smaller than usual, and inserted them into his teeth, having them act like fillings. Hades has three of each Canon Med pill stored in his mouth for easy access.
( Iryō Ninjutsu: Iryō Mōdo ) - Medical Technique: Medical Mode
Type:
Supplementary
Rank: A
Range: Short
Chakra cost: 30 ( -30 per turn )
Damage points: N/A ( Heals up to 50 damage per turn )
Description: After forming 4 hand seals, this mode envelops the user in a flowing blue chakra and allows them to constantly heal themselves in the midst of battle while at the same time boosting their stamina and vitality as it replenishes their strength and health. The limitation of the technique in terms of healing is it's low speed and inability to heal lost limbs. The technique lasts for three turns before deactivation.
Note: Must have medical training.
Note: Can only be used twice per event

( Iryō Ninjutsu: Shōsen Jutsu ) - Medical Technique: Mystic Palm Technique
Type
: Supplementary
Rank: S
Range: Short
Chakra: N/A (2x the amount of damage healed, 200 max)
Damage: N/A
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by focusing chakra onto their hands, forming an aura of greenish chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or remove with poisons or toxins, though it can heal damage by them. Additionally, perhaps its more severe drawback is the chakra cost, which is much higher than any other medical technique. For each damage point the user of the technique wishes to heal, he needs to spend twice as much chakra. Basically, for x amount of damage the user needs to spend 2x amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant.
Note: Can be used on up to 2 targets.
Note: Can only be used by Medical Ninja.

(Heishi Piru) Soldier Pills
Type:
Supplementary
Description and Background:Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiration of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns with no enhanced effects due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.
-Costs a move per turn to use.

(Hyōrōgan) Military Ration Pills
Type:
Healing
Description and Background:Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach. Can only be given out to up to 4 times, excluding the user's use.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
-Costs a move per turn to use.

( Bijūgan ) - Tailed Beast Drug
Type: Supplementary
Rank: S
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A (-10 to user per turn)(+20 to Taijutsu and Ninjutsu)
Description: These are pills in a capsulated form that give the user a heightened transformation. When activated, the user gains a chakra cloak with tails that can range from one to four tails — though the precise amount of tails generated by the user depends on the amount of chakra they have. The tails are capable of being used as a shield deflecting kunai, taijutsu or ninjutsu and are able to manifest into Tailed Beast Chakra Arms. If the user is rendered unconscious, the cloak will disappear. The chakra shroud protects the user from damage and grants him a high reduction of 25 damage from techniques.
Note: Lasts 3 turns each use. For every 500 chakra the user has, the user gains an additional tail starting with 2 at 500 chakra (500 chakra = 2 tails, 1000 chakra = 3 tails, 1500 chakra = 4, etc).
Note: Can be used up to 3 times per battle. Should the duration of one use be near its end, using another pill will extend this 3 more turns.
Note: After one usage, the user becomes unable to perform higher than S rank techniques for two turns. After two usages, this time doubles and affects the users S ranks as well. During the third use, the user will suffer 20 damage per turn and be unable to use A ranks and above after it ends for three turns.
Note: Requires Doctor Specialty to have on bio and costs a move per turn to use.

Weaponry |
ウェポンリー
Even with his massive Ninjutsu arsenal, Hades still carries a few weapons and tools around with him. Besides the standard assortment of ninja tool, such as kunai, smoke bombs, flash bombs, ect, Hades also carries two weapons. Firstly, Hades carries the Uchiha War Fan. This fan is almost as big as Hades, and has a long chain attached to the hilt. The fan resembles the Rinnegan, having a spiral pattern across its face, with a large Rinnegan in the center. Hades is Capable of using some special techniques with this War fan that only a few others of his clan have access too. On top of the Gunbai, Hades has a pair of Gauntlets, a gift from a stranger, that he keeps with him sealed in a scroll
Gunbai Uchiwa) Army Arrangement Fan
Type: Weapon
Rank: A-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The legendary war fan of Uchiha Madara, the Gunbai Uchiwa is a wide fan weapon with a tomoe pattern on it, a long handle with bandages wrapped around the base and a long chain attached to it. The gunbai is very resilient, being virtually indestructible. Its edges are somewhat shart and its large size makes it ideal for defensive purposes. Additionally, the user can channel chakra into it while swinging it. By doing so, massive blasts of unfocused wind can be released with varying power from C-Rank to A-Rank, depending on the users chakra input. The range of the blast increases with its power (C-Rank Short Range; B-Rank Mid-Range; A-Rank Long Range). Additionally, it can be used to perform some unique and powerful techniques such as (Uchihagaeshi) Uchiha's Return.
Note: The wind ability counts as a move.
Note: Can only be used by Uchiha Madara or Uchiha Obito bios

(Uchihagaeshi) Uchiha's Return
Type: Defensive/Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 10-40
Damage: 20-80
Description:
Using his Gunbai as a medium, Madara blocks an incoming attack and absorbs it, nulifying its effects. Not only that but upon demand, Madara is able to deflect the attack back at the enemy as a raw burst of chakra. As this redirection occurs both suddenly and unexpectedly, the reflected attack can prove difficult for opponents to evade. However, the technique, while powerful, can only be used against attacks that can be intercepted by the Gunbai and mainly against "energy-like" techniques. The redirected attack is not the technique initially used against the user but rather a raw blunt version from it.
Note: Can only be used once every 2 turns by Madara Uchiha or Obito Uchiha through his Gunbai.

(Emerald Mogu Gauntlets) - Emerald Mogu Gauntles
Type: Weapon
Rank: S
Range:
Short-Mid
Chakra: -20 per turn
Damage: N/A
Description:
A very proficient group of blacksmiths collectively called the Mogu, had such skill with shaping and using Hugurian Ore, that generals and leaders traveled all over the world to ask for weapons to be made for them. One particular weapon that was made were a pair of gauntlets, designed for close quarters combat however came with a heavy cost. Originally created for an amazing female warrior, they were lost, and then eventually resurfaced.
The Emerald Mogu Gauntlets are a pair of larger than ordinary fists carved and shaped into dragonesque faced gauntlets, crafted from Hungurian Ore, gilded with Jade, each embedded with a jewel. Each of these jewels empower the gauntlets at the cost of additional chakra, creating a large taxing chakra based weapon.
In the left Gauntlet is a orange topaz, etched with the symbol for barrier. When chakra is charged through the gauntlets, the topaz activates, withdrawing in the same amouont of chakra that is used for a technique, only up to S rank. Once collected the chakra then spreads over the users body as a 10cm layer of second skin, protecting the user and reducing damage taken from the next technique by the amount of chakra taken (ie 40 chakra taken, reducing 40 damage from the next technique that damages the user). while only lasting a few seconds, it only lasts for one turn, and can only draw in chakra from one technique at a time.
The right gauntlet has a malachite gem embedded into the head in which also taxes the user, chakra per technique used. Destined and designed for war and combat, the symbol for challenge is etched into the malachite in which every turn 20 chakra is taken from the uiser each turn. This chakra is the expanded out from the gem once per turn as an invisible field of omnidirectional chakra, acting similarly to a sonar. This chakra in no way harms or damages the opponent however, will ping back to the user about the closest incoming enemy's physical position.
Fighting Styles | ファイティング
Hades was taught a unique style of Kenjutsu known as the Ogame Ryu sometime during his disappearance. From this style, Hades had mastered two specifics of the Style. Firstly, the lightning style, which was trained so thoroughly, Hades base speed increase by One rank. The other style, Wind style, was all about timing and opponent and dodging last second, due to this training, Hades base tracking increased by One rank as well. On top of this, however, Hades is an avid practitioner of Kyotoryu, the Swordless Kenjutsu. At all times, Hades has Journey of the Swordless active, removing his ability to wield a sword, but turning his body into a sword. Due to this, Hades has, the backs of his hands, two seals, for the Lost Blades, his hands replacing the blades.
(Tabi no Katana nashi)Journey of the Swordless
Type:
Supplementary
Rank:A
Range:Short
Chakra:30(-15 per turn)
Damage:+20 to All Kenjutsu/Taijutsu based Techniques, 1.5x Speed
Description: Journey of the Swordless is a technique which is always active for those who practice the art of Kyotoryu. Being active from the very beginning of battle, Journey of the Swordless is classified as a passive technique to all those who wish to utilize it. While most Kyotoryu techniques do not require this, Journey of the Swordless is meant to enhance the users Kyotoryu techniques to their maximum, by sacrificing a real sword in the process.

To start, the user coats their entire body in a tiny, razor sharp layer of chakra, which looks very similar to the Medical Scalpel technique, to activate this technique. Once active, the user become a human blade, as all their strikes carry the same cutting potential as any regular sword, by being enhanced by their razor sharp chakra. Another benefit to this technique, is that the razor sharp chakra around the users body allows them to bypass wind resistances, allowing their strikes to also be much faster than when performing techniques with an actual sword. Another benefit of this, is that due to the wind resistance being removed from their strikes, while also gaining speed, all the users kenjutsu gain additional damage, by having any wind resistance removed, the strikes carry more weight, striking much harder and with more maneuverability than one could perform with a regular sword. However, the damage bonus is further increased when utilized with Kyotoryu techniques, as these techniques are specifically created for the fight style, adding Journey of the Swordless on top further empowers them, allowing the unique movements of Kyotoryu fighting style to be even more deadly than usual.

However, while this technique seems strong, the largest drawback is the user loses their ability to hold a sword. The chakra around the users body will destroy any sword hilt it comes into contact with. Even with indestructible blades, the hilt of the sword will be rejected, forcefully pushed out of the users hand if he tried to wield a bladed weapon. This is only the case for swords however, other objects, like Staffs, can be wielded, but any techniques requiring a Staff will Not gain any benefits from this technique.

Restrictions:
Must be posted in the users bio if they wish have it passive from the start of battle. Chakra cost can be paid to activate it during battle.
Once activated, the users Arms, Legs, Head, and even torso become a replacement for any Technique that requires a sword.
Due to the nature of the chakra, the user cannot wear any armor, nor can the user wield a sword of any description. However the user is able to wield non bladed weapons, but those weapons will gain no bonus' from this technique.
Any jutsu the user users, such as Earth Armor, will have its defenses Reduced by -20 if used over top of this technique. However, this only applies to techniques that attach to the users body, techniques such as Susanoo, will be unaffected.
This technique can be used by Samurai, following all the same restrictions as regular uses. However, as the user cannot wear armor with this technique active, it cannot be used with Bushido, however SSS and Iaido can be used in conjunction.

(Fuinjutsu/Kenjutsu : Shi no Ōgama) - Sealing/Sword Arts: Lost Blades
Rank:
S
Type: Offensive
Range: Short
Chakra Cost: 40
Damage points: N/a
Description: Lost blades is a very unique type of technique. Applying both sealing techniques with kenjutsu, making the technique, Lost Blades. The user will apply a seal on the blade portion of their sword. Doing this, the user is able to slash at anything that pertains to chakra in it, be it medical chakra, other forms of chakra. (excludes senjutsu or fuinjutsu). By doing this, the moment the user slashes at something, the seal instantly activates, sealing the chakra inside said technique, allowing for the slash to disperse the technique. This makes it look like everything the user cuts at, gets slashed and dispersed.
Note: Can use two times per battle
Note: Both Fuin and Kenjutsu is S rank, allowing the user to seal S rank and below
Note: The seal is pre-applied to the sword before battle. After usage, the user has to manually apply the seal to the sword again (This portion does not take up a move slot, but using the technique does)
Note: Seal stays dormant until clashes with other technique
Specialties | スペシルティズ
Hades, like many others, specializes in many different abilities. From his Uchiha Heritage, Hades was trained in Fire release from an early age, becoming proficient enough to perform all his Fire jutsu with a single handseal. After obtaining Senju DNA, and obtaining Wood Release, Hades spent a many few years training it, increasing his handseal speed, as well as being able to leave his Wood release jutsu to act on their own. Also, through the Senju DNA, Hades obtained Wood Sage Mode. and through training vigoursly with it, learnt how to active Sage mode without wasting any time.
Single Handseal Specialist: (Fire)

You can perform techniques of the skill you chose to specialize in by performing a single ( 1 ) handseal, that is still double-handed except when specifically stated otherwise in the technique. This can be applied to Advanced and Custom Elements that are composed of basic elemental affinities.


Increased Elemental Specialist: (Mokuton)

You can perform techniques of a second element with faster seals and halved handseals, if more than 3 seals ( 4 and up ).

Sourceless Materializing Specialist: (Mokuton)

You can materialize your element or skill you specialize in without needing a source. Likewise, you can sustain creations of the element without limiting yourself, such as creation of S rank Earth Golem and allowing it to exist without sustaining it on your own. This is done by adding 1 handseal to the necessary total.

Sage Master:

The user is able to enter Sage Mode passively, no longer counting towards their allowed moves per turn OR The user is able to gain 20% more chakra when entering Sage Mode.
Note: Requires Sage Mode.

Ogame Ryu

Additional effects and Restrictions:
This style involves an incredible knowledge and control over one's own body movements. Mastery of different forms give the swordsman advantages over others. A practitioner in this style is capable of mastering up to two of the five forms and gain the bonuses from those, the two forms they master must be stated in their biography (though they're still capable of using all five). This style is also usable by both Samurai and Shinobi, though Samurai are only able to take advantage of the elemental additions to the techniques if they possess the means to use elemental chakra (Zen's Harmony technique). They cannot receive bonuses from any other custom fighting style.

  • Fire: Kenjutsu techniques gain +10 damage
  • Lightning: Increases base speed by one rank
  • Void: Increases base reaction time by one rank
  • Water: Opponent's ability to track kenjutsu techniques is reduced by one rank (i.e. when calculating, use a base speed of one rank lower).
  • Earth: Immunity to D-rank and below physical damage.

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T H E M E--S O N G | シーム・ソング


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No Updates, just making this my NW Bio again(also fixing the coding imp murdered)
 
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B A S I C-- I N F O R M A T I O N | ベーシック

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Name: Zagreus Olimpos Uchiha
Nickname: Demon General
Gender: Male
Age: Unknown
Clan: Uchiha
A P P E A R A N C E | ウピアルンス

Zagreus Olimpos was a pale-skinned, tall man with long and spiky, black hair that he kept in a ponytail. He wore a face mask which had three sets of eyes on the front, with red seclera and yellow irises. His middle set of eyes featured the mark of Upper Rank One, and red markings resembling flames were seen on his face and neck. Upon his ressurection via Edo Tensei, his skin is marked with cracks.
Zagreus wore a purple-and-black-patterned kimono and black pants tied with a white cloth. He carried a sword at his waist that had eyes in the space between the wrapping of the handle of his sword. The guard and blade were also revealed to have eyes and veins.


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P E R S O N A L I T Y | パーソナリティー
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Zagreus personality is very similar to his fathers, in the sense that he is quiet and reserved, normally never acting without his father Hades permission or say so. However, as the first born son of Hades, and the ex general of Hades army, Zagreus also had a foul, evil and brutal side. Whenever his father was not around, Zagreus was not above torture, underhanded tactics, and sheer brutality, capable of pummeling an enemy, or an ally, into the ground without a second thought. Due to his vicious side, Zagreus gained the nickname among the army as the Demonic General. However, whenever in his fathers presense, Zagreus is polite, and well mannered, rarely having his temper flare while his father is within range to see it.

V I L L A G E--I N F O | インフォメーション
Land of Birth: Unknown
WSE Clan: N/A
R A N K/C H A K R A--I N F O | ランク チャクラー
Ninja Rank: Jonin(N/A chakra | N/A Hp)
Specialties:
Single Handseal(Fire), Increase tracking(x2)Apex Speed(+4)Rainman(clouds in 2 turns)
Base 5, Blaze, Rain
Nin, Gen, Tai, Ken,MS, Rinnegan(Animal Path),Curse Seal Heaven(lvl1).
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B A C K G R O U N D--I N F O R M A T I O N | バクグラウンド

Zagreus is the first born child of Hades Olimpos, the Demon King. As the first born, Zagreus expectations from Hades were steep, and Zagreus spent all his time training with his Father. Hades needed Zagreus to lead his army one day, and as such, Zagreus was tormented every day with grueling training which would kill any normal children, however, no amount of wounds ever killed Zagreus, as Hades was proficient in healing, he would always mend him before the next day of training. Due to this, Zagreus body was littered with scars, remnants that Hades left behind on the boys body to symbolize how strong he had become, and Zagreus wore them as badges of honor. At a very early age, Zagrues awakened his Mangekyou Sharingan, having been ordered to kill his adoptive family, that Hades had been using for an extended period of time. However, due to Hades other children not possessing sharingan, Zagreus was stuck with the base Mangekyou, instead of being able to evolve it like his father. From his sister, Zagreus learnt rain style, which he used to kill hundreds of enemies at one time with his rain ninjutsu and Mangekyou combo.
At an early age, however, Zagreus died. During Hades slumber, Zagreus failed to protect the kingdom Hades had built up, and he was surrounded by several high level ninja, and killed. Zagreus sister, Plutus, however, managed to salvage Zagreus body, and flee the burning kingdom. When the two where safe, Plutus placed a powerful seal on Zagreus body, sealing him deep in a cave, preserving his dead body, and protecting it, until such time as Hades awoke, and could rebuild his kingdom. An unknown amount of time later, Hades, having followed the clues left behind by Plutus, uncovered Zagreus body, still battered and bloody from his murder. Through forbidden techniques, Hades revived Zagreus, using a living corpse as a vessel, and pulling his soul back to the world of the living. At the same time, Hades gifted Zagreus with the Animal Path from his Rinnegan, stating that, if he ever found himself in a situation he could not handle, he would now be able to Summon Hades to him, as Hades would never lose his children again,

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O T H E R
--A B I L I T I E S | アビリティズ

Sharingan | シャーリンガン
Of the Uchiha clan, Zagreus father Hades was one of the most powerful. Similar to his Father, Zagreus unlocked his Mangekyou Sharingan at an early age. Being able to use the Sharingan passively for Three tomoe, and activating his Mangekyou Sharingan manually. Like several Uchiha, Zagreus has access to Izanagi and the Transcription seal. When Zagreus is on the battlefield, his seal activates in a different way. Zagreus Izanagi transcription seal requirement, is if his Father, Hades, takes fatal damage, Zagreus seal will trigger, returning his father to his previous state. Zagreus Seal is programmed to trigger before Hades, so long as Zagreus is present on the battlefield
Rinnegan | リンイーガン
Hades, being the the first of his clan to unlock the Rinnegan, gifted Zagreus one of its powers upon his rebirth. Zagreus left eye transitions into a Rinnegan whenever his father activates his own Rinnegan. Due to the metal rods implanted into Zagreus body, he is given access to the Animal path, a gift, and an apology, for Hades not being there when his son needed him most. With the Animal Path, Zagreus can summon all the animals from the contract, as well as the Gedo Mazou, and is even Capable of Summoning Hades at any given moment.
Rain | レーン
Zagreus learnt how to harness the advanced usage of water release, Rain ninjutsu. Capable of projecting his chakra into the rain itself, Zagreus has a wide ray of ways to kill an opponent in a storm. Along with this, Zagreus Rain ninjutsu is so powerful, that just by being present, rainclouds form around him, causing a down pour of rain to occur after a few turns.
Specialties | スペシルティズ
Zagreus, like many others, specializes in a few different techniques and body arts of his choosing. Firstly, like all Uchiha, Zagreus can wield Fire Ninjutsu with a single handseal. Zagreus is also a master tracker, his tracking even above that of a regular Uchiha with their sharingan active. On top of that, Zagreus base speed is enhanced as well, to compliment his tracking. Finally, his Rain abilities, allowing him to summon a downpour just by being on the battlefield.
Single Handseal Specialist: (Fire)
You can perform techniques of the skill you chose to specialize in by performing a single ( 1 ) handseal, that is still double-handed except when specifically stated otherwise in the technique. This can be applied to Advanced and Custom Elements that are composed of basic elemental affinities.

Increased Tracking Specialist:
The user gains enhanced senses, tracking up to 1.5x faster.

Apex Speed Specialist:
Your base speed is increased by 4 additional levels. This makes your movement faster than those of your rank. This increase stacks on with Active speed increases such as Leg Weights or Eight Gates.
Note: Requires any Increased or Advanced Speed/Tracking/Speed Resistance Specialties.


Rainman:
A cloud of rain forms wherever the user is stationed after 2 turns passively. This causes it to rain 2 turns after the user arrives anywhere OR the user's Rain Jutsu require half the chakra to use, excluding Forbidden ranks.
Note: Requires Rain.
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T H E M E--S O N G | シーム・ソング
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